During copy/paste, it may be common that we receive several property changes
around the selection atom, this results in warnings when cancelling the previous
write attempt. We already honor the last request properly, so we should just
cancel silently.
The wl_data_source may be the clipboard's. Looking up the drag context in
order to get the display isn't going to fare well there. So, just use the
default display, and only look up the drag context when we know we need it.
https://bugzilla.gnome.org/show_bug.cgi?id=746386
Support scaling of cursors created from themes. The default scale is
always 1, but if the pointer cursor surface enters an output with a
higher scale, load the larger version of the cursor theme and use the
image from that theme.
This assumes the theme size is set to one that fits with an output scale
= 1.
https://bugzilla.gnome.org/show_bug.cgi?id=746141
The setting of the the surface scale even when the surface is not
created from a surface was introduced due to a crash when getting the
buffers when dividing by the scale. The only reason I can see this is
that we get the buffer from a non-existing surface when the wl_cursor
has not yet been set.
Instead, use the name field to avoid trying to use the non-existing
surface, effectively avoiding the division-by-zero that way.
https://bugzilla.gnome.org/show_bug.cgi?id=746141
The gtk-shell Wayland protocol extension is not meant to be backward
compatible right now, so avoid binding to any version that is not the
one supported.
https://bugzilla.gnome.org/show_bug.cgi?id=745721
When a window is hidden, its surface and all its roles are destroyed,
if this happens when we already issued a wl_surface_commit and are
awaiting for a frame callback, the clock will remain frozen for the
next time the window is shown.
To avoid this, keep track of the wl_surface_frame() calls issued,
and ensure the clock is thawed after hiding. If we happen to receive
the frame callback, it is just ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=743427
We were just throwing the request away if the app asks to
fullscreen or maximize a window before it has been mapped.
This is something the GdkWindow API explicitly supports,
so make it work by saving the state until the surface exists.
This fixes things under weston. There are bugs in mutter
that keep this from working correctly with gnome-shell.
https://bugzilla.gnome.org/show_bug.cgi?id=745303
When the Wayland compositor vanishes, all applications connected will
receive a SIGPIPE as soon as they try to use wl_display_dispatch().
Do not use g_error() to terminate the applications when this occurs,
g_error() means an error in the application while here it's not truly
the case.
Use g_warning() and exit() instead.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=745289
Before this patch, we'd always allocate a full size SHM buffer via
the wl_shm_pool, even though it would never be used. Instead allocate a
logical 1x1 cairo image surface.
https://bugzilla.gnome.org/show_bug.cgi?id=745076
In order to support window scales for EGL windows, resize the
wl_egl_window to the window dimension multiplied with the window scale,
just as with SHM window buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=745076
When the preferred surface scale changes, for example when entering a
wl_output with a higher scale than any previous entered output, recreate
the shm surface and redraw the window content with the new window scale.
Before this patch, the internal scale would be changed, but the shm
surface would not be recreated given the new scale, i.e. we'd attach a
buffer for a different scale than wl_surface.set_scale specified.
https://bugzilla.gnome.org/show_bug.cgi?id=745076
If the compositor is too old for handling surface buffer scales, never
tyr to set change it. This will effectively always leave it to its
initial state, i.e. 1.
https://bugzilla.gnome.org/show_bug.cgi?id=745076
It will be useless to check the source window on the destination side,
it's at the moment always NULL. Fetch the display from the device instead,
which will be set for every GdkDragContext.
Some compositors might not offer wl_seat 4 resulting in GTK+ clients not
working on that compositor.
wl_seat 4 introduces keyboard repeat information, but when that information
is missing it is retrieved from settings, hence there's no reason to
require wl_seat 4.
This patch was tested against QtCompositor (5.5, dev branch)
and Weston 1.6.1.
Reviewed-by: Daniel Stone <daniels@collabora.com>
https://bugzilla.gnome.org/show_bug.cgi?id=744172
The existence of OpenGL implementations that do not provide the full
core profile compatibility because of reasons beyond the technical, like
llvmpipe not implementing floating point buffers, makes the existence of
GdkGLProfile and documenting the fact that we use core profiles a bit
harder.
Since we do not have any existing profile except the default, we can
remove the GdkGLProfile and its related API from GDK and GTK+, and sweep
the whole thing under the carpet, while we wait for an extension that
lets us ask for the most compatible profile possible.
https://bugzilla.gnome.org/show_bug.cgi?id=744407
Now that we have a two-stages GL context creation sequence, we can move
the profile to a pre-realize option, like the debug and forward
compatibility bits, or the GL version to use.
One of the major requests by OpenGL users has been the ability to
specify settings when creating a GL context, like the version to use
or whether the debug support should be enabled.
We have a couple of requirements in terms of API:
• avoid, if at all possible, the "C arrays of integers with
attribute, value pairs", which are hard to write and hard
to bind in non-C languages.
• allow failing in a recoverable way.
• do not make the GL context creation API a mess of arguments.
Looking at prior art, it seems that a common pattern is to split the
construction phase in two:
• a first phase that creates a GL context wrapper object and
does preliminary checks on the environment.
• a second phase that creates the backend-specific GL object.
We adopted a similar pattern:
• gdk_window_create_gl_context() creates a GdkGLContext
• gdk_gl_context_realize() creates the underlying resources
Calling gdk_gl_context_make_current() also realizes the context, so
simple GL users do not need to care. Advanced users will want to
call gdk_window_create_gl_context(), set up the optional requirements,
and then call gdk_gl_context_realize(). If either of these two steps
fails, it's possible to recover by changing the requirements, or simply
creating a new GdkGLContext instance.
https://bugzilla.gnome.org/show_bug.cgi?id=741946
Use xdg_surface_set_window_geometry() to tell the compositor about the
shadow widths, this makes some gnome-shell/mutter features (edge resistance,
frames around windows in the overview, side maximization, ...) work alright
with GTK+.
In order to add this, some other places in gdkwindow-wayland had to gain
some knowledge about margins:
- xdg_surface_configure() now syncs the shadow after applying the state,
and gdk_wayland_window_set_shadow_width() possibly reconfigures the
window in order to preserve window geometry. This is necessary to keep
shadows in sync with state/geometry changes, as this does not happen
all at once.
- xdg_popups relative to an xdg_surface are shown relative to buffer
coordinates, so the left/top margins must be added there.
https://bugzilla.gnome.org/show_bug.cgi?id=736742
It's unused. At the same time, rename "begin_paint_region" to
"begin_paint". This will help us clean up how GDK painting works
in the future to allow more creative use of double-buffering.
Instead of possibly calling wl_surface_commit() out of
GdkFrameClock::after-paint, tick the transient parent clock so ::after-paint
can be eventually run.
This ensures that the subsurface coordinates (considered part of the state
of the parent) aren't committed untimely, and guaranteed to be orderly with
the wl_subsurface-relative state.
This is a gtk-side fix for https://bugzilla.gnome.org/show_bug.cgi?id=738887
cairo_region_copy(NULL) will effectively return an empty region, as this
function is always meant to return valid memory. This however inverts the
meaning of the NULL region and results in entirely non-clickable windows.
We need to use this in the code path where we make the context
non-current during destroy, because at that point the window
could be destroyed and gdk_window_get_display() would return
NULL.
This is not really needed. The gl context is totally tied to the
window it is created from by virtue of sharing the context with the
paint context of that window and that context always has the visual
of the window (which we already can get).
Also, all user visible contexts are essentially offscreen contexts, so
a visual doesn't make sense for them. They only use FBOs which have
whatever format that the users sets up.
To properly support multithreaded use we use a global GPrivate
to track the current context. Since we also don't need to track
the current context on the display we move gdk_display_destroy_gl_context
to GdkGLContext::discard.