/* GDK - The GIMP Drawing Kit * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ /* * Modified by the GTK+ Team and others 1997-2010. See the AUTHORS * file for a list of people on the GTK+ Team. See the ChangeLog * files for a list of changes. These files are distributed with * GTK+ at ftp://ftp.gtk.org/pub/gtk/. */ #include "config.h" #include "gdkframeclockprivate.h" /** * GdkFrameClock: * * A `GdkFrameClock` tells the application when to update and repaint * a surface. * * This may be synced to the vertical refresh rate of the monitor, for example. * Even when the frame clock uses a simple timer rather than a hardware-based * vertical sync, the frame clock helps because it ensures everything paints at * the same time (reducing the total number of frames). * * The frame clock can also automatically stop painting when it knows the frames * will not be visible, or scale back animation framerates. * * `GdkFrameClock` is designed to be compatible with an OpenGL-based implementation * or with mozRequestAnimationFrame in Firefox, for example. * * A frame clock is idle until someone requests a frame with * [method@Gdk.FrameClock.request_phase]. At some later point that makes sense * for the synchronization being implemented, the clock will process a frame and * emit signals for each phase that has been requested. (See the signals of the * `GdkFrameClock` class for documentation of the phases. * %GDK_FRAME_CLOCK_PHASE_UPDATE and the [signal@Gdk.FrameClock::update] signal * are most interesting for application writers, and are used to update the * animations, using the frame time given by [method@Gdk.FrameClock.get_frame_time]. * * The frame time is reported in microseconds and generally in the same * timescale as g_get_monotonic_time(), however, it is not the same * as g_get_monotonic_time(). The frame time does not advance during * the time a frame is being painted, and outside of a frame, an attempt * is made so that all calls to [method@Gdk.FrameClock.get_frame_time] that * are called at a “similar” time get the same value. This means that * if different animations are timed by looking at the difference in * time between an initial value from [method@Gdk.FrameClock.get_frame_time] * and the value inside the [signal@Gdk.FrameClock::update] signal of the clock, * they will stay exactly synchronized. */ enum { FLUSH_EVENTS, BEFORE_PAINT, UPDATE, LAYOUT, PAINT, AFTER_PAINT, RESUME_EVENTS, LAST_SIGNAL }; static guint signals[LAST_SIGNAL]; static guint fps_counter; #define FRAME_HISTORY_MAX_LENGTH 128 struct _GdkFrameClockPrivate { gint64 frame_counter; int n_timings; int current; GdkFrameTimings *timings[FRAME_HISTORY_MAX_LENGTH]; int n_freeze_inhibitors; }; G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GdkFrameClock, gdk_frame_clock, G_TYPE_OBJECT) static void _gdk_frame_clock_freeze (GdkFrameClock *clock); static void gdk_frame_clock_finalize (GObject *object) { GdkFrameClockPrivate *priv = GDK_FRAME_CLOCK (object)->priv; int i; for (i = 0; i < FRAME_HISTORY_MAX_LENGTH; i++) if (priv->timings[i] != 0) gdk_frame_timings_unref (priv->timings[i]); G_OBJECT_CLASS (gdk_frame_clock_parent_class)->finalize (object); } static void gdk_frame_clock_constructed (GObject *object) { G_OBJECT_CLASS (gdk_frame_clock_parent_class)->constructed (object); _gdk_frame_clock_freeze (GDK_FRAME_CLOCK (object)); } static void gdk_frame_clock_class_init (GdkFrameClockClass *klass) { GObjectClass *gobject_class = (GObjectClass*) klass; gobject_class->finalize = gdk_frame_clock_finalize; gobject_class->constructed = gdk_frame_clock_constructed; /** * GdkFrameClock::flush-events: * @clock: the frame clock emitting the signal * * Used to flush pending motion events that are being batched up and * compressed together. * * Applications should not handle this signal. */ signals[FLUSH_EVENTS] = g_signal_new (g_intern_static_string ("flush-events"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /** * GdkFrameClock::before-paint: * @clock: the frame clock emitting the signal * * Begins processing of the frame. * * Applications should generally not handle this signal. */ signals[BEFORE_PAINT] = g_signal_new (g_intern_static_string ("before-paint"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /** * GdkFrameClock::update: * @clock: the frame clock emitting the signal * * Emitted as the first step of toolkit and application processing * of the frame. * * Animations should be updated using [method@Gdk.FrameClock.get_frame_time]. * Applications can connect directly to this signal, or use * [gtk_widget_add_tick_callback()](../gtk4/method.Widget.add_tick_callback.html) * as a more convenient interface. */ signals[UPDATE] = g_signal_new (g_intern_static_string ("update"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /** * GdkFrameClock::layout: * @clock: the frame clock emitting the signal * * Emitted as the second step of toolkit and application processing * of the frame. * * Any work to update sizes and positions of application elements * should be performed. GTK normally handles this internally. */ signals[LAYOUT] = g_signal_new (g_intern_static_string ("layout"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /** * GdkFrameClock::paint: * @clock: the frame clock emitting the signal * * Emitted as the third step of toolkit and application processing * of the frame. * * The frame is repainted. GDK normally handles this internally and * emits [signal@Gdk.Surface::render] signals which are turned into * [GtkWidget::snapshot](../gtk4/signal.Widget.snapshot.html) signals * by GTK. */ signals[PAINT] = g_signal_new (g_intern_static_string ("paint"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /** * GdkFrameClock::after-paint: * @clock: the frame clock emitting the signal * * This signal ends processing of the frame. * * Applications should generally not handle this signal. */ signals[AFTER_PAINT] = g_signal_new (g_intern_static_string ("after-paint"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); /** * GdkFrameClock::resume-events: * @clock: the frame clock emitting the signal * * Emitted after processing of the frame is finished. * * This signal is handled internally by GTK to resume normal * event processing. Applications should not handle this signal. */ signals[RESUME_EVENTS] = g_signal_new (g_intern_static_string ("resume-events"), GDK_TYPE_FRAME_CLOCK, G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); } static void gdk_frame_clock_init (GdkFrameClock *clock) { GdkFrameClockPrivate *priv; clock->priv = priv = gdk_frame_clock_get_instance_private (clock); priv->frame_counter = -1; priv->current = FRAME_HISTORY_MAX_LENGTH - 1; if (fps_counter == 0) fps_counter = gdk_profiler_define_counter ("fps", "Frames per Second"); } /** * gdk_frame_clock_get_frame_time: * @frame_clock: a `GdkFrameClock` * * Gets the time that should currently be used for animations. * * Inside the processing of a frame, it’s the time used to compute the * animation position of everything in a frame. Outside of a frame, it's * the time of the conceptual “previous frame,” which may be either * the actual previous frame time, or if that’s too old, an updated * time. * * Returns: a timestamp in microseconds, in the timescale of * of g_get_monotonic_time(). */ gint64 gdk_frame_clock_get_frame_time (GdkFrameClock *frame_clock) { g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); return GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->get_frame_time (frame_clock); } /** * gdk_frame_clock_request_phase: * @frame_clock: a `GdkFrameClock` * @phase: the phase that is requested * * Asks the frame clock to run a particular phase. * * The signal corresponding the requested phase will be emitted the next * time the frame clock processes. Multiple calls to * gdk_frame_clock_request_phase() will be combined together * and only one frame processed. If you are displaying animated * content and want to continually request the * %GDK_FRAME_CLOCK_PHASE_UPDATE phase for a period of time, * you should use [method@Gdk.FrameClock.begin_updating] instead, * since this allows GTK to adjust system parameters to get maximally * smooth animations. */ void gdk_frame_clock_request_phase (GdkFrameClock *frame_clock, GdkFrameClockPhase phase) { g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->request_phase (frame_clock, phase); } /** * gdk_frame_clock_begin_updating: * @frame_clock: a `GdkFrameClock` * * Starts updates for an animation. * * Until a matching call to [method@Gdk.FrameClock.end_updating] is made, * the frame clock will continually request a new frame with the * %GDK_FRAME_CLOCK_PHASE_UPDATE phase. This function may be called multiple * times and frames will be requested until gdk_frame_clock_end_updating() * is called the same number of times. */ void gdk_frame_clock_begin_updating (GdkFrameClock *frame_clock) { g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->begin_updating (frame_clock); } /** * gdk_frame_clock_end_updating: * @frame_clock: a `GdkFrameClock` * * Stops updates for an animation. * * See the documentation for [method@Gdk.FrameClock.begin_updating]. */ void gdk_frame_clock_end_updating (GdkFrameClock *frame_clock) { g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->end_updating (frame_clock); } static inline void _gdk_frame_clock_freeze (GdkFrameClock *clock) { GDK_FRAME_CLOCK_GET_CLASS (clock)->freeze (clock); } static inline void _gdk_frame_clock_thaw (GdkFrameClock *clock) { GDK_FRAME_CLOCK_GET_CLASS (clock)->thaw (clock); } void _gdk_frame_clock_inhibit_freeze (GdkFrameClock *clock) { GdkFrameClockPrivate *priv; g_return_if_fail (GDK_IS_FRAME_CLOCK (clock)); priv = clock->priv; priv->n_freeze_inhibitors++; if (priv->n_freeze_inhibitors == 1) _gdk_frame_clock_thaw (clock); } void _gdk_frame_clock_uninhibit_freeze (GdkFrameClock *clock) { GdkFrameClockPrivate *priv; g_return_if_fail (GDK_IS_FRAME_CLOCK (clock)); priv = clock->priv; priv->n_freeze_inhibitors--; if (priv->n_freeze_inhibitors == 0) _gdk_frame_clock_freeze (clock); } static inline gint64 _gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock) { return frame_clock->priv->frame_counter; } /** * gdk_frame_clock_get_frame_counter: * @frame_clock: a `GdkFrameClock` * * `GdkFrameClock` maintains a 64-bit counter that increments for * each frame drawn. * * Returns: inside frame processing, the value of the frame counter * for the current frame. Outside of frame processing, the frame * counter for the last frame. */ gint64 gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock) { g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); return _gdk_frame_clock_get_frame_counter (frame_clock); } static inline gint64 _gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock) { return frame_clock->priv->frame_counter + 1 - frame_clock->priv->n_timings; } /** * gdk_frame_clock_get_history_start: * @frame_clock: a `GdkFrameClock` * * Returns the frame counter for the oldest frame available in history. * * `GdkFrameClock` internally keeps a history of `GdkFrameTimings` * objects for recent frames that can be retrieved with * [method@Gdk.FrameClock.get_timings]. The set of stored frames * is the set from the counter values given by * [method@Gdk.FrameClock.get_history_start] and * [method@Gdk.FrameClock.get_frame_counter], inclusive. * * Returns: the frame counter value for the oldest frame * that is available in the internal frame history of the * `GdkFrameClock` */ gint64 gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock) { g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); return _gdk_frame_clock_get_history_start (frame_clock); } void _gdk_frame_clock_begin_frame (GdkFrameClock *frame_clock) { GdkFrameClockPrivate *priv; g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); priv = frame_clock->priv; priv->frame_counter++; priv->current = (priv->current + 1) % FRAME_HISTORY_MAX_LENGTH; /* Try to steal the previous frame timing instead of discarding * and allocating a new one. */ if G_LIKELY (priv->n_timings == FRAME_HISTORY_MAX_LENGTH && _gdk_frame_timings_steal (priv->timings[priv->current], priv->frame_counter)) return; if (priv->n_timings < FRAME_HISTORY_MAX_LENGTH) priv->n_timings++; else gdk_frame_timings_unref (priv->timings[priv->current]); priv->timings[priv->current] = _gdk_frame_timings_new (priv->frame_counter); } static inline GdkFrameTimings * _gdk_frame_clock_get_timings (GdkFrameClock *frame_clock, gint64 frame_counter) { GdkFrameClockPrivate *priv = frame_clock->priv; int pos; if (frame_counter > priv->frame_counter) return NULL; if (frame_counter <= priv->frame_counter - priv->n_timings) return NULL; pos = (priv->current - (priv->frame_counter - frame_counter) + FRAME_HISTORY_MAX_LENGTH) % FRAME_HISTORY_MAX_LENGTH; return priv->timings[pos]; } /** * gdk_frame_clock_get_timings: * @frame_clock: a `GdkFrameClock` * @frame_counter: the frame counter value identifying the frame to * be received * * Retrieves a `GdkFrameTimings` object holding timing information * for the current frame or a recent frame. * * The `GdkFrameTimings` object may not yet be complete: see * [method@Gdk.FrameTimings.get_complete] and * [method@Gdk.FrameClock.get_history_start]. * * Returns: (nullable) (transfer none): the `GdkFrameTimings` object * for the specified frame, or %NULL if it is not available */ GdkFrameTimings * gdk_frame_clock_get_timings (GdkFrameClock *frame_clock, gint64 frame_counter) { g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), NULL); return _gdk_frame_clock_get_timings (frame_clock, frame_counter); } /** * gdk_frame_clock_get_current_timings: * @frame_clock: a `GdkFrameClock` * * Gets the frame timings for the current frame. * * Returns: (nullable) (transfer none): the `GdkFrameTimings` for the * frame currently being processed, or even no frame is being * processed, for the previous frame. Before any frames have been * processed, returns %NULL. */ GdkFrameTimings * gdk_frame_clock_get_current_timings (GdkFrameClock *frame_clock) { GdkFrameClockPrivate *priv; g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0); priv = frame_clock->priv; return _gdk_frame_clock_get_timings (frame_clock, priv->frame_counter); } void _gdk_frame_clock_debug_print_timings (GdkFrameClock *clock, GdkFrameTimings *timings) { GString *str; gint64 previous_frame_time = 0; gint64 previous_smoothed_frame_time = 0; GdkFrameTimings *previous_timings = _gdk_frame_clock_get_timings (clock, timings->frame_counter - 1); if (previous_timings != NULL) { previous_frame_time = previous_timings->frame_time; previous_smoothed_frame_time = previous_timings->smoothed_frame_time; } str = g_string_new (""); g_string_append_printf (str, "%5" G_GINT64_FORMAT ":", timings->frame_counter); if (previous_frame_time != 0) { g_string_append_printf (str, " interval=%-4.1f", (timings->frame_time - previous_frame_time) / 1000.); g_string_append_printf (str, timings->slept_before ? " (sleep)" : " "); g_string_append_printf (str, " smoothed=%4.1f / %-4.1f", (timings->smoothed_frame_time - timings->frame_time) / 1000., (timings->smoothed_frame_time - previous_smoothed_frame_time) / 1000.); } if (timings->layout_start_time != 0) g_string_append_printf (str, " layout_start=%-4.1f", (timings->layout_start_time - timings->frame_time) / 1000.); if (timings->paint_start_time != 0) g_string_append_printf (str, " paint_start=%-4.1f", (timings->paint_start_time - timings->frame_time) / 1000.); if (timings->frame_end_time != 0) g_string_append_printf (str, " frame_end=%-4.1f", (timings->frame_end_time - timings->frame_time) / 1000.); if (timings->drawn_time != 0) g_string_append_printf (str, " drawn=%-4.1f", (timings->drawn_time - timings->frame_time) / 1000.); if (timings->presentation_time != 0) g_string_append_printf (str, " present=%-4.1f", (timings->presentation_time - timings->frame_time) / 1000.); if (timings->predicted_presentation_time != 0) g_string_append_printf (str, " predicted=%-4.1f", (timings->predicted_presentation_time - timings->frame_time) / 1000.); if (timings->refresh_interval != 0) g_string_append_printf (str, " refresh_interval=%-4.1f", timings->refresh_interval / 1000.); g_message ("%s", str->str); g_string_free (str, TRUE); } #define DEFAULT_REFRESH_INTERVAL 16667 /* 16.7ms (1/60th second) */ #define MAX_HISTORY_AGE 150000 /* 150ms */ /** * gdk_frame_clock_get_refresh_info: * @frame_clock: a `GdkFrameClock` * @base_time: base time for determining a presentaton time * @refresh_interval_return: (out) (optional): a location to store the * determined refresh interval, or %NULL. A default refresh interval of * 1/60th of a second will be stored if no history is present. * @presentation_time_return: (out): a location to store the next * candidate presentation time after the given base time. * 0 will be will be stored if no history is present. * * Predicts a presentation time, based on history. * * Using the frame history stored in the frame clock, finds the last * known presentation time and refresh interval, and assuming that * presentation times are separated by the refresh interval, * predicts a presentation time that is a multiple of the refresh * interval after the last presentation time, and later than @base_time. */ void gdk_frame_clock_get_refresh_info (GdkFrameClock *frame_clock, gint64 base_time, gint64 *refresh_interval_return, gint64 *presentation_time_return) { gint64 frame_counter; gint64 default_refresh_interval = DEFAULT_REFRESH_INTERVAL; g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock)); frame_counter = _gdk_frame_clock_get_frame_counter (frame_clock); while (TRUE) { GdkFrameTimings *timings = _gdk_frame_clock_get_timings (frame_clock, frame_counter); gint64 presentation_time; gint64 refresh_interval; if (timings == NULL) break; refresh_interval = timings->refresh_interval; presentation_time = timings->presentation_time; if (refresh_interval == 0) refresh_interval = default_refresh_interval; else default_refresh_interval = refresh_interval; if (presentation_time != 0) { if (presentation_time > base_time - MAX_HISTORY_AGE && presentation_time_return) { if (refresh_interval_return) *refresh_interval_return = refresh_interval; while (presentation_time < base_time) presentation_time += refresh_interval; if (presentation_time_return) *presentation_time_return = presentation_time; return; } break; } frame_counter--; } if (presentation_time_return) *presentation_time_return = 0; if (refresh_interval_return) *refresh_interval_return = default_refresh_interval; } void _gdk_frame_clock_emit_flush_events (GdkFrameClock *frame_clock) { g_signal_emit (frame_clock, signals[FLUSH_EVENTS], 0); } void _gdk_frame_clock_emit_before_paint (GdkFrameClock *frame_clock) { g_signal_emit (frame_clock, signals[BEFORE_PAINT], 0); } void _gdk_frame_clock_emit_update (GdkFrameClock *frame_clock) { gint64 before G_GNUC_UNUSED; before = GDK_PROFILER_CURRENT_TIME; g_signal_emit (frame_clock, signals[UPDATE], 0); gdk_profiler_end_mark (before, "frameclock update", NULL); } void _gdk_frame_clock_emit_layout (GdkFrameClock *frame_clock) { gint64 before G_GNUC_UNUSED; before = GDK_PROFILER_CURRENT_TIME; g_signal_emit (frame_clock, signals[LAYOUT], 0); gdk_profiler_end_mark (before, "frameclock layout", NULL); } void _gdk_frame_clock_emit_paint (GdkFrameClock *frame_clock) { gint64 before G_GNUC_UNUSED; before = GDK_PROFILER_CURRENT_TIME; g_signal_emit (frame_clock, signals[PAINT], 0); gdk_profiler_end_mark (before, "frameclock paint", NULL); } void _gdk_frame_clock_emit_after_paint (GdkFrameClock *frame_clock) { g_signal_emit (frame_clock, signals[AFTER_PAINT], 0); } void _gdk_frame_clock_emit_resume_events (GdkFrameClock *frame_clock) { g_signal_emit (frame_clock, signals[RESUME_EVENTS], 0); } static gint64 guess_refresh_interval (GdkFrameClock *frame_clock) { gint64 interval; gint64 i; interval = G_MAXINT64; for (i = _gdk_frame_clock_get_history_start (frame_clock); i < _gdk_frame_clock_get_frame_counter (frame_clock); i++) { GdkFrameTimings *t, *before; gint64 ts, before_ts; t = _gdk_frame_clock_get_timings (frame_clock, i); before = _gdk_frame_clock_get_timings (frame_clock, i - 1); if (t == NULL || before == NULL) continue; ts = gdk_frame_timings_get_frame_time (t); before_ts = gdk_frame_timings_get_frame_time (before); if (ts == 0 || before_ts == 0) continue; interval = MIN (interval, ts - before_ts); } if (interval == G_MAXINT64) return 0; return interval; } /** * gdk_frame_clock_get_fps: * @frame_clock: a `GdkFrameClock` * * Calculates the current frames-per-second, based on the * frame timings of @frame_clock. * * Returns: the current fps, as a `double` */ double gdk_frame_clock_get_fps (GdkFrameClock *frame_clock) { GdkFrameTimings *start, *end; gint64 start_counter, end_counter; gint64 start_timestamp, end_timestamp; gint64 interval; start_counter = _gdk_frame_clock_get_history_start (frame_clock); end_counter = _gdk_frame_clock_get_frame_counter (frame_clock); start = _gdk_frame_clock_get_timings (frame_clock, start_counter); for (end = _gdk_frame_clock_get_timings (frame_clock, end_counter); end_counter > start_counter && end != NULL && !gdk_frame_timings_get_complete (end); end = _gdk_frame_clock_get_timings (frame_clock, end_counter)) end_counter--; if (end_counter - start_counter < 4) return 0.0; start_timestamp = gdk_frame_timings_get_presentation_time (start); end_timestamp = gdk_frame_timings_get_presentation_time (end); if (start_timestamp == 0 || end_timestamp == 0) { start_timestamp = gdk_frame_timings_get_frame_time (start); end_timestamp = gdk_frame_timings_get_frame_time (end); } interval = gdk_frame_timings_get_refresh_interval (end); if (interval == 0) { interval = guess_refresh_interval (frame_clock); if (interval == 0) return 0.0; } return ((double) end_counter - start_counter) * G_USEC_PER_SEC / (end_timestamp - start_timestamp); } void _gdk_frame_clock_add_timings_to_profiler (GdkFrameClock *clock, GdkFrameTimings *timings) { if (timings->drawn_time != 0) { gdk_profiler_add_mark (1000 * timings->drawn_time, 0, "drawn window", NULL); } if (timings->presentation_time != 0) { gdk_profiler_add_mark (1000 * timings->presentation_time, 0, "presented window", NULL); } gdk_profiler_set_counter (fps_counter, gdk_frame_clock_get_fps (clock)); }