#pragma once #include "gskgpuframeprivate.h" G_BEGIN_DECLS #define GSK_TYPE_GL_FRAME (gsk_gl_frame_get_type ()) G_DECLARE_FINAL_TYPE (GskGLFrame, gsk_gl_frame, GSK, GL_FRAME, GskGpuFrame) void gsk_gl_frame_use_program (GskGLFrame *self, const GskGpuShaderOpClass *op_class, GskGpuShaderFlags flags, GskGpuColorStates color_states, guint32 variation); G_END_DECLS