#pragma once #include "gskgputypesprivate.h" #include "gsktypes.h" #include "gdkcolorprivate.h" #include G_BEGIN_DECLS void gsk_gpu_border_op (GskGpuFrame *frame, GskGpuShaderClip clip, GdkColorState *ccs, float opacity, const graphene_point_t *offset, const GskRoundedRect *outline, const graphene_point_t *inside_offset, const float widths[4], const GdkColor colors[4]); G_END_DECLS