Commit Graph

5 Commits

Author SHA1 Message Date
Tor Lillqvist
93fa867e14 Implement the functions that until now just were non-functional stubs. For
2002-02-26  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkkeys-win32.c: Implement the functions that until
	now just were non-functional stubs. For "hardware keycodes", we
	use Windows virtual keycodes. Not scancodes, although that at
	first might seem more low-level and a better match to X11
	keycodes.

	The Windows API is really mixed up and confused with respect to
	scancodes and virtual keycodes. (Surprised?) Some scancodes are
	generated by two keys on the keyboard (!), and although the
	keyboard messages do have a flag to indicate which key the user
	pressed, other API that take a scan code as input don't let you
	specify which actual key you mean.

	(update_keymap): Function to build a X11-like representation of
	the keyboard. Each key has four keysyms: two levels (nonshifted
	and shifted) and two groups (normal and with AltGr).

	(gdk_keymap_get_direction): Use the codepage corresponding to the
	thread's input locale, not the system codepage.

	* gdk/win32/gdkglobals-win32.c
	* gdk/win32/gdkmain-win32.c
	* gdk/win32/gdkprivate-win32.h
	* gdk/win32/gdkwindow-win32.h
	* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
	charset_info fields from GdkWindowImplWin32. Input locale is
	per-thread in Windows, and as GDK on Windows really only works
	when the GDI interaction all happens in just one thread anyway,
	this state can be global. Use globals _gdk_input_locale and
	_gdk_input_codepage instead. Set these based on the thread's input
	locale (keyboard layout, or which IME is active).

	* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
	fields in GDK key events. On input locale change messages, set
	the global state variables, and inform update_keymap() that it
	has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
Tor Lillqvist
bc1ec5c14a Massive changes. Too many to list here, but I'll try a summary:
2002-02-17  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
	try a summary:

	1) Unify GdkPixmap and GdkImage implementation: For each
	GdkPixmap, allocate a GdkImage, and vice versa.
	GdkPixmapImplWin32Data has a pointer to the GdkImage.
	GdkImage::windowing_data is a pointer to the GdkPixmap.

	This simplifies many pixmap and image related functions a lot, and
	reduces duplicated code snippets. For instance, there is only one
	place in gdk/win32 where CreateDIBSection() is called, in the
	function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
	to a Windows region is almost trivial, with the bitmap bits being
	readily accessible in the associated GdkImage.

	All blitting between GdkPixmaps, GdkWindows and GdkImages goes
	through handled the _gdk_win32_blit() function, which calls
	different functions to handle the cases of blitting from pixmaps,
	inside windows (scrolling), or from windows, which all require
	somewhat different handling.

	2) Support 256-color mode. This has long been very broken, now it
	works more or less OK. Keep the logical palette for each colormap
	as small as possible while allocating and freeing colors. Select
	and realize the logical palette associated with a GdkColormap into
	a DC before drawing or blitting.

	When the display is in 256-color mode, make it possible for the
	user to override the size of the palette(s) used with either the
	GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
	command line option. It is possible to reduce the palette size all
	the way down to using just the 16 static colors (which causes the
	system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
	possibly be useful if one desperately wants to avoid color
	flashing. (Note that in order for this to work properly, an as of
	yet not commited fix to gdkrgb.c is needed.)

	Handle the palette messages. On WM_PALETTECHANGED, call
	UpdateColors() for the given window hierarchy. Do this only if a
	window in some other top-level window hierarchy caused the palette
	change (realized a palette). Do this max five times in a row (an
	arbitrarily chosen limit), though, otherwise redraw by generating
	expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
	window hierarchy by generating GDK_EXPOSE events.

	3) Code cleanup in general. For instance, remove the "emulated"
	X11 structs ColormapStruct, Visual and XStandardColormap. Use the
	new GDK_DEBUG_* flags for debugging output in the relevant source
	files. Remove the unused colormap hash table in gdkcolor-win32.c

	4) Plug some resource leaks.

2002-02-14  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
	g_filename_to_uri() to actually create legal URIs in the
	text/uri-list data.
2002-02-17 00:25:05 +00:00
Hans Breuer
93f12bd6d4 static correct-ness, underscore prefixing of library internal functions
2001-10-28  Hans Breuer  <hans@breuer.org>

	* gdk/gdk.c gdk/gdkevents.c
	  gdk/win32/gdkcolor-win32.c gdk/win32/gdkdnd-win32.c
	  gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
	  gdk/win32/gdkfont-win32.c gdk/win32/gdkgc-win32.c
	  gdk/win32/gdkim-win32.c gdk/win32/gdkmain-win32.c
	  gdk/win32/gdkprivate-win32.h gdk/win32/gdkproperty-win32.c
	  gdk/win32/gdkselection-win32.c gdk/win32/gdkwin32.h
	  gdk/win32/gdkwindow-win32.c gdk/win32/gdkwindow-win32.h :
	static correct-ness, underscore prefixing of library internal
	functions
	(applied the undisputed and the win32 part. Of the latter
	 I'm probably the one who will change it back again, if Owen
	 decides that the Gdk*Impl types should not be private to Gdk)

	* gdk/gdk.def : added the remaining exported functions
2001-10-28 21:28:51 +00:00
Tor Lillqvist
5ac61d3eee Include the build directory.
2000-07-25  Tor Lillqvist  <tml@iki.fi>

	* Makefile.am: Include the build directory.

	* configure.in: Generate build/Makefile and build/win32/Makefile.

	* config.h.win32: Add USE_GMODULE and USE_MMX for gdk-pixbuf.

	* gdk/gdk.def
	* gtk/gtk.def: Updates.

	* gdk/makefile.mingw.in: Define GDK_COMPILATION. Link with
	PANGOWIN32_LIBS and gdk_pixbuf.

	* gdk/win32: Compiles, but no doubt doesn't work at all.

	* gdk/win32/makefile.mingw.in: Define GDK_COMPILATION.

	* gdk/win32/gdkinput.c: New file, temporarily.

	* gdk/win32/gdkinput-win32.h: New file

	* gdk/win32/gdkinputprivate.h: Remove.

	* gtk/gtkrc.[ch] (gtk_win32_get_installation_directory): Renamed and
	made externally visible.
2000-07-25 17:31:05 +00:00
Tor Lillqvist
20b5d8ec2f More work on GDK for Win32. Still in an intermediate state.
2000-07-23  Tor Lillqvist  <tml@iki.fi>

	More work on GDK for Win32. Still in an intermediate state.

	* gdk/makefile.cygwin
	* gdk/win32/makefile.cygwin: Removed.

	* gdk/makefile.mingw.in
	* gdk/win32/makefile.mingw.in: New files.

	* gdk/Makefile.am
	* gdk/win32/Makefile.am: Generate and distribute them.

	* gdk/win32/gdkwindow-win32.h
	* gdk/win32/gdkdrawable-win32.h
	* gdk/win32/gdkpixmap-win32.h: New files.

	* gdk/win32/gdkcolor-win32.c
	* gdk/win32/gdkcursor-win32.c
	* gdk/win32/gdkgc-win32.c
	* gdk/win32/gdkimage-win32.c
	* gdk/win32/gdkprivate-win32.h
	* gdk/win32/gdkwin32.h: Update data structures. Cosmetics:
	don't use fields and variables called xcursor, xid, etc (leftovers
	from the X11 backend).
2000-07-23 01:18:34 +00:00