Commit Graph

2 Commits

Author SHA1 Message Date
Benjamin Otte
ef20b706e2 gpu: Prepare GL rendering for samplerExternalEOS
Carry an n_external_textures variable around when selecting programs and
compile different programs for different amounts of external textures.

For now, this code is unused, but dmabufs will need it.
2024-01-07 07:22:51 +01:00
Benjamin Otte
53821da4d6 gpu: Refactor image handling
Introduce a new GskGpuImageDescriptors object that tracks descriptors
for a set of images that can be managed by the GPU.
Then have each GskGpuShaderOp just reference the descriptors object they are
using, so that the coe can set things up properly.

To reference an image, the ops now just reference their descriptor -
which is the uint32 we've been sending to the shaders since forever.
2024-01-07 07:22:50 +01:00