GdkEvent has been a "I-can't-believe-this-is-not-OOP" type for ages,
using a union of sub-types. This has always been problematic when it
comes to implementing accessor functions: either you get generic API
that takes a GdkEvent and uses a massive switch() to determine which
event types have the data you're looking for; or you create namespaced
accessors, but break language bindings horribly, as boxed types cannot
have derived types.
The recent conversion of GskRenderNode (which had similar issues) to
GTypeInstance, and the fact that GdkEvent is now a completely opaque
type, provide us with the chance of moving GdkEvent to GTypeInstance,
and have sub-types for GdkEvent.
The change from boxed type to GTypeInstance is pretty small, all things
considered, but ends up cascading to a larger commit, as we still have
backends and code in GTK trying to access GdkEvent structures directly.
Additionally, the naming of the public getter functions requires
renaming all the data structures to conform to the namespace/type-name
pattern.
Add all of the keyboard translation results in the key event,
so we can translate the keyboard state at the time the event
is created, and avoid doing state translation at match time.
We actually need to carry two sets of translation results,
since we ignore CapsLock when matching accelerators, in
gdk_event_matches().
At the same time, drop the scancode field - it is only ever
set on win32, and is basically unused in GTK.
Update all callers.
replace all uses with const char * (non-interned).
Also remove a lot fo juggling from atom to GdkAtom to string and back.
The X Atom hash table is now mapping to (again, non-interned) strings.
We were not properly converting the coordinates we
got to root coordinates. This was showing up as offsets
between the actual drop target and the area where drops
can happen, e.g. when dragging over a stack switcher
to switch pages.
We were forgetting to clean up the ::xevent signal
handler in some error cases. Move the signal connection
later, when we know the drag is going forward, and
use g_signal_connect_object to make sure the signal
handler is not forgotten.
Restructure the getters for event fields to
be more targeted at particular event types.
Update all callers, and replace all direct
event struct access with getters.
As a side-effect, this drops some unused getters.
According to XDND "The XdndLeave message cancels the session.",
issue one when cancelling a drag, so the dest side has an opportunity
to forget about the GdkDrop.
The drag source might be cached and held alive, only disposed after
future drag begin operations. Ensure the drag surface gets hidden
properly or might might stay transparent but mapped till then.
Otherwise the icon "jumps" to the cursor position with its top left when
the animation starts.
This is especially visible if the dragged item is big, like when dragging
mails in Thunderbird.
We don't need the complicated wrapper system anymore,
since client-side windows are gone. This commit moves
all the vfuncs to GtkSurfaceClass, and changes the
backends to just derive their surface implementation
from GdkSurface.
We want to use a gdk_surface_new_popup for popups,
and align the constructor names with the surface
types, so rename
gdk_surface_new_popup -> gdk_surface_new_temp
gdk_surface_new_popup_full -> gdk_surface_new_popup
The temp surface type will disappear eventually.
Besides requiring it at build time, require that the server the client
is running against exposes the XInput2 protocol. We no longer fallback
on a device manager for core events.
XInput2 is more than a decade old already, and the input improvements
there (and in every other backend really) make it untenable to have
support for X11 core input events dragging things behind.