There is no reason to fallback to find_library for cairo and still rely
on pkg-config for all other dependencies, and just when using MSVC. When
building and pkg-config is not working it is preferable to fallback to a
subproject just like for all other dependencies.
Also add cairo.wrap now that meson support has been merged upstream.
epoxy_dep cannot be used in a configure time check when it comes from a
subproject. Use variables set in pc file instead.
This requires https://github.com/anholt/libepoxy/pull/231.
Either we or clang needs to get its shit together about this warning.
But using it during development with clang just makes actually usable
warnings get lost in a flood of -Wcast-align warnings.
For the various uses of GDK_WINDOWING_QUARTZ, we need to use
alternatives from GDK_WINDOWING_MACOS.
Some minor loss of functionality is here, such as icons sent with
application menus. That can certainly be added back at a future
point.
Yielding option means that if pango is built as a subproject, it will
take the value of that option from the parent project (e.g. gst-build).
For that to work it must be of the same type, which is "feature" instead
of "boolean" in all GStreamer modules.
Look at the languages supported by a font, and pick
a suitable sample text from the pango list of sample
texts. We can only implement this on platforms using
fontconfig, since it relies on pangofc apis.
This bumps the pango dependency to 1.47.1.
We want to include the gtk-doc subproject in release
tarballs, using --include-subprojects, but that only
works if we've actually built the subproject. And
enabling gtk-doc for dist builds is problematic -
it tends to break meson dist.
So declare the gtk-doc dependency independent of
-Dgtk_doc, and use --force-fallback-for for it.
The dependency block was completely wrong. It was:
1. Not searching for the lib manually when -Dvulkan=enabled (default).
The else block was only hit when -Dvulkan=auto.
2. Unconditionally searching for the vulkan library in the else block
when -Dvulkan=disabled
The manual searching is also not required because Meson has a custom
'vulkan' dependency class that already supports Windows, and is more
correct than the code here. Specifically, the current code does not
support picking up the Vulkan SDK from a custom path.
Fixes#3108
Use feature options for things that are optional features,
update the docs.
Visible changes here is that the 'print-backends' option
got renamed to 'print' to go better with 'media', and the
'tracker3' option got renamed to 'tracker'.
For options that have been changed into features, the
syntax now is -Dfeature=enabled or -Dfeature=disabled
or -Dfeature=auto.
We don't support any profilers other than sysprof,
so name the option accordingly. While we are at it,
change it to a meson feature option, so
-Dprofiler=true becomes -Dsysprof=enabled
Instead of using sysprof-cli to profile subprocesses, this uses
libsysprof's SysprofProfiler directly so that we can avoid an indirect
subprocess as well as disabling the polkit nag.
To do this, we have to link against libsysprof instead of
libsysprof-capture. This is limited to the -Dbuild-tests=true and
-Dprofiler=true case.
...EGL support needs to be explicitly enabled during the build of
libepoxy on Windows as it is not enabled by default on Windows.
With this, we can add an EGL renderer for Windows that make use of
Google's libANGLE, which is a library that translates OpenGL/ES calls
to Direct3D 9/11, which will provide better hardware compatibility
on Windows and would act as one of the foundations to resolve issue #105.
Sysprof has moved to a new ABI which removes GLib from the capture library
so that GLib itself can link against sysprof-capture.
This bumps the library ABI so we can keep things coordinated between all
the new tracing layers in the stack.
When converting DisplayLink frame presentation times, we need to take into
account the arch-specific types. This tracks changes in GNOME/GLib!1566 so
that precision is not lost.
To build a better world sometimes means having to tear the old one down.
-- Alexander Pierce, "Captain America: The Winter Soldier"
ATK served us well for nearly 20 years, but the world has changed, and
GTK has changed with it. Now ATK is mostly a hindrance towards improving
the accessibility stack:
- it maps to a very specific implementation, AT-SPI, which is Linux and
Unix specific
- it requires implementing the same functionality in three different
layers of the stack: AT-SPI, ATK, and GTK
- only GTK uses it; every other Linux and Unix toolkit and application
talks to AT-SPI directly, including assistive technologies
Sadly, we cannot incrementally port GTK to a new accessibility stack;
since ATK insulates us entirely from the underlying implementation, we
cannot replace it piecemeal. Instead, we're going to remove everything
and then incrementally build on a clean slate:
- add an "accessible" interface, implemented by GTK objects directly,
which describe the accessible role and state changes for every UI
element
- add an "assistive technology context" to proxy a native accessibility
API, and assign it to every widget
- implement the AT context depending on the platform
For more information, see: https://gitlab.gnome.org/GNOME/gtk/-/issues/2833
This is fairly substantial rewrite of the GDK backend for quartz and
renamed to macOS to allow for a greenfield implementation.
Many things have come across from the quartz implementation fairly
intact such as the eventloop integration design and discovery of
event windows from the NSEvent.
However much has been changed to fit in with the new GDK design and
how removal of child GdkWindow have been completely eliminated.
Furthermore, the new GdkPopup allows for regular NSWindow to be used
to provide popovers unlike the previous implementation.
The object design more closely follows the ideal for a GDK backend.
Views have been broken out into subclasses so that we can support
multiple GSK renderer paths such as GL and Cairo (and Metal in the
future). However mixed mode GL and Cairo will not be supported. Currently
only the Cairo renderer has been implemented.
A new frame clock implementation using CVDisplayLink provides more
accurate information about when to draw drawing the next frame. Some
testing will need to be done here to understand the power implications
of this.
This implementation has also gained edge snapping for CSD windows. Some
work was also done to ensure that CSD windows have opaque regions
registered with the display server.
** This is still very much a work-in-progress **
Some outstanding work that needs to be done:
- Finish a GL context for macOS and alternate NSView for GL rendering
(possibly using speciailized CALayer for OpenGL).
- Input rework to ensure that we don't loose remapping of keys that was
dropped from GDK during GTK 4 development.
- Make sure input methods continue to work.
- Drag-n-Drop is still very much a work in progress
- High resolution input scrolling needs various work in GDK to land
first before we can plumb that to NSEvent.
- gtk/ has a number of things based on GDK_WINDOWING_QUARTZ that need
to be updated to use the macOS backend.
But this is good enough to start playing with and breaking things which
is what I'd like to see.
This was preventing any sort of building on macOS, even though the quartz
backend is currently non-functional. Fixing this is a pre-requisite to
getting a new macOS backend compiling.
commit 14bf58ec5d dropped support
for using the DAMAGE extension since there was no code that
needed it.
We're going to need it again, however, to address an NVidia
vendor driver issue.
This commit does the plumbing to add it back.
Visual Studio does not allow decorating functions with '__declspec (dllexport)'
if a prototype exists and is not decorated with '__declspec (dllexport)' as
well, so we cannot just decorate g_io_module_[load|unload|query] in the various
module sources with G_MODULE_EXPORT because the prototypes of these functions
have been marked with _GLIB_EXTERN, which equates to 'extern' unless overridden
Fix this by overriding _GLIB_EXTERN with the appropriate visibility flag, as we
have used to define _GDK_EXTERN. Unfortunately, we can't just use _GDK_EXTERN
G_MODULE_EXPORT as they may have not been defined yet for our use
Do this across the board for all modules, even if they are not buildable on
Visual Studio nor Windows, for consistency's sake.
We require a C compiler supporting C99 now. The main purpose of
these fallbacks was for MSVC. From what I can see this is now all supported
by MSVC 2015+ anyway.
The only other change this includes is to replace isnanf() with the
(type infering) C99 isnan() macro, because MSVC doesn't provide isnanf().
We were applying the pango version requirements inconsistently,
leading to different pango variables being taking from system
pango vs the subproject at times. Thankfully, meson detects
this and complains, so we can fix it.
We soon want to rely on the list model apis in
pango 1.45. This commit also fixes a mixup where
using pango as a submodule would break the build
when pangoft2 is required.
We soon want to rely on the list model apis in
pango 1.45. This commit also fixes a mixup where
using pango as a submodule would break the build
when pangoft2 is required.