/* * Copyright 2023, Red Hat, Inc * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include "gskrendernodeattach.h" #include "gsk/gsk.h" #include "gsk/gskrendernodeprivate.h" #include "gdk/gdksurfaceprivate.h" #include "gdk/gdksubsurfaceprivate.h" static GskRenderNode * node_attach (const GskRenderNode *node, GdkSurface *surface, int *idx) { GskRenderNode *child, *res; switch (GSK_RENDER_NODE_TYPE (node)) { case GSK_CAIRO_NODE: case GSK_COLOR_NODE: case GSK_LINEAR_GRADIENT_NODE: case GSK_REPEATING_LINEAR_GRADIENT_NODE: case GSK_RADIAL_GRADIENT_NODE: case GSK_REPEATING_RADIAL_GRADIENT_NODE: case GSK_CONIC_GRADIENT_NODE: case GSK_BORDER_NODE: case GSK_TEXTURE_NODE: case GSK_TEXTURE_SCALE_NODE: case GSK_INSET_SHADOW_NODE: case GSK_OUTSET_SHADOW_NODE: case GSK_TEXT_NODE: return gsk_render_node_ref ((GskRenderNode *)node); case GSK_TRANSFORM_NODE: child = node_attach (gsk_transform_node_get_child (node), surface, idx); res = gsk_transform_node_new (child, gsk_transform_node_get_transform (node)); gsk_render_node_unref (child); return res; case GSK_OPACITY_NODE: child = node_attach (gsk_opacity_node_get_child (node), surface, idx); res = gsk_opacity_node_new (child, gsk_opacity_node_get_opacity (node)); gsk_render_node_unref (child); return res; case GSK_COLOR_MATRIX_NODE: child = node_attach (gsk_color_matrix_node_get_child (node), surface, idx); res = gsk_color_matrix_node_new (child, gsk_color_matrix_node_get_color_matrix (node), gsk_color_matrix_node_get_color_offset (node)); gsk_render_node_unref (child); return res; case GSK_REPEAT_NODE: child = node_attach (gsk_repeat_node_get_child (node), surface, idx); res = gsk_repeat_node_new (&node->bounds, child, gsk_repeat_node_get_child_bounds (node)); gsk_render_node_unref (child); return res; case GSK_CONTAINER_NODE: { GskRenderNode **children = g_newa (GskRenderNode *, gsk_container_node_get_n_children (node)); for (int i = 0; i < gsk_container_node_get_n_children (node); i++) children[i] = node_attach (gsk_container_node_get_child (node, i), surface, idx); res = gsk_container_node_new (children, gsk_container_node_get_n_children (node)); for (int i = 0; i < gsk_container_node_get_n_children (node); i++) gsk_render_node_unref (children[i]); return res; } case GSK_CLIP_NODE: child = node_attach (gsk_clip_node_get_child (node), surface, idx); res = gsk_clip_node_new (child, gsk_clip_node_get_clip (node)); gsk_render_node_unref (child); return res; case GSK_ROUNDED_CLIP_NODE: child = node_attach (gsk_rounded_clip_node_get_child (node), surface, idx); res = gsk_rounded_clip_node_new (child, gsk_rounded_clip_node_get_clip (node)); gsk_render_node_unref (child); return res; case GSK_SHADOW_NODE: { GskShadow *shadows = g_newa (GskShadow, gsk_shadow_node_get_n_shadows (node)); for (int i = 0; i < gsk_shadow_node_get_n_shadows (node); i++) shadows[i] = *gsk_shadow_node_get_shadow (node, i); child = node_attach (gsk_shadow_node_get_child (node), surface, idx); res = gsk_shadow_node_new (child, shadows, gsk_shadow_node_get_n_shadows (node)); gsk_render_node_unref (child); return res; } case GSK_BLEND_NODE: { GskRenderNode *top, *bottom; bottom = node_attach (gsk_blend_node_get_bottom_child (node), surface, idx); top = node_attach (gsk_blend_node_get_top_child (node), surface, idx); res = gsk_blend_node_new (bottom, top, gsk_blend_node_get_blend_mode (node)); gsk_render_node_unref (bottom); gsk_render_node_unref (top); return res; } case GSK_CROSS_FADE_NODE: { GskRenderNode *start, *end; start = node_attach (gsk_cross_fade_node_get_start_child (node), surface, idx); end = node_attach (gsk_cross_fade_node_get_end_child (node), surface, idx); res = gsk_cross_fade_node_new (start, end, gsk_cross_fade_node_get_progress (node)); gsk_render_node_unref (start); gsk_render_node_unref (end); return res; } case GSK_BLUR_NODE: child = node_attach (gsk_blur_node_get_child (node), surface, idx); res = gsk_blur_node_new (child, gsk_blur_node_get_radius (node)); gsk_render_node_unref (child); return res; case GSK_DEBUG_NODE: child = node_attach (gsk_debug_node_get_child (node), surface, idx); res = gsk_debug_node_new (child, g_strdup (gsk_debug_node_get_message (node))); gsk_render_node_unref (child); return res; case GSK_GL_SHADER_NODE: { GskRenderNode **children; children = g_newa (GskRenderNode *, gsk_gl_shader_node_get_n_children (node)); for (int i = 0; i < gsk_gl_shader_node_get_n_children (node); i++) children[i] = node_attach (gsk_gl_shader_node_get_child (node, i), surface, idx); res = gsk_gl_shader_node_new (gsk_gl_shader_node_get_shader (node), &node->bounds, gsk_gl_shader_node_get_args (node), children, gsk_gl_shader_node_get_n_children (node)); for (int i = 0; i < gsk_gl_shader_node_get_n_children (node); i++) gsk_render_node_unref (children[i]); return res; } case GSK_MASK_NODE: { GskRenderNode *source, *mask; source = node_attach (gsk_mask_node_get_source (node), surface, idx); mask = node_attach (gsk_mask_node_get_mask (node), surface, idx); res = gsk_mask_node_new (source, mask, gsk_mask_node_get_mask_mode (node)); gsk_render_node_unref (source); gsk_render_node_unref (mask); return res; } case GSK_FILL_NODE: child = node_attach (gsk_fill_node_get_child (node), surface, idx); res = gsk_fill_node_new (child, gsk_fill_node_get_path (node), gsk_fill_node_get_fill_rule (node)); gsk_render_node_unref (child); return res; case GSK_STROKE_NODE: child = node_attach (gsk_stroke_node_get_child (node), surface, idx); res = gsk_stroke_node_new (child, gsk_stroke_node_get_path (node), gsk_stroke_node_get_stroke (node)); gsk_render_node_unref (child); return res; case GSK_SUBSURFACE_NODE: { GdkSubsurface *subsurface; g_assert (gsk_subsurface_node_get_subsurface (node) == NULL); if (*idx == -1) subsurface = gdk_surface_create_subsurface (surface); else { subsurface = gdk_surface_get_subsurface (surface, *idx); (*idx)++; } child = node_attach (gsk_subsurface_node_get_child (node), surface, idx); res = gsk_subsurface_node_new (child, subsurface); gsk_render_node_unref (child); return res; } case GSK_NOT_A_RENDER_NODE: default: g_assert_not_reached (); } } /* Find all the subsurface nodes in the given tree, and attach them * to a subsurface of the given surface. If the surface already has * subsurfaces, we assume that we are just reattaching, and that the * nodes are still in the same order. Otherwise, we create new * subsurfaces. */ GskRenderNode * gsk_render_node_attach (const GskRenderNode *node, GdkSurface *surface) { int idx; if (gdk_surface_get_n_subsurfaces (surface) > 0) idx = 0; else idx = -1; return node_attach (node, surface, &idx); }