#pragma once #include "gskgpubufferprivate.h" #include "gskgldeviceprivate.h" G_BEGIN_DECLS #define GSK_TYPE_GL_BUFFER (gsk_gl_buffer_get_type ()) #define GSK_TYPE_GL_MAPPED_BUFFER (gsk_gl_mapped_buffer_get_type ()) #define GSK_TYPE_GL_COPIED_BUFFER (gsk_gl_copied_buffer_get_type ()) G_DECLARE_FINAL_TYPE (GskGLBuffer, gsk_gl_buffer, GSK, GL_BUFFER, GskGpuBuffer) G_DECLARE_FINAL_TYPE (GskGLMappedBuffer, gsk_gl_mapped_buffer, GSK, GL_MAPPED_BUFFER, GskGLBuffer) G_DECLARE_FINAL_TYPE (GskGLCopiedBuffer, gsk_gl_copied_buffer, GSK, GL_COPIED_BUFFER, GskGLBuffer) GskGpuBuffer * gsk_gl_mapped_buffer_new (GLenum target, gsize size); GskGpuBuffer * gsk_gl_copied_buffer_new (GLenum target, gsize size); void gsk_gl_buffer_bind (GskGLBuffer *self); void gsk_gl_buffer_bind_base (GskGLBuffer *self, GLuint index); G_END_DECLS