/* * io-png.c: GdkPixBuf I/O for PNG files. * * Author: * Mark Crichton * */ #include #include #include #include "gdk-pixbuf.h" #include "gdk-pixbuf-io.h" #include /* Shared library entry point */ GdkPixBuf *image_load(FILE * f) { png_structp png_ptr; png_infop info_ptr, end_info; gint i, depth, ctype, inttype, passes, bpp; /* bpp = BYTES/pixel */ png_uint_32 w, h, x, y; png_bytepp rows; art_u8 *pixels, *temp, *rowdata; GdkPixBuf *pixbuf; g_return_val_if_fail (f != NULL, NULL); png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); info_ptr = png_create_info_struct (png_ptr); if (!info_ptr) { png_destroy_read_struct(&png_ptr, NULL, NULL); return NULL; } end_info = png_create_info_struct (png_ptr); if (!end_info) { png_destroy_read_struct(&png_ptr, &info_ptr, NULL); return NULL; } if (setjmp(png_ptr->jmpbuf)) { png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); return NULL; } png_init_io(png_ptr, f); png_read_info(png_ptr, info_ptr); png_get_IHDR(png_ptr, info_ptr, &w, &h, &depth, &ctype, &inttype, NULL, NULL); /* Ok, we want to work with 24 bit images. * However, PNG can vary depth per channel. * So, we use the png_set_expand function to expand * everything into a format libart expects. * We also use png_set_strip_16 to reduce down to 8 bit/chan. */ if (ctype == PNG_COLOR_TYPE_PALETTE && depth <= 8) png_set_expand(png_ptr); if (ctype == PNG_COLOR_TYPE_GRAY && depth < 8) png_set_expand(png_ptr); if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_expand(png_ptr); if (depth == 16) png_set_strip_16(png_ptr); /* We also have png "packing" bits into bytes if < 8 */ if (depth < 8) png_set_packing(png_ptr); /* Lastly, if the PNG is greyscale, convert to RGB */ if (ctype == PNG_COLOR_TYPE_GRAY || ctype == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); /* ...and if we're interlaced... */ passes = png_set_interlace_handling(png_ptr); /* Update our info structs */ png_read_update_info(png_ptr, info_ptr); /* Allocate some memory and set up row array */ /* This "inhales vigirously"... */ if (ctype & PNG_COLOR_MASK_ALPHA) bpp = 4; else bpp = 3; pixels = art_alloc(w*h*bpp); rows = g_malloc(h*sizeof(png_bytep)); if ((!pixels) || (!rows)) { png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); return NULL; } /* Icky code, but it has to be done... */ for (i = 0; i < h; i++) { if ((rows[i] = g_malloc(w*sizeof(art_u8)*bpp)) == NULL) { int n; for (n = 0; n < i; n++) g_free(rows[i]); g_free(rows); png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); return NULL; } } /* And we FINALLY get here... */ png_read_image(png_ptr, rows); png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); /* Now stuff the bytes into pixels & free rows[y] */ temp = pixels; for (y = 0; y < h; y++) { (png_bytep)rowdata = rows[y]; for (x = 0; x < w; x++) { temp[0] = rowdata[(x*bpp)]; temp[1] = rowdata[(x*bpp)+1]; temp[2] = rowdata[(x*bpp)+2]; if (bpp == 4) temp[3] = rowdata[(x*bpp)+3]; temp += bpp; } g_free(rows[y]); } g_free(rows); /* Return the GdkPixBuf */ pixbuf = g_new(GdkPixBuf, 1); if (ctype & PNG_COLOR_MASK_ALPHA) pixbuf->art_pixbuf = art_pixbuf_new_rgba (pixels, w, h, (w*4)); else pixbuf->art_pixbuf = art_pixbuf_new_rgb (pixels, w, h, (w*3)); /* Ok, I'm anal...shoot me */ if (!(pixbuf->art_pixbuf)) return NULL; pixbuf->ref_count = 0; pixbuf->unref_func = NULL; return pixbuf; }