Commit Graph

19 Commits

Author SHA1 Message Date
Matthias Clasen
f779832861 Tweak profiling strings
Capitalize our mark names, and use GTK as category.

The justification is: it looks better in sysprof.
2024-01-21 14:02:08 -05:00
Matthias Clasen
10250a0a6a Add XRGB memory formats
These are not uncommon in dmabufs,
and supporting them is easy.

Fixes: #6172
2023-10-20 17:58:06 -04:00
Matthias Clasen
bd974b08b3 Add GDK_MEMORY_A8B8G8R8_PREMULTIPLIED
We did have 4 ordering variations of ARGB straight,
but only 3 premultiplied. Add the missing one.

Update all the places where we switch over memory formats.
2023-10-20 16:42:40 -04:00
Benjamin Otte
27fbdcbecb gdk: Add A16_FLOAT and A32_FLOAT formats
We need them for mask-only textures.

For tiffs, we convert the formats to RGBA (the idea that tiff can save
everything needs to be buried I guess) as tiffs can't do alpha-only.
2023-07-22 01:33:44 +02:00
Sophie Herold
2b88505ca4 gdk: Support gray/alpha in TIFF loader
Use PHOTOMETRIC_MINISBLACK for grayscale image
2023-05-30 14:41:01 -04:00
Benjamin Otte
c9f54ca371 texture: Export gdk_texture_get_format()
The API docs outline why quite well.

This should make it possible to do saving of textures to image files
without any private API with the same featureset that GTK uses.

Also remove the gsktextureprivate.h include where
gdk_texture_get_format() was the only reason for it.
2023-02-15 00:39:18 +01:00
Benjamin Otte
b30af72125 tiff: Use GdkTexureDownloader when saving 2023-02-15 00:39:18 +01:00
Matthias Clasen
4aabc45685 Drop gdkintl.h
This header was merely including gi18n-lib.h.
Just do that directly.
2022-09-23 23:33:42 -04:00
Matthias Clasen
4d865cd7ba tiff loader: Catch more errors
tiff_open_read may fail, and we should not crash
in that case but return an error.
2021-12-13 17:54:11 -05:00
Benjamin Otte
b2f9a907ce tiff: Fix variable assignment 2021-10-22 23:50:45 +02:00
Benjamin Otte
800246402f tiff: Refactor
Now we support all the formats.
2021-10-18 12:08:57 +02:00
Benjamin Otte
b65b64628d texture: Refactor downloading
Pass a format do GdkTextureClass::download(). That way we can download
data in any format.

Also replace gdk_texture_download_texture() with
gdk_memory_texture_from_texture() which again takes a format.

The old functionality is still there for code that wants it: Just pass
gdk_texture_get_format (texture) as the format argument.
2021-10-12 02:06:43 +02:00
Benjamin Otte
8950c0dc96 texture: Make format a property of GdkTexture
For MemoryTexture, this is a simple change.

For GLTexture, we need to query the format at texture creation. This
sounds like a bad idea and extra work until one realizes that we'd
need to do that anyway when using the texure the first time - either
when downloading, or when trying to use it in a rendernode, where we
will soon need that information to determine if the texture prefers high
depth.
2021-10-07 02:41:30 +02:00
Benjamin Otte
48781cf7f7 memorytexture: Split out GdkMemoryFormat handling
Also, now make gdk_memory_convert() the only conversion functions
and allow conversions between any 2 formats by going via a float[4].

This could be optimized via fast-paths, but so far it isn't.
2021-10-06 22:50:07 +02:00
Matthias Clasen
56e6a51ac0 Merge branch 'delayed-loading' into 'master'
gtk-demo: Cosmetics

See merge request GNOME/gtk!3975
2021-09-18 23:02:00 +00:00
Matthias Clasen
c9135546b6 loaders: Add profiler marks
These are potentially expensive calls, we
should make sure they show up in profiles.
2021-09-18 17:35:00 -04:00
Timm Bäder
c24b7877a0 gdktiff: Use guint32 instead of int32
The latter seems to be deprecated.
2021-09-18 09:00:16 +02:00
Benjamin Otte
b271a94f92 texture: Rework error enum
1. Change INSUFFICIENT_MEMORY to TOO_LARGE
   GTK crashes on insufficient memory, we don't emit GErrors.

2. Split UNSUPPORTED into UNSUPPORTED_CONTENT and UNSUPPORTED_FORMAT
   So we know if you need to find an RPM with a loader or curse and
   the weird file.

3. Translate error messages, they are meant for end users.
2021-09-17 03:25:35 +02:00
Matthias Clasen
a03594df52 Add code to load and save tiff files
Add support for the tiff format, which is flexible
enough to handle all our memory texture formats
without loss.

As a consequence, we are now linking against libtiff.
2021-09-17 00:25:22 +02:00