We add _gdk_offscreen_window_get_real_drawable to get the real
pixmap impl for offscreen windows, then we use this
in gdkgc-win32.c:get_impl_drawable() for offscreen windows
This fixes a crash when rendering win32 theme parts on
offscreen windows (bug #623563)
Includes fixing all callers to use the cairo region API instead. This is
usually just replacing the function names, the only difference is
gdk_region_get_rectangles() being replaced by
cairo_region_num_rectangles() and cairo_region_get_rectangle() which
required a bit more work.
https://bugzilla.gnome.org/show_bug.cgi?id=613284
All kinds of lines (lines, segments, arcs, etc) need to take into
account the line properties (width, miter limit, joins, caps, etc)
to get proper damage extents.
This is not really possible to do, but we can make it likely to work
with some ad-hoc estimates.
Fixes bug 603904.
The X11 queue_translation operation uses NextRequest to get the serial
of the XCopyArea operation where the translation should end. However,
if the gc passed to gdk_draw_drawable has a non-flushed clip region
(which it commonly has now for the window clipping) then the next
operation will be the GC flush, not the XCopyArea.
To handle this right we now pass in the GC to be used to
queue_translation and ensure that it is flushed before calling
NextRequest().
Turns out pygtk build broke due to the argument addition to draw_drawable.
So, we now add a new vfunc for the new draw_drawable and are thus
backwards compat.
we now use gdk_offscreen_window_set_embedder() instead of a signal
to get the parent. This also replaces set_has_offscreen_changes.
Rename "parent" in all embedding related names to "embedder" to make it
more obviously different than the normal parent.
Rename gdk_window_get_offscreen_pixmap to gdk_offscreen_window_get_pixmap
to match the other offscreen calls.
Rename gdk_window_offscreen_children_changed to gdk_window_geometry_changed
as this is more descriptive.
We want to be able to map any window coordinate to a root coordinate, not
just the origin, because you can't rely anymore on a simple translation
from window coordinates to parent with offscreen windows. This lets
us e.g. pop up menus in the right place even if they are popped up from
a no-window widget.
We use the offscreen signals for getting parent, picking
children at a point and mapping coordinates between windows
embedding offscreens and offscreens.
This means we have two hierarchies more or less, one visible to apps via
the standard APIs and for drawing where the offscreens are their own
separate toplevels, and another one for event handling where embedded
offscreens appear as if they were children of the embedding window.
3 signals are for offscreen windows
get-offscreen-parent: Get the parent window an offscreen is embedded in
to-parent: Convert coordinates from offscreen to parent
from-parent: Convert coordinates from parent to offscreen
1 signal is for the window embedding offscreens:
pick-offscreen-child: This picks what (if any) offscreen is at a specific position
The last signal is only used if you call gdk_window_set_has_offscreen_children
to tell gdk that the window has embedded offscreen children.
Add get-pointer signal for offscreen window pointer getting
Apps using offscreen windows can connect to get-pointer on offscreen
windows in order to make gdk_window_get_pointer() return correct
values.
Add get-offscreen-parent signal
Add signals for from-parent and to-parent coordinate mapping
Add pick-offscreen-child signal
In the new world offscreen windows are not put in the hierarchy, but are
rather toplevels for themselves. Offscreen hooks don't make any sense
in this model.
The history before this was kind of twisted as several different
approaches were tested, so that was all squashed into this initial
commit to hide the uninteresting changes and files that were later
removed.