Commit Graph

119 Commits

Author SHA1 Message Date
Benjamin Otte
e06e0e8555 gdk: Move GL context construction to GdkGLContext
Now that we have the display's context to hook into, we can use it to
construct other GL contexts and don't need a GdkSurface vfunc anymore.

This has the added benefit that backends can have different GdkGLContext
classes on the display and get new GLContexts generated from them, so
we get multiple GL backend support per GDK backend for free.

I originally wanted to make this a vfunc on GdkGLContextClass, but
it turns out all the abckends would just call g_object_new() anyway.
2021-07-22 16:27:32 +02:00
Benjamin Otte
9f1d6e1f44 gl: Move vfunc
Instead of
  Display::make_gl_context_current()
we now have
  GLContext::clear_current()
  GLContext::make_current()

This fits better with the backends (we can actually implement
clearCurrent on macOS now) and makes it easier to implement different GL
backends for backends (like EGL/GLX on X11).

We also pass a surfaceless boolean to make_current() so the calling code
can decide if a surface needs to be bound or not, because the backends
were all doing whatever, which was very counterproductive.
2021-07-22 16:27:32 +02:00
Benjamin Otte
505436340b gdk: Get rid of paint contexts
... or more exactly: Only use paint contexts with
gdk_cairo_draw_from_gl().

Instead of paint contexts being the only contexts who call swapBuffer(),
any context can be used for this, when it's used with
begin_frame()/end_frame().

This removes 2 features:

1. We no longer need a big sharing hierarchy. All contexts are now
   shared with gdk_display_get_gl_context().
2. There is no longer a difference between attached and non-attached
   contexts. All contexts work the same way.
2021-07-22 16:27:31 +02:00
Benjamin Otte
430b6f8fb1 gdk: Add GdkDisplay::init_gl vfunc
The vfunc is called to initialize GL and it returns a "base" context
that GDK then uses as the context all others are shared with. So the GL
context share tree now looks like:

+ context from init_gl
  - context1
  - context2
  ...

So this is a flat tree now, the complexity is gone.

The only caveat is that backends now need to create a GL context when
initializing GL so some refactoring was needed.

Two new functions have been added:

* gdk_display_prepare_gl()
  This is public API and can be used to ensure that GL has been
  initialized or if not, retrieve an error to display (or debug-print).
* gdk_display_get_gl_context()
  This is a private function to retrieve the base context from
  init_gl(). It replaces gdk_surface_get_shared_data_context().
2021-07-22 16:23:56 +02:00
Matthias Clasen
92177d9663 Merge branch 'wip/chergert/gdk-macos-gdkdrop' into 'master'
GdkDrop suport for macOS backend

See merge request GNOME/gtk!3683
2021-06-24 15:03:19 +00:00
Christian Hergert
3fd931d392 macos: implement GdkDrop for macOS
This gets the basic mechanics of the drop portion of DnD working on the
macOS backend. You can drag, for example, from TextEdit into GNOME
Text Editor when using the macOS backend.

Other content formats are supported, and match what is currently
supported by the clipboard backend as the implementation to read
from the pasteboard is shared.

Currently, we look up the GdkDrag for the new GdkDrop. However,
nothing is stashing the drag away for further lookup. More work is
needed on GdkMacosDrag for that to be doable.
2021-06-17 17:26:42 -07:00
Christian Hergert
6c1dce2878 macos: make pasteboard usage reusable
We will want to be able to reuse the pasteboard reading code from
the macOS DnD drop backend. This just removes the pasteboard
bits from the implementation and allows that to be passed in as in
both clipboard and DnD cases we'll have a specific NSPasteboard
to read from.
2021-06-17 17:19:19 -07:00
Christian Hergert
ad1260505d macos: check for GdkMacosBaseView before using as such
We can get events for external windows such as those from native
file chooser dialogs.
2021-06-17 17:18:19 -07:00
Matthias Clasen
22827f2cc7 macos: Fix a compiler warning 2021-06-17 17:14:14 -07:00
Christian Hergert
b64370cd48 macos: move drag motion to GdkMacosDrag
This doesn't help to be pushed off into the surface, as it makes things
more different than the X11 implementation.
2021-06-17 13:24:39 -07:00
Christian Hergert
6c8e176cc0 macos: fix position of drag surface 2021-06-17 13:23:38 -07:00
Christian Hergert
057bda6cd7 macos: register known clipboard types for drag destination 2021-06-17 13:23:18 -07:00
Zhi
5776fcd955 fix: make the new nsview as the first responder.
Make the new view as the first responder(focused) so the new view can
accept events from input method.

Fixes #3968.
2021-06-15 00:09:46 +08:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Tom Schoonjans
d5de73fb9d gdkmacosglcontext: fix compilation error
See https://developer.apple.com/documentation/appkit/nsopenglpixelformat/1436219-initwithattributes?language=occ
2021-03-24 10:08:11 +00:00
Emmanuele Bassi
6f93e63d21 docs: Move detached sections into their own content file 2021-03-11 16:37:30 +00:00
Matthias Clasen
e220b24b70 Merge branch 'wip/chergert/macos-gl-opaque-context' into 'master'
macos: make OpenGL context opaque when possible

See merge request GNOME/gtk!3226
2021-02-20 02:37:52 +00:00
Christian Hergert
ea0d487f0b macos: fix resizing of resizable windows on macOS 2021-02-19 15:43:49 -08:00
Christian Hergert
b2fd09625c macos: make OpenGL context opaque when possible
If our opaque region is the entire surface, then we can make the OpenGL
context opaque like we do for decorated windows. This improves performance
as the compositor does not need to blend the surface with the contents
behind the window.
2021-02-19 13:23:26 -08:00
Matthias Clasen
a4f17eaa8b macos: Apply popup shadow width 2021-02-14 10:52:33 -05:00
Emmanuele Bassi
435d12680d macos: Move from g_memdup() to g_memdup2()
The g_memdup() function is replaced by a safer version in newer versions
of GLib.
2021-02-11 14:22:22 +00:00
Christian Hergert
13e162c404 macos: improve use of swap rectangles with OpenGL 2021-02-08 11:30:11 -08:00
Christian Hergert
65296228d7 macos: only flush when not attached
This makes it so we only flush the context for the NSView, not the context
that is the center of our center of the GL context spokes.
2021-02-08 11:30:05 -08:00
Christian Hergert
443d199868 macos: mark region as unlikely 2021-02-08 11:29:56 -08:00
Thomas Holder
59806eee38 macOS: fix #2436 raise transient window on focus
Ported from gtk-3-24 e278f38905

Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/2436
2021-01-19 09:31:00 +01:00
Ignacio Casal Quinteiro
f5efb15cba Support stylus devices on macos 2021-01-11 11:41:00 +01:00
Christian Hergert
855b44f2ed macos: keep array of pasteboard types
To support Sierra, we need to have access to pasteboard types as a
NSString. Constants are provided in later versions of macOS, but we
can emulate that with an array which is initialized on first access.
2021-01-05 16:21:05 -08:00
Christian Hergert
7c9bc7a204 macos: supply NSPasteboardType when necessary
On older macOS systems, we might need to provide our own typedef
for the NSPasteboardType. It is just a NSString pointer anyway.
2021-01-05 13:54:07 -08:00
Christian Hergert
f4f104c9f9 macos: fix typedef on older macOS
On older systems, we don't have a typedef for gravity. They are a NSString
pointer and we can provide that manually just fine.
2021-01-05 13:53:22 -08:00
Christian Hergert
28a6f0df05 macos: handle point conversion on older macOS
On older systems, the availability of some methods seem to be incorrect
based on Apple documentation. This works around the issue by using
the rect conversion on older systems.
2021-01-05 13:52:11 -08:00
Christian Hergert
9320148d71 macos: implement compute_size and request_layout
These functions were not implemented when the sizing changes
landed before GTK 4 was released. This fixes an issue with non-
resizeable windows not reacting to layout changes.

Fixes #3532
2021-01-01 13:17:47 -08:00
Christian Hergert
ad617a0e06 macos: avoid setHasShadow unless shadow changes 2021-01-01 13:17:47 -08:00
Christian Hergert
62af8365f6 macos: fix toplevel present function prototype
No need to return anything here.
2021-01-01 13:17:47 -08:00
Christian Hergert
d888402bf9 macos: ensure GdkMacosWindow in surface discovery
We want to ignore windows that are not related to those controlled
by the GDK backend.

Fixes #3533
2020-12-31 10:55:50 -08:00
Ignacio Casal Quinteiro
4ad5e77907 macos: do not crash in mojave
The localizedName property is not available in Mojave
so just ifdef in that case the code out.
2020-12-31 11:35:04 +01:00
Tom Schoonjans
81c55b06d2 macos: fix typo that breaks compilation 2020-12-16 19:16:19 +00:00
Jonas Ådahl
142f7862ed gdk/toplevellayout: Change API to be about intent, not full state
When being fullscreen, and wanting to unfullscreen but not caring about
whether to go unmaximized or maximized (as this information is lost), if
the GdkToplevelLayout represents the full intended state, we won't be
able to do the right thing.

To avoid this issue, make the GdkToplevelLayout API intend based, where
if one e.g. doesn't call gdk_toplevel_set_maximized() with anything, the
backend will not attempt to change the maximized state.

This means we can also remove the old 'initially_maximized' and
'initially_fullscreen' fields from the private GtkWindow struct, as we
only deal with intents now.
2020-12-16 14:16:08 +01:00
Emmanuele Bassi
99e0929d6c build: Use a consistent style for Meson files 2020-12-15 12:46:59 +00:00
Emmanuele Bassi
7975bbfcaa build: Remove linker flags from static libraries
We only need hardening linker flags on the libgtk shared library;
internal static libraries don't really need them.
2020-12-15 11:36:20 +00:00
Christian Hergert
0236fe80c1 macos: fix macOS build breakage
Fixes breakages due to recent refactoring around sizing changes.
2020-12-08 11:29:31 -08:00
Matthias Clasen
1f141c1953 Merge branch 'wip/surface-state-rework' into 'master'
Rework surface state and geometry computation

See merge request GNOME/gtk!2885
2020-12-08 15:38:36 +00:00
Christian Hergert
6e0fffa0f8 macos: use CGLSetParameter and CGLEnable
We don't need to go through the NSOpenGLContext for these.
We can just use the C API directly. It's also clearer what is using
CGLEnable() vs CGLSetParameter().
2020-12-07 11:47:51 -08:00
Jonas Ådahl
d2c95a1b13 gdk: Replace 'WITHDRAWN' state with async 'is-mapped' boolean
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.

It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.

To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
2020-12-07 20:37:30 +01:00
Jonas Ådahl
5eee1dfcd1 gdk/popup: Remove the popup-layout-changed signal
It was replaced with GdkSurface::layout.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
6ee7535af0 gdk/toplevelsize: Rename 'margin' to 'shadow' and 'shadow_width'
This makes it more consistent with everywhere else.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
42679f2903 gdk: Replace all GDK_CONFIGURE usage with GdkSurface::layout
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
2020-12-07 20:37:29 +01:00
Christian Hergert
b431e39d4e macos: we only need 24-bit for color 2020-12-07 11:27:11 -08:00
Jonas Ådahl
3f96d4b6da gdk: Always get shadow width via GdkToplevelSize
This removes the gdk_surface_set_shadow_width() function and related
vfuncs. The point here is that the shadow width and surface size can now
be communicated to GDK atomically, meaning it's possible to avoid
intermediate stages where the surface size includes the shadow, but
without the shadow width set, or the other way around.
2020-12-07 09:46:39 +01:00
Christian Hergert
285781724f macos: set opengl view as opaque in opaque windows
We don't need the OpenGL view to be transparent if the window itself
is not transparent. This has the potential to speed up the compositing
of the GL view onto the NSWindow.
2020-12-06 20:14:52 -08:00