Commit Graph

10017 Commits

Author SHA1 Message Date
Matthias Clasen
92c6485adf docs: Tweak wording
Instead of drag'n'drop, say drag-and-drop. That is easier
to read, and less unclear on the markdown syntax implications.
2021-06-19 08:03:47 -07:00
Matthias Clasen
4df9314039 wayland: Fix some dnd corner case
We must call gdk_drag_drop_done() when the drag ends,
successfully or not. Without this, we get an unwarranted
emission of ::cancel after a successful drop.

Since only the first call to gdk_drag_drop_done() is taking
effect, it is safe to call as a fallback, after emitting
::dnd-finished. If the application connects to that signal
and calls gdk_drag_drop_done() itself, its call will take
precedence.

This matches what the X11 implementation does.
2021-06-19 08:03:21 -07:00
Matthias Clasen
c8ad4d5deb dnd: Add another assertion
Assert that gdk_drop_finish() is called after the
drop is performed.
2021-06-19 07:50:41 -07:00
Matthias Clasen
13a2db2238 Merge branch 'fix-3798' into 'master'
GDK-Win32: Fix drag surface positioning (issue #3798)

Closes #3798

See merge request GNOME/gtk!3659
2021-06-18 17:31:51 +00:00
Chun-wei Fan
e35490ba5b gdkdrag-win32.c: Fix drag surface positioning
Determine the root_x and root_y coordinates of the drag surface by
relying on the coordinates of the surface where the drag is being
carried out, plus the coordinates that we receive from the drag event,
which is in-line with what the X11 backend does.

This will prevent the drag surface from being initially drawn at the
correct position, but jumping towards the top-left corner of the screen
shortly afterwards.

The DnD support will still need some more updates to function correctly
on Windows, but at least this is a small improvement.

Fixes issue #3798.
2021-06-18 18:07:50 +08:00
Matthias Clasen
22827f2cc7 macos: Fix a compiler warning 2021-06-17 17:14:14 -07:00
Christian Hergert
352898ae9e inspector: fix compilation with broadway 2021-06-17 11:54:00 -07:00
Chun-wei Fan
ba7ec29dc0 gdksurface-win32.c: Fix up popup placement
If we are undergoing a surface move, just apply the next_layout anyways,
even if we are not moving a toplevel surface.

Update the way how we obtain the x and y coordinates of a surface, if it
is a toplevel, apply the x and y coordinates from the results from we
obtained the underlying Win32 HWND, as we did before.  But if it is a
popup, use gdk_win32_surface_get_geometry() to obtain the correct x and
y coordinates to place our popup surface.

Also correct how we compute the shadow dimensions, and the final popup
rectangle as we attempt to layout the popup surface, since GDK-Win32
keeps track of the shadow dimensions in system (unscaled) units, not GDK
units.

Fixes issue #3793.
2021-06-16 16:25:29 +08:00
Chun-wei Fan
85b595bd14 gdksurface-win32.c: Fix formatting for popup functions 2021-06-16 15:02:56 +08:00
Matthias Clasen
a6b4e53dca Merge branch 'macos-input-method' into 'master'
fix: make input method work again in gtk4

Closes #3968

See merge request GNOME/gtk!3668
2021-06-14 19:20:06 +00:00
Zhi
5776fcd955 fix: make the new nsview as the first responder.
Make the new view as the first responder(focused) so the new view can
accept events from input method.

Fixes #3968.
2021-06-15 00:09:46 +08:00
Matthias Clasen
938bfff3dd Add type annotations for filename arguments
Add missing "(type filename)" annotations for string
arguments that are filenames.

Fixes: #633
2021-06-12 11:12:06 -04:00
Matthias Clasen
effc7a619d Docs: Tweaks
Remove some more redundant "or NULL" blurbs.
2021-06-05 17:38:23 -04:00
Matthias Clasen
fe774c1ad8 Merge branch 'powimod_icon' into 'master'
Load icon from executable on Windows

Closes #3713

See merge request GNOME/gtk!3326
2021-06-05 12:47:08 +00:00
Matthias Clasen
7f4630abac wayland: Add a comment
I just had to debug this to rediscover how it works, so
add a comment for next time.
2021-06-04 08:30:52 -04:00
Matthias Clasen
da9cd4659e Merge branch 'bilelmoussaoui/markdown-links' into 'master'
docs: use markdown syntax for hyperlinks

See merge request GNOME/gtk!3589
2021-06-04 02:45:25 +00:00
Matthias Clasen
15b24a000d Apply 1 suggestion(s) to 1 file(s) 2021-06-04 01:53:12 +00:00
Carlos Garnacho
8288d9e87c gdk/wayland: Break only implicit grabs on wl_pointer.leave w/ pressed buttons
The releasing of grabs while a button is pressed (e.g. after starting dnd, or
dragging the window, or going to overview with a pressed button, etc...) was
generalized here in https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1879.

However we shouldn't break all grabs here. In the case of grabbing popups,
compositors will still emit crossing events between client surfaces (e.g.
popping up and selecting a menu item via press-drag-release), breaking all
grabs here means inconsistent client state, that was
https://gitlab.gnome.org/GNOME/gtk/-/issues/2746.

That was fixed in mutter, by essentially making implicit grabs
owner_events=FALSE, however that breaks the mentioned use pattern entirely.
Mutter is changing this behavior back, so GTK should handle these crossing
events.

The grab that we are interested in breaking here is the implicit pointer
one. Popups will be dismissed via other means if the compositor says their
active grab needs breaking. This still leaves dnd/move/resize drags in
one place, while not allowing #2746 to happen with popups.
2021-06-03 17:13:12 +02:00
Matthias Clasen
80c33ca2dd Merge branch 'wip/otte/for-master' into 'master'
x11: Be more careful with NVIDIA workaround

See merge request GNOME/gtk!3620
2021-06-02 14:57:52 +00:00
Bilal Elmoussaoui
8ebdd256a5 docs: fix broken links 2021-05-27 00:18:23 +00:00
Bilal Elmoussaoui
a196a35d1d gdk: fix wrong doc annotation 2021-05-25 16:07:51 +00:00
Bilal Elmoussaoui
02672a521a docs: use markdown syntax for hyperlinks 2021-05-25 13:14:01 +00:00
Matthias Clasen
4c2761302a doc: Syntax fixes
No, we can't have links that say [constructor@...] or
[mehtod@...] or [methoc@...] or [methos@...] or [metohd@...].
And no, not [signals@...] either.
2021-05-25 07:33:55 -04:00
Chun-wei Fan
52d1c0c271 media/gstreamer: Support using GL for video for Windows
Add support to share the WGL context in GDK with the WGL context in GStreamer,
so that we can also use OpenGL in the gstreamer media backend to playback
videos.  For now OpenGL/ES is not supported for this under Windows.

The process of setting this up in Windows is a little bit more involved, as:

*  The OpenGL support in GstGL requires a GL 4.1 Core context, but we may just
   get the GL version from wglCreateContextAttribsARB() that we pass into the
   attributes, which is 3.2 by default.  So, try to ask for a 4.1 Core context
   first if we are asking for anything less.

*  There is only one GstDisplay available for Windows, so we just use
   gst_gl_display_new().

*  We must explicitly tell libepoxy that we are using wglMakeCurrent() outside
   of libepoxy that is being used in GdkGL, otherwise we would end up crashing
   as the GL/WGL function pointers would become invalid.

*  We must also deactivate temporarily the underlying WGL context that was made
   current by gdk_gl_context_make_current() so that when
   gst_gl_display_create_context() calls wglShareLists(), we won't get bitten
   by error 0xaa (resource busy), as some drivers don't handle this well when
   the GL context is current in another thread.

For the last two points we make use of macros defined by the platforms that the
build is done for to help us carry out the necessary tasks as needed.

Thanks to Matthew Waters for the info on integrating GstGL and windowing
toolkits on Windows.
2021-05-24 16:36:40 +08:00
Matthias Clasen
be944053e0 docs: More syntax fixes
The syntax for interface links is [iface@...], not
[interface@...].
2021-05-22 21:21:10 -04:00
Matthias Clasen
71aac48042 docs: More syntax fixes
[`func@Foo`] is not the right link syntax either.
2021-05-22 21:20:10 -04:00
Matthias Clasen
6cb4dda5d6 gdk: Cosmetic docs changes 2021-05-22 17:25:26 -04:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Benjamin Otte
5af6c37f8c x11: Be more careful with NVIDIA workaround
Check that we are indeed running inside an Xorg server before enabling
the workaround.

XWayland or other nested X servers deadlock when that workaround is
applied.
2021-05-22 01:43:31 +02:00
Matthias Clasen
4a0d3d7acc docs: Reduce redundancy
Remove a boatload of "or %NULL" from nullable parameters
and return values. gi-docgen generates suitable text from
the annotation that we don't need to duplicate.

This adds a few missing nullable annotations too.
2021-05-20 20:45:06 -04:00
Matthias Clasen
7fe0610b68 introspection: Stop using allow-none
allow-none has been deprecated for a long time
already. Instead use optional and nullable everywhere.
2021-05-20 19:17:49 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Bilal Elmoussaoui
c5eb2f5d16 gdk: annotate Content Serialize/Deserialize return_error 2021-05-19 18:10:34 +00:00
Emmanuele Bassi
b3d6928f35 x11: Pair eglInitialize with eglTerminate
If we bail out after EGL initialization we want to go back to a stable
state and not leave EGL hanging.
2021-05-13 18:23:50 +01:00
Emmanuele Bassi
3d8ba93f59 x11: Loosen the match for the NVIDIA driver
It seems nVidia puts a different string in the GL_VENDOR than the one it
uses for GLX.
2021-05-13 18:22:30 +01:00
Matthias Clasen
6537728c7b Merge branch 'wip/chergert/fix-gi-typo' into 'master'
gdk: fix typo in G-I attribute

See merge request GNOME/gtk!3545
2021-05-12 18:43:33 +00:00
Christian Hergert
ae9b4f8940 gdk: fix typo in G-I attribute 2021-05-12 10:53:56 -07:00
Chun-wei Fan
6d33e9058c Win32: Add EGLDisplay getter
Like what was done for Wayland and X11, add an API to retrieve the EGLDisplay
if one is being used in place of WGL.
2021-05-12 22:16:56 +08:00
Emmanuele Bassi
2588f9cee6 wayland: Add EGLDisplay getter
Getting an EGLDisplay object is messy; might as well expose the function
we use internally to save some time, just like we did for the X11
backend.
2021-05-11 12:46:03 +01:00
Emmanuele Bassi
abc2d7e4a9 x11: Add EGLDisplay getter
Getting an EGLDisplay object is messy; might as well expose the function
we use internally to save some time.
2021-05-11 12:42:16 +01:00
Emmanuele Bassi
6120519e8e Merge branch 'ebassi/egl-x11' into 'master'
Prefer EGL to GLX for the GL support on X11

See merge request GNOME/gtk!3540
2021-05-10 22:51:11 +00:00
Emmanuele Bassi
69856a9aac x11: Don't update GLX visuals with EGL
We're going to get into a messy situation, with both GLX and EGL
initialized.

If we're already using EGL, skip the whole cache.
2021-05-10 21:19:14 +01:00
Emmanuele Bassi
c35a6725b9 x11: Always fall back to GLX on NVIDIA
At least until we can guarantee that EGL-X11 works fine there.
2021-05-10 20:44:35 +01:00
Emmanuele Bassi
a57f79006a x11: Move the damage fences into the GLX code
It's GLX-specific anyway, there's no need to complicate things by having
half the code in the generic path, and half in the GLX one.
2021-05-10 20:44:35 +01:00
Emmanuele Bassi
6600b0b507 x11: Add debug toggle for preferring GLX
Mostly as a way to compare the EGL and GLX implementations.
2021-05-10 20:44:35 +01:00
Emmanuele Bassi
9a19e3c741 x11: Add profiler marks for SwapBuffers 2021-05-10 20:44:35 +01:00
Emmanuele Bassi
8924d614c0 x11: Use EGL for GL support
This makes the X11 backend similar to the Wayland one, when it comes to
OpenGL.

Fall back to GLX only if EGL support is not available.
2021-05-10 20:44:35 +01:00
Emmanuele Bassi
03f76eccf5 x11: Decouple GLX from GdkX11GLContext
If we want to add an EGL implementation for the X11 backend, we are
going to need to move the GLX bits into their own class. The first step
is to declare GdkX11GLContext as an abstract type, and then subclass it
into a GdkX11GLContextGLX type, which includes the whole GLX
implementation.
2021-05-10 20:44:35 +01:00
Matthias Clasen
7745f67583 broadway: Add a setter for display scale
This is useful when using Broadway as a headless
display server.

Fixes: #3934
2021-05-10 07:19:26 -04:00
Matthias Clasen
374225ae6a Cosmetics 2021-05-09 19:32:48 -04:00