100% symbol docs coverage.
833 symbols documented.
0 symbols incomplete.
0 not documented.
What's left are just type system macros and windowing system opaque
structures.
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
This removes the gdk_surface_set_shadow_width() function and related
vfuncs. The point here is that the shadow width and surface size can now
be communicated to GDK atomically, meaning it's possible to avoid
intermediate stages where the surface size includes the shadow, but
without the shadow width set, or the other way around.
First of all, we must list *all* ignored headers. Since we have public
headers in the x11 and wayland directories, we must explicitly declare
all headers that we consider private under those directories.
The "quartz" subdirectory was renamed "macos", with the new macOS
backend. The "mir" directory was removed, so there's no need to ignore
it.
We are also missing a bunch of ignored headers in the top-level gdk
directory.
Finally, pass the list of ignored files to gtkdoc-mkdb, so we won't get
missing declaration warnings.
This typedef was not used in any public APIs, and is
only used in the MacOS backend. It is not worth preserving
as public API, move it to the only user.
There is nothing really special about this code, its just a helper for
uploading pixel data to opengl, and we're not really in the business
of doing opengl-specific helper functions.
Most of the surface api we have in the Wayland backend
only makes sense for toplevels, so reshuffle things to
take a GdkToplevel instead of a GdkSurface.
Update all callers and the docs.
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.
Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.
This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.
This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,
This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
It's not a portable API, so remove it. The corresponding backend
specific functions are still available, if they were implemented, e.g.
gdk_macos_monitor_get_workarea() and gdk_x11_monitor_get_workarea().
Make GdkEvents hold a single GdkDevice. This device is closer to
the logical device conceptually, although it must be sufficient for
device checks (i.e. GdkInputSource), which makes it similar to the
physical devices.
Make the logical devices have a more accurate GdkInputSource where
needed, and conflate the event devices altogether.
Besides the implicit x/y assumptions, devices don't have axes. Those
are actually provided by the GdkDeviceTool driving the device, and
different tools may have different axes.
It does not make sense to offer this API that can change beneath
someone's feet, we now have gdk_device_tool_get_axes() which is static
to the tool.
This kind of transient state sets the expectative that events update
devices, while it's more accurate to say that devices generate events.
It does not make to expose this function anymore.
Crossing events are now detached from widget state, all tricky consequences
from getting multiple crossing events are now somewhat moot. Resort to sending
all generated crossing events, and drop this barely (ever?) used API.