Commit Graph

9 Commits

Author SHA1 Message Date
Benjamin Otte
dd8c6e9f51 dmabuf: Add gdk_dmabuf_sanitize()
Tries to sanitize the dmabuf to conform to the values expected
by Vulkan/EGL which should also be the values expected by
Wayland compositors

We put these sanitized values into the GdkDmabufTexture, by
sanitizing the input from GdkDmabufTextureBuilder, which are
controlled by the callers.

Things we do here:

1. Disallow any dmabuf format that we do not know.

1. Treat the INVALID modifier the same as LINEAR.

2. Ignore all other modifiers.

3. Try and fix various inconsistencies between V4L and Mesa,
   like NV12.

*** WARNING ***

This function is not absolutely perfect, you do not have a
perfect dmabuf afterwards.

In particular, it doesn't check sizes.
2023-10-20 13:58:22 +02:00
Benjamin Otte
612b5416af dmabuf: Init the dmabuf subsystem before creating texture
We did not do that, so when the dmabuf building looked at the list of
downloaders, it was empty and the result was an error. That's not good.
2023-10-19 19:12:46 +02:00
Matthias Clasen
4417509515 dmabuf: Add a display getter
Add private api to get the display of
a dmabuf texture. We will need it in
the following commit.
2023-10-16 22:29:20 -04:00
Benjamin Otte
570e80a9ff dmabuf: Split out GdkDmabuf and GdkDmabufDownloader
GdkDmabuf is a struct encapsulating all the values of a dmabuf, so
nothing to see here.

GdkDmabufDownloader is a vtable for a thing that can download dmabufs.
For now only one implementation exists, so this just looks like a ton
of work for no benefit.

The only neat thing is that gdkdmabuftexture.c got a whole lot tidier.
2023-10-16 18:56:52 -04:00
Matthias Clasen
2f842b087c dmabuf: Cosmetics 2023-10-15 12:00:23 -04:00
Matthias Clasen
699f6a7993 Add a dmabuf debug flag
Add a new debug flag for dmabuf-related information,
and use it in gdkdmabuftexture.c.

This will let us separate out dmabuf debug spew from
opengl debug spew.
2023-10-15 11:05:32 -04:00
Benjamin Otte
1ca067a478 dmabuf: Add a GError to gdk_dmabuf_texture_builder_build() 2023-10-14 22:30:17 +02:00
Benjamin Otte
d101e17608 dmabuf: Use the new FormatsBuilder to initialize formats 2023-10-14 22:30:17 +02:00
Matthias Clasen
c93efe85dd Add GdkDmabufTexture
Add an implementation of GdkDmabufTexture.

For now, this implementation is rather minimal,
since we need a roundtrip through GL to convert
most nottrivial formats.
2023-10-11 15:43:01 -04:00