Commit Graph

1743 Commits

Author SHA1 Message Date
Chun-wei Fan
4b12dc6547 gdkdisplay-win32.c: Don't call ReleaseDC() unnecessarily
The dummy Win32 window that we use to capture display change events and
to create dummy WGL contexts was created with CS_OWNDC, so we really do
not need to (and should not) call ReleaseDC() on the HDC that we
obtained from it, so drop these calls.
2021-07-22 16:28:16 +02:00
Chun-wei Fan
bd69d7e23f GDK-Win32: init_gl(): Default to WGL for now
Since the shaders need to be updated for using with GLES (libANGLE at
least), default to WGL for now.  Unfortunately it is not that common for
Windows to have GLES support, in which the easiest way to obtain such
support is via Google's libANGLE.
2021-07-22 16:28:16 +02:00
Chun-wei Fan
8648486400 GDK-Win32: Fixup, and cleanup WGL HDC handling
It turns out that the problem of the WGL window not drawing was due to
the fact that I messed up where I placed SwapBuffers() during the
conversion... doh:|

At the same time, stop storing the HDC in the GdkWin32GLContextWGL, but
instead always create it along the surface we created, so that it is ready
for use for operating with WGL when we are not dealing with "surfaceless"
contexts.  If we are dealing with "surfaceless" contexts, just use the
HDC of the dummy window that we created when we created the
Gdk(Win32)Display.

WGL contexts should now be in working order at this point.
2021-07-22 16:28:16 +02:00
Chun-wei Fan
6c00117119 Split out WGL/EGL stuff and simplify things
This commit attempts to split GdkWin32GLContext into two parts, one for
WGL and the other for EGL (ANGLE), and attempts to simplify things a
bit, by:

*  We are already creating a Win32 window to capture display changes,
   so we can just use that to act as our dummy window that we use to
   find out the pixel format that the system supports for WGL.  We also
   use it to obtain the dummy legacy WGL context that we will always
   require to create our more advanced Core WGL contexts.

*  Like what is done in X11, store up the WGL pixel format or the
   EGLConfig in our GdkWin32Display.

*  Ensure we do not create the dummy WGL context unnecessarily.

In this way, we can successfully create the WGL/EGL contexts, however
there are some issues at this point:

*  For WGL, the code successfully initializes and realizes the WGL
   Contexts, but for some reason things became invisible.  When running
   gtk4-demo, this can be verified by seeing the mouse cursor changing
   when moved to spots where one can resize the window, although they
   were invisible.

*  For EGL, the code initializes EGL but could not realize the EGL
   context as shaders failed to compile.  It seems like the shader issue
   is definitely outside the scope of this MR.
2021-07-22 16:28:16 +02:00
Chun-wei Fan
65c6af31e1 GDK-Win32: Move some functions out of gdkglcontext-win32.c
We want these to be out of the way as we split between WGL and EGL/ANGLE
GL contexts, so that they don't get in the way.
2021-07-22 16:28:16 +02:00
Benjamin Otte
e06e0e8555 gdk: Move GL context construction to GdkGLContext
Now that we have the display's context to hook into, we can use it to
construct other GL contexts and don't need a GdkSurface vfunc anymore.

This has the added benefit that backends can have different GdkGLContext
classes on the display and get new GLContexts generated from them, so
we get multiple GL backend support per GDK backend for free.

I originally wanted to make this a vfunc on GdkGLContextClass, but
it turns out all the abckends would just call g_object_new() anyway.
2021-07-22 16:27:32 +02:00
Benjamin Otte
9f1d6e1f44 gl: Move vfunc
Instead of
  Display::make_gl_context_current()
we now have
  GLContext::clear_current()
  GLContext::make_current()

This fits better with the backends (we can actually implement
clearCurrent on macOS now) and makes it easier to implement different GL
backends for backends (like EGL/GLX on X11).

We also pass a surfaceless boolean to make_current() so the calling code
can decide if a surface needs to be bound or not, because the backends
were all doing whatever, which was very counterproductive.
2021-07-22 16:27:32 +02:00
Benjamin Otte
505436340b gdk: Get rid of paint contexts
... or more exactly: Only use paint contexts with
gdk_cairo_draw_from_gl().

Instead of paint contexts being the only contexts who call swapBuffer(),
any context can be used for this, when it's used with
begin_frame()/end_frame().

This removes 2 features:

1. We no longer need a big sharing hierarchy. All contexts are now
   shared with gdk_display_get_gl_context().
2. There is no longer a difference between attached and non-attached
   contexts. All contexts work the same way.
2021-07-22 16:27:31 +02:00
Benjamin Otte
430b6f8fb1 gdk: Add GdkDisplay::init_gl vfunc
The vfunc is called to initialize GL and it returns a "base" context
that GDK then uses as the context all others are shared with. So the GL
context share tree now looks like:

+ context from init_gl
  - context1
  - context2
  ...

So this is a flat tree now, the complexity is gone.

The only caveat is that backends now need to create a GL context when
initializing GL so some refactoring was needed.

Two new functions have been added:

* gdk_display_prepare_gl()
  This is public API and can be used to ensure that GL has been
  initialized or if not, retrieve an error to display (or debug-print).
* gdk_display_get_gl_context()
  This is a private function to retrieve the base context from
  init_gl(). It replaces gdk_surface_get_shared_data_context().
2021-07-22 16:23:56 +02:00
Chun-wei Fan
ac64d2d910 GDK-Win32: Clean up HiDPI support and WGL a bit
Make _gdk_win32_display_get_monitor_scale_factor() less complex, by:

*  Drop the preceding underscore.

*  Dropping an unused parameter.

*  Using a GdkSurface instead of a HWND, as the HWND that we pass into
   this function might have been taken from a GdkSurface, which are now
   always created with CS_OWNDC.  This means if a GdkSurface was passed
   in, we ensure that we only acquire the DC from the HWND once, and do
   not attempt to call ReleaseDC() on it.

*  Store the HDC that we acquire from the GdkSurface's HWND into the
   surface, and use that as the HDC we need for our GdkGLContext.

*  Drop the gl_hwnd from GdkWin32Display, as that is really should be
   stored in the GdkSurface.

*  For functions that were updated, name GdkWin32Display variables as
   display_win32 and GdkSurface variables as surface, to unify things.

*  Stop calling ReleaseDC() on the HDC that we use for OpenGL, since
   they were acquired from HWND's created with CS_OWNDC.
2021-07-19 18:30:42 +08:00
Chun-wei Fan
49a76257cd gdksurface-win32.c: Create all surfaces with CS_OWNDC
We want to ensure that we have things set up properly for drag surfaces
as well.
2021-07-19 17:36:54 +08:00
Jeremy Tan
2784b03b2d gdkkeys-win32.c: fix initialisation of key_state in update_keymap
It apparently worked by chance in the past, but now causes e.g.
alphanumeric characters to be interpreted as half-width katakana
when using the Japanese IME.
2021-07-09 12:46:49 +08:00
Chun-wei Fan
e35490ba5b gdkdrag-win32.c: Fix drag surface positioning
Determine the root_x and root_y coordinates of the drag surface by
relying on the coordinates of the surface where the drag is being
carried out, plus the coordinates that we receive from the drag event,
which is in-line with what the X11 backend does.

This will prevent the drag surface from being initially drawn at the
correct position, but jumping towards the top-left corner of the screen
shortly afterwards.

The DnD support will still need some more updates to function correctly
on Windows, but at least this is a small improvement.

Fixes issue #3798.
2021-06-18 18:07:50 +08:00
Chun-wei Fan
ba7ec29dc0 gdksurface-win32.c: Fix up popup placement
If we are undergoing a surface move, just apply the next_layout anyways,
even if we are not moving a toplevel surface.

Update the way how we obtain the x and y coordinates of a surface, if it
is a toplevel, apply the x and y coordinates from the results from we
obtained the underlying Win32 HWND, as we did before.  But if it is a
popup, use gdk_win32_surface_get_geometry() to obtain the correct x and
y coordinates to place our popup surface.

Also correct how we compute the shadow dimensions, and the final popup
rectangle as we attempt to layout the popup surface, since GDK-Win32
keeps track of the shadow dimensions in system (unscaled) units, not GDK
units.

Fixes issue #3793.
2021-06-16 16:25:29 +08:00
Chun-wei Fan
85b595bd14 gdksurface-win32.c: Fix formatting for popup functions 2021-06-16 15:02:56 +08:00
Matthias Clasen
fe774c1ad8 Merge branch 'powimod_icon' into 'master'
Load icon from executable on Windows

Closes #3713

See merge request GNOME/gtk!3326
2021-06-05 12:47:08 +00:00
Chun-wei Fan
52d1c0c271 media/gstreamer: Support using GL for video for Windows
Add support to share the WGL context in GDK with the WGL context in GStreamer,
so that we can also use OpenGL in the gstreamer media backend to playback
videos.  For now OpenGL/ES is not supported for this under Windows.

The process of setting this up in Windows is a little bit more involved, as:

*  The OpenGL support in GstGL requires a GL 4.1 Core context, but we may just
   get the GL version from wglCreateContextAttribsARB() that we pass into the
   attributes, which is 3.2 by default.  So, try to ask for a 4.1 Core context
   first if we are asking for anything less.

*  There is only one GstDisplay available for Windows, so we just use
   gst_gl_display_new().

*  We must explicitly tell libepoxy that we are using wglMakeCurrent() outside
   of libepoxy that is being used in GdkGL, otherwise we would end up crashing
   as the GL/WGL function pointers would become invalid.

*  We must also deactivate temporarily the underlying WGL context that was made
   current by gdk_gl_context_make_current() so that when
   gst_gl_display_create_context() calls wglShareLists(), we won't get bitten
   by error 0xaa (resource busy), as some drivers don't handle this well when
   the GL context is current in another thread.

For the last two points we make use of macros defined by the platforms that the
build is done for to help us carry out the necessary tasks as needed.

Thanks to Matthew Waters for the info on integrating GstGL and windowing
toolkits on Windows.
2021-05-24 16:36:40 +08:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
7fe0610b68 introspection: Stop using allow-none
allow-none has been deprecated for a long time
already. Instead use optional and nullable everywhere.
2021-05-20 19:17:49 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Chun-wei Fan
6d33e9058c Win32: Add EGLDisplay getter
Like what was done for Wayland and X11, add an API to retrieve the EGLDisplay
if one is being used in place of WGL.
2021-05-12 22:16:56 +08:00
Chun-wei Fan
66e7f3b404 gdkglcontext-win32.c: Fix running with Mesa drivers
Some GL drivers such as Mesa-D3D12 do not allow one to call SetPixelFormat() on
a given HDC if one pixel format has been already set for it, so first check the
HDC with GetPixelFormat() to see whether a pixel format has already been set
with the HDC, and only attempt to acquire the pixel format if one has not been
set.

This will fix running with GL/NGL on Windows using the Mesa drivers.
2021-04-29 12:12:01 +08:00
dparisot
82b11623f4 Load icon from executable on Windows 2021-03-21 15:24:28 +01:00
Chun-wei Fan
38ad068d9b GDK-Win32: Remove extraneous call to _gdk_win32_append_event()
Apparently, by comparing with the other backends, we should not call
_gdk_win32_append_event() after calling gdk_scroll_event_new() but we should
call it after calling gdk_scroll_event_new_discrete(), which was why we didn't
restore the cursor after we scroll using the mouse wheel and didn't manage to
remove the shade that appears after we scrolled to the very top or very bottom.

Also, as suggested by the reporter, use IDC_SIZEALL for the system cursor that
we fall back to if no cursor theme is installed, as with other Windows
programs.

This should really fix issue #3581.
2021-03-17 11:22:23 +08:00
Chun-wei Fan
54b3048584 gdkcursor-win32.c: Add cursor map for all-scroll
This makes sure that we don't have cursors disappearing on Windows upon
scrolling because we can't find a cursor that exists on the system during
a scroll, and unlike GTK-3.x, we do not default to the arrow pointer on GTK4.

Just mimic what we have on X11 and Wayland: the trusty standard arrow pointer.

Fixes issue #3581.
2021-03-15 17:16:33 +08:00
Benjamin Otte
97fad45237 surface: Remove unused gdk_surface_get_unscaled_size()
Also remove unscaled_width/height members in the win32 backend.

Both of those are unused.
2021-03-15 02:56:28 +01:00
Chun-wei Fan
e941e2be7d gdksurface-win32.c: Fix window menu positioning
We ought to get the coordinates of where the window menu should be
displayed using gdk_win32_surface_get_root_coords(), instead of rounding
the position that we obtained with gdk_event_get_position().

Also rename items a bit in the same function, and call
gdk_event_get_event_type() for consistency with the other backends.

Fixes issue #3704.
2021-03-12 18:45:43 +08:00
Matthias Clasen
e62f9e33a1 Merge branch 'gdk-win32-use-window-from-point-for-master' into 'master'
GdkWin32: Fix mouse events in presence of transparent windows on the desktop

Closes #370, #417, and gimp#1082

See merge request GNOME/gtk!2800
2021-03-11 01:09:39 +00:00
Matthias Clasen
e0c48e74bd win32: Apply popup shadow width 2021-02-14 10:52:33 -05:00
Matthias Clasen
5d13bb7aa2 Merge branch 'win32.surface.resize' into 'master'
Some fixes for resizing of GDK/Win32 surfaces

See merge request GNOME/gtk!3144
2021-02-12 14:07:07 +00:00
Emmanuele Bassi
43fd9d16c5 win32: Move from g_memdup() to g_memdup2()
Use `size_t` and `gsize` consistently for the length argument in every
function taking a bytes array and a length.
2021-02-11 14:22:23 +00:00
Matthias Clasen
67877e403f win32: Fix some leaks
My reading of the code is that gdk_drop_new() is not
consuming the content formats it is given, so the caller
must not pass a new reference.

Needs testing on Windows.
2021-02-07 09:41:34 -05:00
Chun-wei Fan
39e136e9b7 Gdk/Win32: Fix resizing surfaces
This attempts to fix the counter-intuitive resizing of surfaces in GTK4 where
the surface grows or shrinks at the right and/or bottom edge when the window
resized from the top and/or left edge(s).

This is not yet perfect as the window stutters upon resizing from the top
and/or left edges, but at least makes resizing more intuitive.
2021-02-02 17:36:32 +08:00
Chun-wei Fan
652b892fc1 gdkwin32surface.[c|h]: Clean up code a bit
Remove the 'resized' member from the GdkWin32Surface structure, as we already
have a structure with a member that keeps track of whether a surface is being
resized, so we can just use that and avoid some confusion in the process
2021-02-02 17:36:32 +08:00
Chun-wei Fan
7b47e3225b GDK/Win32: Remove layered windows usage
In GTK4, we are now defaulting to the OpenGL renderer with the Cairo renderer
only used as a fallback, so there is no point keeping the code paths that use
layered windows as layered windows do not work well with OpenGL nor Vulkan.
2021-01-18 12:48:16 +08:00
Chun-wei Fan
d7d4fed0f3 gdk/win32: Fix window display and resizing
Have an implementation of ->request_layout() and ->compute_size() for the Win32
surface backend so that we can properly display and move and resize the
windows, as we request from the Win32 APIs.

Hxndling Aerosnap properly is mostly done except for snap_up(), which needs to
to be looked at later.
2021-01-11 17:55:25 +08:00
Chun-wei Fan
c2c2635763 gdk/win32: Rename 'margins' to 'shadow'
This improves consistency for the code.
2021-01-11 17:53:56 +08:00
Chun-wei Fan
fb33e83c96 gdkwin32-surface.c: Fix return type
gdk_win32_toplevel_present() should now be returning nothing, not a gboolean.
2021-01-11 17:53:47 +08:00
Chun-wei Fan
291ad17a22 gdksurface-win32.c: Decouple mapped state from surface creation
In line with what is done with the Wayland backend, enable the mapped state
independently as needed from the toplevel surface presentation, and also enable
the mapped state if necessary when presenting the popup surface.
2021-01-11 17:53:38 +08:00
Jonas Ådahl
142f7862ed gdk/toplevellayout: Change API to be about intent, not full state
When being fullscreen, and wanting to unfullscreen but not caring about
whether to go unmaximized or maximized (as this information is lost), if
the GdkToplevelLayout represents the full intended state, we won't be
able to do the right thing.

To avoid this issue, make the GdkToplevelLayout API intend based, where
if one e.g. doesn't call gdk_toplevel_set_maximized() with anything, the
backend will not attempt to change the maximized state.

This means we can also remove the old 'initially_maximized' and
'initially_fullscreen' fields from the private GtkWindow struct, as we
only deal with intents now.
2020-12-16 14:16:08 +01:00
Emmanuele Bassi
99e0929d6c build: Use a consistent style for Meson files 2020-12-15 12:46:59 +00:00
Jonas Ådahl
d2c95a1b13 gdk: Replace 'WITHDRAWN' state with async 'is-mapped' boolean
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.

It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.

To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
2020-12-07 20:37:30 +01:00
Jonas Ådahl
6ee7535af0 gdk/toplevelsize: Rename 'margin' to 'shadow' and 'shadow_width'
This makes it more consistent with everywhere else.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
42679f2903 gdk: Replace all GDK_CONFIGURE usage with GdkSurface::layout
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
3f96d4b6da gdk: Always get shadow width via GdkToplevelSize
This removes the gdk_surface_set_shadow_width() function and related
vfuncs. The point here is that the shadow width and surface size can now
be communicated to GDK atomically, meaning it's possible to avoid
intermediate stages where the surface size includes the shadow, but
without the shadow width set, or the other way around.
2020-12-07 09:46:39 +01:00
Jonas Ådahl
8c014e63af x11: Remove handling of 'substructure' events
Reading the comment, it seems to be related being a window manager
decoration utility; this is not something GTK4 aims to handle, just drop
support for this.
2020-12-07 09:46:39 +01:00
Matthew Jakeman
710d0620a4 Gdk4/Win32: Correct call to gdk_key_event_new()
The keycode and modifier (state) parameters are in the wrong order
for gdk_key_event_new() in the gdk win32 backend, which causes
key up/down events to be populated incorrectly.
2020-12-02 22:14:27 +00:00
Volker Rümelin
7190a31b5f gdk/win32: fix integer overflow in monitor refresh rate calculation
In gdk/win32/gdkmonitor-win32.c in function
populate_monitor_devices_from_display_config() refresh->Numerator * 1000
overflows for refresh->Numerator > 4294976.

Cast the factor 1000 to UINT64 to prevent the overflow.

Fixes #3394
2020-11-23 21:42:58 +01:00
Luca Bacci
aec87a3514
GdkWin32: Fix mouse events in presence of transparent windows on the desktop
In gdkdevice-win32.c we are interested in knowing which window
receives mouse input at a specific location.

Only WindowFromPoint is the right API for the task, other API's
(such as (Real)ChildWindowFromPoint(Ex)) have shortcomings because
they are really designed for other purposes. For example, only
WindowFromPoint is able to look through transparent layered windows.

So even if we want to find a direct child we have to use
WindowFromPoint and then walk up the hierarchy.

Fixes: #370, #417
See: !2800
2020-11-11 12:46:52 +01:00
Matthias Clasen
7e089664fc win32: Plug listmodel memory leaks
We were leaking references returned from g_list_model_get_item
in some places.
2020-11-10 09:06:37 -05:00
Luca Bacci
eef1097c90
GdkW32: remove klassTEMPSHADOW
Fixes issue #2019
2020-10-27 18:26:45 +01:00
Chun-wei Fan
2cc650ced2 gdk/Win32: Fix mouse pointer capture
Call SetCapture() explcitly for the (new) modal window so that we make the
modal window respond to mouse input, and also call SetCapture() to the parent
of the transient window that we are destroying so that mouse input capture is
returned to the parent window.

This attempts to fix the following:

*  Upon creating a new modal window, the new modal window does not receive
   pointer input unless one switches to another program and back

*  Upon closing a transient window, the parent window that activated the
   transient window does not receive pointer input unless one switches to
   another and back
2020-10-16 10:03:50 +08:00
Руслан Ижбулатов
6a0c181886 GDK W32: Remove stacking functions
Stacking functions enforce non-native stacking behaviour that is
mostly unneeded, and doing so introduces bugs and complicates things.
2020-10-16 10:02:57 +08:00
Руслан Ижбулатов
89286af620 Revert "GDK W32: Use SWP_NOOWNERZORDER everywhere it can be applied"
This reverts commit fc2008f2.

Turns out, we *don't* have code to maintain Z-order. Restacking
code is not doint that, it just enforces a few weird Z-order-related
behaviours.
2020-10-16 10:01:46 +08:00
Chun-wei Fan
bc142b9c43 GDK/Win32: Fix modal window handling
Make sure that we get the state of the modal window properly, and send out the
corresponding notification signals.

This will ensure that we do not try to activate windows that should have become
inactivated due to it opening modal windows and render the program unresponsive
because we are not activating the correct window that is due to receive user
input.
2020-10-16 09:56:42 +08:00
Matthias Clasen
606ab611bd win32: Stop using gdk_surface_new_temp
No need to roundtrip through the frontend to create
one of our own surfaces.
2020-10-07 21:07:40 -04:00
firox263
f0a8c6311e Fix Win32 popup focus when using SSD
Prevents GDK Popups from stealing focus from the parent window when
using Server Side Decorations on win32.

It uses `ShowWindow` and the `SW_SHOWNOACTIVATE` flag.
2020-10-06 22:37:35 +13:00
Chun-wei Fan
52ba70d549 gdksurface-win32.c: Fix display of CSD windows
Since the changes to GDK to use surface subtypes, CSD windows were
broken because we did not set the window styles properly.  Fix this by
first acquiring whether decorations are used by the GtkWindow, and based
on that result we set the decorations that we want to use accordingly
and so apply them.

Thanks to Matt Jakeman for investigating into the issue and providing
pointers to a proposed fix.

Fixes issue #3157, besides the part where window sizes are not correct
since that is likely caused a separate issue.
2020-09-15 15:56:36 +08:00
Chun-wei Fan
02aec7f5f4 gdkevents-win32.c: Clean up WM_ACTIVATE handling a bit
We can group some things together, to make things a little bit more clear
2020-09-15 15:53:34 +08:00
Matthias Clasen
929a56e53c Clean up lots of GTK+ -> GTK
Replace most remaining uses of GTK+ in the docs and
user-visible strings by GTK. Also remove some leftover
"Was added in 3.x" sentences from the docs.
2020-09-12 12:01:04 -04:00
Matthias Clasen
93078e52c0 gdk: Rename GdkSurfaceState to GdkToplevelState
That is what it is.

Fixes: #2790
2020-09-10 00:39:03 -04:00
Chun-wei Fan
b322ddba5c gdksurface-win32.c: Fix missed include
We need to include gdkdevice-win32.h for gdksurface-win32.c
2020-09-04 17:24:57 +08:00
Matthias Clasen
618891a41a win32: Fix return value of get_device_state
We need to look a the position, not the child surface.
2020-08-26 17:56:41 -04:00
Matthias Clasen
1d8ac79296 win32: Stop using the query_state vfunc 2020-08-26 17:56:41 -04:00
Matthias Clasen
9e06e830b7 win32: Stop using _gdk_device_query_state
Directly use the backend implementation.
2020-08-26 17:56:41 -04:00
Björn Daase
6315cd977c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
Matthias Clasen
79c2c3e353 win32: Drop vestigial surface type hint field
This wasn't used in any way.
2020-08-14 07:45:53 -04:00
Matthias Clasen
8a13d18655 Drop gdk_device_get_position
Convert the last user to _gdk_device_query_state
and drop this unused internal api.
2020-08-13 22:24:06 -04:00
Matthias Clasen
1d7b273669 docs: Clean up dangling links in gdk docs
Clean up references to no-longer-existing APIs.
2020-08-05 15:45:43 -04:00
Matthias Clasen
d7c4f93c76 Merge branch 'wip/compute-size' into 'master'
Compute size via signal

See merge request GNOME/gtk!2325
2020-08-05 16:19:19 +00:00
Jonas Ådahl
2ff74eb667 gdk/toplevel: Negotiate surface size via a compute-size signal
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.

Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.

This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.

This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,

This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
2020-08-05 15:49:00 +02:00
Chun-wei Fan
edc1c28236 GdkGLContext: Drop gdk_gl_context_has_[framebuffer_blit|frame_terminator]()
gdk_gl_context_has_framebuffer_blit() and gdk_gl_context_has_frame_terminator()
were only used by by GDK/Win32, and they do not provide performance advantages
in GTK master, so clean up the code a bit by dropping them.
2020-08-05 18:56:57 +08:00
Chun-wei Fan
d2291abe2a gdksurface-win32.c: Fix resizing
Use gdk_surface_get_geometry() to get the correct x and y coordinates of the
window that we are resizing, so that the window does not reposition itself
automatically at the top-left corner at resizing as we to used hard-code the x
and y coordinates to 0.
2020-08-05 16:23:14 +08:00
Chun-wei Fan
5ce0098adc gdkvulkancontext-win32.c: Implement ->begin_frame()
By doing so, we ensure that resizes of windows will work on Vulkan renderer, by
first calling gdk_win32_surface_handle_queued_move_resize() before we proceed
as usual
2020-08-05 16:23:14 +08:00
Chun-wei Fan
46a8a3fe31 gdk[cairo|gl]context-win32.c: Use gdk_win32_surface_handle_queued_move_resize()
Use the shared function that was added in the previous commit, to simplify
things.

Also make gdk_win32_surface_get_queued_window_rect() and
gdk_win32_surface_apply_queued_move_resize() back into static functions, since
they are now used only by the code in gdksurface-win32.c
2020-08-05 16:23:14 +08:00
Chun-wei Fan
c6ada2a329 gdksurface-win32.c: Add function to handle queued moves/resizes
Since we need to deal with queued moves and resizes in the Cairo, GL and Vulkan
draw contexts, and the logic involved in all three of these are largely
similar, add a function gdk_win32_surface_handle_queued_move_resize() that will
handle this, which will be shared between these three types of draw contexts.
2020-08-05 16:23:12 +08:00
Chun-wei Fan
69bb4f8beb GDK-Win32: Move some functions around
Move gdk_win32_surface_get_queued_window_rect() and
gdk_win32_surface_apply_queued_move_resize() to gdksurface-win32.c, since these
functions are not only used for Cairo draw contexts, but is also used for GL
draw contexts, and will be used for Vulkan draw contexts.
2020-08-05 15:38:08 +08:00
Chun-wei Fan
06f28af80f gdksurface-win32.c: Fix Aerosnap computation
Don't get the default display when we compute the Aerosnap region, but instead
get it from the underlying GdkSurface that we are using for the computation.

Also, don't unref the monitors that we obtain from the display in the wrong
place, which was why we had crashes whenever we triggered AeroSnap code (and we
are actually not supposed to do that as they are owned by the GdkDisplay that
is owned by the GdkSurface we are using), and this will eliminate lots of
criticals that are spewed as a result.
2020-08-05 15:38:08 +08:00
Chun-wei Fan
20388f83f5 GDK-Win32: Use SetProcessDpiAwarenessContext() where available
This allows us to use DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 for the
DPI awareness mode, which will help us to better support use cases with
multiple monitors.  This is actualy a more advaned version of the
current PROCESS_PER_MONITOR_DPI_AWARE via using SetProcessDpiAwareness().

Note that this is not enabled by default, but also enabled via using
GDK_WIN32_PER_MONITOR_HIDPI, as in the PROCESS_PER_MONITOR_DPI_AWARE
case.

Note also, that appliation compatibility settings and DPI-awareness
manifests takes precedence over this API call, as before.
2020-07-31 23:20:25 +08:00
Chun-wei Fan
85706dc39d gdkglcontext-win32.c: Create a global shared GL context
Like the other backends, we ought to create our WGL/EGL GL contexts like
the following:

"Create a global GL context that connects all GL contexts on a display
and lets us share textures between them."
2020-07-31 23:19:28 +08:00
Chun-wei Fan
07166a55ee gdksurface-win32.c: Deal with modal and decoration props
Handle these cases, especially the modal case, which we did not handle
previously after the conversion to surface subtypes.
2020-07-31 23:19:28 +08:00
Carlos Garnacho
46eb054337 gdk: Drop gdk_device_get_device_type()
There is no longer a hierarchy of devices, or none that is seen
on the outside.
2020-07-30 18:44:40 +02:00
Carlos Garnacho
0cbc857ea4 gdk/win32: Avoid gdk_device_get_associated_device()
Query the seat for that.
2020-07-30 18:17:42 +02:00
Benjamin Otte
4dc2ab61c9 Merge branch 'wip/otte/geometry' into 'master'
Some GdkGeometry cleanups

See merge request GNOME/gtk!2322
2020-07-30 15:31:27 +00:00
Benjamin Otte
13d3afa56e Remove unused GDK_HINT_POS 2020-07-30 17:06:15 +02:00
Benjamin Otte
3dd0e6d0b1 Remove gravity from GdkGeometry
It's always northwest
2020-07-30 17:06:15 +02:00
Benjamin Otte
11db6ad574 Remove aspect ratio from GdkGeometry
It's unused.
2020-07-30 17:06:15 +02:00
Benjamin Otte
b12b06e917 gdk: Remove base_size and increment from GdkGeometry
It's unused.
2020-07-30 16:55:45 +02:00
Chun-wei Fan
a481733b40 GDK/Win32: Force GLES if running on ARM64
If GLES support is enabled on Windows, force GLES mode if we are running
on a ARM64 version of Windows (i.e. Windows 10 for ARM).

This is required as ARM64 versions of Windows only provide a software
implementation of OpenGL 1.1/1.2, which is not enough for our purposes.
Thus, we could make instead use the GLES support provided via Google's
libANGLE (which emulates OpenGL/ES 3 with Direct3D 9/11), so that we
can run GtkGLArea programs under OpenGL/ES in ARM64 versions of Windows.

Note that eventually we could update the libepoxy build files for Windows
to not check nor enable WGL when building for ARM64 Windows, as the WGL
items do not work, although they do build.
2020-07-30 14:30:13 +08:00
Chun-wei Fan
cf0175ffce OpenGL/ES: Fix 'R' and 'B' bits inverted on Windows
We need to use GL_BGRA instead of GL_RGBA when doing glReadPixels() on
EGL on Windows (ANGLE) so that the red and blue bits won't be displayed
inverted.

Also fix the logic where we determine whether to bit blit or redraw
everything.
2020-07-30 14:30:13 +08:00
Chun-wei Fan
257fd990d1 Add a EGL renderer (via ANGLE) for Windows
This is for adding a EGL-based renderer which is done via the ANGLE
project, which translate EGL calls to Direct3D 9/11.  This is done as a
possible solution to issue #105, especially for cases where the needed
full GL extensions to map OpenGL to Direct3D is unavailable or
unreliable, or when the OpenGL implementation from the graphics drivers
are problematic.

To enable this, do the following:
-Build ANGLE and ensure the ANGLE libEGL.dll and libGLESv2.dll are
 available.  A sufficiently-recent ANGLE is needed for things to
 work correctly--note that the copy of ANGLE that is included in
 qtbase-5.10.1 is sufficient.  ANGLE is licensed under a BSD 3-clause
 license.
-Build libepoxy on Windows with EGL support enabled.
-Currently, prior to running GTK+ programs, the GDK_DEBUG envvar needs
 to be set with gl-gles as at least one of the flags.

Known issues:
-Only OpenGL ES 3 is supported, ANGLE's ES 2 does not support the needed
 extensions, notably GL_OES_vertex_array_object, but its ES 3 support is
 sufficient.
-There is no autodetection or fallback mechanism to enable using
 EGL/Angle automatically yet.  There are no plans to do this in this
 commit.
2020-07-30 14:26:33 +08:00
Chun-wei Fan
12a23162b3 build: Check for EGL support in libepoxy on Windows
...EGL support needs to be explicitly enabled during the build of
libepoxy on Windows as it is not enabled by default on Windows.

With this, we can add an EGL renderer for Windows that make use of
Google's libANGLE, which is a library that translates OpenGL/ES calls
to Direct3D 9/11, which will provide better hardware compatibility
on Windows and would act as one of the foundations to resolve issue #105.
2020-07-30 14:26:33 +08:00
Matthias Clasen
7df070d681 gdk: Move default group api to the X11 backend
This is the only place where it is implemented.
2020-07-29 22:58:37 -04:00
Jonas Ådahl
c7c71137b2 gdk/monitor: Remove gdk_monitor_work_area and GdkMonitor::work-area
It's not a portable API, so remove it. The corresponding backend
specific functions are still available, if they were implemented, e.g.
gdk_macos_monitor_get_workarea() and gdk_x11_monitor_get_workarea().
2020-07-29 17:57:30 +02:00
Carlos Garnacho
cab1dcb696 gdk: Conflate GDK devices
Make GdkEvents hold a single GdkDevice. This device is closer to
the logical device conceptually, although it must be sufficient for
device checks (i.e. GdkInputSource), which makes it similar to the
physical devices.

Make the logical devices have a more accurate GdkInputSource where
needed, and conflate the event devices altogether.
2020-07-29 01:27:51 +02:00
Carlos Garnacho
25ea17a6fc gdk: Drop source_device argument from _gdk_display_device_grab_update()
It's just passed around and used nowhere.
2020-07-29 01:27:51 +02:00
Carlos Garnacho
4a2bbed157 gdk: Make events hold an axis array matching GdkAxisUse
Instead of doing device-specific translations of array positions,
use GdkAxisUse as an array index right away.
2020-07-29 01:27:51 +02:00
Carlos Garnacho
a2876b5cb4 gdkdevice: Remove gdk_device_get_state()
This is not needed nor recommended anymore, all reasons to maybe
need this were all kept within gdk.
2020-07-28 17:36:18 +02:00
Benjamin Otte
3078b180fe Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
Benjamin Otte
d375dce9f5 Replace "gchar" with "char" 2020-07-25 00:47:36 +02:00
Benjamin Otte
d7266b25ba Replace "gint" with "int" 2020-07-25 00:47:36 +02:00
Carlos Garnacho
5f29b8fcec gdk: Drop GdkGrabOwnership
We no longer expose such low level tweaks, this is essentially
unused.
2020-06-23 23:42:53 +02:00
Emmanuele Bassi
1c856a208f Rename master and slave device
We already use the "logical/virtual" and "physical" names in the
documentation, there's no reason to use loaded terms just because X11
uses them.
2020-06-18 19:22:20 +01:00
Yuri Chornoivan
c0cf839729 Fix minor typos 2020-06-18 10:47:16 +03:00
Christoph Reiter
85d822b2e8 Fix various compiler warnings with the 64bit mingw build
Use better matching format modifiers/specifiers, initialise some things
which in theory wont be written to because of getters using g_return_if_fail(),
a cast, and gsize as input for malloc because gsize!=glong on 64bit Windows.
2020-06-14 20:02:36 +02:00
Matthias Clasen
2c82151d65 gdk: Drop axis labels
This was only ever implemented on X11, and the labels
here were atom names, so unlikely to be useful for
anything interesting.
2020-06-10 07:36:30 -04:00
Matthias Clasen
da9b3a9256 win32: Drop pointless vfuncs
These are not useful.
2020-06-08 18:24:20 -04:00
Christoph Reiter
2d5cf2b4c4 Drop fallback-c89.c
We require a C compiler supporting C99 now. The main purpose of
these fallbacks was for MSVC. From what I can see this is now all supported
by MSVC 2015+ anyway.

The only other change this includes is to replace isnanf() with the
(type infering) C99 isnan() macro, because MSVC doesn't provide isnanf().
2020-05-31 17:09:23 +02:00
Yuri Chornoivan
01bd4cc4e1 Fix minor typos 2020-05-28 11:00:03 +03:00
Matthias Clasen
646a1c2b88 win32: Drop an unsed variable 2020-05-26 22:23:43 -04:00
Matthias Clasen
aa0d0dc510 gdk: Drop _gdk_windowing_args
We are no longer parsing commandline args, so this
was a useless leftover that was still defined in
the win32 backend.
2020-05-26 20:13:13 -04:00
Christian Hergert
fa08d848ca device: remove get_toplevel from surface_at_position vfunc
This is not used anymore now that surfaces are always toplevel in the
semantics of GdkWindow where child windows were available. We can drop
that and simplify the vfunc just a bit more.

Fixes #2765
2020-05-19 13:07:38 -07:00
Matthias Clasen
d6818475d7 gdk: Simplify gdk_display_supports_input_shapes
Make this a display property, and do away with
the vfunc in favor of a private setter, to match
how we handle other display characteristics.
2020-05-17 22:05:24 -04:00
Matthias Clasen
287c40276a gdk: Drop gdk_display_supports_shapes
The apis to set shapes on surfaces are gone,
so there is no point in providing this information
on GdkDisplay.
2020-05-17 21:52:15 -04:00
Matthias Clasen
71bad81aff gdk: Make gdk_drag_begin take doubles
This is a better fit to the way we treat coordinates
everywhere else.
2020-05-17 17:51:03 -04:00
Matthias Clasen
c0faf0c6b6 Merge branch 'toplevel-move-resize' into 'master'
Toplevel move resize

See merge request GNOME/gtk!1923
2020-05-17 19:15:46 +00:00
Matthias Clasen
1e8a58e367 gdk: Move the begin_move/resize_drag vfuncs around
Move these from GdkSurface to GdkToplevel, where they
belong. Update all backends.
2020-05-17 14:15:06 -04:00
Benjamin Otte
4c7914dc49 display: Remove unneeded getters
Applications can use the listmodel instead.
2020-05-17 07:32:37 +02:00
Benjamin Otte
9a30019268 display: Remove the monitor signals
Applications can listen to GdkDisplay:monitors::items-changed if they
want to track monitor changes.
2020-05-17 07:10:34 +02:00
Benjamin Otte
e81a1db48c monitor: Add gdk_monitor_set_geometry()
Make it replace gdk_monitor_set_size() and gdk_monitor_set_position()
which used to be called in pairs anyway.
2020-05-17 07:10:34 +02:00
Benjamin Otte
0c6266fd1a surface: Remove gdk_surface_is_viewable()
It returns the same value as gdk_surface_get_mapped(), so use that
instead.
2020-05-17 00:41:44 +02:00
Benjamin Otte
dd7d76f389 gdk: Add gdk_display_get_monitors()
Returns a GListModel of GDK_TYPE_MONITOR.

This will replace the current andling of monitors in GdkDisplay.
2020-05-13 07:00:35 +02:00
Benjamin Otte
bc88f01165 win32: Use a GListStore for the monitors 2020-05-13 06:45:08 +02:00
Benjamin Otte
c0c8e93d90 display: Remove gdk_display_get_last_seen_time()
Replace the only usage - in the X11 backend - with an X11-specific call.
2020-05-13 04:48:22 +02:00
Matthias Clasen
99c3928cec keymap: Cache key info
We currently calling gdk_display_map_keyval up to
once per key event per shortcut trigger, and that function
does an expensive loop over the entire keymap and
allocates an array. Avoid this by caching the entries
in a single array, and have a lookup table for finding
the entries for a keyval.

To do this, change the GdkKeymap.get_entries_for_keyval
signature, and change the ::keys-changed signal to be
RUN_FIRST, since we want to clear the cache in the class
handler before running signal handlers. These changes are
possible now, since keymaps are no longer public API.
2020-04-30 13:05:52 -04:00
Matthias Clasen
70fed08e8f Remove GdkGeometry from public API
The api to configure surfaces is now GdkToplevelLayout
and GdkPopupLayout. Unfortunately, there's still quite
a bit of internal use of GdkGeometry that will take some
time to clean up, so move it go gdkinternals.h for now.
2020-04-19 10:42:10 -04:00
Emmanuele Bassi
f28aa1ba02 Restructure the GdkEvent type hierarchy
GdkEvent has been a "I-can't-believe-this-is-not-OOP" type for ages,
using a union of sub-types. This has always been problematic when it
comes to implementing accessor functions: either you get generic API
that takes a GdkEvent and uses a massive switch() to determine which
event types have the data you're looking for; or you create namespaced
accessors, but break language bindings horribly, as boxed types cannot
have derived types.

The recent conversion of GskRenderNode (which had similar issues) to
GTypeInstance, and the fact that GdkEvent is now a completely opaque
type, provide us with the chance of moving GdkEvent to GTypeInstance,
and have sub-types for GdkEvent.

The change from boxed type to GTypeInstance is pretty small, all things
considered, but ends up cascading to a larger commit, as we still have
backends and code in GTK trying to access GdkEvent structures directly.
Additionally, the naming of the public getter functions requires
renaming all the data structures to conform to the namespace/type-name
pattern.
2020-04-16 19:54:02 +01:00
Matthias Clasen
2486f46c0b Merge branch 'keymap-rework-2' into 'master'
Keymap rework 2

See merge request GNOME/gtk!1635
2020-04-06 20:56:06 +00:00
Matthias Clasen
dce8d251c6 keymap: Remove virtual modifier mapping functions
These are not used anymore.

Drop the vfuncs and their implementations in the
broadway, x11, wayland and win32 backends as well.
2020-04-06 16:32:03 -04:00
Matthias Clasen
89ad7893ad gdk: Make GdkKeymap a private api
We have replacement apis in GdkDevice and GdkDisplay.
2020-04-06 16:32:03 -04:00
Matthias Clasen
0a96a483c6 gdk: Redo key events
Add all of the keyboard translation results in the key event,
so we can translate the keyboard state at the time the event
is created, and avoid doing state translation at match time.

We actually need to carry two sets of translation results,
since we ignore CapsLock when matching accelerators, in
gdk_event_matches().

At the same time, drop the scancode field - it is only ever
set on win32, and is basically unused in GTK.

Update all callers.
2020-04-06 15:13:54 -04:00
Matthias Clasen
25e9a54902 win32: Stop using MODx modifiers
The win32 backend is using GDK_MOD2_MASK for AltGr,
so define GDK_MOD2_MASK locally to keep this working,
but remove any mention of GDK_MOD3_MASK,...,GDK_MOD5_MASK.
2020-04-06 15:13:00 -04:00
Matthias Clasen
b02db72e17 Rename GDK_MOD1_MASK to GDK_ALT_MASK
We've hardcoded Mod1 = Alt for a long time, there is
no need to keep the confusing naming around anymore.
2020-04-06 01:40:49 -04:00
Martin Storsjö
25a53276e0 Add a missing extern, to fix building with -fno-common
With C compilers defaulting to -fcommon, this isn't an issue, but
upcoming compilers (GCC 10 and Clang 11) will default to -fno-common,
ending up with duplicate definitions of these variables.
2020-04-05 00:43:16 +03:00
Olivier Fourdan
c3ff175e3f win32: Add inhibit shortcut properties
Win32 backend doesn't have support for inhibit shortcuts, yet it needs
support the standard set of GdkToplevel properties.

Add support for the "inhibit-list" object property to GdkToplevel on
win32.
2020-03-30 18:25:36 +02:00
Matthias Clasen
1576cced0f Drop GdkToplevel:accept-focus/:focus-on-map
These properties were only ever implemented in the
X11 backend. If you want to use them, just use the
X properties directly.
2020-03-14 19:28:00 -04:00
Matthias Clasen
32b9dd64db Drop GdkToplevel:keep-above/below
These properties were only ever implemented in the X11
backend. If you want to keep windows above or below
on X11, just use the X properties.
2020-03-14 15:46:55 -04:00
Matthias Clasen
60ea97187a Drop GdkToplevel:sticky
This was only ever implemented on X11. If you
want to use it there, just use the X properties
yourself.
2020-03-14 15:16:18 -04:00
Matthias Clasen
19e2ab76ce win32: Build fixes
These fixes were done blindly, to make the ci pass,
and will need review by somebody with access to an
actual win32 system to make sure the surface subtypes
are implemented properly.
2020-03-13 07:47:48 -04:00
Matthias Clasen
2b2d6bf747 win32: implement subtypes 2020-03-12 15:30:11 -04:00
Matthias Clasen
3e06a9b1d2 Drop root coordinates from _gdk_device_query_state
Callers are not using them anyway. Update all callers.
2020-03-12 15:30:11 -04:00
Matthias Clasen
fe19ad7919 win32: Drop some unused vfuncs
toplevel_resize is unused in the frontend.
2020-03-12 15:30:10 -04:00
Matthias Clasen
4dc27ee4a6 win32: Stop using gdk_surface_show 2020-03-12 15:30:10 -04:00
Matthias Clasen
b2ae6ce8ff surface: Rename gdk_surface_input_shape_combine_region
There is no shape combining going on anymore, so
call this just gdk_surface_set_input_region, and
remove the offset arguments too. All callers pass
0 anyway.

Update all callers and implementations.
2020-03-11 19:35:56 -04:00
Benjamin Otte
7cd728a0ea gdk: Make gdk_drop_status() take preferred action
This allows textview/text dnd to properly display a MOVE icon when in
the widget the drag started from but a COPY icon otherwise.
2020-03-02 04:43:56 +01:00
Matthias Clasen
6be9e44786 gdk: Drop GdkDevice::input-mode and rename ::input-source
Drop the input-mode, since it only makes sense for
floating devices, which we don't have anymore. And renamt
::input-source to ::source, to match the getter.

Update all users.
2020-02-24 14:38:42 -05:00
Benjamin Otte
f536cf0a43 win32: Get rid of GdkAtom 2020-02-23 01:59:26 +01:00
Benjamin Otte
28dced597f gdk: Remove gdk_text_property_to_utf8_list_for_display()
A lot of files became empty now, so they have been removed, which makes
this commit seem larger than it is.
2020-02-23 01:59:26 +01:00
Benjamin Otte
6442ec2f8d gdk: Remove gdk_utf8_to_string_target()
Only keep the X11 version around in the backend.
2020-02-23 01:59:00 +01:00
Benjamin Otte
b0f6996892 gdk: Remove gdk_surface_register_dnd()
All surfaces are expected to be DND surfaces from creation.
2020-02-23 01:59:00 +01:00
Benjamin Otte
808961564c gdk: Make DRAG_ENTER event take x/y coordinates
Make it mirror the behavior of ENTER/LEAVE events.
2020-02-21 18:19:16 +01:00
Matthias Clasen
7bb6abb1d4 win32: Remove some leftover event struct access
And leftover old event api calls.
2020-02-21 00:51:03 -05:00
Matthias Clasen
b1eaa502df events: reorganize getters
Restructure the getters for event fields to
be more targeted at particular event types.

Update all callers, and replace all direct
event struct access with getters.

As a side-effect, this drops some unused getters.
2020-02-21 00:51:03 -05:00
Matthias Clasen
31bf9da63a Strip const from GdkEvent
Events are refcounted structs, and we generally don't
pass these as const.
2020-02-21 00:51:02 -05:00
Matthias Clasen
cd2b58574d Drop GDK_NOTHING
Events of type GDK_NOTHING are good for nothing.
2020-02-21 00:47:53 -05:00
Matthias Clasen
c343031a0e Stop using g_object_ref/unref on events
Use gdk_event_ref/unref instead of g_object_ref/unref.
Events will stop being object soon.
2020-02-21 00:47:53 -05:00
Matthias Clasen
fe21223d48 win32: Use event constructors 2020-02-21 00:47:52 -05:00
Jonas Ådahl
ca71119a40 gdk/surface: Replace move_to_rect() with GdkPopupLayout based API
Replace the gdk_surface_move_to_rect() API with a new GdkSurface
method called gdk_surface_present_popup() taking a new GdkPopupLayout
object describing how they should be laid out on screen.

The layout properties provided are the same as the ones used with
gdk_surface_move_to_rect(), except they are now set up using
GdkPopupLayout.

Calling gdk_surface_present_popup() will either show the popup at the
position described using the popup layout object and a new unconstrained
size, or reposition it accordingly.

In some situations, such as when a popup is set to autohide, presenting
may immediately fail, in case the grab was not granted by the display
server.

After a successful present, the result of the layout can be queried
using the following methods:

 * gdk_surface_get_position() - to get the position relative to its
   parent
 * gdk_surface_get_width() - to get the current width
 * gdk_surface_get_height() - to get the current height
 * gdk_surface_get_rect_anchor() - to get the anchor point on the anchor
   rectangle the popup was effectively positioned against given
   constraints defined by the environment and the layout rules provided
   via GdkPopupLayout.
 * gdk_surface_get_surface_anchor() - the same as the one above but for
   the surface anchor.

A new signal replaces the old "moved-to-rect" one -
"popup-layout-changed". However, it is only intended to be emitted when
the layout changes implicitly by the windowing system, for example if
the monitor resolution changed, or the parent window moved.
2020-02-19 09:47:18 +01:00
Matthias Clasen
07988fc17f win32: One more build fix 2020-02-09 23:04:10 -05:00
Matthias Clasen
4f79676b0b win32: Fix the build 2020-02-09 22:58:53 -05:00
Matthias Clasen
a46f9af1c0 Remove primary monitor api
We only have implementations of this on X11 and Win32,
so make it available as backend api there.

Update all callers to use either the backend api, or
just monitor 0.
2020-01-30 21:33:37 +01:00
Chun-wei Fan
44f9c67466 Merge branch 'vulkan-no-layered-windows' into 'master'
Win32: Do not enable layered windows when using Vulkan

See merge request GNOME/gtk!1217
2019-12-11 06:24:49 +00:00
Emmanuele Bassi
def700739d Use a single compilation symbol
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.

Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
2019-11-27 13:33:43 +00:00
Chun-wei Fan
9c5ea8eba4 gdkvulkancontext-win32.c: Suppress layered Windows on Vulkan
The Vulkan renderer does not work well with layered windows enabled, so
turn it off when we successfully created the Vulkan context on Windows.
2019-11-26 17:00:11 +08:00
Emmanuele Bassi
b70e4f6de9 Rename "iconify" to "minimize"
The "iconified" state is mostly an X11-ism; every other platform calls
this state "minimized" because it may not involve turning a window into
an icon at all.
2019-11-16 20:07:37 +00:00
Дилян Палаузов
6ded38de2b Minor typos in the Documentation (a/an) 2019-08-25 12:52:46 +00:00
Jonas Ådahl
0885eb0a7b gdk: Remove gdk_surface_move_resize() API
Windows/surface's aren't supposed to be explicitly moved by any external
part, so don't provide API for doing so. Usage throughout Gdk is
replaced by the corresponding backend variants.
2019-07-25 10:35:43 +02:00
Jonas Ådahl
fc68d1b1e6 gdk: Make backends implement move_to_rect()
The generic layer still does the heavy lifting, leaving the backends
more or less just act as thin wrappers, dealing a bit with global
coordinate transformations. The end goal is to remove explicit surface
moving from the generic gdk layer.
2019-07-25 10:24:50 +02:00
Jonas Ådahl
b329090e69 gdk: Remove gdk_surface_move()
Generic gdk code now uses the internal helper; backends use their own
private implementations when necessary.
2019-07-25 10:24:50 +02:00
Jonas Ådahl
6314ebd435 gdk/surface: Add toplevel_resize vfunc
To separate how toplevels and popups are configured, a first step is to
introduce a resize-only vfunc for backends to implement. It's meant to
only configure toplevel windows, i.e. popups. Currently it's used for
both types, but introducing the resize-only API is a first step.
2019-07-25 10:24:50 +02:00
Руслан Ижбулатов
2ace3113d6 GDK W32: Ensure correct stacking of popup windows
1) In the SetWindowPos() function (and the WINDOWPOS struct) the
   "hWndInsertAfter" argument/field means the window that will be
   directly above after the change, not the window that will be
   directly below. MSDN says "precedes" for SetWindowPos(), but
   WINDOWPOS documentation is more precise: this is the window
   behind which the affected window will be placed. Apparently,
   Z-axis goes back-to-front.
   Therefore, logging should be reworded correctly.

2) When we switch away from the application and then switch back
   to a transient window, we need to bring up its transient-owner
   (and its transient-owner's owner and so forth) as well,
   otherwise our transient (modal) window might be transient for
   something that might not be visible.

3) When we bring up a window, we should bring all of its children
   (popup windows) on top of it.
   Because Windows doesn't provide a function to bring one window
   on top of the other, we have to work around this by calling
   SetWindowPos() twice, swapping the windows between the calls.
2019-06-01 19:23:30 +00:00
Matthias Clasen
c7f06dd35e win32: Stop using gdk_event_get_root_coords
It seems we want local coords here anyway.
2019-05-31 23:36:35 +00:00
Matthias Clasen
51396533a1 Fix the win32 build
gdk_display_get_monitor_at_point was used
in this backend.
2019-05-29 18:04:13 +00:00
Matthias Clasen
987e7878a2 Drop gdk_surface_get_frame_extents
No longer used.
2019-05-29 18:04:08 +00:00
Руслан Ижбулатов
84739dde99 GDK W32: Fix indentation and placate GCC 2019-05-28 20:25:17 +00:00
Руслан Ижбулатов
d14e987c6c GDK W32: Correctly log popups 2019-05-28 20:25:17 +00:00
Руслан Ижбулатов
b12d521bce GDK W32: Only use owner windows for popups
GTK4 doesn't have WS_CHILD windows anymore, so hWndParent argument
to CreateWindowEx() is always interpreted as the owner window,
not the parent window.

A window with an owner:
* is above the owner in Z-order
* is destroyed when the owner is destroyed
* is hidden when the owner is minimized
This is enforced by the OS.

GTK can only allow this for popup windows.

Desktop window must never[0] be an owner.

[0]: https://devblogs.microsoft.com/oldnewthing/20040224-00/?p=40493
2019-05-28 20:25:17 +00:00
Руслан Ижбулатов
493b30c2a8 GDK W32: No more child windows
We don't have child windows (the window-inside-a-window kind of windows)
anymore. Remove all the code related to that.
2019-05-28 20:25:17 +00:00
Руслан Ижбулатов
5ff7c3431b GDK W32: Don't handle WM_ACTIVATE for popup windows
Popups can't be active or inactive, so emitting GDK events
in response to WM_ACTIVATE makes no sense for these kinds
of GDK surfaces.

The jury is still out on whether we should block (return 0)
or ignore (don't return anything) this message.

Blocking WM_NCACTIVATE (which we currently ignore) is definitely
not an option - it completely breaks input somehow.
2019-05-28 20:25:17 +00:00
Руслан Ижбулатов
6ab565b84a GDK W32: Adjust to new popup surfaces
1) Handle GDK_SURFACE_POPUP in RegisterGdkClass()
   (for now pretend it's the same as GDK_SURFACE_TOPLEVEL)

2) Remove useless code from GDK_SURFACE_TOPLEVEL case in _gdk_win32_display_create_surface()
   (now there's just GDK_SURFACE_TOPLEVEL there, no need for a type check)

3) Have a separate case for GDK_SURFACE_POPUP and ensure that
   it doesn't get WS_CHILDWINDOW (and neither should GDK_SURFACE_TEMP).
2019-05-28 20:25:17 +00:00
Matthias Clasen
07b0da615b win32: Disconnect the frame clock
The frame clock can now survive the surface,
so we need to disconnect when the surface goes away.
2019-05-28 20:25:17 +00:00
Matthias Clasen
78c94f9357 win32: Set surface type early enough
We need to set the surface type before
the frame clock.
2019-05-28 20:25:17 +00:00
Matthias Clasen
2c43f87ef7 win32: Set the surface type
This is copying some code from the corresponding
create_surface implementations of the other backends.
2019-05-28 20:25:16 +00:00
Руслан Ижбулатов
138104de27 GDK W32: Fix the code to compile
Somewhat change the order of initialization (to be closer
to what Wayland backend does).

Also remove the wrapper field that is no longer needed -
it used to hold a pointer to the main GdkWindow instance,
which wrapped GdkWin32ImplWindow. Since impls are gone,
nothing is wrapping anything anymore.

Fix a substitution error, where wrong pointer was added
to the hash table. Added a comment to ensure that future readers
(including myself) won't be confused by the fact that we're
inserting a pointer instead of the handle itself.
2019-05-28 20:25:16 +00:00
Руслан Ижбулатов
d5e26cdb76 GDK W32: be able to handle NULL cursor 2019-05-28 20:25:16 +00:00
Matthias Clasen
09ec88d0ce win32: Build fixes 2019-05-28 20:25:15 +00:00
Matthias Clasen
d2951d3aac Rename surface constructors
We want to use a gdk_surface_new_popup for popups,
and align the constructor names with the surface
types, so rename

gdk_surface_new_popup -> gdk_surface_new_temp
gdk_surface_new_popup_full -> gdk_surface_new_popup

The temp surface type will disappear eventually.
2019-05-28 20:25:14 +00:00
Matthias Clasen
47fb092393 gdk: Drop GdkWindowAttr
All the information in it is already contained
in the surface object we pass along, and none
of the backend implementations were using the
attributes at all.
2019-05-28 20:25:14 +00:00
Matthias Clasen
2855729cb4 gdk: Drop input-only surfaces
We are not creating such surfaces anymore, and
they were only ever meaningfully implemented
on X11. Drop the concept, and the api for determining
if a surface is input-only.
2019-05-28 20:25:14 +00:00
Matthias Clasen
0f5a6a3927 surface: Small cleanup
Every surface has an impl now, no need to check.
2019-05-28 20:25:14 +00:00
Matthias Clasen
989792cbc0 Drop child surfaces
Drop gdk_surface_child_new and the child surface type,
since we no longer use them. Deprecate surface apis
that only make sense with child surfaces.
2019-05-28 20:25:13 +00:00
Benjamin Otte
143bba075f win32: Remove outdated workaround
The function that was missing in 2016 does exist now.

Fixes gcc complaining about a wrong declaration.
2019-05-21 07:33:57 +02:00
Benjamin Otte
0877b29e8e win32: Actually pass y variable for y parameter 2019-05-21 07:23:30 +02:00
Benjamin Otte
1793546d7a win32: Remove unused variables 2019-05-21 07:23:30 +02:00
Benjamin Otte
7ae675b469 build: Install the backend headers in the backend directories
That's where they are in the sources and we include them from other
headers. So make sure the directories match.
2019-05-06 20:14:53 +02:00
Chun-wei Fan
efed2641f4 Merge branch 'fix-win32-gl-resize' into 'master'
Fix win32 gl resize

See merge request GNOME/gtk!694
2019-04-30 03:35:16 +00:00
Chun-wei Fan
b8127670df Merge branch 'fix-gdkwin32-move-drag' into 'master'
gdksurface-win32.c: Acquire root coordinates on drag/move

See merge request GNOME/gtk!693
2019-04-25 15:44:59 +00:00
Matthias Clasen
51b2759eb1 surface: Drop group api
This was only ever implemented on X11, and
GTK is not using it at all. Relegate it to
x11-specific api.
2019-04-20 02:28:46 +00:00
Matthias Clasen
fed2db1493 window: Drop some x11-specific apis
The skip-taskbar, skip-pager and urgency hints were
only ever implemented for X11, and are not very useful
with modern desktops. Relegate the functionality to
x11 backend api, and drop the GtkWindow api.
2019-04-20 02:28:46 +00:00
Benjamin Otte
0791924bf7 Convert fallthrough comments to G_GNUC_FALLTHROUGH
This way it's very obvious that fallthrough is indeed what we want.

Also bump the glib requirement to 2.59 which introduced
G_GNUC_FALLTHROUGH.
2019-04-15 14:40:25 +02:00