2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
Tue Feb 26 19:16:28 2002 Owen Taylor <otaylor@redhat.com>
* gdk/win32/gdkkeys-win32.c (gdk_keyval_name):
* gdk/x11/gdkkeys-x11.c (gdk_keyval_name):
Make sure Page_Up, Page_Down get those names, not Prior,
Next.
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
Wed Feb 20 14:26:47 2002 Owen Taylor <otaylor@redhat.com>
* gtk/gtkkeyhash.[ch]: Implement "fuzzy" key binding lookups;
allow matches on key and level but not group. Also, implement
ignoring "consumed modifiers correctly."
* gtk/gtkaccelgroup.c gtk/gtkbindings.c: Convert to using
GtkKeyHash.
* gtk/gtkdebug.h gtk/gtkmain.c: Support GTK_DEBUG=keybindings
* gdk/x11/gdkevents-x11.c (gdk_event_translate): Fill in
the group for key release events as well as key press events.
* gdk/gdkkeys.h gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state):
Rename unused_modifiers to consumed_modifiers, make the docs and
non-Xkb implementation match the Xkb implementation.
* gdk/linux-fb/gdkkeyboard-fb.c gdk/win32/gdkkeys-win32.c: Propagate
doc and parameter name changes.
* gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state):
XkbTranslateKeyCode doesn't handle LockMask, we need to handle
it ourselves.
* gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Force
<Shift>Tab to give GDK_ISO_Left_Tab, since we need consistency
to allow dealing with ISO_Left_Tab.
* gtk/gtkwindow.c gtk/gtktextview.c gtk/gtkscrolledwindow.c
gtk/gtkpaned.c gtk/gtkcombo.c gtk/gtknotebook.c:
Remove inappropriate uses of GDK_ISO_Left_Tab. (GDK_ISO_Left_Tab
or <Shift>Tab both are equivalent as a binding specifier.)
* gtk/gtkbutton.c (gtk_button_class_init): Make ::activate
GTK_RUN_ACTION, so you can bind an accelerator to it.
* gtk/gtklabel.c (gtk_label_set_uline_text_internal): Call
gdk_unicode_to_keyval on the mnemonic character.
* tests/testgtk.c: Add a test for the new fuzzy key binding matching.
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2001-06-22 Hans Breuer <hans@breuer.org>
* gdk/gdk.def : updated externals
* gdk/win32/gdkdrawable-win32.c : corrected some casts
in GDK_NOTEs
* gdk/win32/gdkevents-win32.c : use _gdk_windowing_window_get_offsets
to translate coordinates to the internal > 16 bit system
Try to handle WM_WINDOWPOSCHANGED to get better performance for
when moving/resizing
* gdk/win32/gdkkeys-win32.c : implement gdk_keymap_get_default ()
and gdk_keymap_get_direction (). The latter is untested for
the RTL case
* gtk/gtk.def : updated externals
* gtk/gtkmain.c : gtk_get_default_language () should reurn the result
from pango_language_from_string (), not an already freed pointer
* gtk/stock-icons/stock_menu_sort_ascending.png : PNGs need to be
binary (-kb) to be useable on windoze
2000-12-15 Tor Lillqvist <tml@iki.fi>
* gdk/makefile.{mingw.in,msc} (gdk_OBJECTS): Add gdkkeys.
* gtk/gtk.def
* gdk/gdk.def: Update.
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkkeys-win32.c: New file. Move some functions from
gdkmain-win32.c here.
* gdk/win32/makefile.mingw.in (all): No need to make
gdk-win32res.o here, the makefile one step up will call us to make
it.
* gdk/win32/makefile.{mingw.in,msc} (gdk_win32_OBJECTS): Add
gdkkeys-win32.
* gdk/win32/gdkcolor-win32.c: Silence gcc -Wall.
* gdk/win32/gdkevents-win32.c (gdk_events_init): Remove leftover
call to g_source_add().
* gdk/win32/gdkgc-win32.c (BitmapToRegion): Plug memory
leak. Thanks to Andreas Kemnade.