Daniel Boles
97b5f3d029
gskenums: Fix typo/grammar in GskRenderNodeType doc
2017-08-31 19:59:25 +01:00
Timm Bäder
c18d2872f2
GskRenderNode: Fix fallback border drawing
2017-08-29 11:48:42 +02:00
Timm Bäder
9a43881a19
gskrendernode: Fix inset shadow drawing
2017-08-28 17:50:34 +02:00
Timm Bäder
4045794801
gskrendernode: Constify some parameters
2017-08-28 17:50:34 +02:00
Lionel Landwerlin
48df19287b
gsk: vulkan: fix image uploading
...
The memory alignment requirements are different from the image layout.
We want the rowPitch to know where to upload the lines.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=786485
2017-08-18 19:41:36 -04:00
Emmanuele Bassi
4904491b77
build: Move Vulkan shader handling to its own directory
...
Spooky action at a distance is not really allowed in Meson, so the rules
to generate the SPV files should go in their own directory.
Tested by: Rico Tzschichholz <ricotz@ubuntu.com>
2017-08-15 17:07:21 +01:00
Timm Bäder
7685d157bc
build: Remove more wrong kwargs
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declare_dependency does not take a depends: kwarg and meson 0.42.0
started warning about that.
2017-08-15 14:56:13 +02:00
Emmanuele Bassi
391d1a04ec
Drop Autotools build
...
We are officially switching to Meson as the default build system for
GTK+.
2017-08-14 22:23:09 +01:00
Timm Bäder
2eaf416062
gsk: Add color shader sources to meson build files
2017-08-13 18:01:58 +02:00
Daniel Boles
0740fb5c64
gskrendernodeimpl: Fix leak of cairo_pattern_t
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It was not destroyed after setting it on the cairo_context_t, as it is
in every other case.
https://bugzilla.gnome.org/show_bug.cgi?id=785793
2017-08-04 00:59:33 +01:00
Emmanuele Bassi
6728f45aa0
build: Ensure that Vulkan shaders are rebuilt if glslc is found
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If glslc is found, rebuild the shaders from GLSL to SPIR-V; otherwise,
we're just going to use the built files we have committed in the source
repository.
2017-05-03 15:10:57 +01:00
Emmanuele Bassi
d35d82fb35
build: Rename GSK resource generator script
...
Maintain the naming convention, since we have similar scripts for GDK
and GTK already.
2017-05-03 15:10:57 +01:00
Emmanuele Bassi
e18d9a85ca
build: Use the common linker flags in GDK and GSK
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Instead of hard-coding `-Bsymbolic`.
2017-05-03 15:10:56 +01:00
Emmanuele Bassi
68039b610b
build: Add compiler warnings and errors
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We don't want to build buggy code.
2017-05-03 15:10:56 +01:00
Tim-Philipp Müller
e850973956
meson: build input modules
...
We have to work around some ordering problems here. We still
manage to keep most of the guts in modules/input/meson.build,
so it's not too ugly overall.
(The autotools build solves this with a 'make -C ../../input/modules'
inside gtk/Makefile, but that's not something we can or want to do.)
2017-05-03 15:10:56 +01:00
Tim-Philipp Müller
f67a9d58db
meson: make sure gsk/gdk generated headers exist for libgtk_dep users
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Add back dependencies on libgdk_dep and libsk_dep which are declared
dependencies. We removed this before because these declarations had
link_with: lines that dragged in the static libgdk.a and libgsk.a libs
which are linked into libgtk-4.so anyway and thus shouldn't be used
when linking internal exes/tools against libgtk-4. Remove the static
libs from the declared dependencies and have libgtk link those in
explicitly, so that the declared deps now just provide all the built
dependencies and include dirs and such for declared libgtk_dep users
such as the internal exes/tools, which want all the generated gsk/gdk/gtk
headers to exist before attempting to compile anything against the
gtk+ headers.
2017-05-03 15:10:54 +01:00
Tim-Philipp Müller
07ffb19c42
meson: gdk, gsk: fix install path of generated files
2017-05-03 15:10:54 +01:00
Tim-Philipp Müller
a0c207614a
meson: gsk: install public headers
2017-05-03 15:10:53 +01:00
Tim-Philipp Müller
7b6b3c7786
meson: gsk: use gnome.mkenums() to generate enum types
2017-05-03 15:10:53 +01:00
Tim-Philipp Müller
fed7d22df7
meson: gsk: generate gsk.resources.xml
2017-05-03 15:10:53 +01:00
Tim-Philipp Müller
95979f4d2f
meson: add vulkan bits
2017-05-03 15:10:53 +01:00
Tim-Philipp Müller
37d5938561
meson: update list of sources for changes in git master
2017-05-03 15:10:53 +01:00
Timm Bäder
4fcca9945f
meson: update build files
2017-05-03 15:10:52 +01:00
Emmanuele Bassi
35c26d00d7
gsk: Include the private header
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Both gskprivate.c and gskvulkanrenderer.c call `gsk_ensure_resources`
but fail in clude `gskprivate.h`, where the function is declared.
2017-05-03 15:00:12 +01:00
Emmanuele Bassi
fca3f93114
gsk: Mark finalize() implementation as static
2017-04-26 17:28:14 +01:00
Emmanuele Bassi
9442ef055d
gsk: Mark internal symbol as static
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Nothing uses this function outside of GskVulkaneRenderPass.
2017-04-26 17:27:24 +01:00
Emmanuele Bassi
c71aeff9b2
gsk: Mark internal symbols as static
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These symbols are not used anywhere outside of GskVulkanImage.
2017-04-26 17:25:24 +01:00
Emmanuele Bassi
7ae5b516ac
gsk: Mark private symbol as static
...
The ellipsis_contains_point() function is not used anywhere else.
2017-04-26 17:25:24 +01:00
Timm Bäder
dfcde113e8
GskRoundedRect: Include private header file
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So we don't have implementations without previous prototypes.
2017-04-26 11:07:40 +02:00
Timm Bäder
0105bf82c0
GskRenderNode: Fix set_scaling_filters function name
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The implementation sed _filters while the prototype used _filter.
2017-04-26 11:06:55 +02:00
Timm Bäder
6c7f1d8885
GskRenderNode: add missing prototype
2017-04-26 11:06:32 +02:00
Timm Bäder
d55249c6f1
gsk: Add color shaders to resources
2017-04-01 16:16:03 +02:00
Timm Bäder
d8f78d3a32
glrenderer: Reuse the GArray for render items
2017-03-31 09:50:39 +02:00
Timm Bäder
67e7f44654
glrenderer: Add render items for child nodes
2017-03-31 09:50:39 +02:00
Timm Bäder
fbada8e758
glrenderer: Handle color nodes
2017-03-31 09:50:39 +02:00
Timm Bäder
a33e90a029
glrenderer: Store uniform locations per program
2017-03-31 09:50:39 +02:00
Daniel Boles
d33878c5fe
gskrendernodeimpl: Fix documentation argument type
2017-03-27 22:16:56 +01:00
Daniel Boles
3d11edf1bc
GSK: Fix a bunch of warnings from the GIR scanner
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arising from conflicting argument names, missing annotations, etc.
2017-03-27 20:22:07 +01:00
Alexander Larsson
e307a35c33
gsk: Take scale factor into account when setting up the gl scissor
2017-03-20 10:53:58 +01:00
Alexander Larsson
9e12fc7853
gl renderer: Fix hidpi fallback rendering
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When allocating the surface, take scale into consideration.
2017-03-20 10:53:58 +01:00
Timm Bäder
6637b20b4c
GdkRenderer: Fix a compiler warning
2017-03-19 15:44:15 +01:00
Tim-Philipp Müller
37b99ed671
vulkan: fix compilation
2017-03-18 12:23:39 +00:00
Timm Bäder
242368bdf6
GtkShaderBuilder Fix copy/paste error in precondition
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gtk_shader_builder_add_define should check both define_name and
define_value for not-NULL and not-empty, but the second precondition
check checks define_name again for not-empty-ness.
2017-03-17 18:35:43 +01:00
Alexander Larsson
1fe4b13871
Allow custom renderer for the inspector
...
If you set GTK_INSPECTOR_RENDERER to the same type of
values that GSK_RENDERER takes this can change the renderer
used for the inspector. This is useful if you're debugging
one renderer and don't want to affect the inspector.
2017-03-17 16:12:45 +01:00
Benjamin Otte
ee9828d49c
vulkan: Fix copy/paste error
2017-01-18 16:46:04 +01:00
Benjamin Otte
12637195de
vulkan: Add compiled shaders
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I forgot to include them when adding the shaders.
2017-01-18 16:42:01 +01:00
Benjamin Otte
cde933ebd9
vulkan: Compute right size for outset shadow
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We were emitting the box and not the shadow box as the rectangle. So we
didn't draw any shadows. Oops.
2017-01-18 16:39:27 +01:00
Benjamin Otte
bd24ca5b18
vulkan: Add support for unblurred box-shadow
2017-01-18 04:13:56 +01:00
Benjamin Otte
84c1204853
rendernode: Add getters for box-shadow nodes
2017-01-18 04:13:56 +01:00
Benjamin Otte
01d16524da
vulkan: Add fallback message for node-as-texture
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This is mainly to motivate me to implement it.
2017-01-17 06:38:36 +01:00