#pragma once #include "gskgputypesprivate.h" #include "gskroundedrect.h" #include #include void gsk_gpu_print_indent (GString *string, guint indent); void gsk_gpu_print_op (GString *string, guint indent, const char *op_name); void gsk_gpu_print_newline (GString *string); void gsk_gpu_print_string (GString *string, const char *s); void gsk_gpu_print_shader_flags (GString *string, GskGpuShaderFlags flags); void gsk_gpu_print_color_states (GString *string, GskGpuColorStates color_states); void gsk_gpu_print_enum (GString *string, GType type, int value); void gsk_gpu_print_rect (GString *string, const float rect[4]); void gsk_gpu_print_int_rect (GString *string, const cairo_rectangle_int_t *rect); void gsk_gpu_print_rounded_rect (GString *string, const float rect[12]); void gsk_gpu_print_rgba (GString *string, const float rgba[4]); void gsk_gpu_print_image (GString *string, GskGpuImage *image);