This test checks a that a specific combination of mask with alpha
inside opacity works as expected. We were treating the mask color
as premultiplied here, although it isn't.
This creates a new color node that is meant to be identical to
an existing one, so we need to use gsk_color_node_new2 to preserve
the color state information.
Test included.
Allow defining cicp color states with an @-rule:
@cicp "jpeg" {
primaries: 1;
transfer: 13;
matrix: 6;
range: full;
}
And allow using them in color() like this:
color("jpeg" 50% 0.5 1 / 75%)
Note that custom color states use a string, unlike default color
states which use an ident.
Test included.
And allow using color states for colors with a syntax similar
to modern css color syntax.
color(srgb 50% 0.5 1 / 75%)
Both floating point numbers and percentages can be used.
Currently, this is only supported for color nodes.
Test included.
The fix in commit 5e7f227d broke shadows while trying to make them
faster.
So use a better way to make them faster.
With the normalized blur radius, we can now conclude that all the values
too far from p.y will cause the gauss() call to return close to 0, so we
can skip any y value that is too far from p.y.
And that allows us to put an upper limit on the loop iterations.
Tests included
Fixes#6888
When we allocate a graphene_point_t on the stack, there's no guarantee
that it will be aligned at an 8-byte boundary, which is an assumption
made by gsk_pathop_encode() (which wants to use the lowest 3 bits to
encode the operation). In the places where it matters, force the
points on the stack and embedded in structs to be nicely aligned.
By using a distinct type for this (a union with a suitable size and
alignment), we ensure that the compiler will warn or error whenever we
can't prove that a particular point is, in fact, suitably aligned.
We can go from a `GskAlignedPoint *` to a `graphene_point_t *`
(which is always valid, because the `GskAlignedPoint` is aligned)
via &aligned_points[0].pt, but we cannot go back the other way
(which is not always valid, because the `graphene_point_t` is not
necessarily aligned nicely) without a cast.
In practice, it seems that a graphene_point_t on x86_64 *is* usually
placed at an 8-byte boundary, but this is not the case on 32-bit
architectures or on s390x.
In many cases we can avoid needing an explicit reference to the more
complicated type by making use of a transparent union. There's already
at least one transparent union in GSK's public API, so it's presumably
portable enough to match GTK's requirements.
Increasing the alignment of GskAlignedPoint also requires adjusting how
a GskStandardContour is allocated and initialized. This data structure
allocates extra memory to hold an array of GskAlignedPoint outside the
bounds of the struct itself, and that array now needs to be aligned
suitably. Previously the array started with at next byte after the
flexible array of gskpathop, but the alignment of a gskpathop is only
4 bytes on 32-bit architectures, so depending on the number of gskpathop
in the trailing flexible array, that pointer might be an unsuitable
location to allocate a GskAlignedPoint.
Resolves: https://gitlab.gnome.org/GNOME/gtk/-/issues/6395
Signed-off-by: Simon McVittie <smcv@debian.org>
Similar to the previous commit, to avoid undefined behaviour we need
to avoid evaluating out-of-bounds shifts, even if their result is going
to ignored by being multiplied by 0 later.
Detected by running a subset of the test suite with
-Dsanitize=address,undefined on x86_64.
Signed-off-by: Simon McVittie <smcv@debian.org>
If, for example, e == 0, it is undefined behaviour to compute an
expression involving an out-of-range shift by (125 - e), even if the
result is in fact irrelevant because it's going to be multiplied by 0.
This was already fixed for the memorytexture test in
commit 5d1b839 "testsuite: Fix another ubsan warning", so use the
implementation from that test everywhere. It's in the header as an
inline function to keep the linking of the relevant tests simple:
its only caller in production code is fp16.c, so there will be no
duplication outside the test suite.
Detected by running a subset of the test suite with
-Dsanitize=address,undefined on x86_64.
Signed-off-by: Simon McVittie <smcv@debian.org>
Instead of allocating one large descriptor pool and hoping we never run
out of descriptors, allocate small ones dynamically, so we know we never
run out.
Test incldued, though the test doesn't fail in CI, because llvmpipe
doesn't care about pool size limits. It does fail on my AMD though.
A fun side note about that test is that the GL renderer handles it best
in normal operationbecause it caches offscreens per node and we draw the
same node repeatedly.
But, the replay test expands them to duplicated unique nodes, and then
the GL renderer runs out of command queue length, so I had to disable
the test on it.
When loading or saving png files, encode the CICP flags of the color
state into the PNG.
When loading, decode the CICP flags if available and detect the
colorstate they use.
If we do not support the cicp tags, we do not load the image.
So far, we ignore the ICC profiles.
Includes regeneration of nodeparse test *reference* output to include
the new tags we write to PNGs.
The original tests do not include those tags, so we implicitly test that
we read untagged files correctly.
Everyone should draw the error pink here, because that's what the
renderers not supporting it do, and it's also what the default shader
does.
So no matter if a renderer supports GL shaders or not, it should draw
the same pink.
The rectangles need to touch/overlap in both directions, otherwise
there's no coverage that covers both rectangles.
Test included.
Fixes rendering glitches in various apps when redrawing.
Fixes: #6849
We need to check that the clip is inside the opaque region, not that the
opaque region is inside the clip.
Test included, using the only not that hits the fallback path with an
opaque region smaller than its bounds.
Due to the way the intermediate offscreen gets drawn, we might end up
with seams at the edges.
And I don't think it's worth spending more time on than saying "not
opaque".
Fixes the compare-render testsuite
New testcase included.
We want to be able to express opaque grids. This means that the app
provides either a row of columns of opaque nodes or a column of rows,
and then the containers will magically figure it out.
The main use case for this is terminals, which are uilt using cells. And
when there's a transparent background configured but the contents are
opaque, it'd be nice if we could figure that out.
Also remove the 80% requirement. It is rather arbitrary and while it
helps for some cases, the aforementioned grid would suffer.
Tests are node files dumped into testsuite/gsk/opaque
They are named "name-X-Y-W-H.node" with X Y W H being the expected
opaque rectangle or "name.node" if there is no opacity.
A simple example is included here.
We can in fact meet complex transforms here. Asserting that they
are simple doesn't make it so. Instead, simply bail out if a
transform is too complex; in this case we can't offload anyway,
so no need to walk the tree further.
Test included.
Fixes: #6824
When getting a texture as image, we were always returning the texture
unconditionally.
However, we want to mipmap textures when the scale factor is too large,
and this code path did not do that.
The same codepath on the GL renderer doesn't do that either, so the test
is disabled for it.
The new renderers don't support them due to the required complexity of
integrating them with Vulkan and the assumptions those nodes make about
the renderer (the GL renderer exports its internal APIs into the
GLShader).
There haven't been any complaints that I'm aware of since 4.14 was
released where the default renderer does not support the nodes, so usage
in public seems to be close to nonexistant.
The 2 uses I know of were workarounds about missing features in GTK that
have stopped since GTK now supports them:
1. GStreamer used in to do premultiplication when the old GL renderer
did not do so in hardware but on the CPU.
2. Adwaita used it for masking before the mask node wa added in 4.10.
The compare tests use an empty container node, but running them with
--replay ends up with empty nodes in snapshots due to how containers are
replayed.
Related: !7396
Related: #6761
Add a custom fontconfig setup and ship Cantarell as part of it.
This should hopefully make it so that the tests always see the
same default font, as long as you have FONTCONFIG_FILE set up
correctly.
Update all affected tests.
Due to rounding errors, it is possible after intersecting a lot of
rectangles to end up with a tiny size for an offscreen. And because we
allow an epsilon before ceil()ing to an integer (see commit afc7b46264
for details) it is now possible that we end up with a size of 0.
Avoid that by always enforcing a minimum size of 1px.
Test included
The test uses a different codepath to arrive at the same problem - it
specifies the small size instead of triggering it via rounding errors
and clipping like the original bug (and most likely the more common case
to encounter this problem.
Fixes#6656