Commit Graph

12 Commits

Author SHA1 Message Date
Benjamin Otte
7f1bd1f047 vulkan: Handle empty child bounds in repeat node
Also add test to the testsuite for it.
2023-06-04 19:42:01 +02:00
Benjamin Otte
d2f45dae96 vulkan: offscreens are used as color attachments
... so set the corresponding flag.

Also name the function "new_for_offscreen()" because thats what this
function is about, "texture" is ambiguous.
2023-06-04 19:42:00 +02:00
Georges Basile Stavracas Neto
57587c00b4 gsk/vulkanimage: Set buffer row length and height
This doesn't make any difference now, but will allow us to copy
subregions more easily. This is not obvious, but here's a quick
explanation:

Leaving 'bufferRowLength' and 'bufferImageHeight' implies that
Vulkan will assume the size passed in the 'imageExtent' field.
Right now, this assumption is correct - the only user of this
function is the glyph cache, and it only copies and uploads
exact rects. Next commits will change that assumption, so we
must pass 'buffer*' fields, and tell Vulkan, "this part of the
buffer represents an image of width x height, and I want the
subregion (x, y, smallerWidth, smallerHeight) of this image".
2023-04-03 10:59:45 -03:00
Georges Basile Stavracas Neto
724d07ef8a gsk/vulkan/image: Use UNDEFINED for initial layout
When creating an image using gsk_vulkan_image_new_for_framebuffer(),
it passes VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL.

However, this is a mistake. The spec demands that the initial
layout must be either VK_IMAGE_LAYOUT_UNDEFINED or
VK_IMAGE_LAYOUT_PREINITIALIZED.

Apparently this was an oversight from commit b97fb75146, since the
commit message even documents that, and all other calls pass either
VK_IMAGE_LAYOUT_UNDEFINED or VK_IMAGE_LAYOUT_PREINITIALIZED.

Create framebuffer images using VK_IMAGE_LAYOUT_UNDEFINED, which is
what was originally expected.
2023-04-03 10:59:45 -03:00
Georges Basile Stavracas Neto
a33ddd54ac gsk/vulkan/image: Cosmetics 2023-04-02 19:29:55 -03:00
Matthias Clasen
9f88dba162 gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
Matthias Clasen
3c15fa96bc vulkan: Fix image uploading by regions
This code did not make sense; it was incrementing
the wrong variable.

Pointed out in https://www.viva64.com/en/b/0793/
2021-02-04 00:12:44 -05:00
Georges Basile Stavracas Neto
0b2006b74f vulkan/image: Set HOST and TRANSFER bits for before barriers
Multiple images in the before barrier array are defined with
VK_ACCESS_TRANSFER_WRITE_BIT and VK_ACCESS_TRANSFER_READ_BIT,
which requires passing VK_PIPELINE_STAGE_TRANSFER_BIT and
VK_PIPELINE_STAGE_HOST_BIT to vkCmdPipelineBarrier().

Pass these flags correctly.
2019-10-05 12:13:22 -03:00
Benjamin Otte
d54ca3c74f gdk: Add GDK_MEMORY_DEFAULT
This is the default memory format.

I added it because it is way better than including a private header and
using GDK_MEMORY_CAIRO_FORMAT_ARGB32.
2018-03-18 05:57:07 +01:00
Benjamin Otte
ee8e42f19b gdk: Remove gdk_texture_new_from_data()
Use gdk_memory_texture_new() instead.
2018-03-18 05:57:07 +01:00
Matthias Clasen
ba21a7764b gsk: Reorganize env vars
Get rid of GSK_RENDERING_MODE and add the flags to GSK_DEBUG,
following the same pattern we use in gdk now.
2018-01-14 17:05:04 -05:00
Matthias Clasen
3771c95c72 gsk: Move Vulkan sources to a subdirectory
Following what was already done for GL.
2018-01-06 09:36:55 -05:00