/* gdkgltexture.c * * Copyright 2016 Benjamin Otte * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include "config.h" #include "gdkgltextureprivate.h" #include "gdkcairo.h" #include "gdktextureprivate.h" #include struct _GdkGLTexture { GdkTexture parent_instance; GdkGLContext *context; guint id; cairo_surface_t *saved; GDestroyNotify destroy; gpointer data; }; struct _GdkGLTextureClass { GdkTextureClass parent_class; }; G_DEFINE_TYPE (GdkGLTexture, gdk_gl_texture, GDK_TYPE_TEXTURE) static void gdk_gl_texture_dispose (GObject *object) { GdkGLTexture *self = GDK_GL_TEXTURE (object); if (self->destroy) { self->destroy (self->data); self->destroy = NULL; self->data = NULL; } g_clear_object (&self->context); self->id = 0; if (self->saved) { cairo_surface_destroy (self->saved); self->saved = NULL; } G_OBJECT_CLASS (gdk_gl_texture_parent_class)->dispose (object); } static void gdk_gl_texture_download (GdkTexture *texture, const GdkRectangle *area, guchar *data, gsize stride) { GdkGLTexture *self = GDK_GL_TEXTURE (texture); cairo_surface_t *surface; cairo_t *cr; surface = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_ARGB32, area->width, area->height, stride); cr = cairo_create (surface); if (self->saved) { cairo_set_source_surface (cr, self->saved, 0, 0); cairo_paint (cr); } else { GdkWindow *window; window = gdk_gl_context_get_window (self->context); gdk_cairo_draw_from_gl (cr, window, self->id, GL_TEXTURE, 1, area->x, area->y, area->width, area->height); } cairo_destroy (cr); cairo_surface_finish (surface); cairo_surface_destroy (surface); } static void gdk_gl_texture_class_init (GdkGLTextureClass *klass) { GdkTextureClass *texture_class = GDK_TEXTURE_CLASS (klass); GObjectClass *gobject_class = G_OBJECT_CLASS (klass); texture_class->download = gdk_gl_texture_download; gobject_class->dispose = gdk_gl_texture_dispose; } static void gdk_gl_texture_init (GdkGLTexture *self) { } GdkGLContext * gdk_gl_texture_get_context (GdkGLTexture *self) { return self->context; } guint gdk_gl_texture_get_id (GdkGLTexture *self) { return self->id; } /** * gdk_gl_texture_release: * @texture: a #GdkTexture wrapping a GL texture * * Releases the GL resources held by a #GdkTexture that * was created with gdk_texture_new_for_gl(). * * The texture contents are still available via the * gdk_texture_download() function, after this function * has been called. */ void gdk_gl_texture_release (GdkTexture *texture) { GdkGLTexture *self; GdkWindow *window; cairo_t *cr; g_return_if_fail (GDK_IS_GL_TEXTURE (texture)); self = GDK_GL_TEXTURE (texture); g_return_if_fail (self->saved == NULL); self->saved = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, texture->width, texture->height); cr = cairo_create (self->saved); window = gdk_gl_context_get_window (self->context); gdk_cairo_draw_from_gl (cr, window, self->id, GL_TEXTURE, 1, 0, 0, texture->width, texture->height); cairo_destroy (cr); if (self->destroy) { self->destroy (self->data); self->destroy = NULL; self->data = NULL; } g_clear_object (&self->context); self->id = 0; } /** * gdk_gl_texture_new: * @context: a #GdkGLContext * @id: the ID of a texture that was created with @context * @width: the nominal width of the texture * @height: the nominal height of the texture * @destroy: a destroy notify that will be called when the GL resources * are released * @data: data that gets passed to @destroy * * Creates a new texture for an existing GL texture. * * Note that the GL texture must not be modified until @destroy is called, * which will happen when the GdkTexture object is finalized, or due to * an explicit call of gdk_texture_release_gl(). * * Return value: A newly-created #GdkTexture **/ GdkTexture * gdk_gl_texture_new (GdkGLContext *context, guint id, int width, int height, GDestroyNotify destroy, gpointer data) { GdkGLTexture *self; g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), NULL); g_return_val_if_fail (id != 0, NULL); g_return_val_if_fail (width > 0, NULL); g_return_val_if_fail (height > 0, NULL); self = g_object_new (GDK_TYPE_GL_TEXTURE, "width", width, "height", height, NULL); self->context = g_object_ref (context); self->id = id; self->destroy = destroy; self->data = data; return GDK_TEXTURE (self); }