The events are routed through a new slave device with type
GDK_SOURCE_TOUCHSCREEN, minimal tracking of touches is done
to keep the state for each of those.
https://bugzilla.gnome.org/show_bug.cgi?id=728426
The master pointer/keyboard pair should never disappear or be
inconsistent. The seat capabilities are now reflected through
slave devices, those may come and go freely as the seat
capabilities change. This also enables adding further capabilities
to handle eg. touch.
https://bugzilla.gnome.org/show_bug.cgi?id=728426
The compositing that is meant here is really specific to the
X11 Composite extension, and does not apply to Wayland.
This is very rarely used functionality anyway, and none of
the other backends support it.
Theoretically, we apply the shape mask client-side ourselves
with an ARGB32 pixmap and intersect it to get a union shape,
but I don't particularly care enough to write that code.
Realistic application code using bounding shapes in 2014 is
quite rare.
It seems that some backends implemented get_root_origin wrong
and returned the client window coordinates, not the frame window
coordinates. Since it's possible to implement generically for all
windows, let's do that instead of having a separate impl vfunc.
Lots of code, including dragging code in GtkWindow, use these
fields. Setting them to 0 causes lots of strange and weird bugs.
Use the same "hack" from query_device_state of just using
win_x / win_y for now. We'll convert this to the proper fake root
coordinate system used by get_root_coords in the next commit.
window->x / window->y are in "root window coordinates", e.g. relative
to the topmost toplevel. However, the coordinates in get_xdg_popup are
relative to the passed-in surface, so we need to do the reverse
translation here.
GtkWindow calls set_shadow_width then maps the window, meaning
that we never set the margin. Save it when we set and then set
it when we create the XDG surface.
Instead of destroying the surface in the backend if this is
unable to resize, let the core code do it, and do it properly.
Based on a patch by Benjamin Otte.
https://bugzilla.gnome.org/show_bug.cgi?id=725172
The code in GDK is incredibly broken and nobody is quite sure what's
right-side-up and what's upside down, but this breaks mutter-wayland
now, so let's remove it. It might leak, but we should probably do a
full restructuring of GDK drawing to fix it.
Like in other backends (except X) we can't resize cairo image surfaces
so let's sync the code here with what the other backends do.
This prevents the painting machinery above us to paint on the wrong
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=724968
We can't destroy buffers if they're in-use by the compositor. Well,
technically we can, but that is considered undefined by Wayland and
mutter won't cope with it very well -- it simply kills the client.
To solve this, we need to delay the destroy operation until the
compositor tells us that it's released the buffer. To do this, hold
an extra ref on the cairo surface as long as the surface is in-use
by the compositor.
This prevents warnings like
(gtk3-demo:14948): Gdk-CRITICAL **: _gdk_frame_clock_thaw: assertion 'GDK_IS_FRAME_CLOCK (clock)' failed
(gtk3-demo:14948): Gdk-CRITICAL **: gdk_frame_clock_get_timings: assertion 'GDK_IS_FRAME_CLOCK (frame_clock)' failed
We need to do this, as the compositor might have already sent us a frame
event, in-flight, at the same time we destroy our window. In this case, we'll
receive the then-in-flight "done" event, and then warn as we try to look
up the frame clock on a destroyed window.