The GdkToplevelSize struct already has the concept of "bounds", which
means the largest size a window should reasonably have. It's practically
the equivalent of the monitor the window is intended to be mapped on,
with the "struts" (e.g. panels) cut out. It's used by GTK to use this
information to calculate a default window size that is "lagom" (swedish;
not too large, not too small).
Previously, there was an issue with glitching after showing/hiding a
popover that was not also destroyed. This was due to the popover having
an update_freeze_count of zero after hiding the surface.
That resulted in it's toplevel continuously dropping frames such as during
high-frame-rate scrolling in textviews. This problem is much more visible
on high-frame-rate displays such as 120hz/144hz.
With this commit, we freeze the frame clock of the popup until it is
mapped again.
Currently, we have all the plumbing in place so that GTK consumes the
startup notification ID when focusing a window through the xdg-activation
protocol.
This however misses the case that a window might be requested to be
focused with no startup ID (i.e. via interaction with the application,
not through GApplication or other application launching logic).
In this case, we let the application create a token that will be
consumed by itself. The serial used is that from the last
interaction, so the compositor will still be able to do focus prevention
logic if it applies.
Since we already do have a last serial at hand, prefer xdg-activation
all the way over the now stale gtk-shell focusing support. The timestamp
argument becomes unused, but that is a weak argument to prefer the
private protocol over the standard one. The gtk-shell protocol support
is so far left for interaction with older Mutter.
We only save the size when we transition from floating to fixed, so that
we can restore the size to the one prior to being fixed.
However, we should not restore to this size whenever we see a 0x0 size
from xdg_toplevel, as it can do that any time it doesn't care about the
size, e.g. when the surface is floating and just changing state.
Fix this by only using the saved size when transitioning from fixed to
floating, not when staying floating while previously floating.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4634
gdk_wayland_toplevel_inhibit_idle() contained a contradictory assert
that always fail. More specifically, in the branch that is supposed to
create the idle inhibitor, there is an assertion that it must already
exist and that the refcount must be greater than zero. This causes a
crash on WMs/DEs that use the ZWP idle inhibit manager protocol such as
KDE Plasma and Sway. Fix this by just asserting that the refcount is
zero instead.
This makes the hotspot of DND surfaces work when using the Vulkan and
OpenGL renderers.
This bumps the CI image used to the newly built image. This is needed to
install a new enough libwayland-client.so needed for wl_surface.offset.
This is done by adding wayland as a meson subproject, building it
on-demand if the version in the system is not new enough. As
libwayland-client.so is pulled in implicitly when linking to gtk4, the
compile step needs LD_LIBRARY_PATH set to make ld find the right library
to link to.
If we ended up on no output at all, keep the HiDPI scale as is, as it
likely means we were on a workspace that was switched away from. By
keeping the same scale, we avoid unnecessary scale changes that would
otherwise take place if the scale when on monitors would end up being
more than 1.
As far as I can tell, the code here is redundant and probably ended up
this way for historical reasons. A drag surface without
`->is_drag_surface` would be created if `gdk_display_create_surface`
were called with `GDK_SURFACE_TEMP`, but drag surfaces never seem to be
created that way.
In `gtk4-demos`, drag and drop and popovers seem to be working normally
with this.
Otherwise if we hide and show a window we recreate a new surface,
breaking the compositor's association, but potentially not resend this
data for the new surface.
This matches what we do for input_region.
Now that we have the display's context to hook into, we can use it to
construct other GL contexts and don't need a GdkSurface vfunc anymore.
This has the added benefit that backends can have different GdkGLContext
classes on the display and get new GLContexts generated from them, so
we get multiple GL backend support per GDK backend for free.
I originally wanted to make this a vfunc on GdkGLContextClass, but
it turns out all the abckends would just call g_object_new() anyway.
The code to create and manage a fake egl surface to bind to is
complex and completely untested because everyone seems to support this
extension.
nvidia and Mesa do support it and according to Mesa devs, adding support
in a new driver is rather simple and Mesa drivers gain that feature
automatically, so all future drivers shoould have it.
We were calling _gdk_surface_update_size() every frame, even if the
window size didn't change. This would cause us to discard all cached
buffers and redraw the whole screen.
This was BAD.
This adds a "release" destructor for the gtk_surface1 interface which
signals to the server that a surface has been destroyed on the client
side, which the current "destroy" does not do.
Ideally the protocol would have specified a destroy request marked as
destructor to handle this automatically, however this is no longer
possible due to the destroy method being implicitly generated in the
absence of an explicit request in the protocol. Adding a destroy request
marked as destructor now would generate a new destroy method that
unconditionally would send the request to the server, which would break
clients running on servers not supporting that request.
Some GTK based applications such as Qemu UI create and manage
EGLSurfaces associated with the relevant GdkSurfaces. In order to create
an EGLSurface, there needs to be a way to pass the native window
object to eglCreateWindowSurface(). While running in an X environment,
the native window object can be obtained by calling
gdk_x11_surface_get_xid(). Likewise, the native window object can be
obtained by calling gdk_wayland_surface_get_wl_egl_window() while
running in a Wayland environment. Therefore, this API needs to be
exposed to apps.
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
When being fullscreen, and wanting to unfullscreen but not caring about
whether to go unmaximized or maximized (as this information is lost), if
the GdkToplevelLayout represents the full intended state, we won't be
able to do the right thing.
To avoid this issue, make the GdkToplevelLayout API intend based, where
if one e.g. doesn't call gdk_toplevel_set_maximized() with anything, the
backend will not attempt to change the maximized state.
This means we can also remove the old 'initially_maximized' and
'initially_fullscreen' fields from the private GtkWindow struct, as we
only deal with intents now.
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.
It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.
To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
We only called xdg_toplevel.(un)set_maximize() if the toplevel layout
changed, but this misses the case when the compositor had changed the
maximized state. Change it to call the xdg_toplevel request if either
the local layout changed, or if the layout differs from the current
state.
This fixes an issue where one couldn't unmaximize a window by double
clicking the titlebar that, had previously been maximized e.g. using a
keyboard binding.
Do the same for fullscreen.
If compute_size() returns TRUE, the layout will not be propagated to
GTK. This will be used by the X11 backend to queue asynchronous resizes
that shouldn't yet allocate in GTK.
Not doing this means the next time the same surface is shown, if the
shadow size wasn't changed, it wouldn't be sent to the compositor, which
then would result in compositor deriving its own window geometry which
would include the shadow margin.
This fixes an issue where the file chooser dialog would grow each time
it opened.
This removes the gdk_surface_set_shadow_width() function and related
vfuncs. The point here is that the shadow width and surface size can now
be communicated to GDK atomically, meaning it's possible to avoid
intermediate stages where the surface size includes the shadow, but
without the shadow width set, or the other way around.
GTK4 doesn't support arbitrary constraints when resizing a window (e.g.
steps, or aspect ratio), so we don't need to care about the result from
compute-size when doing interactive resizing.
By moving popup layout emission to the layout phase, the current
GdkPopup::poup-layout-changed signal has no value on its own as it'd be
ignored by GtkPopover.
Make the Wayland backend communicate the popup layout changes via the
common signal; but leave the rest intact until other backends catch up.
Put them in a anonymous struct, and separate the toplevel specific ones
into another anonymous struct inside the first one. Later popup related
fields will be added.
GdkSurface's are initialized to have the size 1x1, as otherwise we'd
receive an X11 error, would a corresponding X11 window be created.
This confuses the "saved size" mechanisms in the Wayland backend, as
treats 0 as uninitialized, and not 1.
Fix this simply not saving size that if it's smaller or equal than 1.
Concentrate state application to the start of a frame; this is to avoid
having GTK going back and forth between different state if so would
happen between two frames.
Queue it, and then wait for it to actually take effect, i.e. be
confirmed via a configure event from the compositor, before setting the
actual GdkSurface::state value.
The plan is to concencrate size computations as part of the frame clock
dispatch, meaning we shouldn't do it synchronously in the present()
function.
Still, in Wayland, and maybe elsewhere, it is done in the present()
function, e.g. when no state change was made, but this will eventually
be changed.
Mapping a surface under Wayland is an asynchronous process, where one
creates a surface and commits an initial state without having drawn
anything, then waiting for a configuration, which then is acknowledged
and content is painted and committed. Not until having received this
configuration is a surface actually mapped, so wait with setting the
mappedness until this.
Use the set_minimized method of the xdg_toplevel
interface to implement minimization as well as possible.
It is not possible, since there is no corresponding
state that we could use to update our surface state,
but in practice, it works well enough.
Fixes: #2688
The 'has_uncommitted_ack_configure' state was added to make sure we're
responding to 'xdg_surface.configure' events with
'xdg_surface.ack_configure' requests, as is necessary according to spec.
What we didn't do was to clear this state when hiding, meaning that if
we hid the surface after a configure event, but before the frame
finished and we processed the 'has_uncommitted_ack_configure', we'd try
to acknowledge the surface configuration after having destroyed the
surface.
Closes: #3262
The GdkWayland API takes generic GDK types and performs a run time
check, which means we need to properly annotate the actual expected
type in order to have methods recognised as such.
When using the saved size because the compositor
told us to, we were forgetting to readd the margins.
The visible symptom of this was the window getting
smaller every time we went to tiled state and back.
Don't remember the surface size when we are in tiled
state either. This matches the 'fixed_size' condition
in gdk_wayland_surface_configure_toplevel.
This change fixes an issue where moving a window first
to tiled, then to maximized state and back would lead
to the unmaximized window having the tiled dimensions.
We should not emit configure events before we are realized - size
changes at this point are not relevant.
This gets rid of a mysterious emission of GdkSurface::size-changed
with a size of 52x52, that is happening when GtkWindow sets the
shadow_width before the window is mapped.
Most of the surface api we have in the Wayland backend
only makes sense for toplevels, so reshuffle things to
take a GdkToplevel instead of a GdkSurface.
Update all callers and the docs.
We must wl_surface.commit after xdg_surface.ack_configure to make it
have an effect. We failed to do so when a configure event didn't result
in new updates, so make sure we fall back on an simple
wl_surface.commit if there was no new actual frame painted.
Closes: #2910
In order to make the cairo renderer/context behave more similar to how
the OpenGL and Vulkan renderer/context behaves, request a frame callback
and commit in the end frame vfunc.
This means the end frame vfunc in cairo does
* attach buffer
* request frame callback
* sync surface state
* commit
Where as e.g. the OpenGL version of the same flow does
* attach buffer
* request frame callback
* sync surface state
* eglSwapBuffers()
where eglSwapBuffers() indirectly calls wl_surface_commit().
When we send an anchor rectangle with a width or
height of 0, mutter reponds with "Invalid anchor
rectangle size". So, don't do that.
This was seen as sudden disappearance of gtk4-demo
when you click the fishbowl benchmark all the way
through to the menubuttons.
Fixes: #3027
We might break the loop early, e.g. if we're unmapped before the round
trip finishes, and to avoid the callback to write to invalid stack
memory, destroy the callback so it won't be invoked.
Fixes: #3026
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.
Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.
This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.
This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,
This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
This uses the idle-inhibit protocol from wayland-protocols, to attach an
inhibitor to the GdkSurface. The inhibit function can be called as many
times as the user wants, but the uninhibit function MUST be called as
many times to unset the idle inhibition.
This has been tested on Sway.
If you run weston with the headless backend, you get a Wayland
display with no seat, which is just fine by the protocol.
gdk_display_get_default_seat() returns NULL in this case. Various
widgets assume that we always have a seat with a keyboard and a
pointer, since that is what X guarantees. Make things survive
without that, so we can run the testsuite under a headless
Wayland compositor.
If the wl_surface receiving touch events is destroyed, we will get no
wl_touch.up event to remove the touchpoint from our internal accounting.
Check for this, and drop touchpoints happening in surfaces that do
disappear during operation.
We don't create a grabbing popup if it's not the top most one, as that
is a protocol violation, and complain if anything attempts to do it.
What we didn't do is handle this gracefully in the code that tries to
create said popup.
Fix this by dropping the attempt to show the popup on the floor, instead
of setting various state making it look like it succeeded. This won't
actually fix anything, but it'll result in a bit more accurate warnings
logged, as the state more correctly corresponds to the reality.
GdkEvent has been a "I-can't-believe-this-is-not-OOP" type for ages,
using a union of sub-types. This has always been problematic when it
comes to implementing accessor functions: either you get generic API
that takes a GdkEvent and uses a massive switch() to determine which
event types have the data you're looking for; or you create namespaced
accessors, but break language bindings horribly, as boxed types cannot
have derived types.
The recent conversion of GskRenderNode (which had similar issues) to
GTypeInstance, and the fact that GdkEvent is now a completely opaque
type, provide us with the chance of moving GdkEvent to GTypeInstance,
and have sub-types for GdkEvent.
The change from boxed type to GTypeInstance is pretty small, all things
considered, but ends up cascading to a larger commit, as we still have
backends and code in GTK trying to access GdkEvent structures directly.
Additionally, the naming of the public getter functions requires
renaming all the data structures to conform to the namespace/type-name
pattern.
A toplevel will only ever be transient-for to another toplevel, and only
a toplevel will ever be transient-for, so move the field into the
GdkWaylandToplevel, and make it a pointer to another GdkWaylandToplevel.
We them up there, so that code higher up compared to where they are
defined now can make use of them. Also add a few macros for type
checking and casting.
The third version of xdg-shell introduces support for explicit popup
repositioning. If available, make use of this to implement popup
repositioning.
Note that this does *NOT* include atomic parent-child state
synchronization. For that,
https://gitlab.freedesktop.org/wayland/wayland-protocols/issues/13 will
be needed.
This currently uses my own fork of wayland-protocols which adds meson
support, so that we can use it as a subproject. Eventually when
wayland-protocols' meson support lands upstream, we should change it to
point there.
Silence some meson warnings while at it to make CI happy.
This also bumps the glib requirement, since g_warning_once() is used.
With the current implementation, we use a `wl_seat` as the key for our
internal has table where we store the Wayland shortcuts inhibitors.
There is however no technical reason for this, and we could use a
GdkSeat instead, which will ease the implementation of the GdkToplevel
shortcut inhibition API.
There is no shape combining going on anymore, so
call this just gdk_surface_set_input_region, and
remove the offset arguments too. All callers pass
0 anyway.
Update all callers and implementations.