/* GSK - The GTK Scene Kit * * Copyright 2016 Endless * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ /** * SECTION:GskRenderNode * @Title: GskRenderNode * @Short_description: Simple scene graph element * * #GskRenderNode is the basic block in a scene graph to be * rendered using #GskRenderer. * * Each node has a parent, except the top-level node; each node may have * children nodes. * * Each node has an associated drawing surface, which has the size of * the rectangle set using gsk_render_node_set_bounds(). * * Render nodes are meant to be transient; once they have been associated * to a #GskRenderer it's safe to release any reference you have on them. * All #GskRenderNodes are immutable, you can only specify their properties * during construction. */ #include "config.h" #include "gskrendernodeprivate.h" #include "gskdebugprivate.h" #include "gskrendererprivate.h" #include "gskrendernodeparserprivate.h" #include #include #include /** * GskRenderNode: (ref-func gsk_render_node_ref) (unref-func gsk_render_node_unref) * * The `GskRenderNode` structure contains only private data. */ G_DEFINE_BOXED_TYPE (GskRenderNode, gsk_render_node, gsk_render_node_ref, gsk_render_node_unref) G_DEFINE_QUARK (gsk-serialization-error-quark, gsk_serialization_error) static void gsk_render_node_finalize (GskRenderNode *self) { self->node_class->finalize (self); g_free (self); } /*< private > * gsk_render_node_new: * @node_class: class structure for this node * * Returns: (transfer full): the newly created #GskRenderNode */ GskRenderNode * gsk_render_node_new (const GskRenderNodeClass *node_class, gsize extra_size) { GskRenderNode *self; g_return_val_if_fail (node_class != NULL, NULL); g_return_val_if_fail (node_class->node_type != GSK_NOT_A_RENDER_NODE, NULL); self = g_malloc0 (node_class->struct_size + extra_size); self->node_class = node_class; self->ref_count = 1; return self; } /** * gsk_render_node_ref: * @node: a #GskRenderNode * * Acquires a reference on the given #GskRenderNode. * * Returns: (transfer full): the #GskRenderNode with an additional reference */ GskRenderNode * gsk_render_node_ref (GskRenderNode *node) { g_return_val_if_fail (GSK_IS_RENDER_NODE (node), NULL); g_atomic_int_inc (&node->ref_count); return node; } /** * gsk_render_node_unref: * @node: (transfer full): a #GskRenderNode * * Releases a reference on the given #GskRenderNode. * * If the reference was the last, the resources associated to the @node are * freed. */ void gsk_render_node_unref (GskRenderNode *node) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); if (g_atomic_int_dec_and_test (&node->ref_count)) gsk_render_node_finalize (node); } /** * gsk_render_node_get_node_type: * @node: a #GskRenderNode * * Returns the type of the @node. * * Returns: the type of the #GskRenderNode */ GskRenderNodeType gsk_render_node_get_node_type (GskRenderNode *node) { g_return_val_if_fail (GSK_IS_RENDER_NODE (node), GSK_NOT_A_RENDER_NODE); return node->node_class->node_type; } G_GNUC_PURE static inline GskRenderNodeType _gsk_render_node_get_node_type (const GskRenderNode *node) { return node->node_class->node_type; } /** * gsk_render_node_get_bounds: * @node: a #GskRenderNode * @bounds: (out caller-allocates): return location for the boundaries * * Retrieves the boundaries of the @node. The node will not draw outside * of its boundaries. */ void gsk_render_node_get_bounds (GskRenderNode *node, graphene_rect_t *bounds) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); g_return_if_fail (bounds != NULL); graphene_rect_init_from_rect (bounds, &node->bounds); } /** * gsk_render_node_draw: * @node: a #GskRenderNode * @cr: cairo context to draw to * * Draw the contents of @node to the given cairo context. * * Typically, you'll use this function to implement fallback rendering * of #GskRenderNodes on an intermediate Cairo context, instead of using * the drawing context associated to a #GdkSurface's rendering buffer. * * For advanced nodes that cannot be supported using Cairo, in particular * for nodes doing 3D operations, this function may fail. **/ void gsk_render_node_draw (GskRenderNode *node, cairo_t *cr) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); g_return_if_fail (cr != NULL); g_return_if_fail (cairo_status (cr) == CAIRO_STATUS_SUCCESS); cairo_save (cr); GSK_NOTE (CAIRO, g_message ("Rendering node %s[%p]", node->node_class->type_name, node)); node->node_class->draw (node, cr); #ifdef G_ENABLE_DEBUG if (GSK_DEBUG_CHECK (GEOMETRY)) { cairo_set_operator (cr, CAIRO_OPERATOR_OVER); cairo_rectangle (cr, node->bounds.origin.x - 1, node->bounds.origin.y - 1, node->bounds.size.width + 2, node->bounds.size.height + 2); cairo_set_line_width (cr, 2); cairo_set_source_rgba (cr, 0, 0, 0, 0.5); cairo_stroke (cr); } #endif cairo_restore (cr); if (cairo_status (cr)) { g_warning ("drawing failure for render node %s: %s", node->node_class->type_name, cairo_status_to_string (cairo_status (cr))); } } /* * gsk_render_node_can_diff: * @node1: a #GskRenderNode * @node2: the #GskRenderNode to compare with * * Checks if two render nodes can be expected to be compared via * gsk_render_node_diff(). The node diffing algorithm uses this function * to match up similar nodes to compare when trying to minimize the * resulting region. * * Nodes of different type always return %FALSE here. * * Returns: %TRUE if @node1 and @node2 can be expected to be compared **/ gboolean gsk_render_node_can_diff (const GskRenderNode *node1, const GskRenderNode *node2) { if (node1 == node2) return TRUE; if (_gsk_render_node_get_node_type (node1) != _gsk_render_node_get_node_type (node2)) return FALSE; return node1->node_class->can_diff (node1, node2); } static void rectangle_init_from_graphene (cairo_rectangle_int_t *cairo, const graphene_rect_t *graphene) { cairo->x = floorf (graphene->origin.x); cairo->y = floorf (graphene->origin.y); cairo->width = ceilf (graphene->origin.x + graphene->size.width) - cairo->x; cairo->height = ceilf (graphene->origin.y + graphene->size.height) - cairo->y; } void gsk_render_node_diff_impossible (GskRenderNode *node1, GskRenderNode *node2, cairo_region_t *region) { cairo_rectangle_int_t rect; rectangle_init_from_graphene (&rect, &node1->bounds); cairo_region_union_rectangle (region, &rect); rectangle_init_from_graphene (&rect, &node2->bounds); cairo_region_union_rectangle (region, &rect); } /** * gsk_render_node_diff: * @node1: a #GskRenderNode * @node2: the #GskRenderNode to compare with * @region: a #cairo_region_t to add the differences to * * Compares @node1 and @node2 trying to compute the minimal region of changes. * In the worst case, this is the union of the bounds of @node1 and @node2. * * This function is used to compute the area that needs to be redrawn when * the previous contents were drawn by @node1 and the new contents should * correspond to @node2. As such, it is important that this comparison is * faster than the time it takes to actually do the redraw. * * Note that the passed in @region may already contain previous results from * previous node comparisons, so this function call will only add to it. **/ void gsk_render_node_diff (GskRenderNode *node1, GskRenderNode *node2, cairo_region_t *region) { if (node1 == node2) return; if (_gsk_render_node_get_node_type (node1) != _gsk_render_node_get_node_type (node2)) return gsk_render_node_diff_impossible (node1, node2, region); return node1->node_class->diff (node1, node2, region); } /** * gsk_render_node_write_to_file: * @node: a #GskRenderNode * @filename: the file to save it to. * @error: Return location for a potential error * * This function is equivalent to calling gsk_render_node_serialize() * followed by g_file_set_contents(). See those two functions for details * on the arguments. * * It is mostly intended for use inside a debugger to quickly dump a render * node to a file for later inspection. * * Returns: %TRUE if saving was successful **/ gboolean gsk_render_node_write_to_file (GskRenderNode *node, const char *filename, GError **error) { GBytes *bytes; gboolean result; g_return_val_if_fail (GSK_IS_RENDER_NODE (node), FALSE); g_return_val_if_fail (filename != NULL, FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); bytes = gsk_render_node_serialize (node); result = g_file_set_contents (filename, g_bytes_get_data (bytes, NULL), g_bytes_get_size (bytes), error); g_bytes_unref (bytes); return result; } /** * gsk_render_node_deserialize: * @bytes: the bytes containing the data * @error_func: (nullable) (scope call): Callback on parsing errors or %NULL * @user_data: (closure error_func): user_data for @error_func * * Loads data previously created via gsk_render_node_serialize(). For a * discussion of the supported format, see that function. * * Returns: (nullable) (transfer full): a new #GskRenderNode or %NULL on * error. **/ GskRenderNode * gsk_render_node_deserialize (GBytes *bytes, GskParseErrorFunc error_func, gpointer user_data) { GskRenderNode *node = NULL; node = gsk_render_node_deserialize_from_bytes (bytes, error_func, user_data); return node; }