Commit Graph

308 Commits

Author SHA1 Message Date
Matthias Clasen
223e27e7dc gdk: Add private subsurface api
Add api to allow creating subsurfaces, attaching textures to them,
and changing the stacking order.

This is just the api, there is no implementation yet.
2023-11-13 22:17:35 +01:00
Jonas Ådahl
c86bc00330 Merge branch 'master' into 'main'
GdkSurface: prevent popups from appearing offscreen in edge cases

See merge request GNOME/gtk!5320
2023-09-30 15:03:33 +00:00
Benjamin Otte
02e2a6f311 gdk: Add GDK_DEBUG=no-vsync
That turns off waiting and freezing in the frame clock and in
surfaces and triggers redraws asap.
2023-05-09 16:29:41 +02:00
Benjamin Otte
9d0448756f display: Remove ::create_surface() vfunc
Instead, have a toplevel_type and popup_type in GdkDisplay and
call g_object_new() with those types.
2023-04-26 21:03:34 +02:00
Benjamin Otte
13120ccf9d surface: Make gdk_surface_set_frame_clock() available
... to backends.

That way, frame clocks can be constructed by the backends' surface
implementations and dont need to be passed in as construct arguments.

Also add an assertion that they are indeed constructed.
2023-04-26 21:03:34 +02:00
Benjamin Otte
7ef5f6ef1a display: Remove x/y/w/h from create_surface() 2023-04-26 21:03:34 +02:00
Benjamin Otte
104b5ef157 surface: reformat function
Make the function follow usual coding conventions.

And while doing that, remove duplicate functionality.
2023-04-22 16:35:16 +02:00
Benjamin Otte
893862a51a surface: Refactor code
Move the early exit conditions to the top and turn them into early exits
instead of nesting if statements.
2023-04-22 16:33:35 +02:00
Benjamin Otte
823eb4c6d9 surface: Fold function into its only caller
No other changes
2023-04-22 16:29:58 +02:00
Benjamin Otte
be0ed15b40 surface: Stop maintaining an unused linked list
wat?
2023-04-22 16:27:27 +02:00
Benjamin Otte
040af44b00 surface: Remove in_update tracking
It's 2023, we use frame clocks now and don't have nested surface drawing
anymore.
2023-04-22 16:24:16 +02:00
Benjamin Otte
4154f87418 surface: Stop tracking the active update area
It's unused.
2023-04-22 16:10:24 +02:00
Matthias Clasen
70269a5aee docs: Add some details 2023-04-02 13:18:51 -04:00
Matthias Clasen
76ac91512b Deprecate gdk_surface_create_similar_surface
This function is part of the cairo drawing API and
we are moving away from that. Update all callers.
2023-04-01 23:09:19 -04:00
Matthias Clasen
075bea788b Add gdk_surface_get_scale
Add a scale property to GdkSurface and use the
fractional scale for it on Wayland.
2023-04-01 19:09:16 -04:00
Campbell Jones
5c00dc7ef4
GdkSurface: prevent popups from appearing offscreen in edge cases
This commit adds a single additional condition to the maybe_flip_position
function in gdksurface.c. If a popup's unflipped position is below the
bounds of its containing area, the popup uses its flipped position
instead. This prevents tooltips from appearing below the bounds of the
screen when a small widget is positioned very close to the bottom edge of
the screen, such as in Budgie and XFCE panel applets.
2023-01-07 11:08:33 -05:00
Carlos Garnacho
e7f798dcf5 gdk/surface: Handle clicks outside client surfaces
The owner_events=TRUE grab makes GDK on X11 see events happening
outside every client window as received on the grab window.
Additionally check that the pointer is inside the grab window
(i.e. it received GDK_CROSSING_NORMAL crossing events for the
core pointer) in order to handle clicks happening outside client
windows.

These new paths are expected to be a no-op on Wayland, and to
also work for touchscreen input on X11, due to emulated pointer
events.
2022-12-23 16:12:03 +01:00
Carlos Garnacho
f1168c5012 gdksurface: Do not consider GDK_TOUCH_END/CANCEL as popup-dismiss worthy
GDK_TOUCH_END deserves the same treatment than GDK_BUTTON_RELEASE, since it's
subject to the same circumstances (popping up a menu on long press would be
immediately dismissed on release if we handled them there). Ideally, we would
want to match releases that we obtained a press for while grabbed, but as
the popup is also dismissed on GDK_BUTTON_PRESS/GDK_TOUCH_BEGIN, there's no
use for this tracking.

And GDK_TOUCH_CANCEL sounds weird as a reason to dismiss popups, just like
crossing events would.

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2512
2022-11-18 17:56:14 +01:00
Matthias Clasen
dd7cd6ffdd Add more names to sources
This helps with identifying things in sysprof logs,
and while debugging.
2022-09-28 12:37:21 -04:00
Matthias Clasen
4aabc45685 Drop gdkintl.h
This header was merely including gi18n-lib.h.
Just do that directly.
2022-09-23 23:33:42 -04:00
Matthias Clasen
a8af7caae1 Rename gdk-private.h to gdkprivate.h
The extra - does not add any value.
2022-09-23 23:23:27 -04:00
Matthias Clasen
a337b21a4f Make vulkan-disable always available
There is no need to restrict this to debug builds.
2022-09-21 20:51:35 -04:00
Sophie Herold
a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00
Sebastian Keller
cc02076b75 surface: Use correct display when destroying a surface for depth switch
When surface depth switches from non-high-depth to high-depth (or vice
versa) the current surface has to be destroyed before a new one can be
created for this window. eglDestroySurface however was getting passed a
GdkDisplay, rather than the EGLDisplay it expects. As a result the old
surface did not get destroyed and the new surface could not be created
causing rendering to freeze.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4773
2022-03-22 08:18:26 +01:00
Carlos Garnacho
2b41e72196 gdk: Always request "flush events" frame clock phase on events
This change is done for 2 reasons:

- The logic to request this phase when compressing scroll events is
  slightly broken. If there are multiple scroll events that are
  coalesced into one, the surface frame clock will not get this request.
  The worst case is having >= 2 scroll events on every frame, as the
  compressed event will be left in the queue, and be further compressed
  on future events.

- Even scroll events aside, this phase is requested in oddly specific
  places that are not enough to cover all events, others do rely on
  unrelated GdkFrameClock activity that happens to flush the events
  as well.

Unify this phase request so it explicitly happens on the arrival of any
event. This ensures that events (compressed or not) will be handled
promptly after arrival.
2022-01-26 15:49:29 +01:00
Benjamin Otte
c419799313 gl: Clear current when destroying current's surface
When destroying the EGLSurface or GLXDrawable of a GdkSurface, make sure
the current context is not still bound to it.

If it is, clear the current context.

Fixes #4554
2021-12-22 20:00:52 +01:00
Christian Hergert
15d01d4315 surface: add missing va_marshaller for layout signal
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
2021-12-07 22:21:19 -08:00
Emmanuele Bassi
59f45aa30c docs: Fix wrong fragments in type links
Due to a bug in gi-docgen we're not getting a warning if a fragment to a
type does not match the actual type, and we're generating a broken link.

See: https://gitlab.gnome.org/GNOME/gi-docgen/-/merge_requests/120
2021-11-07 18:40:24 +00:00
Benjamin Otte
2601c39cb2 API: Add gdk_display_create_gl_context()
This is an alternative to gdk_surface_create_gl_context() when the
context is meant to only draw to textures.

This is useful in the testsuite or in GStreamer or with GLArea,
basically whenever we want to do GL stuff but don't need to actually
draw anything on screen.

A bunch of code will need to be updated to deal with context->surface
being NULL.
2021-10-20 20:31:33 +02:00
Benjamin Otte
53312cf696 surface: Remove (nullable)
The function only returns NULL on error, and such a function is not
considered nullable.
2021-10-20 20:02:26 +02:00
Benjamin Otte
dc6e831524 gdk: hdr => high depth
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.

So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth

This more accurately describes what is going on.
2021-10-06 22:50:07 +02:00
Benjamin Otte
cdc85232b2 egl: Implement HDR support
If EGL supports:
* no-config contexts
* >8bits pixel formats
* (optionally) floating point pixel formats

Then select such a profile as the HDR format and use it when HDR is
requested.
2021-10-06 03:44:59 +02:00
Benjamin Otte
d128ffcc14 egl: Move EGLSurface handling to GdkSurface
Calling gdk_surface_set_egl_native_window() enables this.
2021-10-06 03:44:35 +02:00
Benjamin Otte
c8204a902c surface: Add a private struct
Adding a random member to it resulted in a lot of header surgery as a
side effect.
2021-10-06 03:43:47 +02:00
Benjamin Otte
04da2ff7c8 surface: Use g_clear_thing() 2021-10-05 04:48:15 +02:00
Benjamin Otte
a29474567a gdk: Remove gdkinternals.h 2021-09-24 22:50:29 +02:00
Benjamin Otte
e06e0e8555 gdk: Move GL context construction to GdkGLContext
Now that we have the display's context to hook into, we can use it to
construct other GL contexts and don't need a GdkSurface vfunc anymore.

This has the added benefit that backends can have different GdkGLContext
classes on the display and get new GLContexts generated from them, so
we get multiple GL backend support per GDK backend for free.

I originally wanted to make this a vfunc on GdkGLContextClass, but
it turns out all the abckends would just call g_object_new() anyway.
2021-07-22 16:27:32 +02:00
Benjamin Otte
505436340b gdk: Get rid of paint contexts
... or more exactly: Only use paint contexts with
gdk_cairo_draw_from_gl().

Instead of paint contexts being the only contexts who call swapBuffer(),
any context can be used for this, when it's used with
begin_frame()/end_frame().

This removes 2 features:

1. We no longer need a big sharing hierarchy. All contexts are now
   shared with gdk_display_get_gl_context().
2. There is no longer a difference between attached and non-attached
   contexts. All contexts work the same way.
2021-07-22 16:27:31 +02:00
Benjamin Otte
430b6f8fb1 gdk: Add GdkDisplay::init_gl vfunc
The vfunc is called to initialize GL and it returns a "base" context
that GDK then uses as the context all others are shared with. So the GL
context share tree now looks like:

+ context from init_gl
  - context1
  - context2
  ...

So this is a flat tree now, the complexity is gone.

The only caveat is that backends now need to create a GL context when
initializing GL so some refactoring was needed.

Two new functions have been added:

* gdk_display_prepare_gl()
  This is public API and can be used to ensure that GL has been
  initialized or if not, retrieve an error to display (or debug-print).
* gdk_display_get_gl_context()
  This is a private function to retrieve the base context from
  init_gl(). It replaces gdk_surface_get_shared_data_context().
2021-07-22 16:23:56 +02:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
4a0d3d7acc docs: Reduce redundancy
Remove a boatload of "or %NULL" from nullable parameters
and return values. gi-docgen generates suitable text from
the annotation that we don't need to duplicate.

This adds a few missing nullable annotations too.
2021-05-20 20:45:06 -04:00
Matthias Clasen
7fe0610b68 introspection: Stop using allow-none
allow-none has been deprecated for a long time
already. Instead use optional and nullable everywhere.
2021-05-20 19:17:49 -04:00
Matthias Clasen
d225f14657 gdk: Avoid synthetic motion confusion
Don't emit a synthetic motion event on a surface
that is grab-shadowed by a popup. This has been
known to confuse GTK, at times.

Fixes: #3439
2021-04-22 21:09:54 -04:00
Carlos Garnacho
07167fdf22 surface: Always set PHASE_PAINT as pending when updates are scheduled
At times (most often when closing subsurfaces that are scheduling
relayouts) the PHASE_PAINT handling gets broken with the following
sequence:

1. Surface receives wl_callback.done for the previous frame.
   Surface is thawed.
2. A new update on the surface is scheduled. PHASE_PAINT is
   requested directly on the frame clock. priv->pending_phase is
   left unset in the surface.
3. Surface gets frozen
4. Frame clock processes the update scheduled at 2. The surface
   is frozen, so paint is prevented. PHASE_PAINT is considered
   handled.
5. Compositor emits wl_callback.done again. Surface is thawed.
6. At this point the machinery is off
   - The surface didn't paint but has pending update regions
   - priv->draw_needed is set in the toplevel and other portions
     of the widget tree
   - So queueing redraws is ineffective at eventually calling
     gdk_surface_schedule_update() again on the toplevel surface.
   - We don't paint anymore, so this broken state is not flushed
     until other subsurface changes manage to schedule the missing
     update.

To fix this, always set PHASE_PAINT in priv->pending_phase when
doing gdk_surface_schedule_update(). If the frame clock turns
around before the surface is thawed, it will still be waiting to
be processed the next iteration.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3750
2021-04-07 23:06:06 +02:00
Matthias Clasen
f131d68fef gdk: Add gdk_device_get_timestamp
Give each device a timestamp that reflects the last
user activity with that device, as reflected in the
events that are produced for this device.
2021-03-26 10:30:33 -04:00
Benjamin Otte
97fad45237 surface: Remove unused gdk_surface_get_unscaled_size()
Also remove unscaled_width/height members in the win32 backend.

Both of those are unused.
2021-03-15 02:56:28 +01:00
Matthias Clasen
d886ab9229 surface: Add property annotations
Connect properties, getters, and setters with annotations.
2021-03-11 16:37:32 +00:00
Matthias Clasen
9132f1831c docs: Rework the gdk docs
Convert links, make things more concise.
2021-03-11 16:37:31 +00:00
Emmanuele Bassi
f41012080f Validate arguments
We're just assuming everything is not NULL or with a valid type.
2021-01-26 12:56:32 +00:00
Emmanuele Bassi
786e9d351c Make the inout argument logic clearer
It's easy to misread a `+=`.
2021-01-26 12:54:53 +00:00