/* This test checks that we get sharp clip boundaries * for 2d transforms. Compare with clip-coordinates-3d.node, * which uses a general transform and gets offscreen * rendering with GL_LINEAR. */ transform { transform: scale(2); child: container { color { bounds: 0 0 50 50; color: transparent; } clip { clip: 10 10 30 30; child: color { bounds: 0 0 50 50; color: red; } } } }