This has two advantages:
1) In many backends, this is faster as we can terminate the window
hierarchy traversal earlier
2) When used in gdkdisplay.c::get_current_toplevel() to get the
current toplevel that has the pointer we now correctly return
a toplevel with the pointer in it where the pointer is inside
some foreign subwindow of a toplevel window.
The second advantage fixes some bugs in client side event generation
when the pointer is inside such a foreign child window.
For toplevels, never apply clip as shape, instead apply shape.
This way we don't have to re-set it all the time as the window size
changes. Furthermore, this change fixes unsetting a shape on a
toplevel window which didn't actually unset the shape before.
Additionally we never apply clips as shape if the shape would just
be the same as the regular window size. This means we won't unnecessarily
add a useless shape to most native child windows (and additionally this
helps apps that do weird X stuff that don't expect these shaped windows).
Some applications make weird assumtions on Gtk+ that do not work anymore
with the new client-side windows support. For instance SWT/Eclipse reorders
the stacking order of the X windows directly without telling gdk this,
which breaks gdk drawing as gdk now relies on knowing the stacking order
for window clipping.
This introduces a GDK_NATIVE_WINDOWS environment variable, which if set
causes Gtk+ to always use native windows. Its more compatible with
pre-csw Gtk+ behaviour if you do weird X-specific hacks, although it does
limit the size of GdkWindows to 65535x65535.
If there are outstanding moves in an area that intersects
the source of an outstanding move we need to move the invalid
area correspondingly, otherwise we will expose the wrong area
as the outstanding move copy will happen before we expose
the invalid area.
This moves the native show/hide calls to the generic code
for calculating viewable rather than in its own separate code
called from gdk_window_show/hide. This simplifies the code a bit,
but most significantly it means things are correctly shown when
they become viewable for other reasons than a show/hide call.
For instance, this fixes bug 590442 (gvim embedding) where the
toplevel GtkPlug is mapped by the embedder and we didn't previously
pick up that the native children became viewable and should be shown.
If we get a nonlinear enter/leave notify on the toplevel we need
to set nonlinear in all the events we send, even if the in-toplevel
tree is linear.
This fixes combobox menus popping down immediately when you click
(not hold). (bug #587559)
we now use gdk_offscreen_window_set_embedder() instead of a signal
to get the parent. This also replaces set_has_offscreen_changes.
Rename "parent" in all embedding related names to "embedder" to make it
more obviously different than the normal parent.
Rename gdk_window_get_offscreen_pixmap to gdk_offscreen_window_get_pixmap
to match the other offscreen calls.
Rename gdk_window_offscreen_children_changed to gdk_window_geometry_changed
as this is more descriptive.
Doing this directly had some issues with picking going recursive in
clutter-gtk. Furthermore, doing it in an idle means we can coalesce
multiple calls (which is common due to widget changes) in the same
toplevel to just one call.
3 signals are for offscreen windows
get-offscreen-parent: Get the parent window an offscreen is embedded in
to-parent: Convert coordinates from offscreen to parent
from-parent: Convert coordinates from parent to offscreen
1 signal is for the window embedding offscreens:
pick-offscreen-child: This picks what (if any) offscreen is at a specific position
The last signal is only used if you call gdk_window_set_has_offscreen_children
to tell gdk that the window has embedded offscreen children.
Add get-pointer signal for offscreen window pointer getting
Apps using offscreen windows can connect to get-pointer on offscreen
windows in order to make gdk_window_get_pointer() return correct
values.
Add get-offscreen-parent signal
Add signals for from-parent and to-parent coordinate mapping
Add pick-offscreen-child signal
We returned the innermost child that has the pointer, which is not right.
Only the direct child that has the pointer in it should be reported (if any).
Unfortunately the old GdkWindowObject is public and accessed
from macros, etc. So, we publish a limited copy of GdkWindowObject
and use the full one internally when building gdk.
Replace them with two new functions
_gdk_windowing_{before,after}_process_all_updates() that are called
around the guts of gdk_window_process_all_updates(). Add empty ones
for X11 (nothing more needed), quartz ones will be implemented next.
We use this in the added windowing function
_gdk_windowing_window_process_updates_recurse. The X11 implementation
just calls _gdk_window_process_updates_recurse directly, but at least
quartz will need to do some more work.
The history before this was kind of twisted as several different
approaches were tested, so that was all squashed into this initial
commit to hide the uninteresting changes and files that were later
removed.
2008-11-12 Richard Hult <richard@imendio.com>
Bug 550942 – [patch] Rework of gdkeventloop-quartz.c
* gdk/gdk.c:
* gdk/gdkinternals.h: Add eventloop debug facility.
* gdk/quartz/gdkeventloop-quartz.c: Big rework of the quartz
mainloop integration, patch from Owen Taylor. See bug #550942 for
the details.
svn path=/trunk/; revision=21783