1,968 (1,236 direct, 732 indirect) bytes in 1 blocks are definitely lost in loss record 11,816 of 11,947
at 0x4025BDC: malloc (vg_replace_malloc.c:195)
by 0x6950676: _context_get (cairo.c:250)
by 0x6950940: cairo_create (cairo.c:370)
by 0x685CD1E: _gdk_cairo_surface_extents (gdkcairo.c:381)
by 0x685CEDA: gdk_cairo_region_create_from_surface (gdkcairo.c:433)
Signed-off-by: Benjamin Otte <otte@redhat.com>
We subclass GdkWindowImplQuartz into a new GdkRootWindowImplQuartz,
and override the get_context method in order to do this cleanly.
Also made release_context a virtual method, since the root window has
to release its CGContextRef differently compared to normal windows.
The ownership of the return value for gdk_pixbuf_get_from_window() and
gdk_pixbuf_get_from_surface() was determined by the first argument.
Because that is an ugly design and the functions are new to GTK3, we
decided to adapt them.
And that adaptation was quite easy since almost no one passses anything
but NULL as the first argument.
This previously caused the x11 code to do a XSetWindowBackgroundPixmap
call on a window that was about to be destroyed. And that's not really
useful.
https://bugzilla.gnome.org/show_bug.cgi?id=630864
The feature can and should be implemented manually using
gdk_window_get_background() and Cairo drawing. A non-cairo drawing API
does not make sense in GDK anymore.
I don't think it's necessary to clear the backing surface when showing
the window, as we're going to repaint it anyway. If it's needed, we can
implement it again using internal APIs, as the public window_clear()
APIs are going away.
In particular, the following functions are gone:
- gdk_screen_get_default_colormap()
- gdk_screen_set_default_colormap()
- gdk_screen_get_system_colormap()
- gdk_screen_get_rgba_colormap()
This way, we can specify a colormap when constructing windows. And ew
must do that to avoid BadMatch from XCreateWindow when we use a
different visual.
Also add a priv pointer to GdkVisual and use it for the GdkVisualPrivate
structure. Then Make GdkVisualPrivate actually private to
gdkvisual-x11.c and make other callers use proper function calls to
access it.
Direct and TrueColor visuals don't alloc colors, so they don't need to
fiddle with colormaps. Just copy the code that computes the pixel value
from gdkcolor-x11.c and use it. For other visual types, don't set the
background color and fallback to background = None.