gdk_vulkan_context_check_swapchain uses priv->current_format,
so we must update it first, and undo that if check_swapchain
falls. This fixes handling of high-depth back buffers in gsk.
This is useful in debugging.
The names I chose are shortened a bit from the enum values. We
use just a single depth, * for premultiplied, and f for float.
VkShaderModule's may or may not be pointers depending on the target
platform, so use pointers to hash those handles to be safe, and retrieve
them from hashes accordingly.
Fixes build on 32-bit Windows at least.
As they are generated by gi-docgen thanks to the newly added async annotations.
It allows bindings that don't expose the _finish
functions to propose less-confusing docs
This protocol lifts some functionality from the gtk-shell protocol,
namely the ability to tag dialogs as modal. Ensure to use this
new protocol if available for the task, instead of the gtk-shell
protocol.
Make the info about the required protocols an array of definitions
again (a dict instead of an array this time) and add a field that
may be used for version checks of the wayland-protocols found.
Also, make it possible to have versioned protocols in-tree. Both
of these things will allow us to ship in-tree copies of wayland-protocols
without necessarily having to bump the version we depend on.
'XPointerUngrabInfo' appears unused since
commit 26cbf87d7d ("New approach for grab tracking code")
Remove it.
Signed-off-by: Dr. David Alan Gilbert <dave@treblig.org>
Copy what gcc's libstdc++ does for vectors to avoid overflows:
1. Define a max size macro and assert against it
Note that we don't assert but actually check, because this needs
to abort even if assertions are disabled.
2. Don't do fancy math to compute new capacity.
Just size *= 2 instead and be careful about overflow.
In case the context's only reference was held by being the current
context, setting the new context would free it.
Resetting it later would then be a use-after-free.
Fixes#6694
Currently, GTK does not check the result of vkAcquireNextImageKHR() and
assumes that it always succeeds. As a result, the vkQueuePresentKHR() is
unconditionally set to wait for the semaphore passed to
vkAcquireNextImageKHR() earlier.
However, if vkAcquireNextImageKHR() fails for some reason, the semaphore
passed to it does not get signalled. This causes the presentation
command to wait for the semaphore to be signalled indefinitely, which
causes GTK to hang.
This change adds error handling around vkAcquireNextImageKHR() to make
GTK recreate the Vulkan swapchain when it is necessary or beneficial and
helps avoiding situations that could cause indefinite waits.
This reverts commit 84a304e66e.
This produces marks that are confusing to me. They don't correlate
with actual gaps in the frame cycle and often overlap with regular
'window presented' marks. Also, the function we are emitting these
marks from is called from the get_frame_time getter, and we
definitely don't want to emit marks from there.
In order for the size change check to make sense, vk_pipeline_cache_size
needs to correspond to the size of the cache we last wrote to disk.
We were forgetting to update it after saving the cache, so the
check was ineffective.
We want to store some metadata in our symbolic pngs, so make it
possible to get options when loading a png, along with the texture.
Update all callers.
Use different codepaths for known formats vs unknown formats.
Be more careful with unknown formats and always import them as
GL_TEXTURE_EXTERNAL_OES when possible (GL can't do EXTERNAL) to avoid
problems.
This is a more defensive approach towards older drivers that don't
support modifiers.
This fixes importing YUV textures on AMD Gen8.
Another approach would be to check for YUV and never try
GL_TEXTURE_2D with them, but I decided to go this way first.
Fixes#6668