This function is probably not generally useful for a Gtk+/win32 user,
and it's only used internally by gdk-win32. It's time to deprecate it, I
believe.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Contrary to what you can read on the internet, SGCAPS keys don't work
by having capslock toggle the KBDCTRL bit, they actually have two
consecutive table entries, the first of which is for the normal
version and the second of which is for the capslocked version.
Background: SGCAPS is short for Swiss German caps because Swiss German
was the first layout to use this feature. For keys with the SGCAPS flag,
capslock has a different effect than pressing shift. For example:
Shift + ü = è, CapsLock + ü = Ü, CapsLock + Shift + ü = È
The old code used repeated calls to `ToUnicodeEx` to populate
the translation table, which is slow and buggy. The new code
directly loads the layout driver DLLs from Windows.
See https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/4338
It is basically not used by default and is pretty much broken at this point, so
it's about time to drop it.
Let's focus on fixing the OLE2 DnD protocol.
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
With C compilers defaulting to -fcommon, this isn't an issue, but
upcoming compilers (GCC 10 and Clang 11) will default to -fno-common,
ending up with duplicate definitions of these variables.
These fixes were done blindly, to make the ci pass,
and will need review by somebody with access to an
actual win32 system to make sure the surface subtypes
are implemented properly.
In particular, this patch removes:
gdk_surface_get_events()
gdk_surface_set_events()
gdk_surface_get_device_events()
gdk_surface_set_device_events()
Event masks so far still exist for grabs.
* Remove clipdrop->dnd_target_state, it's not used anymore
* Remove non-functioning _gdk_dropfiles_store(), store dropfiles
list in GdkWin32Drop instead
* Fix multiple comment typos
* Fix _gdk_win32_get_clipboard_format_name_as_interned_mimetype() to
leave names that look like mime/types alone
* Refactor _gdk_win32_add_w32format_to_pairs() to populate
GdkContentFormatsBuilder directly, instead of making a GList
* Rename context -> drag (still using GdkDragContext type,
but [almost?] all variables and comments say "drag" now)
* Rename GdkDropContext -> GdkDrop
* Rename some parameter names for clarity
* Rewrite local protocol to look more like OLE2 protocol
instead of mirroring the structure of the X11 API.
* Add handle_events field to GdkWin32DragContext,
to shut off event handling (temporary fix until GTK is patched up)
* Remove _gdk_win32_drag_context_find() - the drag object is stored
in GdkDrop instead. Use _gdk_win32_find_drag_for_dest_surface()
to get it initially.
* Remove target_ctx_for_window, droptarget context is stored
in the surface instead.
* Call gdk_drag_context_set_cursor() just like wayland backend does
(slightly broken for now)
* Clean up the action choosing code (filter source actions by using
keyboard state, pass that to GTK, get all actions supported by GTK in
response, match them up with filtered source actions, return the
result, falling back to COPY in case of multiple actions)
* Check drag_win32->protocol instead of the use_ole2_dnd variable where
possible
* Remove protocol checks from functions that are only used by the local
protocol
* Use event state to manufacture the keyboard state for WM_MOUSEMOVE
* Change function names printed by GDK_NOTE to name the actual
functions, not their theoretical generic GDK stack ancestors
* Consistently use drag_win32 and drop_win32 variables instead of a mix
of that and win32_drag/win32_drop
* Return FALSE from button handler to ensure that GTK gets the button
event to break implicit grab
* Emit leave event on failed idroptarget_drop() calls
* Remove DC refcounting (we trust GDK to always do
begin_frame/end_frame calls in pairs)
* Now that there's no GDK-provided double-buffer up the stack,
double-buffering is implemented here
(though it's disabled by default - in my tests it didn't provide
any visual improvements, but did decrease performance).
* For some reason delaying window resizes until the point where
we need to blit the double-buffer into the window leads
to visual glitches, so doulbe-buffered windows are resized
in begin_frame, same as non-double-buffered ones.
* New code to clear the paint region, for all drawing modes.
Hopefully, it isn't duplicated anywhere up the stack.
* GL has its own context now, so remove any GL-related comments.
* Layered windows are still used (because cairo actually works
better with them)
* A bit more code re-use for layered windows
* Some functions that were local to gdksurface-win32.c are made
usable for the whole backend
* Drag-indicator drawing is temporarily commented out to match
a similar change in X11 backend
Instead of now-unused GdkWin32Cursor class (a subclass of GdkCursor),
add a stand-alone GdkWin32HCursor class that is a wrapper around
HCURSOR handle.
On creation it's given a display instance, a HCURSOR handle and a boolean
that indicates whether the HCURSOR handle can or cannot be destroyed
(this depends on how the handle was obtained).
That information is stored in a hash table inside the GdkWin32Display
singleton, each entry of that table has reference count.
When the GdkWin32HCursor object is finalized, it reduces the reference
count on the table entry in the GdkWin32Display. When it's created,
it either adds such an entry or refs an existing one.
This way two pieces of code (or the same piece of code called
multiple times) that independently obtain the same HCURSOR from the OS
will get to different GdkWin32HCursor instances, but GdkWin32Display
will know that both use the same handle.
Once the reference count reaches 0 on the table entry, it is freed
and the handle (if destroyable) is put on the destruction list,
and an idle destruction function is queued.
If the same handle is once again registered for use before the
idle destructior is invoked (this happens, for example, when
an old cursor is destroyed and then replaced with a new one),
the handle gets removed from the destruction list.
The destructor just calls DestroyCursor() on each handle, calling
SetCursor(NULL) before doing that when the handle is in use.
This ensures that SetCursor(NULL) (which will cause cursor to disappear,
which is bad by itself, and which will also cause flickering if the
cursor is set to a non-NULL again shortly afterward)
is almost never called, unless GTK messes up and keeps using a cursor
beyond its lifetime.
This scheme also ensures that non-destructable cursors are not destroyed.
It's also possible to call _gdk_win32_display_hcursor_ref()
and _gdk_win32_display_hcursor_unref() manually instead of creating
GdkWin32HCursor objects, but that is not recommended.
Rename GdkWin32Selection to GdkWin32Clipdrop, since GdkSelection
is mostly gone, and the word "selection" does not reflect the
functionality of this object too well.
Clipboard is now handled by a separate thread, most of the code for
it now lives in gdkclipdrop-win32.c, gdkclipboard-win32.c just uses
clipdrop as a backend.
The DnD source part is also put into a thread.
The DnD target part does not spin the main loop, it just
emits a GDK event and returns a default value if it doesn't get a reply
by the time the event is processed.
Both clipboard and DnD use a new GOutputStream subclass to get data
from GTK and put it into a HGLOBAL.
GdkWin32DragContext is split into GdkWin32DragContext and GdkWin32DropContext,
anticipating a similar change that slated to happen to GdkDragContext.
OLE2 DnD protocol is now used by default, set GDK_WIN32_OLE2_DND envvar to 0
to make GDK use the old LOCAL and DROPFILES protocols.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This is an automatic rename of various things related
to the window->surface rename.
Public symbols changed by this is:
GDK_MODE_WINDOW
gdk_device_get_window_at_position
gdk_device_get_window_at_position_double
gdk_device_get_last_event_window
gdk_display_get_monitor_at_window
gdk_drag_context_get_source_window
gdk_drag_context_get_dest_window
gdk_drag_context_get_drag_window
gdk_draw_context_get_window
gdk_drawing_context_get_window
gdk_gl_context_get_window
gdk_synthesize_window_state
gdk_surface_get_window_type
gdk_x11_display_set_window_scale
gsk_renderer_new_for_window
gsk_renderer_get_window
gtk_text_view_buffer_to_window_coords
gtk_tree_view_convert_widget_to_bin_window_coords
gtk_tree_view_convert_tree_to_bin_window_coords
The commands that generated this are:
git sed -f g "GDK window" "GDK surface"
git sed -f g window_impl surface_impl
(cd gdk; git sed -f g impl_window impl_surface)
git sed -f g WINDOW_IMPL SURFACE_IMPL
git sed -f g GDK_MODE_WINDOW GDK_MODE_SURFACE
git sed -f g gdk_draw_context_get_window gdk_draw_context_get_surface
git sed -f g gdk_drawing_context_get_window gdk_drawing_context_get_surface
git sed -f g gdk_gl_context_get_window gdk_gl_context_get_surface
git sed -f g gsk_renderer_get_window gsk_renderer_get_surface
git sed -f g gsk_renderer_new_for_window gsk_renderer_new_for_surface
(cd gdk; git sed -f g window_type surface_type)
git sed -f g gdk_surface_get_window_type gdk_surface_get_surface_type
git sed -f g window_at_position surface_at_position
git sed -f g event_window event_surface
git sed -f g window_coord surface_coord
git sed -f g window_state surface_state
git sed -f g window_cursor surface_cursor
git sed -f g window_scale surface_scale
git sed -f g window_events surface_events
git sed -f g monitor_at_window monitor_at_surface
git sed -f g window_under_pointer surface_under_pointer
(cd gdk; git sed -f g for_window for_surface)
git sed -f g window_anchor surface_anchor
git sed -f g WINDOW_IS_TOPLEVEL SURFACE_IS_TOPLEVEL
git sed -f g native_window native_surface
git sed -f g source_window source_surface
git sed -f g dest_window dest_surface
git sed -f g drag_window drag_surface
git sed -f g input_window input_surface
git checkout NEWS* po-properties po docs/reference/gtk/migrating-3to4.xml
Rename all *window.[ch] source files.
This is an automatic operation, done by the following commands:
for i in $(git ls-files gdk | grep window); do
git mv $i $(echo $i | sed s/window/surface/);
git sed -f g $(basename $i) $(basename $i | sed s/window/surface/) ;
done
git checkout NEWS* po-properties po
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge
This is an automatic conversion using the below commands:
git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass
git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo
git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"
git checkout NEWS* po-properties