If a motion event handler (or other handler running from the flush-events
phase of the frame clock) recursed the main loop then flushing wouldn't
complete until after the recursed main loop returned, and various aspects
of the state would get out of sync.
To fix this, change flushing of the event queue to simply mark events as
ready to flush, and let normal event delivery handle the rest.
https://bugzilla.gnome.org/show_bug.cgi?id=705176
We've long had double precision mouse coordinates on wayland (e.g.
when rotating a window) but with the new scaling we even have it on
X (and, its also in Xinput2), so convert all the internal mouse/device
position getters to use doubles and add new accessors for the
public APIs that take doubles instead of ints.
Instead of GdkDisplay::init, only add the display to the display manager
in GdkDisplay::opened. This avoids spurious changes of the default
display in gtk_init() when we're trying to find the one that works and
try to open lots of different ones.
Since events can be paused independently for each window during processing,
make _gdk_display_pause_events() count how many times it is called
and only unpause when unpause_events() is called the same number of
times.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Unqueuing events from the windowing system when paused could result
in weird reordering if event filters resulted in application-visible
behavior. Since we now resume events when the frame clock is frozen,
we now no longer count on low-level event handling running while
event handling is paused.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
When we have pending motion events, instead of delivering them
directly, request the new FLUSH_EVENTS phase of the frame clock.
This allows us to compress repeated motion events sent to the
same window.
In the FLUSH_EVENTS phase, which occur at priority GDK_PRIORITY_EVENTS + 1,
we deliver any pending motion events then turn off event delivery
until the end of the next frame. Turning off event delivery means
that we'll reliably paint the compressed motion events even if more
have arrived.
Add a motion-compression test case which demonstrates behavior when
an application takes too long handle motion events. It is unusable
without this patch but behaves fine with the patch.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
There are cases where crossing events aren't generated by input devices themselves
but rather through programmatical means (windows being moved/hidden/destroyed while
the pointer is on top).
Those events come from X as sourceid=deviceid, and GDK does its deal at lessening
this by setting a meaningful source device on such events, although this caused
some confusion on the mechanism to block/synthesize touch crossing events that
could possibly cause bogus enter events on the new window below the pointer.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=691572
the backing GdkTouchGrabInfo will be needed if the overriding device
grab finishes before the touch does in order to send events back to
the implicit grab window. Instead, wait until the touch is physically
finished before removing the matching GdkTouchGrabInfo
If the touch sequence happens on a window with GDK_TOUCH_MASK set,
a GdkTouchGrabInfo is created to back it up. Else a device grab is
only created if the sequence emulates the pointer.
If both a device and a touch grab are present on a window, the later
of them both is obeyed, Any grab on the device happening after a
touch grab generates grab-broken on all the windows an implicit
touch grab was going on.
Anytime a touch device interacts, the crossing events generation
will change to a touch mode where only events with mode
GDK_CROSSING_TOUCH_BEGIN/END are handled, and those are sent
around touch begin/end. Those are virtual as the master
device may still stay on the window.
Whenever there is a switch of slave device (the user starts
using another non-touch device), a crossing event with mode
GDK_CROSSING_DEVICE_SWITCH may generated if needed, and the normal
crossing event handling is resumed.
The new file defines GDK_DISABLE_DEPRECATION_WARNINGS so it can happily
use deprecated APIs.
This commit moves those functions there that use deprecated functions
and currently cause warnings.
With this commit, GDK compiles without deprecation warnings.
gdk_x11_device_manager_core_list_devices returns a new allocated
list, which has to be freed.
valgrind output:
==18686== 160,176 (80,088 direct, 80,088 indirect) bytes in 3,337 blocks are definitely lost in loss record 25,347 of 25,378
==18686== at 0x4C256DD: malloc (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==18686== by 0x6CD7752: g_malloc (in /lib64/libglib-2.0.so.0.3000.0)
==18686== by 0x6CEE2B6: g_slice_alloc (in /lib64/libglib-2.0.so.0.3000.0)
==18686== by 0x6CCB37D: g_list_prepend (in /lib64/libglib-2.0.so.0.3000.0)
==18686== by 0x654CADA: gdk_x11_device_manager_core_list_devices (gdkdevicemanager-core-x11.c:836)
==18686== by 0x6531489: gdk_display_pointer_is_grabbed (gdkdisplay.c:1270)
==18686== by 0x5162E1E: filter_func (ui.c:140)
==18686== by 0x6558B50: gdk_event_apply_filters (gdkeventsource.c:83)
==18686== by 0x6558CB3: _gdk_x11_display_queue_events (gdkeventsource.c:197)
==18686== by 0x6530680: gdk_display_get_event (gdkdisplay.c:311)
==18686== by 0x65589F1: gdk_event_source_dispatch (gdkeventsource.c:356)
==18686== by 0x6CD0A0E: g_main_context_dispatch (in /lib64/libglib-2.0.so.0.3000.0)
https://bugzilla.gnome.org/show_bug.cgi?id=660676
GDK_NATIVE_WINDOWS was a way to keep some old apps running that did weird
things in gtk2. We should not have to carry this forwards in gtk 3.x.
We do however keep a g_warning() call reminding people of this fact to
ease debugging when they try to port their applications.
https://bugzilla.gnome.org/show_bug.cgi?id=644119
The previous function gdk_drag_get_protocol_for_display() took native
window handles, so it had to be changed. Because it didn't do what it
was named to do (it didn't return a protocol even though it was named
get_protocol) and because it doesn't operate on the display anymore but
on the actual window, it's now called gdk_window_get_drag_protocol().
... and all APIs making use of it.
That code like it hasn't been touched in years, Google codesearch
didn't find any users and most importantly it's a horrendous API, so
let's just make it die instead of having to port it over to
non-GdkNativeWindow usage, which would be required for multi-backend
GDK.
http://mail.gnome.org/archives/gtk-devel-list/2011-January/msg00049.html
slave devices don't have coordinates themselves, as they depend
on a master, this only changes if they have a grab in effect,
so only keep toplevel tracking enabled in such situation. Fixes
Bug #640313 - BadDevice X error when ungrabbing a SLAVE device,
noticed by Jesse van den Kieboom.
There's no usecase for them, so remove them before we have to commit to
keeping an API.
Make the hooks private for now, actually removing them will come in
followup patches.
Its usecase was GERD - http://testbit.eu/~timj/historic/gerd/ - and that
project is long since dead.
I couldn't find any app using it after asking around and googling either.
Its usecase was GERD - http://testbit.eu/~timj/historic/gerd/ - and that
project is long since dead.
It has been superseded in GTK 2.2 by GdkDisplayPointerHooks anyway.