/* GDK - The GIMP Drawing Kit * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * Modified by the GTK+ Team and others 1997-2000. See the AUTHORS * file for a list of people on the GTK+ Team. See the ChangeLog * files for a list of changes. These files are distributed with * GTK+ at ftp://ftp.gtk.org/pub/gtk/. */ #include "gdkwindow.h" #include "gdkinternals.h" #include "gdk.h" /* For gdk_rectangle_union() */ #include "gdkpixmap.h" #include "gdkdrawable.h" #include "gdkpixmap.h" #define USE_BACKING_STORE /* Appears to work on Win32, too, now. */ typedef struct _GdkWindowPaint GdkWindowPaint; struct _GdkWindowPaint { GdkRegion *region; GdkPixmap *pixmap; gint x_offset; gint y_offset; }; static const GdkPointerHooks default_pointer_hooks = { _gdk_windowing_window_get_pointer, _gdk_windowing_window_at_pointer }; static const GdkPointerHooks *current_pointer_hooks = &default_pointer_hooks; static GdkGC *gdk_window_create_gc (GdkDrawable *drawable, GdkGCValues *values, GdkGCValuesMask mask); static void gdk_window_draw_rectangle (GdkDrawable *drawable, GdkGC *gc, gint filled, gint x, gint y, gint width, gint height); static void gdk_window_draw_arc (GdkDrawable *drawable, GdkGC *gc, gint filled, gint x, gint y, gint width, gint height, gint angle1, gint angle2); static void gdk_window_draw_polygon (GdkDrawable *drawable, GdkGC *gc, gint filled, GdkPoint *points, gint npoints); static void gdk_window_draw_text (GdkDrawable *drawable, GdkFont *font, GdkGC *gc, gint x, gint y, const gchar *text, gint text_length); static void gdk_window_draw_text_wc (GdkDrawable *drawable, GdkFont *font, GdkGC *gc, gint x, gint y, const GdkWChar *text, gint text_length); static void gdk_window_draw_drawable (GdkDrawable *drawable, GdkGC *gc, GdkPixmap *src, gint xsrc, gint ysrc, gint xdest, gint ydest, gint width, gint height); static void gdk_window_draw_points (GdkDrawable *drawable, GdkGC *gc, GdkPoint *points, gint npoints); static void gdk_window_draw_segments (GdkDrawable *drawable, GdkGC *gc, GdkSegment *segs, gint nsegs); static void gdk_window_draw_lines (GdkDrawable *drawable, GdkGC *gc, GdkPoint *points, gint npoints); static void gdk_window_draw_glyphs (GdkDrawable *drawable, GdkGC *gc, PangoFont *font, gint x, gint y, PangoGlyphString *glyphs); static void gdk_window_draw_image (GdkDrawable *drawable, GdkGC *gc, GdkImage *image, gint xsrc, gint ysrc, gint xdest, gint ydest, gint width, gint height); static void gdk_window_draw_pixbuf (GdkDrawable *drawable, GdkGC *gc, GdkPixbuf *pixbuf, gint src_x, gint src_y, gint dest_x, gint dest_y, gint width, gint height, GdkRgbDither dither, gint x_dither, gint y_dither); static GdkImage* gdk_window_copy_to_image (GdkDrawable *drawable, GdkImage *image, gint src_x, gint src_y, gint dest_x, gint dest_y, gint width, gint height); static void gdk_window_real_get_size (GdkDrawable *drawable, gint *width, gint *height); static GdkVisual* gdk_window_real_get_visual (GdkDrawable *drawable); static gint gdk_window_real_get_depth (GdkDrawable *drawable); static void gdk_window_real_set_colormap (GdkDrawable *drawable, GdkColormap *cmap); static GdkColormap* gdk_window_real_get_colormap (GdkDrawable *drawable); static GdkDrawable* gdk_window_get_composite_drawable (GdkDrawable *drawable, gint x, gint y, gint width, gint height, gint *composite_x_offset, gint *composite_y_offset); static GdkRegion* gdk_window_get_clip_region (GdkDrawable *drawable); static GdkRegion* gdk_window_get_visible_region (GdkDrawable *drawable); static void gdk_window_free_paint_stack (GdkWindow *window); static void gdk_window_init (GdkWindowObject *window); static void gdk_window_class_init (GdkWindowObjectClass *klass); static void gdk_window_finalize (GObject *object); static gpointer parent_class = NULL; GType gdk_window_object_get_type (void) { static GType object_type = 0; if (!object_type) { static const GTypeInfo object_info = { sizeof (GdkWindowObjectClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) gdk_window_class_init, NULL, /* class_finalize */ NULL, /* class_data */ sizeof (GdkWindowObject), 0, /* n_preallocs */ (GInstanceInitFunc) gdk_window_init, }; object_type = g_type_register_static (GDK_TYPE_DRAWABLE, "GdkWindow", &object_info, 0); } return object_type; } static void gdk_window_init (GdkWindowObject *window) { /* 0-initialization is good for all other fields. */ window->window_type = GDK_WINDOW_CHILD; window->state = GDK_WINDOW_STATE_WITHDRAWN; window->impl = g_object_new (_gdk_window_impl_get_type (), NULL); } static void gdk_window_class_init (GdkWindowObjectClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GdkDrawableClass *drawable_class = GDK_DRAWABLE_CLASS (klass); parent_class = g_type_class_peek_parent (klass); object_class->finalize = gdk_window_finalize; drawable_class->create_gc = gdk_window_create_gc; drawable_class->draw_rectangle = gdk_window_draw_rectangle; drawable_class->draw_arc = gdk_window_draw_arc; drawable_class->draw_polygon = gdk_window_draw_polygon; drawable_class->draw_text = gdk_window_draw_text; drawable_class->draw_text_wc = gdk_window_draw_text_wc; drawable_class->draw_drawable = gdk_window_draw_drawable; drawable_class->draw_points = gdk_window_draw_points; drawable_class->draw_segments = gdk_window_draw_segments; drawable_class->draw_lines = gdk_window_draw_lines; drawable_class->draw_glyphs = gdk_window_draw_glyphs; drawable_class->draw_image = gdk_window_draw_image; drawable_class->_draw_pixbuf = gdk_window_draw_pixbuf; drawable_class->get_depth = gdk_window_real_get_depth; drawable_class->get_size = gdk_window_real_get_size; drawable_class->set_colormap = gdk_window_real_set_colormap; drawable_class->get_colormap = gdk_window_real_get_colormap; drawable_class->get_visual = gdk_window_real_get_visual; drawable_class->_copy_to_image = gdk_window_copy_to_image; drawable_class->get_clip_region = gdk_window_get_clip_region; drawable_class->get_visible_region = gdk_window_get_visible_region; drawable_class->get_composite_drawable = gdk_window_get_composite_drawable; } static void gdk_window_finalize (GObject *object) { GdkWindow *window = GDK_WINDOW (object); GdkWindowObject *obj = (GdkWindowObject *) object; if (!GDK_WINDOW_DESTROYED (window)) { if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN) { g_warning ("losing last reference to undestroyed window\n"); _gdk_window_destroy (window, FALSE); } else /* We use TRUE here, to keep us from actually calling * XDestroyWindow() on the window */ _gdk_window_destroy (window, TRUE); } g_object_unref (G_OBJECT (obj->impl)); obj->impl = NULL; G_OBJECT_CLASS (parent_class)->finalize (object); } /** * _gdk_window_destroy_hierarchy: * @window: a #GdkWindow * @recursing: If TRUE, then this is being called because a parent * was destroyed. This generally means that the call to the * windowing system to destroy the window can be omitted, since * it will be destroyed as a result of the parent being destroyed. * Unless @foreign_destroy. * @foreign_destroy: If TRUE, the window or a parent was destroyed by some * external agency. The window has already been destroyed and no * windowing system calls should be made. (This may never happen * for some windowing systems.) * * Internal function to destroy a window. Like gdk_window_destroy(), * but does not drop the reference count created by gdk_window_new(). **/ static void _gdk_window_destroy_hierarchy (GdkWindow *window, gboolean recursing, gboolean foreign_destroy) { GdkWindowObject *private; GdkWindowObject *temp_private; GdkWindow *temp_window; GList *children; GList *tmp; g_return_if_fail (window != NULL); private = (GdkWindowObject*) window; switch (GDK_WINDOW_TYPE (window)) { case GDK_WINDOW_TOPLEVEL: case GDK_WINDOW_CHILD: case GDK_WINDOW_DIALOG: case GDK_WINDOW_TEMP: case GDK_WINDOW_FOREIGN: if (!GDK_WINDOW_DESTROYED (window)) { private->state |= GDK_WINDOW_STATE_WITHDRAWN; if (private->parent) { GdkWindowObject *parent_private = (GdkWindowObject *)private->parent; if (parent_private->children) parent_private->children = g_list_remove (parent_private->children, window); } _gdk_window_clear_update_area (window); gdk_window_free_paint_stack (window); if (private->bg_pixmap && private->bg_pixmap != GDK_PARENT_RELATIVE_BG && private->bg_pixmap != GDK_NO_BG) { gdk_pixmap_unref (private->bg_pixmap); private->bg_pixmap = NULL; } if (GDK_WINDOW_TYPE (window) == GDK_WINDOW_FOREIGN) g_assert (private->children == NULL); else { children = tmp = private->children; private->children = NULL; while (tmp) { temp_window = tmp->data; tmp = tmp->next; temp_private = (GdkWindowObject*) temp_window; if (temp_private) _gdk_window_destroy_hierarchy (temp_window, TRUE, foreign_destroy); } g_list_free (children); } _gdk_windowing_window_destroy (window, recursing, foreign_destroy); private->destroyed = TRUE; if (private->filters) { tmp = private->filters; while (tmp) { g_free (tmp->data); tmp = tmp->next; } g_list_free (private->filters); private->filters = NULL; } gdk_drawable_set_colormap (GDK_DRAWABLE (window), NULL); } break; case GDK_WINDOW_ROOT: g_error ("attempted to destroy root window"); break; } } /** * _gdk_window_destroy: * @window: a #GdkWindow * @foreign_destroy: If TRUE, the window or a parent was destroyed by some * external agency. The window has already been destroyed and no * windowing system calls should be made. (This may never happen * for some windowing systems.) * * Internal function to destroy a window. Like gdk_window_destroy(), * but does not drop the reference count created by gdk_window_new(). **/ void _gdk_window_destroy (GdkWindow *window, gboolean foreign_destroy) { _gdk_window_destroy_hierarchy (window, FALSE, foreign_destroy); } /** * gdk_window_destroy: * @window: a #GdkWindow * * Destroys @window (destroys the server-side resource associated with * @window). Memory allocated for @window may not be freed until all * references to @window are dropped. All children of @window are also * destroyed. * * There's normally no need to use this function, window are automatically * destroyed when their reference count reaches 0. * **/ void gdk_window_destroy (GdkWindow *window) { _gdk_window_destroy_hierarchy (window, FALSE, FALSE); gdk_drawable_unref (window); } /** * gdk_window_set_user_data: * @window: a #GdkWindow * @user_data: user data * * For most purposes this function is deprecated in favor of * g_object_set_data(). However, for historical reasons GTK+ stores * the #GtkWidget that owns a #GdkWindow as user data on the * #GdkWindow. So, custom widget implementations should use * this function for that. If GTK+ receives an event for a #GdkWindow, * and the user data for the window is non-%NULL, GTK+ will assume the * user data is a #GtkWidget, and forward the event to that widget. * **/ void gdk_window_set_user_data (GdkWindow *window, gpointer user_data) { g_return_if_fail (window != NULL); ((GdkWindowObject*)window)->user_data = user_data; } /** * gdk_window_get_user_data: * @window: a #GdkWindow * @data: return location for user data * * Retrieves the user data for @window, which is normally the widget * that @window belongs to. See gdk_window_set_user_data(). * **/ void gdk_window_get_user_data (GdkWindow *window, gpointer *data) { g_return_if_fail (window != NULL); *data = ((GdkWindowObject*)window)->user_data; } /** * gdk_window_get_window_type: * @window: a #GdkWindow * * Gets the type of the window. See #GdkWindowType. * * Return value: type of window **/ GdkWindowType gdk_window_get_window_type (GdkWindow *window) { g_return_val_if_fail (GDK_IS_WINDOW (window), (GdkWindowType) -1); return GDK_WINDOW_TYPE (window); } /** * gdk_window_get_position: * @window: a #GdkWindow * @x: X coordinate of window * @y: Y coordinate of window * * Obtains the position of the window as reported in the * most-recently-processed #GdkEventConfigure. Contrast with * gdk_window_get_geometry() which queries the X server for the * current window position, regardless of which events have been * received or processed. * * The position coordinates are relative to the window's parent window. * **/ void gdk_window_get_position (GdkWindow *window, gint *x, gint *y) { GdkWindowObject *obj; g_return_if_fail (GDK_IS_WINDOW (window)); obj = (GdkWindowObject*) window; if (x) *x = obj->x; if (y) *y = obj->y; } /** * gdk_window_get_parent: * @window: a #GdkWindow * * Obtains the parent of @window, as known to GDK. Does not query the * X server; thus this returns the parent as passed to gdk_window_new(), * not the actual parent. This should never matter unless you're using * Xlib calls mixed with GDK calls on the X11 platform. It may also * matter for toplevel windows, because the window manager may choose * to reparent them. * * Return value: parent of @window **/ GdkWindow* gdk_window_get_parent (GdkWindow *window) { g_return_val_if_fail (GDK_IS_WINDOW (window), NULL); return (GdkWindow*) ((GdkWindowObject*) window)->parent; } /** * gdk_window_get_toplevel: * @window: a #GdkWindow * * Gets the toplevel window that's an ancestor of @window. * * Return value: the toplevel window containing @window **/ GdkWindow* gdk_window_get_toplevel (GdkWindow *window) { GdkWindowObject *obj; g_return_val_if_fail (GDK_IS_WINDOW (window), NULL); obj = (GdkWindowObject *)window; while (GDK_WINDOW_TYPE (obj) == GDK_WINDOW_CHILD) obj = (GdkWindowObject *)obj->parent; return GDK_WINDOW (obj); } /** * gdk_window_get_children: * @window: a #GdkWindow * * Gets the list of children of @window known to GDK. * This function only returns children created via GDK, * so for example it's useless when used with the root window; * it only returns windows an application created itself. * * The returned list must be freed, but the elements in the * list need not be. * * Return value: list of child windows inside @window **/ GList* gdk_window_get_children (GdkWindow *window) { g_return_val_if_fail (GDK_IS_WINDOW (window), NULL); if (GDK_WINDOW_DESTROYED (window)) return NULL; return g_list_copy (GDK_WINDOW_OBJECT (window)->children); } /** * gdk_window_peek_children: * @window: a #GdkWindow * * Like gdk_window_get_children(), but does not copy the list of * children, so the list does not need to be freed. * * Return value: a reference to the list of child windows in @window **/ GList * gdk_window_peek_children (GdkWindow *window) { g_return_val_if_fail (GDK_IS_WINDOW (window), NULL); if (GDK_WINDOW_DESTROYED (window)) return NULL; return GDK_WINDOW_OBJECT (window)->children; } /** * gdk_window_add_filter: * @window: a #GdkWindow * @function: filter callback * @data: data to pass to filter callback * * Adds an event filter to @window, allowing you to intercept events * before they reach GDK. This is a low-level operation and makes it * easy to break GDK and/or GTK+, so you have to know what you're * doing. Pass %NULL for @window to get all events for all windows, * instead of events for a specific window. * **/ void gdk_window_add_filter (GdkWindow *window, GdkFilterFunc function, gpointer data) { GdkWindowObject *private; GList *tmp_list; GdkEventFilter *filter; g_return_if_fail (window == NULL || GDK_IS_WINDOW (window)); private = (GdkWindowObject*) window; if (private && GDK_WINDOW_DESTROYED (window)) return; if (private) tmp_list = private->filters; else tmp_list = _gdk_default_filters; while (tmp_list) { filter = (GdkEventFilter *)tmp_list->data; if ((filter->function == function) && (filter->data == data)) return; tmp_list = tmp_list->next; } filter = g_new (GdkEventFilter, 1); filter->function = function; filter->data = data; if (private) private->filters = g_list_append (private->filters, filter); else _gdk_default_filters = g_list_append (_gdk_default_filters, filter); } /** * gdk_window_remove_filter: * @window: a #GdkWindow * @function: previously-added filter function * @data: user data for previously-added filter function * * Remove a filter previously added with gdk_window_add_filter(). * **/ void gdk_window_remove_filter (GdkWindow *window, GdkFilterFunc function, gpointer data) { GdkWindowObject *private; GList *tmp_list, *node; GdkEventFilter *filter; g_return_if_fail (window == NULL || GDK_IS_WINDOW (window)); private = (GdkWindowObject*) window; if (private) tmp_list = private->filters; else tmp_list = _gdk_default_filters; while (tmp_list) { filter = (GdkEventFilter *)tmp_list->data; node = tmp_list; tmp_list = tmp_list->next; if ((filter->function == function) && (filter->data == data)) { if (private) private->filters = g_list_remove_link (private->filters, node); else _gdk_default_filters = g_list_remove_link (_gdk_default_filters, node); g_list_free_1 (node); g_free (filter); return; } } } /** * gdk_window_get_toplevels: * * Obtains a list of all toplevel windows known to GDK. * A toplevel window is a child of the root window (see * gdk_get_default_root_window()). * * The returned list should be freed with g_list_free(), but * its elements need not be freed. * * Return value: list of toplevel windows, free with g_list_free() **/ GList * gdk_window_get_toplevels (void) { GList *new_list = NULL; GList *tmp_list; tmp_list = ((GdkWindowObject *)_gdk_parent_root)->children; while (tmp_list) { if (GDK_WINDOW_TYPE (tmp_list->data) != GDK_WINDOW_FOREIGN) new_list = g_list_prepend (new_list, tmp_list->data); tmp_list = tmp_list->next; } return new_list; } /** * gdk_window_is_visible: * @window: a #GdkWindow * * Checks whether the window has been mapped (with gdk_window_show() or * gdk_window_show_unraised()). * * Return value: %TRUE if the window is mapped **/ gboolean gdk_window_is_visible (GdkWindow *window) { g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE); return GDK_WINDOW_IS_MAPPED (window); } /** * gdk_window_is_viewable: * @window: a #GdkWindow * * Check if the window and all ancestors of the window are * mapped. (This is not necessarily "viewable" in the X sense, since * we only check as far as we have GDK window parents, not to the root * window.) * * Return value: %TRUE if the window is viewable **/ gboolean gdk_window_is_viewable (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_val_if_fail (window != NULL, FALSE); g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE); while (private && (private != (GdkWindowObject *)_gdk_parent_root) && (GDK_WINDOW_TYPE (private) != GDK_WINDOW_FOREIGN)) { if (!GDK_WINDOW_IS_MAPPED (window)) return FALSE; private = (GdkWindowObject *)private->parent; } return TRUE; } /** * gdk_window_get_state: * @window: a #GdkWindow * * Gets the bitwise OR of the currently active window state flags, * from the #GdkWindowState enumeration. * * Return value: window state bitfield **/ GdkWindowState gdk_window_get_state (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE); return private->state; } /** * gdk_window_begin_paint_rect: * @window: a #GdkWindow * @rectangle: rectangle you intend to draw to * * A convenience wrapper around gdk_window_begin_paint_region() which * creates a rectangular region for you. See * gdk_window_begin_paint_region() for details. * **/ void gdk_window_begin_paint_rect (GdkWindow *window, GdkRectangle *rectangle) { GdkRegion *region; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); region = gdk_region_rectangle (rectangle); gdk_window_begin_paint_region (window, region); gdk_region_destroy (region); } static GdkGC * gdk_window_get_bg_gc (GdkWindow *window, GdkWindowPaint *paint) { GdkWindowObject *private = (GdkWindowObject *)window; guint gc_mask = 0; GdkGCValues gc_values; if (private->bg_pixmap == GDK_PARENT_RELATIVE_BG && private->parent) { GdkWindowPaint tmp_paint = *paint; tmp_paint.x_offset += private->x; tmp_paint.y_offset += private->y; return gdk_window_get_bg_gc (GDK_WINDOW (private->parent), &tmp_paint); } else if (private->bg_pixmap && private->bg_pixmap != GDK_PARENT_RELATIVE_BG && private->bg_pixmap != GDK_NO_BG) { gc_values.fill = GDK_TILED; gc_values.tile = private->bg_pixmap; gc_values.ts_x_origin = - paint->x_offset; gc_values.ts_y_origin = - paint->y_offset; gc_mask = (GDK_GC_FILL | GDK_GC_TILE | GDK_GC_TS_X_ORIGIN | GDK_GC_TS_Y_ORIGIN); } else { gc_values.foreground = private->bg_color; gc_mask = GDK_GC_FOREGROUND; } return gdk_gc_new_with_values (paint->pixmap, &gc_values, gc_mask); } static void gdk_window_paint_init_bg (GdkWindow *window, GdkWindowPaint *paint, GdkRegion *init_region) { GdkGC *tmp_gc; tmp_gc = gdk_window_get_bg_gc (window, paint); gdk_region_offset (init_region, - paint->x_offset, - paint->y_offset); gdk_gc_set_clip_region (tmp_gc, init_region); gdk_draw_rectangle (paint->pixmap, tmp_gc, TRUE, 0, 0, -1, -1); gdk_gc_unref (tmp_gc); } #ifdef GDK_WINDOWING_X11 #include "x11/gdkx.h" #endif /** * gdk_window_begin_paint_region: * @window: a #GdkWindow * @region: region you intend to draw to * * Indicates that you are beginning the process of redrawing @region. * A backing store (offscreen buffer) large enough to contain @region * will be created. The backing store will be initialized with the * background color or background pixmap for @window. Then, all * drawing operations performed on @window will be diverted to the * backing store. When you call gdk_window_end_paint(), the backing * store will be copied to @window, making it visible onscreen. Only * the part of @window contained in @region will be modified; that is, * drawing operations are clipped to @region. * * The net result of all this is to remove flicker, because the user * sees the finished product appear all at once when you call * gdk_window_end_paint(). If you draw to @window directly without * calling gdk_window_begin_paint_region(), the user may see flicker * as individual drawing operations are performed in sequence. The * clipping and background-initializing features of * gdk_window_begin_paint_region() are conveniences for the * programmer, so you can avoid doing that work yourself. * * When using GTK+, the widget system automatically places calls to * gdk_window_begin_paint_region() and gdk_window_end_paint() around * emissions of the expose_event signal. That is, if you're writing an * expose event handler, you can assume that the exposed area in * #GdkEventExpose has already been cleared to the window background, * is already set as the clip region, and already has a backing store. * Therefore in most cases, application code need not call * gdk_window_begin_paint_region(). (You can disable the automatic * calls around expose events on a widget-by-widget basis by calling * gtk_widget_set_double_buffered().) * * If you call this function multiple times before calling the * matching gdk_window_end_paint(), the backing stores are pushed onto * a stack. gdk_window_end_paint() copies the topmost backing store * onscreen, subtracts the topmost region from all other regions in * the stack, and pops the stack. All drawing operations affect only * the topmost backing store in the stack. One matching call to * gdk_window_end_paint() is required for each call to * gdk_window_begin_paint_region(). * **/ void gdk_window_begin_paint_region (GdkWindow *window, GdkRegion *region) { #ifdef USE_BACKING_STORE GdkWindowObject *private = (GdkWindowObject *)window; GdkRectangle clip_box; GdkWindowPaint *paint; GdkRegion *init_region; GdkGC *tmp_gc; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (GDK_WINDOW_DESTROYED (window)) return; paint = g_new (GdkWindowPaint, 1); paint->region = gdk_region_copy (region); init_region = gdk_region_copy (region); gdk_region_get_clipbox (paint->region, &clip_box); if (private->paint_stack) { gint old_width, old_height; GdkWindowPaint *tmp_paint = private->paint_stack->data; GdkRectangle old_rect, new_rect; GSList *tmp_list; gdk_drawable_get_size (tmp_paint->pixmap, &old_width, &old_height); old_rect.x = tmp_paint->x_offset; old_rect.y = tmp_paint->y_offset; old_rect.width = old_width; old_rect.height = old_height; gdk_rectangle_union (&clip_box, &old_rect, &new_rect); if (new_rect.width > old_rect.width || new_rect.height > old_rect.height) { paint->pixmap = gdk_pixmap_new (window, new_rect.width, new_rect.height, -1); tmp_gc = gdk_gc_new (paint->pixmap); gdk_draw_drawable (paint->pixmap, tmp_gc, tmp_paint->pixmap, 0, 0, old_rect.x - new_rect.x, old_rect.y - new_rect.y, old_rect.width, old_rect.height); gdk_gc_unref (tmp_gc); gdk_drawable_unref (tmp_paint->pixmap); paint->x_offset = new_rect.x; paint->y_offset = new_rect.y; tmp_list = private->paint_stack; while (tmp_list) { tmp_paint = tmp_list->data; gdk_region_subtract (init_region, tmp_paint->region); tmp_paint->pixmap = paint->pixmap; tmp_paint->x_offset = paint->x_offset; tmp_paint->y_offset = paint->y_offset; tmp_list = tmp_list->next; } } else { paint->x_offset = tmp_paint->x_offset; paint->y_offset = tmp_paint->y_offset; paint->pixmap = tmp_paint->pixmap; tmp_list = private->paint_stack; while (tmp_list) { tmp_paint = tmp_list->data; gdk_region_subtract (init_region, tmp_paint->region); tmp_list = tmp_list->next; } } } else { paint->x_offset = clip_box.x; paint->y_offset = clip_box.y; paint->pixmap = gdk_pixmap_new (window, clip_box.width, clip_box.height, -1); } if (!gdk_region_empty (init_region)) gdk_window_paint_init_bg (window, paint, init_region); gdk_region_destroy (init_region); private->paint_stack = g_slist_prepend (private->paint_stack, paint); #endif /* USE_BACKING_STORE */ } /** * gdk_window_end_paint: * @window: a #GdkWindow * * Indicates that the backing store created by the most recent call to * gdk_window_begin_paint_region() should be copied onscreen and * deleted, leaving the next-most-recent backing store or no backing * store at all as the active paint region. See * gdk_window_begin_paint_region() for full details. It is an error to * call this function without a matching * gdk_window_begin_paint_region() first. * **/ void gdk_window_end_paint (GdkWindow *window) { #ifdef USE_BACKING_STORE GdkWindowObject *private = (GdkWindowObject *)window; GdkWindowPaint *paint; GdkGC *tmp_gc; GdkRectangle clip_box; gint x_offset, y_offset; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (GDK_WINDOW_DESTROYED (window)) return; if (private->paint_stack == NULL) { g_warning (G_STRLOC": no preceding call to gdk_window_begin_paint_region(), see documentation"); return; } paint = private->paint_stack->data; private->paint_stack = g_slist_delete_link (private->paint_stack, private->paint_stack); gdk_region_get_clipbox (paint->region, &clip_box); tmp_gc = gdk_gc_new (window); _gdk_windowing_window_get_offsets (window, &x_offset, &y_offset); gdk_gc_set_clip_region (tmp_gc, paint->region); gdk_gc_set_clip_origin (tmp_gc, -x_offset, -y_offset); gdk_draw_drawable (private->impl, tmp_gc, paint->pixmap, clip_box.x - paint->x_offset, clip_box.y - paint->y_offset, clip_box.x - x_offset, clip_box.y - y_offset, clip_box.width, clip_box.height); gdk_gc_unref (tmp_gc); if (private->paint_stack) { GSList *tmp_list = private->paint_stack; while (tmp_list) { GdkWindowPaint *tmp_paint = tmp_list->data; gdk_region_subtract (tmp_paint->region, paint->region); tmp_list = tmp_list->next; } } else gdk_drawable_unref (paint->pixmap); gdk_region_destroy (paint->region); g_free (paint); #endif /* USE_BACKING_STORE */ } static void gdk_window_free_paint_stack (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; if (private->paint_stack) { GSList *tmp_list = private->paint_stack; while (tmp_list) { GdkWindowPaint *paint = tmp_list->data; if (tmp_list == private->paint_stack) gdk_drawable_unref (paint->pixmap); gdk_region_destroy (paint->region); g_free (paint); tmp_list = tmp_list->next; } g_slist_free (private->paint_stack); private->paint_stack = NULL; } } static void gdk_window_get_offsets (GdkWindow *window, gint *x_offset, gint *y_offset) { GdkWindowObject *private = (GdkWindowObject *)window; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; *x_offset = paint->x_offset; *y_offset = paint->y_offset; } else _gdk_windowing_window_get_offsets (window, x_offset, y_offset); } /** * gdk_window_get_internal_paint_info: * @window: a #GdkWindow * @real_drawable: location to store the drawable to which drawing should be * done. * @x_offset: location to store the X offset between coordinates in @window, * and the underlying window system primitive coordinates for * *@real_drawable. * @y_offset: location to store the Y offset between coordinates in @window, * and the underlying window system primitive coordinates for * *@real_drawable. * * If you bypass the GDK layer and use windowing system primitives to * draw directly onto a #GdkWindow, then you need to deal with two * details: there may be an offset between GDK coordinates and windowing * system coordinates, and GDK may have redirected drawing to a offscreen * pixmap as the result of a gdk_window_begin_paint_region() calls. * This function allows retrieving the information you need to compensate * for these effects. * * This function exposes details of the GDK implementation, and is thus * likely to change in future releases of GDK. **/ void gdk_window_get_internal_paint_info (GdkWindow *window, GdkDrawable **real_drawable, gint *x_offset, gint *y_offset) { gint x_off, y_off; GdkWindowObject *private; g_return_if_fail (GDK_IS_WINDOW (window)); private = (GdkWindowObject *)window; if (real_drawable) { if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; *real_drawable = paint->pixmap; } else *real_drawable = window; } gdk_window_get_offsets (window, &x_off, &y_off); if (x_offset) *x_offset = x_off; if (y_offset) *y_offset = y_off; } #define OFFSET_GC(gc) \ gint x_offset, y_offset; \ gint old_clip_x = gc->clip_x_origin; \ gint old_clip_y = gc->clip_y_origin; \ gint old_ts_x = gc->ts_x_origin; \ gint old_ts_y = gc->ts_y_origin; \ gdk_window_get_offsets (drawable, &x_offset, &y_offset); \ if (x_offset != 0 || y_offset != 0) \ { \ gdk_gc_set_clip_origin (gc, old_clip_x - x_offset, \ old_clip_y - y_offset); \ gdk_gc_set_ts_origin (gc, old_ts_x - x_offset, \ old_ts_y - y_offset); \ } #define RESTORE_GC(gc) \ if (x_offset != 0 || y_offset != 0) \ { \ gdk_gc_set_clip_origin (gc, old_clip_x, old_clip_y); \ gdk_gc_set_ts_origin (gc, old_ts_x, old_ts_y); \ } static GdkGC * gdk_window_create_gc (GdkDrawable *drawable, GdkGCValues *values, GdkGCValuesMask mask) { g_return_val_if_fail (GDK_IS_WINDOW (drawable), NULL); if (GDK_WINDOW_DESTROYED (drawable)) return NULL; return gdk_gc_new_with_values (((GdkWindowObject *) drawable)->impl, values, mask); } static void gdk_window_draw_rectangle (GdkDrawable *drawable, GdkGC *gc, gint filled, gint x, gint y, gint width, gint height) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_rectangle (paint->pixmap, gc, filled, x - x_offset, y - y_offset, width, height); } else gdk_draw_rectangle (private->impl, gc, filled, x - x_offset, y - y_offset, width, height); RESTORE_GC (gc); } static void gdk_window_draw_arc (GdkDrawable *drawable, GdkGC *gc, gint filled, gint x, gint y, gint width, gint height, gint angle1, gint angle2) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_arc (paint->pixmap, gc, filled, x - x_offset, y - y_offset, width, height, angle1, angle2); } else gdk_draw_arc (private->impl, gc, filled, x - x_offset, y - y_offset, width, height, angle1, angle2); RESTORE_GC (gc); } static void gdk_window_draw_polygon (GdkDrawable *drawable, GdkGC *gc, gint filled, GdkPoint *points, gint npoints) { GdkWindowObject *private = (GdkWindowObject *)drawable; GdkPoint *new_points; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (x_offset != 0 || y_offset != 0) { int i; new_points = g_new (GdkPoint, npoints); for (i=0; ipaint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_polygon (paint->pixmap, gc, filled, new_points, npoints); } else gdk_draw_polygon (private->impl, gc, filled, new_points, npoints); if (new_points != points) g_free (new_points); RESTORE_GC (gc); } static void gdk_window_draw_text (GdkDrawable *drawable, GdkFont *font, GdkGC *gc, gint x, gint y, const gchar *text, gint text_length) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_text (paint->pixmap, font, gc, x - x_offset, y - y_offset, text, text_length); } else gdk_draw_text (private->impl, font, gc, x - x_offset, y - y_offset, text, text_length); RESTORE_GC (gc); } static void gdk_window_draw_text_wc (GdkDrawable *drawable, GdkFont *font, GdkGC *gc, gint x, gint y, const GdkWChar *text, gint text_length) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_text_wc (paint->pixmap, font, gc, x - x_offset, y - y_offset, text, text_length); } else gdk_draw_text_wc (private->impl, font, gc, x - x_offset, y - y_offset, text, text_length); RESTORE_GC (gc); } static GdkDrawable* gdk_window_get_composite_drawable (GdkDrawable *window, gint x, gint y, gint width, gint height, gint *composite_x_offset, gint *composite_y_offset) { GdkWindowObject *private = (GdkWindowObject *)window; GdkWindowPaint *paint; GdkRegion *buffered_region; GSList *tmp_list; GdkPixmap *buffer; GdkPixmap *tmp_pixmap; GdkRectangle rect; GdkRegion *rect_region; GdkGC *tmp_gc; gint windowing_x_offset, windowing_y_offset; gint buffer_x_offset, buffer_y_offset; if (GDK_WINDOW_DESTROYED (window) || private->paint_stack == NULL) { /* No backing store */ _gdk_windowing_window_get_offsets (window, composite_x_offset, composite_y_offset); return GDK_DRAWABLE (g_object_ref (G_OBJECT (window))); } buffered_region = NULL; buffer = NULL; /* All GtkWindowPaint structs have the same pixmap and offsets, just * get the first one. (should probably be cleaned up so that the * pixmap is stored in the window) */ paint = private->paint_stack->data; buffer = paint->pixmap; buffer_x_offset = paint->x_offset; buffer_y_offset = paint->y_offset; tmp_list = private->paint_stack; while (tmp_list != NULL) { paint = tmp_list->data; if (buffered_region == NULL) buffered_region = gdk_region_copy (paint->region); else gdk_region_union (buffered_region, paint->region); tmp_list = g_slist_next (tmp_list); } /* See if the buffered part is overlapping the part we want * to get */ rect.x = x; rect.y = y; rect.width = width; rect.height = height; rect_region = gdk_region_rectangle (&rect); gdk_region_intersect (buffered_region, rect_region); gdk_region_destroy (rect_region); if (gdk_region_empty (buffered_region)) { gdk_region_destroy (buffered_region); _gdk_windowing_window_get_offsets (window, composite_x_offset, composite_y_offset); return GDK_DRAWABLE (g_object_ref (G_OBJECT (window))); } tmp_pixmap = gdk_pixmap_new (window, width, height, -1); tmp_gc = gdk_gc_new (tmp_pixmap); _gdk_windowing_window_get_offsets (window, &windowing_x_offset, &windowing_y_offset); /* Copy the current window contents */ gdk_draw_drawable (tmp_pixmap, tmp_gc, private->impl, x - windowing_x_offset, y - windowing_y_offset, 0, 0, width, height); /* Make buffered_region relative to the tmp_pixmap */ gdk_region_offset (buffered_region, - x, - y); /* Set the clip mask to avoid drawing over non-buffered areas of * tmp_pixmap. */ gdk_gc_set_clip_region (tmp_gc, buffered_region); gdk_region_destroy (buffered_region); /* Draw backing pixmap onto the tmp_pixmap, offsetting * appropriately. */ gdk_draw_drawable (tmp_pixmap, tmp_gc, buffer, x - buffer_x_offset, y - buffer_y_offset, 0, 0, width, height); /* Set these to location of tmp_pixmap within the window */ *composite_x_offset = x; *composite_y_offset = y; g_object_unref (G_OBJECT (tmp_gc)); return tmp_pixmap; } static GdkRegion* gdk_window_get_clip_region (GdkDrawable *drawable) { GdkWindowObject *private = (GdkWindowObject *)drawable; GdkRegion *result; result = gdk_drawable_get_clip_region (private->impl); if (private->paint_stack) { GdkRegion *paint_region = gdk_region_new (); GSList *tmp_list = private->paint_stack; while (tmp_list) { GdkWindowPaint *paint = tmp_list->data; gdk_region_union (paint_region, paint->region); tmp_list = tmp_list->next; } gdk_region_intersect (result, paint_region); gdk_region_destroy (paint_region); } return result; } static GdkRegion* gdk_window_get_visible_region (GdkDrawable *drawable) { GdkWindowObject *private = (GdkWindowObject*) drawable; return gdk_drawable_get_visible_region (private->impl); } static void gdk_window_draw_drawable (GdkDrawable *drawable, GdkGC *gc, GdkPixmap *src, gint xsrc, gint ysrc, gint xdest, gint ydest, gint width, gint height) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; /* If we have a backing pixmap draw to that */ if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_drawable (paint->pixmap, gc, src, xsrc, ysrc, xdest - x_offset, ydest - y_offset, width, height); } else gdk_draw_drawable (private->impl, gc, src, xsrc, ysrc, xdest - x_offset, ydest - y_offset, width, height); RESTORE_GC (gc); } static void gdk_window_draw_points (GdkDrawable *drawable, GdkGC *gc, GdkPoint *points, gint npoints) { GdkWindowObject *private = (GdkWindowObject *)drawable; GdkPoint *new_points; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (x_offset != 0 || y_offset != 0) { gint i; new_points = g_new (GdkPoint, npoints); for (i=0; ipaint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_points (paint->pixmap, gc, new_points, npoints); } else gdk_draw_points (private->impl, gc, points, npoints); if (new_points != points) g_free (new_points); RESTORE_GC (gc); } static void gdk_window_draw_segments (GdkDrawable *drawable, GdkGC *gc, GdkSegment *segs, gint nsegs) { GdkWindowObject *private = (GdkWindowObject *)drawable; GdkSegment *new_segs; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (x_offset != 0 || y_offset != 0) { gint i; new_segs = g_new (GdkSegment, nsegs); for (i=0; ipaint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_segments (paint->pixmap, gc, new_segs, nsegs); } else gdk_draw_segments (private->impl, gc, new_segs, nsegs); if (new_segs != segs) g_free (new_segs); RESTORE_GC (gc); } static void gdk_window_draw_lines (GdkDrawable *drawable, GdkGC *gc, GdkPoint *points, gint npoints) { GdkWindowObject *private = (GdkWindowObject *)drawable; GdkPoint *new_points; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (x_offset != 0 || y_offset != 0) { gint i; new_points = g_new (GdkPoint, npoints); for (i=0; ipaint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_lines (paint->pixmap, gc, new_points, npoints); } else gdk_draw_lines (private->impl, gc, new_points, npoints); if (new_points != points) g_free (new_points); RESTORE_GC (gc); } static void gdk_window_draw_glyphs (GdkDrawable *drawable, GdkGC *gc, PangoFont *font, gint x, gint y, PangoGlyphString *glyphs) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_glyphs (paint->pixmap, gc, font, x - x_offset, y - y_offset, glyphs); } else gdk_draw_glyphs (private->impl, gc, font, x - x_offset, y - y_offset, glyphs); RESTORE_GC (gc); } /* Fixme - this is just like gdk_window_paint_init_bg */ static void gdk_window_clear_backing_rect (GdkWindow *window, gint x, gint y, gint width, gint height) { GdkWindowObject *private = (GdkWindowObject *)window; GdkWindowPaint *paint = private->paint_stack->data; GdkGC *tmp_gc; if (GDK_WINDOW_DESTROYED (window)) return; tmp_gc = gdk_window_get_bg_gc (window, paint); gdk_draw_rectangle (paint->pixmap, tmp_gc, TRUE, x - paint->x_offset, y - paint->y_offset, width, height); gdk_gc_unref (tmp_gc); } /** * gdk_window_clear: * @window: a #GdkWindow * * Clears an entire @window to the background color or background pixmap. **/ void gdk_window_clear (GdkWindow *window) { gint width, height; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); gdk_drawable_get_size (GDK_DRAWABLE (window), &width, &height); gdk_window_clear_area (window, 0, 0, width, height); } /** * gdk_window_clear_area: * @window: a #GdkWindow * @x: x coordinate of rectangle to clear * @y: y coordinate of rectangle to clear * @width: width of rectangle to clear * @height: height of rectangle to clear * * Clears an area of @window to the background color or background pixmap. * **/ void gdk_window_clear_area (GdkWindow *window, gint x, gint y, gint width, gint height) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (private->paint_stack) gdk_window_clear_backing_rect (window, x, y, width, height); else _gdk_windowing_window_clear_area (window, x, y, width, height); } /** * gdk_window_clear_area_e: * @window: a #GdkWindow * @x: x coordinate of rectangle to clear * @y: y coordinate of rectangle to clear * @width: width of rectangle to clear * @height: height of rectangle to clear * * Like gdk_window_clear_area(), but also generates an expose event for * the cleared area. * * This function has a stupid name because it dates back to the mists * time, pre-GDK-1.0. * **/ void gdk_window_clear_area_e (GdkWindow *window, gint x, gint y, gint width, gint height) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (private->paint_stack) gdk_window_clear_backing_rect (window, x, y, width, height); _gdk_windowing_window_clear_area_e (window, x, y, width, height); } static void gdk_window_draw_image (GdkDrawable *drawable, GdkGC *gc, GdkImage *image, gint xsrc, gint ysrc, gint xdest, gint ydest, gint width, gint height) { GdkWindowObject *private = (GdkWindowObject *)drawable; OFFSET_GC (gc); if (GDK_WINDOW_DESTROYED (drawable)) return; if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; gdk_draw_image (paint->pixmap, gc, image, xsrc, ysrc, xdest - x_offset, ydest - y_offset, width, height); } else gdk_draw_image (private->impl, gc, image, xsrc, ysrc, xdest - x_offset, ydest - y_offset, width, height); RESTORE_GC (gc); } static void gdk_window_draw_pixbuf (GdkDrawable *drawable, GdkGC *gc, GdkPixbuf *pixbuf, gint src_x, gint src_y, gint dest_x, gint dest_y, gint width, gint height, GdkRgbDither dither, gint x_dither, gint y_dither) { GdkWindowObject *private = (GdkWindowObject *)drawable; if (GDK_WINDOW_DESTROYED (drawable)) return; if (gc) { OFFSET_GC (gc); if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; _gdk_draw_pixbuf (paint->pixmap, gc, pixbuf, src_x, src_y, dest_x - x_offset, dest_y - y_offset, width, height, dither, x_dither - x_offset, y_dither - y_offset); } else _gdk_draw_pixbuf (private->impl, gc, pixbuf, src_x, src_y, dest_x - x_offset, dest_y - y_offset, width, height, dither, x_dither, y_dither); RESTORE_GC (gc); } else { gint x_offset, y_offset; gdk_window_get_offsets (drawable, &x_offset, &y_offset); if (private->paint_stack) { GdkWindowPaint *paint = private->paint_stack->data; _gdk_draw_pixbuf (paint->pixmap, gc, pixbuf, src_x, src_y, dest_x - x_offset, dest_y - y_offset, width, height, dither, x_dither - x_offset, y_dither - y_offset); } else _gdk_draw_pixbuf (private->impl, gc, pixbuf, src_x, src_y, dest_x - x_offset, dest_y - y_offset, width, height, dither, x_dither, y_dither); } } static void gdk_window_real_get_size (GdkDrawable *drawable, gint *width, gint *height) { g_return_if_fail (GDK_IS_WINDOW (drawable)); gdk_drawable_get_size (GDK_WINDOW_OBJECT (drawable)->impl, width, height); } static GdkVisual* gdk_window_real_get_visual (GdkDrawable *drawable) { GdkColormap *colormap; g_return_val_if_fail (GDK_IS_WINDOW (drawable), NULL); colormap = gdk_drawable_get_colormap (drawable); return colormap ? gdk_colormap_get_visual (colormap) : NULL; } static gint gdk_window_real_get_depth (GdkDrawable *drawable) { gint depth; g_return_val_if_fail (GDK_IS_WINDOW (drawable), 0); depth = ((GdkWindowObject *)GDK_WINDOW (drawable))->depth; if (depth == 0) { g_print ("0 depth for type %s\n", g_type_name (G_OBJECT_TYPE (drawable))); G_BREAKPOINT (); } return depth; } static void gdk_window_real_set_colormap (GdkDrawable *drawable, GdkColormap *cmap) { g_return_if_fail (GDK_IS_WINDOW (drawable)); if (GDK_WINDOW_DESTROYED (drawable)) return; gdk_drawable_set_colormap (((GdkWindowObject*)drawable)->impl, cmap); } static GdkColormap* gdk_window_real_get_colormap (GdkDrawable *drawable) { g_return_val_if_fail (GDK_IS_WINDOW (drawable), NULL); if (GDK_WINDOW_DESTROYED (drawable)) return NULL; return gdk_drawable_get_colormap (((GdkWindowObject*)drawable)->impl); } static GdkImage* gdk_window_copy_to_image (GdkDrawable *drawable, GdkImage *image, gint src_x, gint src_y, gint dest_x, gint dest_y, gint width, gint height) { gint x_offset, y_offset; g_return_val_if_fail (GDK_IS_WINDOW (drawable), NULL); if (GDK_WINDOW_DESTROYED (drawable)) return NULL; /* If we're here, a composite image was not necessary, so * we can ignore the paint stack. */ _gdk_windowing_window_get_offsets (drawable, &x_offset, &y_offset); return _gdk_drawable_copy_to_image (((GdkWindowObject*)drawable)->impl, image, src_x - x_offset, src_y - y_offset, dest_x, dest_y, width, height); } /* Code for dirty-region queueing */ static GSList *update_windows = NULL; static guint update_idle = 0; static gboolean debug_updates = FALSE; static void gdk_window_process_updates_internal (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; gboolean save_region = FALSE; /* If an update got queued during update processing, we can get a * window in the update queue that has an empty update_area. * just ignore it. */ if (private->update_area) { GdkRegion *update_area = private->update_area; private->update_area = NULL; if (_gdk_event_func && gdk_window_is_viewable (window)) { GdkEvent event; GdkRectangle window_rect; GdkRegion *expose_region; GdkRegion *window_region; gint width, height; if (debug_updates) { /* Make sure we see the red invalid area before redrawing. */ gdk_flush (); g_usleep (70000); } gdk_drawable_get_size (GDK_DRAWABLE (private), &width, &height); window_rect.x = 0; window_rect.y = 0; window_rect.width = width; window_rect.height = height; save_region = _gdk_windowing_window_queue_antiexpose (window, update_area); event.expose.type = GDK_EXPOSE; event.expose.window = gdk_window_ref (window); event.expose.count = 0; if (save_region) expose_region = gdk_region_copy (update_area); else expose_region = update_area; window_region = gdk_region_rectangle (&window_rect); gdk_region_intersect (expose_region, window_region); gdk_region_destroy (window_region); event.expose.region = expose_region; gdk_region_get_clipbox (expose_region, &event.expose.area); if (!gdk_region_empty (expose_region)) { (*_gdk_event_func) (&event, _gdk_event_data); } if (expose_region != update_area) gdk_region_destroy (expose_region); gdk_window_unref (window); } if (!save_region) gdk_region_destroy (update_area); } } /** * gdk_window_process_all_updates: * * Calls gdk_window_process_updates() for all windows (see #GdkWindow) * in the application. * **/ void gdk_window_process_all_updates (void) { GSList *old_update_windows = update_windows; GSList *tmp_list = update_windows; if (update_idle) g_source_remove (update_idle); update_windows = NULL; update_idle = 0; while (tmp_list) { gdk_window_process_updates_internal (tmp_list->data); tmp_list = tmp_list->next; } g_slist_free (old_update_windows); gdk_flush(); } static gboolean gdk_window_update_idle (gpointer data) { gdk_window_process_all_updates (); return FALSE; } /** * gdk_window_process_updates: * @window: a #GdkWindow * @update_children: whether to also process updates for child windows * * Sends one or more expose events to @window. The areas in each * expose event will cover the entire update area for the window (see * gdk_window_invalidate_region() for details). Normally GDK calls * gdk_window_process_all_updates() on your behalf, so there's no * need to call this function unless you want to force expose events * to be delivered immediately and synchronously (vs. the usual * case, where GDK delivers them in an idle handler). Occasionally * this is useful to produce nicer scrolling behavior, for example. * **/ void gdk_window_process_updates (GdkWindow *window, gboolean update_children) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (private->update_area) { gdk_window_process_updates_internal (window); update_windows = g_slist_remove (update_windows, window); } if (update_children) { GList *tmp_list = private->children; while (tmp_list) { gdk_window_process_updates (tmp_list->data, TRUE); tmp_list = tmp_list->next; } } } /** * gdk_window_invalidate_rect: * @window: a #GdkWindow * @rect: rectangle to invalidate * @invalidate_children: whether to also invalidate child windows * * A convenience wrapper around gdk_window_invalidate_region() which * invalidates a rectangular region. See * gdk_window_invalidate_region() for details. * **/ void gdk_window_invalidate_rect (GdkWindow *window, GdkRectangle *rect, gboolean invalidate_children) { GdkRectangle window_rect; GdkRegion *region; GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (GDK_WINDOW_DESTROYED (window)) return; if (private->input_only || !GDK_WINDOW_IS_MAPPED (window)) return; if (!rect) { window_rect.x = 0; window_rect.y = 0; gdk_drawable_get_size (GDK_DRAWABLE (window), &window_rect.width, &window_rect.height); rect = &window_rect; } region = gdk_region_rectangle (rect); gdk_window_invalidate_region (window, region, invalidate_children); gdk_region_destroy (region); } /** * gdk_window_invalidate_maybe_recurse: * @window: a #GdkWindow * @region: a #GdkRegion * @child_func: function to use to decide if to recurse to a child, * %NULL means never recurse. * @user_data: data passed to @child_func * * Adds @region to the update area for @window. The update area is the * region that needs to be redrawn, or "dirty region." The call * gdk_window_process_updates() sends one or more expose events to the * window, which together cover the entire update area. An * application would normally redraw the contents of @window in * response to those expose events. * * GDK will call gdk_window_process_all_updates() on your behalf * whenever your program returns to the main loop and becomes idle, so * normally there's no need to do that manually, you just need to * invalidate regions that you know should be redrawn. * * The @child_func parameter controls whether the region of * each child window that intersects @region will also be invalidated. * Only children for which @child_func returns TRUE will have the area * invalidated. **/ void gdk_window_invalidate_maybe_recurse (GdkWindow *window, GdkRegion *region, gboolean (*child_func) (GdkWindow *, gpointer), gpointer user_data) { GdkWindowObject *private = (GdkWindowObject *)window; GdkRegion *visible_region; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (GDK_WINDOW_DESTROYED (window)) return; if (private->input_only || !GDK_WINDOW_IS_MAPPED (window)) return; visible_region = gdk_drawable_get_visible_region (window); gdk_region_intersect (visible_region, region); if (!gdk_region_empty (visible_region)) { if (debug_updates) { /* Draw ugly color all over the newly-invalid region */ GdkRectangle ugly_rect; GdkGC *ugly_gc; GdkColor ugly_color = { 0, 60000, 10000, 10000 }; ugly_gc = gdk_gc_new (window); gdk_gc_set_rgb_fg_color (ugly_gc, &ugly_color); gdk_region_get_clipbox (visible_region, &ugly_rect); gdk_draw_rectangle (window, ugly_gc, TRUE, ugly_rect.x, ugly_rect.y, ugly_rect.width, ugly_rect.height); g_object_unref (G_OBJECT (ugly_gc)); } if (private->update_area) { gdk_region_union (private->update_area, visible_region); } else { update_windows = g_slist_prepend (update_windows, window); private->update_area = gdk_region_copy (visible_region); if (!private->update_freeze_count && !update_idle) update_idle = g_idle_add_full (GDK_PRIORITY_REDRAW, gdk_window_update_idle, NULL, NULL); } if (child_func) { GList *tmp_list; tmp_list = private->children; while (tmp_list) { GdkWindowObject *child = tmp_list->data; tmp_list = tmp_list->next; if (!child->input_only && (*child_func) ((GdkWindow *)child, user_data)) { GdkRegion *child_region; gint x, y; gdk_window_get_position ((GdkWindow *)child, &x, &y); /* This copy could be saved with a little more complexity */ child_region = gdk_region_copy (visible_region); gdk_region_offset (child_region, -x, -y); gdk_window_invalidate_maybe_recurse ((GdkWindow *)child, child_region, child_func, user_data); gdk_region_destroy (child_region); } } } } gdk_region_destroy (visible_region); } static gboolean true_predicate (GdkWindow *window, gpointer user_data) { return TRUE; } /** * gdk_window_invalidate_region: * @window: a #GdkWindow * @region: a #GdkRegion * @invalidate_children: %TRUE to also invalidate child windows * * Adds @region to the update area for @window. The update area is the * region that needs to be redrawn, or "dirty region." The call * gdk_window_process_updates() sends one or more expose events to the * window, which together cover the entire update area. An * application would normally redraw the contents of @window in * response to those expose events. * * GDK will call gdk_window_process_all_updates() on your behalf * whenever your program returns to the main loop and becomes idle, so * normally there's no need to do that manually, you just need to * invalidate regions that you know should be redrawn. * * The @invalidate_children parameter controls whether the region of * each child window that intersects @region will also be invalidated. * If %FALSE, then the update area for child windows will remain * unaffected. See gdk_window_invalidate_maybe_recurse if you need * fine grained control over which children are invalidated. **/ void gdk_window_invalidate_region (GdkWindow *window, GdkRegion *region, gboolean invalidate_children) { gdk_window_invalidate_maybe_recurse (window, region, invalidate_children ? true_predicate : (gboolean (*) (GdkWindow *, gpointer))NULL, NULL); } /** * gdk_window_get_update_area: * @window: a #GdkWindow * * Transfers ownership of the update area from @window to the caller * of the function. That is, after calling this function, @window will * no longer have an invalid/dirty region; the update area is removed * from @window and handed to you. If a window has no update area, * gdk_window_get_update_area() returns %NULL. You are responsible for * calling gdk_region_destroy() on the returned region if it's non-%NULL. * * Return value: the update area for @window **/ GdkRegion * gdk_window_get_update_area (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; GdkRegion *tmp_region; g_return_val_if_fail (window != NULL, NULL); g_return_val_if_fail (GDK_IS_WINDOW (window), NULL); if (private->update_area) { tmp_region = private->update_area; private->update_area = NULL; update_windows = g_slist_remove (update_windows, window); return tmp_region; } else return NULL; } /** * _gdk_window_clear_update_area: * @window: a #GdkWindow. * * Internal function to clear the update area for a window. This * is called when the window is hidden or destroyed. **/ void _gdk_window_clear_update_area (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); if (private->update_area) { update_windows = g_slist_remove (update_windows, window); gdk_region_destroy (private->update_area); private->update_area = NULL; } } /** * gdk_window_freeze_updates: * @window: a #GdkWindow * * Temporarily freezes a window such that it won't receive expose * events. The window will begin receiving expose events again when * gdk_window_thaw_updates() is called. If gdk_window_freeze_updates() * has been called more than once, gdk_window_thaw_updates() must be called * an equal number of times to begin processing exposes. **/ void gdk_window_freeze_updates (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); private->update_freeze_count++; } /** * gdk_window_thaw_updates: * @window: a #GdkWindow * * Thaws a window frozen with gdk_window_freeze_updates(). **/ void gdk_window_thaw_updates (GdkWindow *window) { GdkWindowObject *private = (GdkWindowObject *)window; g_return_if_fail (window != NULL); g_return_if_fail (GDK_IS_WINDOW (window)); g_return_if_fail (private->update_freeze_count > 0); private->update_freeze_count--; if (!private->update_freeze_count && private->update_area && !update_idle) update_idle = g_idle_add_full (GDK_PRIORITY_REDRAW, gdk_window_update_idle, NULL, NULL); } /** * gdk_window_set_debug_updates: * @setting: %TRUE to turn on update debugging * * With update debugging enabled, calls to * gdk_window_invalidate_region() clear the invalidated region of the * screen to a noticeable color, and GDK pauses for a short time * before sending exposes to windows during * gdk_window_process_updates(). The net effect is that you can see * the invalid region for each window and watch redraws as they * occur. This allows you to diagnose inefficiencies in your application. * * In essence, because the GDK rendering model prevents all flicker, * if you are redrawing the same region 400 times you may never * notice, aside from noticing a speed problem. Enabling update * debugging causes GTK to flicker slowly and noticeably, so you can * see exactly what's being redrawn when, in what order. * * The --gtk-debug=updates command line option passed to GTK+ programs * enables this debug option at application startup time. That's * usually more useful than calling gdk_window_set_debug_updates() * yourself, though you might want to use this function to enable * updates sometime after application startup time. * **/ void gdk_window_set_debug_updates (gboolean setting) { debug_updates = setting; } /** * gdk_window_constrain_size: * @geometry: a #GdkGeometry structure * @flags: a mask indicating what portions of @geometry are set * @width: desired width of window * @height: desired height of the window * @new_width: location to store resulting width * @new_height: location to store resulting height * * Constrains a desired width and height according to a * set of geometry hints (such as minimum and maximum size). */ void gdk_window_constrain_size (GdkGeometry *geometry, guint flags, gint width, gint height, gint *new_width, gint *new_height) { /* This routine is partially borrowed from fvwm. * * Copyright 1993, Robert Nation * You may use this code for any purpose, as long as the original * copyright remains in the source code and all documentation * * which in turn borrows parts of the algorithm from uwm */ gint min_width = 0; gint min_height = 0; gint base_width = 0; gint base_height = 0; gint xinc = 1; gint yinc = 1; gint max_width = G_MAXINT; gint max_height = G_MAXINT; #define FLOOR(value, base) ( ((gint) ((value) / (base))) * (base) ) if ((flags & GDK_HINT_BASE_SIZE) && (flags & GDK_HINT_MIN_SIZE)) { base_width = geometry->base_width; base_height = geometry->base_height; min_width = geometry->min_width; min_height = geometry->min_height; } else if (flags & GDK_HINT_BASE_SIZE) { base_width = geometry->base_width; base_height = geometry->base_height; min_width = geometry->base_width; min_height = geometry->base_height; } else if (flags & GDK_HINT_MIN_SIZE) { base_width = geometry->min_width; base_height = geometry->min_height; min_width = geometry->min_width; min_height = geometry->min_height; } if (flags & GDK_HINT_MAX_SIZE) { max_width = geometry->max_width ; max_height = geometry->max_height; } if (flags & GDK_HINT_RESIZE_INC) { xinc = MAX (xinc, geometry->width_inc); yinc = MAX (yinc, geometry->height_inc); } /* clamp width and height to min and max values */ width = CLAMP (width, min_width, max_width); height = CLAMP (height, min_height, max_height); /* shrink to base + N * inc */ width = base_width + FLOOR (width - base_width, xinc); height = base_height + FLOOR (height - base_height, yinc); /* constrain aspect ratio, according to: * * width * min_aspect <= -------- <= max_aspect * height */ if (flags & GDK_HINT_ASPECT && geometry->min_aspect > 0 && geometry->max_aspect > 0) { gint delta; if (geometry->min_aspect * height > width) { delta = FLOOR (height - width * geometry->min_aspect, yinc); if (height - delta >= min_height) height -= delta; else { delta = FLOOR (height * geometry->min_aspect - width, xinc); if (width + delta <= max_width) width += delta; } } if (geometry->max_aspect * height < width) { delta = FLOOR (width - height * geometry->max_aspect, xinc); if (width - delta >= min_width) width -= delta; else { delta = FLOOR (width / geometry->max_aspect - height, yinc); if (height + delta <= max_height) height += delta; } } } #undef FLOOR *new_width = width; *new_height = height; } /** * gdk_set_pointer_hooks: * @new_hooks: a table of pointers to functions for getting * quantities related to the current pointer position, * or %NULL to restore the default table. * * This function allows for hooking into the operation * of getting the current location of the pointer. This * is only useful for such low-level tools as an * event recorder. Applications should never have any * reason to use this facility * * Return value: the previous pointer hook table **/ GdkPointerHooks * gdk_set_pointer_hooks (const GdkPointerHooks *new_hooks) { const GdkPointerHooks *result = current_pointer_hooks; if (new_hooks) current_pointer_hooks = new_hooks; else current_pointer_hooks = &default_pointer_hooks; return (GdkPointerHooks *)result; } /** * gdk_window_get_pointer: * @window: a #GdkWindow * @x: return location for X coordinate of pointer * @y: return location for Y coordinate of pointer * @mask: return location for modifier mask * * Obtains the current pointer position and modifier state. * The position is given in coordinates relative to @window. * * Return value: the window containing the pointer (as with * gdk_window_at_pointer()), or %NULL if the window containing the * pointer isn't known to GDK **/ GdkWindow* gdk_window_get_pointer (GdkWindow *window, gint *x, gint *y, GdkModifierType *mask) { g_return_val_if_fail (window == NULL || GDK_IS_WINDOW (window), NULL); return current_pointer_hooks->get_pointer (window, x, y, mask); } /** * gdk_window_at_pointer: * @win_x: return location for origin of the window under the pointer * @win_y: return location for origin of the window under the pointer * * Obtains the window underneath the mouse pointer, returning the * location of that window in @win_x, @win_y. Returns %NULL if the * window under the mouse pointer is not known to GDK (for example, * belongs to another application). * * Return value: window under the mouse pointer **/ GdkWindow* gdk_window_at_pointer (gint *win_x, gint *win_y) { return current_pointer_hooks->window_at_pointer (NULL, win_x, win_y); } /** * gdk_get_default_root_window: * * Obtains the root window (parent all other windows are inside) * for the default display and screen. * * Return value: the default root window **/ GdkWindow * gdk_get_default_root_window (void) { return _gdk_parent_root; }