Commit Graph

16 Commits

Author SHA1 Message Date
Matthias Clasen
4e9ebb5299 gdk: Add gdk_color_state_clamp()
Allows clamping values into the correct range to construct valid colors.
2024-08-17 18:12:23 +02:00
Benjamin Otte
3cd25516ab gdk: Improve GDK_DEBUG=linear
Keep a linear and a non-linear rendering colorstate around. That way, we
don't "return self;" from cicp colorstates and then end up with a cicp
ccs.
2024-08-14 08:30:40 +02:00
Matthias Clasen
4d5ba0631d colorstate: Avoid a memcpy
We don't need it here, and this call can happen with
values being in memory that is not amenable to fast memcpy.
2024-08-11 16:31:42 -04:00
Matthias Clasen
ffc89e40a0 colorstate: Add a color conversion function
Add a function for converting a single color from one
color state to another. This is a generalization of the
already existing function to convert a GdkRGBA to another
color state.
2024-08-04 14:21:15 -04:00
Matthias Clasen
fb10b61528 gdk: Add public api for cicp
Add a GdkCicpParams object that acts a bit like a builder for
cicp color states.
2024-07-24 16:45:21 -06:00
Matthias Clasen
d907c0a42e colorstate: Add cicp support
This adds machinery to create colorstate objects from cicp
tuples, as well as a function to return a cicp tuple for a
colorstate.

Still missing: a conversion shader for non-default colorstates.
2024-07-24 08:16:08 -06:00
Matthias Clasen
bbe552d6a8 Add gdk_color_state_get_convert_from
Our conversion machinery supports converting from any color
state to any default color state or back. Direct conversion
between two non-default color states isn't guaranteed. For
converting *to* a cicp color state, we need this function.
2024-07-24 07:46:05 -06:00
Matthias Clasen
7aeab7a63f Add a debug flag for hdr rendering
Set GDK_DEBUG=hdr to force the use of rec2100 as compositing
colorstate.
2024-07-13 15:11:07 -04:00
Matthias Clasen
54e5cc296f colorstate: Add rec2100-pq and rec2100-linear
These are wide-gamut, HDR colorstates that we will need for HDR support.
2024-07-13 15:11:07 -04:00
Matthias Clasen
a78796f22c gpu: Add a color convert shader
This shader converts between two color states, by using the
same functions that we use on the cpu. The conversion to perform
is passed as part of the variation.

As premultiplication is part of color states on the shader, we also
encode the premultiplication in the shader.
And because opacity is a useful optimization, we also allow setting
opacity.

For now, the only possible color states are srgb and srgb-linear.
2024-07-11 14:57:20 +02:00
Benjamin Otte
2ae13229ea colorstate: Add utility function to convert GdkRGBA
This should end up in GdkColor, but that doesn't exist yet.

It's also why the bad name doesn't concern me much.
2024-07-11 14:57:20 +02:00
Matthias Clasen
e1031ac5ad gdk: Add gdk_memory_format_convert_color_state
This allows in-place color state conversions.
2024-07-11 14:57:20 +02:00
Benjamin Otte
127b92e3db color_state: Make U8_SRGB the depth for COLOR_STATE_SRGB
This will only be used with linear compositing, so we force U8 when
we're not compositing linear.
2024-07-11 14:57:19 +02:00
Benjamin Otte
bdb6b10be8 colorstate: Add gdk_color_state_get_rendering_color_state()
Returns the linear color state that renderers should render in when
this is the target color state.

We disable this function unless linear compositing is enabled and just
return @self by default.
2024-07-11 14:57:19 +02:00
Benjamin Otte
7f9031eae8 colorstate: Add gdk_color_state_get_no_srgb_tf()
This function checks if the colorstate uses an sRGB transfer function
as final operation. In that case, it is suitable for use with GL_SRGB
(and the Vulkan equivalents).

We disable this function (by always returning NULL) unless linear
compositing is enabled, because this function is used to transition
textures and framebuffers to their linear counterparts.
2024-07-11 14:57:19 +02:00
Matthias Clasen
aa746bc0c8 gdk: Add GdkColorState
This is mostly an empty shell for now. We only have static instances
for srgb and srgb-linear, which we will use as markers during our
node processing.

In the future, this object may grow more instances, as well as the
ability to create them from and save them to icc profiles or cicp
data. And a color conversion API.
2024-07-11 14:57:19 +02:00