#pragma once #include "gskvulkanopprivate.h" G_BEGIN_DECLS void gsk_vulkan_color_matrix_op (GskVulkanRenderPass *render_pass, const char *clip_type, GskVulkanImage *image, const graphene_rect_t *rect, const graphene_point_t *offset, const graphene_rect_t *tex_rect, const graphene_matrix_t *color_matrix, const graphene_vec4_t *color_offset); void gsk_vulkan_color_matrix_op_opacity (GskVulkanRenderPass *render_pass, const char *clip_type, GskVulkanImage *image, const graphene_rect_t *rect, const graphene_point_t *offset, const graphene_rect_t *tex_rect, float opacity); G_END_DECLS