The dmabuf texture tests are failing, so we don't run them in
ci, but the format tests are perfectly fine, so split them off.
Add some tests for GdkDmabufFormatsBuilder and for the new
gdk_dmabuf_formats_equal(), too.
The node processing wasn't skipping 0-size nodes when using the
uber shader, leading to assertions down the road. Since the ngl
renderer doesn't use uber shaders, this only affects vulkan.
Test included.
Fixes: #6370
When we don't have an embedded font file via a url, then we want
to parse fonts "as normal", i.e. allow fallback for aliases like
"Monospace 10". This was broken when the url support was added.
Make it work again.
Update affected tests. In particular, the output of the text-fail
test goes back to be the same it was before the url changes.
See previous commit for an explanation of the problem.
This test actually draws a rounded border, but the rounding is clipped
away. What is remaining is the 4 corners of the border, where the
top/bottom color is red and the left/right color is green. But because
the bottom/right side has a width of zero, the result should be all red.
We are not catching bugs when inserting if we're right at a boundary.
This because we never add or remove items from a section. We only ever
add or remove whole sections.
Introduce a test which inserts items at a random position inside of a
section.
With the --repeat version of this test, Cairo needs to draw partially
clipped glyphs. However, there's a bug in Cairo where it doesn't account
for the subpixel positioning when clipping, so the glyphs get cut off at
the edge.
This is filed as https://gitlab.freedesktop.org/cairo/cairo/-/issues/821
Draw a grid of 21x21 box glyphs.
Each glyph is offset by n/20 pixels in the x and y direction.
The background color is carefully selected to be divisible by 16, so
that when the box glyph is subpixel positioned by 1/4th of a pixel
offset from the pixel grid in either direction, the result will be an
edge pixel whose color value can be computed exactly.
Cairo still rounds this wrong for color values >= 128 which is why we
use a dark gray that guarantees the resulting color values are all <128.
Clip from 1025px (which is what this test is about) to 1024px because the
GLES2 renderer in CI otherwise scales its repeat node offscreen for the
--repeat version of this test and that conveniently produces off-by-one
misrenderings everywhere.
However, we need to keep the image large enough so that all the glyphs
are actually rendered and not skipped which would not overflow the
cache.
This test is specifically engineered to trigger an overflow in the glyph
renderer that was theorized on IRC with an earlier patchset.
If only one slice was available, and that slice was not high enough to
hold the glyph we were trying to put in there, it would allocate a slice
that was too small. The check for the size was missing.
So now add a test that fills up all the slices in the glyph cache apart
from one and than tries to add one final glyph that is too large for the
last slice.
After the node-editor crashed on me once too often, I decided to take a
good hard look at the parsing code and add a bunch of weird corner
cases into the testsuite.
That meant redoing the parser so that the error paths cause neither
crashes nor duplicated or wrong error messages.
The gl renderer has an optimization where it uses the glyph atlas
to render color nodes that show up in the middle of text (e.g. for
underlines and carets). This adds a simple test for that scenario,
which hits this codepath.
If we see custom fonts when serializeing text nodes, write data
url that contains the font file, the first time we see it.
This does not add blobs standard fonts, like Cantarell or Monospace.
Update all affected nodeparser tests.
This will let us store complete test fonts inside node files,
as data: urls. You can also use a file: url to refer to a local
file.
The syntax is as follows:
text {
font: "FONT DESCRIPTION" url("data:font/ttf;base64,FONT DATA");
}
with the url being optional.
Tests the fix in the previous commit 93715b963e.
Sadly, the flipped variant of this test fails with the cairo
renderer, so it is marked as -nocairo. All the other renderers
pass it.
Instead of setting FONTCONFIG_FILE to a custom font configuration,
pass the directory containing the fonts as TEST_FONTS and use
FcConfigAppFontAddDir to add them to the default font configuration.
Whether or not switches include shapes to indicate their ON/OFF
state is currently controlled by the stylesheet (in particular
the HighContrast style).
However there are use cases for both using the HighContrast style
without shapes, and for using shapes with the regular stylesheet,
so follow the newly added "show-status-shapes" setting instead.
https://gitlab.gnome.org/GNOME/gtk/-/issues/5354
This tests the fixes in aa82190da659b5 and dcaa2c4ccb182c74cb40.
The test uses a custom font named 'text-mixed-color' which contains
six glyphs that are just boxes. Glyphs 1, 2, 3 are just plain glyphs,
and glyphs 4, 5, 6 are color glyphs in red, green and blue.
The glyphs are mapped to the characters A, B, C, D, E, F.
The test is currently disabled for cairo, since it has some issues
with transformed color glyphs.
The commit adds a custom fontconfig configuration in
testsuite/gsk/fonts/fonts.conf and sets the FONTCONFIG_FILE
environment variable for the gsk compare tests to point at it.
To use a custom font in tests, just drop it into the
testsuite/gsk/fonts/ directory.
The font configuration includes the system configuration,
so existing tests should not be affected.
Fill a rectangle with fractional coordinates << 1.0 but scale it up so
that it ends up being nice integers.
Makes sure that nobody does any bad rounding here.
The Vulkan renderer can just be public API, because it doesn't expose
any Vulkan-specific APIs.
And it can just exist when compiled without Vulkan, because it can fail
to realize.
Also move get rid of the gsk/vulkan/gskvulkanrenderer.h header. It was
experimental and isn't necessary now that the renderer is included via
gsk.h.
Add a testsuite called gsk-compare-vulkan to run
the gsk renderer tests with the Vulkan renderer and
gsk-compare-ngl to run them with the NGL renderer.
To run the tests locally, you can do:
meson test -C_build --suite gsk-compare-vulkan
gdk_texture_save_to_png_bytes() cannot fail, so ensure that it doesn't.
Testsuite has been updated to check for this case.
Note that we do not load the PNG file that we generate here.
Loading is a lot more scary than saving after all.
If people want to load oversized PNG files, they should use a real PNG
loader.
If there are more than 7 color stops, we can split the gradient into
multiple gradients with color stops like so:
0, 1, 2, 3, 4, 5, transparent
transparent, 6, 7, 8, 9, 10, transparent
...
transparent, n-2, n-1, n
and use the new BLEND_ADD to draw them on top of each other.
Adapt the testcae that tests this to use colors that work with the fancy
algorithm we use now, so that BLEND_ADD and transitions to transparent
do not cause issues.