We add a custom im module for broadway that calls some broadway
specific APIs to show/hide the keyboard on focus in/out. We then forward this
to the browser, and on the ipad we focus an input field to activate
the keyboard.
The broadway backend would move the focus from one window to another based on
where the mouse was (i.e. 'focus-follows-mouse' approach). Handling the focus
this wait didn't play well with widgets which rely on focus-in-event and
focus-out-event, like the GtkEntry when using a completion popup window, see
e.g:
https://bugzilla.gnome.org/show_bug.cgi?id=708984
So instead, setup broadway to require a click in a window to move the focus
(i.e. 'click-to-focus' approach):
* The implicit GDK_FOCUS_CHANGE events that were generated upon reception of
BROADWAY_EVENT_ENTER or BROADWAY_EVENT_LEAVE are removed.
* The broadway daemon will now keep track of which is the focused window
* Whenever the daemon detects an incoming BROADWAY_EVENT_BUTTON_PRESS, it will
trigger the focused window switch, which sends a new BROADWAY_EVENT_FOCUS to
the client, specifying which windows holds the focus.
* Upon reception of a BROADWAY_EVENT_FOCUS, the client will generate a new
GDK_FOCUS_CHANGE.
* gdk_broadway_window_focus() was also implemented, which now requests the
focus to the broadway server using a new BROADWAY_REQUEST_FOCUS_WINDOW.
This is based on an initial patch from Aleksander Morgado <aleksander@lanedo.com>.
If a motion event handler (or other handler running from the flush-events
phase of the frame clock) recursed the main loop then flushing wouldn't
complete until after the recursed main loop returned, and various aspects
of the state would get out of sync.
To fix this, change flushing of the event queue to simply mark events as
ready to flush, and let normal event delivery handle the rest.
https://bugzilla.gnome.org/show_bug.cgi?id=705176
This is based on the rolling hashes code from
http://cgit.freedesktop.org/~krh/weston/log/?h=remote
It works by incrementally calculating hashes for every 32x32 block
in each frame sent, and then refering back to such blocks when
encoding the next frame. This means we detect when a block matches
an existing block in the previous frame in a different position.
This is great for detecting scrolling, which we need now that
the gdk level scrolling is neutered.
If we're going to run off the end due to an invalid message,
we're going to run off the end. We'll protect this by doing
proper bounds checking in the future, but the malloc gives
us nothing for now.
We want a surface so we can properly represent the scale factor for it.
All backends are converted to use surfaces and we reimplement the
backwards compat code in the generic code.
We've long had double precision mouse coordinates on wayland (e.g.
when rotating a window) but with the new scaling we even have it on
X (and, its also in Xinput2), so convert all the internal mouse/device
position getters to use doubles and add new accessors for the
public APIs that take doubles instead of ints.
-Don't include unistd.h unconditionally as it's not available in Visual
Studio, but include io.h where necessary.
-Avoid C99isms, and use _chsize_s in place of ftruncate when unistd.h is
not available (as in the case of Visual Studio)
Change the visibility handling to be the same way we do it in
GLib now. We pass -fvisibility=hidden to gcc and decorate public
functions with __attribute__((visibility("default"))).
This commit just does this for GDK, GTK+ will follow later.
A function was doing nothing but calling a function that was in its own
source file doing nothing but calling a function in its own source file
that did nothing.
This is another step towards making GdkDisplayManager backend-agnostic.
Most of the backends profit from this as their atom implementations
where generic anyway - x11 needed that to allow multiple X displays and
broadway, quartz and wayland don't have the concept of displays.
The X11 backend still did things, so I only #if 0'd some code but did
not actually update anything.