/* GSK - The GTK Scene Kit * * Copyright 2016 Endless * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ /** * GskRenderNode: (ref-func gsk_render_node_ref) (unref-func gsk_render_node_unref) (set-value-func gsk_value_set_render_node) (get-value-func gsk_value_get_render_node) * * `GskRenderNode` is the basic block in a scene graph to be * rendered using [class@Gsk.Renderer]. * * Each node has a parent, except the top-level node; each node may have * children nodes. * * Each node has an associated drawing surface, which has the size of * the rectangle set when creating it. * * Render nodes are meant to be transient; once they have been associated * to a [class@Gsk.Renderer] it's safe to release any reference you have on * them. All [class@Gsk.RenderNode]s are immutable, you can only specify their * properties during construction. */ #include "config.h" #include "gskrendernodeprivate.h" #include "gskdebugprivate.h" #include "gskrendererprivate.h" #include "gskrendernodeparserprivate.h" #include #include #include /** * gsk_serialization_error_quark: * * Registers an error quark for [class@Gsk.RenderNode] errors. * * Returns: the error quark **/ G_DEFINE_QUARK (gsk-serialization-error-quark, gsk_serialization_error) #define GSK_RENDER_NODE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GSK_TYPE_RENDER_NODE, GskRenderNodeClass)) static void value_render_node_init (GValue *value) { value->data[0].v_pointer = NULL; } static void value_render_node_free_value (GValue *value) { if (value->data[0].v_pointer != NULL) gsk_render_node_unref (value->data[0].v_pointer); } static void value_render_node_copy_value (const GValue *src, GValue *dst) { if (src->data[0].v_pointer != NULL) dst->data[0].v_pointer = gsk_render_node_ref (src->data[0].v_pointer); else dst->data[0].v_pointer = NULL; } static gpointer value_render_node_peek_pointer (const GValue *value) { return value->data[0].v_pointer; } static char * value_render_node_collect_value (GValue *value, guint n_collect_values, GTypeCValue *collect_values, guint collect_flags) { GskRenderNode *node = collect_values[0].v_pointer; if (node == NULL) { value->data[0].v_pointer = NULL; return NULL; } if (node->parent_instance.g_class == NULL) return g_strconcat ("invalid unclassed GskRenderNode pointer for " "value type '", G_VALUE_TYPE_NAME (value), "'", NULL); value->data[0].v_pointer = gsk_render_node_ref (node); return NULL; } static char * value_render_node_lcopy_value (const GValue *value, guint n_collect_values, GTypeCValue *collect_values, guint collect_flags) { GskRenderNode **node_p = collect_values[0].v_pointer; if (node_p == NULL) return g_strconcat ("value location for '", G_VALUE_TYPE_NAME (value), "' passed as NULL", NULL); if (value->data[0].v_pointer == NULL) *node_p = NULL; else if (collect_flags & G_VALUE_NOCOPY_CONTENTS) *node_p = value->data[0].v_pointer; else *node_p = gsk_render_node_ref (value->data[0].v_pointer); return NULL; } static void gsk_render_node_finalize (GskRenderNode *self) { g_type_free_instance ((GTypeInstance *) self); } static gboolean gsk_render_node_real_can_diff (const GskRenderNode *node1, const GskRenderNode *node2) { return TRUE; } static void gsk_render_node_real_diff (GskRenderNode *node1, GskRenderNode *node2, GskDiffData *data) { gsk_render_node_diff_impossible (node1, node2, data); } static void gsk_render_node_class_init (GskRenderNodeClass *klass) { klass->node_type = GSK_NOT_A_RENDER_NODE; klass->finalize = gsk_render_node_finalize; klass->can_diff = gsk_render_node_real_can_diff; klass->diff = gsk_render_node_real_diff; } static void gsk_render_node_init (GskRenderNode *self) { g_atomic_ref_count_init (&self->ref_count); } GType gsk_render_node_get_type (void) { static gsize render_node_type__volatile; if (g_once_init_enter (&render_node_type__volatile)) { static const GTypeFundamentalInfo finfo = { (G_TYPE_FLAG_CLASSED | G_TYPE_FLAG_INSTANTIATABLE | G_TYPE_FLAG_DERIVABLE | G_TYPE_FLAG_DEEP_DERIVABLE), }; static const GTypeValueTable value_table = { value_render_node_init, value_render_node_free_value, value_render_node_copy_value, value_render_node_peek_pointer, "p", value_render_node_collect_value, "p", value_render_node_lcopy_value, }; const GTypeInfo node_info = { /* Class */ sizeof (GskRenderNodeClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) gsk_render_node_class_init, (GClassFinalizeFunc) NULL, NULL, /* Instance */ sizeof (GskRenderNode), 0, (GInstanceInitFunc) gsk_render_node_init, /* GValue */ &value_table, }; GType render_node_type = g_type_register_fundamental (g_type_fundamental_next (), g_intern_static_string ("GskRenderNode"), &node_info, &finfo, G_TYPE_FLAG_ABSTRACT); g_once_init_leave (&render_node_type__volatile, render_node_type); } return render_node_type__volatile; } /*< private > * gsk_render_node_type_register_static: * @node_name: the name of the node * @node_info: type information of the node * * Registers a new `GskRenderNode` type for the given @node_name using * the type information in @node_info. * * Returns: the newly registered GType */ GType gsk_render_node_type_register_static (const char *node_name, gsize instance_size, GClassInitFunc class_init) { GTypeInfo info; info.class_size = sizeof (GskRenderNodeClass); info.base_init = NULL; info.base_finalize = NULL; info.class_init = class_init; info.class_finalize = NULL; info.instance_size = instance_size; info.n_preallocs = 0; info.instance_init = NULL; info.value_table = NULL; return g_type_register_static (GSK_TYPE_RENDER_NODE, node_name, &info, 0); } /*< private > * gsk_render_node_alloc: * @node_type: the `GskRenderNode`Type to instantiate * * Instantiates a new `GskRenderNode` for the given @node_type. * * Returns: (transfer full) (type GskRenderNode): the newly created `GskRenderNode` */ gpointer gsk_render_node_alloc (GskRenderNodeType node_type) { g_return_val_if_fail (node_type > GSK_NOT_A_RENDER_NODE, NULL); g_return_val_if_fail (node_type < GSK_RENDER_NODE_TYPE_N_TYPES, NULL); g_assert (gsk_render_node_types[node_type] != G_TYPE_INVALID); return g_type_create_instance (gsk_render_node_types[node_type]); } /** * gsk_render_node_ref: * @node: a `GskRenderNode` * * Acquires a reference on the given `GskRenderNode`. * * Returns: (transfer full): the `GskRenderNode` with an additional reference */ GskRenderNode * (gsk_render_node_ref) (GskRenderNode *node) { g_return_val_if_fail (GSK_IS_RENDER_NODE (node), NULL); return _gsk_render_node_ref (node); } void _gsk_render_node_unref (GskRenderNode *node) { if G_UNLIKELY (g_atomic_ref_count_dec (&node->ref_count)) GSK_RENDER_NODE_GET_CLASS (node)->finalize (node); } /** * gsk_render_node_unref: * @node: (transfer full): a `GskRenderNode` * * Releases a reference on the given `GskRenderNode`. * * If the reference was the last, the resources associated to the @node are * freed. */ void (gsk_render_node_unref) (GskRenderNode *node) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); _gsk_render_node_unref (node); } /** * gsk_render_node_get_node_type: * @node: a `GskRenderNode` * * Returns the type of the @node. * * Returns: the type of the `GskRenderNode` */ GskRenderNodeType gsk_render_node_get_node_type (const GskRenderNode *node) { g_return_val_if_fail (GSK_IS_RENDER_NODE (node), GSK_NOT_A_RENDER_NODE); return GSK_RENDER_NODE_GET_CLASS (node)->node_type; } G_GNUC_PURE static inline GskRenderNodeType _gsk_render_node_get_node_type (const GskRenderNode *node) { return GSK_RENDER_NODE_GET_CLASS (node)->node_type; } /** * gsk_render_node_get_bounds: * @node: a `GskRenderNode` * @bounds: (out caller-allocates): return location for the boundaries * * Retrieves the boundaries of the @node. * * The node will not draw outside of its boundaries. */ void gsk_render_node_get_bounds (GskRenderNode *node, graphene_rect_t *bounds) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); g_return_if_fail (bounds != NULL); graphene_rect_init_from_rect (bounds, &node->bounds); } /** * gsk_render_node_draw: * @node: a `GskRenderNode` * @cr: cairo context to draw to * * Draw the contents of @node to the given cairo context. * * Typically, you'll use this function to implement fallback rendering * of `GskRenderNode`s on an intermediate Cairo context, instead of using * the drawing context associated to a [class@Gdk.Surface]'s rendering buffer. * * For advanced nodes that cannot be supported using Cairo, in particular * for nodes doing 3D operations, this function may fail. **/ void gsk_render_node_draw (GskRenderNode *node, cairo_t *cr) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); g_return_if_fail (cr != NULL); g_return_if_fail (cairo_status (cr) == CAIRO_STATUS_SUCCESS); cairo_save (cr); GSK_RENDER_NODE_GET_CLASS (node)->draw (node, cr); if (GSK_DEBUG_CHECK (GEOMETRY)) { cairo_set_operator (cr, CAIRO_OPERATOR_OVER); cairo_rectangle (cr, node->bounds.origin.x - 1, node->bounds.origin.y - 1, node->bounds.size.width + 2, node->bounds.size.height + 2); cairo_set_line_width (cr, 2); cairo_set_source_rgba (cr, 0, 0, 0, 0.5); cairo_stroke (cr); } cairo_restore (cr); if (cairo_status (cr)) { g_warning ("drawing failure for render node %s: %s", g_type_name_from_instance ((GTypeInstance *) node), cairo_status_to_string (cairo_status (cr))); } } /* * gsk_render_node_draw_fallback: * @node: a `GskRenderNode` * @cr: cairo context to draw to * * Like gsk_render_node_draw(), but will overlay an error pattern if * GSK_DEBUG=cairo is enabled. * * This has 2 purposes: * 1. It allows detecting fallbacks in GPU renderers. * 2. Application code can use it to detect where it is using Cairo * drawing. * * So use this function whenever either of those cases should be detected. */ void gsk_render_node_draw_fallback (GskRenderNode *node, cairo_t *cr) { gsk_render_node_draw (node, cr); if (GSK_DEBUG_CHECK (CAIRO)) { /* pink, black * black, pink */ static const guint32 fallback_pixels[] = { 0xFFFF00CC, 0xFF000000, 0xFF000000, 0xFFFF00CC }; static const guint32 cairo_pixels[] = { 0xFF9900FF, 0xFF000000, 0xFF000000, 0xFF9900FF }; const guint32 *pixels; cairo_surface_t *surface; cairo_save (cr); if (GSK_RENDER_NODE_TYPE (node) == GSK_CAIRO_NODE) pixels = cairo_pixels; else pixels = fallback_pixels; surface = cairo_image_surface_create_for_data ((guchar *) pixels, CAIRO_FORMAT_ARGB32, 2, 2, 2 * 4); cairo_scale (cr, 10, 10); cairo_set_source_surface (cr, surface, 0, 0); cairo_pattern_set_filter (cairo_get_source (cr), CAIRO_FILTER_NEAREST); cairo_pattern_set_extend (cairo_get_source (cr), CAIRO_EXTEND_REPEAT); cairo_paint_with_alpha (cr, 0.6); cairo_surface_destroy (surface); cairo_restore (cr); } } /* * gsk_render_node_can_diff: * @node1: a `GskRenderNode` * @node2: the `GskRenderNode` to compare with * * Checks if two render nodes can be expected to be compared via * gsk_render_node_diff(). * * The node diffing algorithm uses this function to match up similar * nodes to compare when trying to minimize the resulting region. * * Nodes of different type always return %FALSE here. * * Returns: %TRUE if @node1 and @node2 can be expected to be compared **/ gboolean gsk_render_node_can_diff (const GskRenderNode *node1, const GskRenderNode *node2) { if (node1 == node2) return TRUE; if (_gsk_render_node_get_node_type (node1) == _gsk_render_node_get_node_type (node2)) return GSK_RENDER_NODE_GET_CLASS (node1)->can_diff (node1, node2); if (_gsk_render_node_get_node_type (node1) == GSK_CONTAINER_NODE || _gsk_render_node_get_node_type (node2) == GSK_CONTAINER_NODE) return TRUE; return FALSE; } static void rectangle_init_from_graphene (cairo_rectangle_int_t *cairo, const graphene_rect_t *graphene) { cairo->x = floorf (graphene->origin.x); cairo->y = floorf (graphene->origin.y); cairo->width = ceilf (graphene->origin.x + graphene->size.width) - cairo->x; cairo->height = ceilf (graphene->origin.y + graphene->size.height) - cairo->y; } void gsk_render_node_diff_impossible (GskRenderNode *node1, GskRenderNode *node2, GskDiffData *data) { cairo_rectangle_int_t rect; rectangle_init_from_graphene (&rect, &node1->bounds); cairo_region_union_rectangle (data->region, &rect); rectangle_init_from_graphene (&rect, &node2->bounds); cairo_region_union_rectangle (data->region, &rect); } /** * gsk_render_node_diff: * @node1: a `GskRenderNode` * @node2: the `GskRenderNode` to compare with * @data: the diff data to use * * Compares @node1 and @node2 trying to compute the minimal region of changes. * * In the worst case, this is the union of the bounds of @node1 and @node2. * * This function is used to compute the area that needs to be redrawn when * the previous contents were drawn by @node1 and the new contents should * correspond to @node2. As such, it is important that this comparison is * faster than the time it takes to actually do the redraw. * * Note that the passed in @region may already contain previous results from * previous node comparisons, so this function call will only add to it. */ void gsk_render_node_diff (GskRenderNode *node1, GskRenderNode *node2, GskDiffData *data) { if (node1 == node2) return; if (_gsk_render_node_get_node_type (node1) == _gsk_render_node_get_node_type (node2)) { GSK_RENDER_NODE_GET_CLASS (node1)->diff (node1, node2, data); } else if (_gsk_render_node_get_node_type (node1) == GSK_CONTAINER_NODE) { gsk_container_node_diff_with (node1, node2, data); } else if (_gsk_render_node_get_node_type (node2) == GSK_CONTAINER_NODE) { gsk_container_node_diff_with (node2, node1, data); } else { gsk_render_node_diff_impossible (node1, node2, data); } } /** * gsk_render_node_write_to_file: * @node: a `GskRenderNode` * @filename: (type filename): the file to save it to. * @error: Return location for a potential error * * This function is equivalent to calling [method@Gsk.RenderNode.serialize] * followed by [func@GLib.file_set_contents]. * * See those two functions for details on the arguments. * * It is mostly intended for use inside a debugger to quickly dump a render * node to a file for later inspection. * * Returns: %TRUE if saving was successful **/ gboolean gsk_render_node_write_to_file (GskRenderNode *node, const char *filename, GError **error) { GBytes *bytes; gboolean result; g_return_val_if_fail (GSK_IS_RENDER_NODE (node), FALSE); g_return_val_if_fail (filename != NULL, FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); bytes = gsk_render_node_serialize (node); result = g_file_set_contents (filename, g_bytes_get_data (bytes, NULL), g_bytes_get_size (bytes), error); g_bytes_unref (bytes); return result; } /** * gsk_render_node_deserialize: * @bytes: the bytes containing the data * @error_func: (nullable) (scope call): Callback on parsing errors * @user_data: (closure error_func): user_data for @error_func * * Loads data previously created via [method@Gsk.RenderNode.serialize]. * * For a discussion of the supported format, see that function. * * Returns: (nullable) (transfer full): a new `GskRenderNode` */ GskRenderNode * gsk_render_node_deserialize (GBytes *bytes, GskParseErrorFunc error_func, gpointer user_data) { GskRenderNode *node = NULL; node = gsk_render_node_deserialize_from_bytes (bytes, error_func, user_data); return node; } /** * gsk_value_set_render_node: * @value: a [struct@GObject.Value] initialized with type `GSK_TYPE_RENDER_NODE` * @node: a `GskRenderNode` * * Stores the given `GskRenderNode` inside `value`. * * The [struct@GObject.Value] will acquire a reference to the `node`. * * Since: 4.6 */ void gsk_value_set_render_node (GValue *value, GskRenderNode *node) { GskRenderNode *old_node; g_return_if_fail (G_VALUE_HOLDS (value, GSK_TYPE_RENDER_NODE)); old_node = value->data[0].v_pointer; if (node != NULL) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); value->data[0].v_pointer = gsk_render_node_ref (node); } else { value->data[0].v_pointer = NULL; } if (old_node != NULL) gsk_render_node_unref (old_node); } /** * gsk_value_take_render_node: * @value: a [struct@GObject.Value] initialized with type `GSK_TYPE_RENDER_NODE` * @node: (transfer full) (nullable): a `GskRenderNode` * * Stores the given `GskRenderNode` inside `value`. * * This function transfers the ownership of the `node` to the `GValue`. * * Since: 4.6 */ void gsk_value_take_render_node (GValue *value, GskRenderNode *node) { GskRenderNode *old_node; g_return_if_fail (G_VALUE_HOLDS (value, GSK_TYPE_RENDER_NODE)); old_node = value->data[0].v_pointer; if (node != NULL) { g_return_if_fail (GSK_IS_RENDER_NODE (node)); value->data[0].v_pointer = node; } else { value->data[0].v_pointer = NULL; } if (old_node != NULL) gsk_render_node_unref (old_node); } /** * gsk_value_get_render_node: * @value: a `GValue` initialized with type `GSK_TYPE_RENDER_NODE` * * Retrieves the `GskRenderNode` stored inside the given `value`. * * Returns: (transfer none) (nullable): a `GskRenderNode` * * Since: 4.6 */ GskRenderNode * gsk_value_get_render_node (const GValue *value) { g_return_val_if_fail (G_VALUE_HOLDS (value, GSK_TYPE_RENDER_NODE), NULL); return value->data[0].v_pointer; } /** * gsk_value_dup_render_node: * @value: a [struct@GObject.Value] initialized with type `GSK_TYPE_RENDER_NODE` * * Retrieves the `GskRenderNode` stored inside the given `value`, and acquires * a reference to it. * * Returns: (transfer full) (nullable): a `GskRenderNode` * * Since: 4.6 */ GskRenderNode * gsk_value_dup_render_node (const GValue *value) { g_return_val_if_fail (G_VALUE_HOLDS (value, GSK_TYPE_RENDER_NODE), NULL); if (value->data[0].v_pointer == NULL) return NULL; return gsk_render_node_ref (value->data[0].v_pointer); } GdkMemoryDepth gsk_render_node_get_preferred_depth (const GskRenderNode *node) { return node->preferred_depth; } /* Whether we need an offscreen to handle opacity correctly for this node. * We don't if there is only one drawing node inside (could be child * node, or grandchild, or...). * * For containers with multiple children, we can avoid the offscreen if * the children are known not to overlap. */ gboolean gsk_render_node_use_offscreen_for_opacity (const GskRenderNode *node) { return node->offscreen_for_opacity; }