The code to create and manage a fake egl surface to bind to is
complex and completely untested because everyone seems to support this
extension.
nvidia and Mesa do support it and according to Mesa devs, adding support
in a new driver is rather simple and Mesa drivers gain that feature
automatically, so all future drivers shoould have it.
Mapping a surface under Wayland is an asynchronous process, where one
creates a surface and commits an initial state without having drawn
anything, then waiting for a configuration, which then is acknowledged
and content is painted and committed. Not until having received this
configuration is a surface actually mapped, so wait with setting the
mappedness until this.
We must wl_surface.commit after xdg_surface.ack_configure to make it
have an effect. We failed to do so when a configure event didn't result
in new updates, so make sure we fall back on an simple
wl_surface.commit if there was no new actual frame painted.
Closes: #2910
In order to make the cairo renderer/context behave more similar to how
the OpenGL and Vulkan renderer/context behaves, request a frame callback
and commit in the end frame vfunc.
This means the end frame vfunc in cairo does
* attach buffer
* request frame callback
* sync surface state
* commit
Where as e.g. the OpenGL version of the same flow does
* attach buffer
* request frame callback
* sync surface state
* eglSwapBuffers()
where eglSwapBuffers() indirectly calls wl_surface_commit().
Add all of the keyboard translation results in the key event,
so we can translate the keyboard state at the time the event
is created, and avoid doing state translation at match time.
We actually need to carry two sets of translation results,
since we ignore CapsLock when matching accelerators, in
gdk_event_matches().
At the same time, drop the scancode field - it is only ever
set on win32, and is basically unused in GTK.
Update all callers.
Otherwise the compositor gets all confused when it's trying to make
drag happen but we know it's not going to happen.
After all, we exchange data behind its back, we just need to keep it
informed.
Copy just enough of libwayland-cursor to make our own
loading. This lets us drop the dependency on libwayland-cursor,
and changes the startup cost for cursor theme loading
from 25ms to 0.1ms.
At the same time, simplify the handling of scaled cursors -
instead of creating an array of theme objects, just make a
single theme object provide all scaled cursor sizes.
We don't need the complicated wrapper system anymore,
since client-side windows are gone. This commit moves
all the vfuncs to GtkSurfaceClass, and changes the
backends to just derive their surface implementation
from GdkSurface.
All the information in it is already contained
in the surface object we pass along, and none
of the backend implementations were using the
attributes at all.
Make find_grab_input_seat return a GdkWaylandSeat
instead of a struct wl_seat, so we can use it and
avoid calling gdk_display_get_default_seat when
we need to get a serial later.
This is to go along with the newly introduced GdkDrop.
This commit includes the necessary updates to the X11, Wayland
and Broadway backends. Other backends have to be updated separately.
In particular, this patch removes:
gdk_surface_get_events()
gdk_surface_set_events()
gdk_surface_get_device_events()
gdk_surface_set_device_events()
Event masks so far still exist for grabs.
Instead of tracking offers in GdkWaylandSelection objects, track the
pending offer in the GdkWaylandSeat and pass it to the GdkDragContext
once we get an enter event.
Also, split it into its own file - which was the original reason for
looking at this code, the rewrite was an unintentional side effect.
This changes the context to create surfaces on demand.
So whenever the compositor holds onto a surface while GDK wants to
render, it just creates a new surface. If the compositor releases
surfaces, we will retain one for the next frame to be rendered, but free
all extra ones.
This way, we should get to a stage where we have exactly as many
surfaces as needed and never allocate/free any.