/* GDK - The GIMP Drawing Kit * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * Modified by the GTK+ Team and others 1997-2000. See the AUTHORS * file for a list of people on the GTK+ Team. */ /* * GTK+ DirectFB backend * Copyright (C) 2001-2002 convergence integrated media GmbH * Copyright (C) 2002 convergence GmbH * Written by Denis Oliver Kropp and * Sven Neumann */ #include "config.h" #include "gdk.h" #include "gdkdirectfb.h" #include "gdkprivate-directfb.h" #include "gdkcursor.h" #include "gdkalias.h" #include "x-cursors.xbm" #include static struct { const guchar *bits; int width, height, hotx, hoty; GdkCursor *cursor; } stock_cursors[] = { {X_cursor_bits, X_cursor_width, X_cursor_height, X_cursor_x_hot, X_cursor_y_hot}, {X_cursor_mask_bits, X_cursor_mask_width, X_cursor_mask_height, X_cursor_mask_x_hot, X_cursor_mask_y_hot}, {arrow_bits, arrow_width, arrow_height, arrow_x_hot, arrow_y_hot}, {arrow_mask_bits, arrow_mask_width, arrow_mask_height, arrow_mask_x_hot, arrow_mask_y_hot}, {based_arrow_down_bits, based_arrow_down_width, based_arrow_down_height, based_arrow_down_x_hot, based_arrow_down_y_hot}, {based_arrow_down_mask_bits, based_arrow_down_mask_width, based_arrow_down_mask_height, based_arrow_down_mask_x_hot, based_arrow_down_mask_y_hot}, {based_arrow_up_bits, based_arrow_up_width, based_arrow_up_height, based_arrow_up_x_hot, based_arrow_up_y_hot}, {based_arrow_up_mask_bits, based_arrow_up_mask_width, based_arrow_up_mask_height, based_arrow_up_mask_x_hot, based_arrow_up_mask_y_hot}, {boat_bits, boat_width, boat_height, boat_x_hot, boat_y_hot}, {boat_mask_bits, boat_mask_width, boat_mask_height, boat_mask_x_hot, boat_mask_y_hot}, {bogosity_bits, bogosity_width, bogosity_height, bogosity_x_hot, bogosity_y_hot}, {bogosity_mask_bits, bogosity_mask_width, bogosity_mask_height, bogosity_mask_x_hot, bogosity_mask_y_hot}, {bottom_left_corner_bits, bottom_left_corner_width, bottom_left_corner_height, bottom_left_corner_x_hot, bottom_left_corner_y_hot}, {bottom_left_corner_mask_bits, bottom_left_corner_mask_width, bottom_left_corner_mask_height, bottom_left_corner_mask_x_hot, bottom_left_corner_mask_y_hot}, {bottom_right_corner_bits, bottom_right_corner_width, bottom_right_corner_height, bottom_right_corner_x_hot, bottom_right_corner_y_hot}, {bottom_right_corner_mask_bits, bottom_right_corner_mask_width, bottom_right_corner_mask_height, bottom_right_corner_mask_x_hot, bottom_right_corner_mask_y_hot}, {bottom_side_bits, bottom_side_width, bottom_side_height, bottom_side_x_hot, bottom_side_y_hot}, {bottom_side_mask_bits, bottom_side_mask_width, bottom_side_mask_height, bottom_side_mask_x_hot, bottom_side_mask_y_hot}, {bottom_tee_bits, bottom_tee_width, bottom_tee_height, bottom_tee_x_hot, bottom_tee_y_hot}, {bottom_tee_mask_bits, bottom_tee_mask_width, bottom_tee_mask_height, bottom_tee_mask_x_hot, bottom_tee_mask_y_hot}, {box_spiral_bits, box_spiral_width, box_spiral_height, box_spiral_x_hot, box_spiral_y_hot}, {box_spiral_mask_bits, box_spiral_mask_width, box_spiral_mask_height, box_spiral_mask_x_hot, box_spiral_mask_y_hot}, {center_ptr_bits, center_ptr_width, center_ptr_height, center_ptr_x_hot, center_ptr_y_hot}, {center_ptr_mask_bits, center_ptr_mask_width, center_ptr_mask_height, center_ptr_mask_x_hot, center_ptr_mask_y_hot}, {circle_bits, circle_width, circle_height, circle_x_hot, circle_y_hot}, {circle_mask_bits, circle_mask_width, circle_mask_height, circle_mask_x_hot, circle_mask_y_hot}, {clock_bits, clock_width, clock_height, clock_x_hot, clock_y_hot}, {clock_mask_bits, clock_mask_width, clock_mask_height, clock_mask_x_hot, clock_mask_y_hot}, {coffee_mug_bits, coffee_mug_width, coffee_mug_height, coffee_mug_x_hot, coffee_mug_y_hot}, {coffee_mug_mask_bits, coffee_mug_mask_width, coffee_mug_mask_height, coffee_mug_mask_x_hot, coffee_mug_mask_y_hot}, {cross_bits, cross_width, cross_height, cross_x_hot, cross_y_hot}, {cross_mask_bits, cross_mask_width, cross_mask_height, cross_mask_x_hot, cross_mask_y_hot}, {cross_reverse_bits, cross_reverse_width, cross_reverse_height, cross_reverse_x_hot, cross_reverse_y_hot}, {cross_reverse_mask_bits, cross_reverse_mask_width, cross_reverse_mask_height, cross_reverse_mask_x_hot, cross_reverse_mask_y_hot}, {crosshair_bits, crosshair_width, crosshair_height, crosshair_x_hot, crosshair_y_hot}, {crosshair_mask_bits, crosshair_mask_width, crosshair_mask_height, crosshair_mask_x_hot, crosshair_mask_y_hot}, {diamond_cross_bits, diamond_cross_width, diamond_cross_height, diamond_cross_x_hot, diamond_cross_y_hot}, {diamond_cross_mask_bits, diamond_cross_mask_width, diamond_cross_mask_height, diamond_cross_mask_x_hot, diamond_cross_mask_y_hot}, {dot_bits, dot_width, dot_height, dot_x_hot, dot_y_hot}, {dot_mask_bits, dot_mask_width, dot_mask_height, dot_mask_x_hot, dot_mask_y_hot}, {dotbox_bits, dotbox_width, dotbox_height, dotbox_x_hot, dotbox_y_hot}, {dotbox_mask_bits, dotbox_mask_width, dotbox_mask_height, dotbox_mask_x_hot, dotbox_mask_y_hot}, {double_arrow_bits, double_arrow_width, double_arrow_height, double_arrow_x_hot, double_arrow_y_hot}, {double_arrow_mask_bits, double_arrow_mask_width, double_arrow_mask_height, double_arrow_mask_x_hot, double_arrow_mask_y_hot}, {draft_large_bits, draft_large_width, draft_large_height, draft_large_x_hot, draft_large_y_hot}, {draft_large_mask_bits, draft_large_mask_width, draft_large_mask_height, draft_large_mask_x_hot, draft_large_mask_y_hot}, {draft_small_bits, draft_small_width, draft_small_height, draft_small_x_hot, draft_small_y_hot}, {draft_small_mask_bits, draft_small_mask_width, draft_small_mask_height, draft_small_mask_x_hot, draft_small_mask_y_hot}, {draped_box_bits, draped_box_width, draped_box_height, draped_box_x_hot, draped_box_y_hot}, {draped_box_mask_bits, draped_box_mask_width, draped_box_mask_height, draped_box_mask_x_hot, draped_box_mask_y_hot}, {exchange_bits, exchange_width, exchange_height, exchange_x_hot, exchange_y_hot}, {exchange_mask_bits, exchange_mask_width, exchange_mask_height, exchange_mask_x_hot, exchange_mask_y_hot}, {fleur_bits, fleur_width, fleur_height, fleur_x_hot, fleur_y_hot}, {fleur_mask_bits, fleur_mask_width, fleur_mask_height, fleur_mask_x_hot, fleur_mask_y_hot}, {gobbler_bits, gobbler_width, gobbler_height, gobbler_x_hot, gobbler_y_hot}, {gobbler_mask_bits, gobbler_mask_width, gobbler_mask_height, gobbler_mask_x_hot, gobbler_mask_y_hot}, {gumby_bits, gumby_width, gumby_height, gumby_x_hot, gumby_y_hot}, {gumby_mask_bits, gumby_mask_width, gumby_mask_height, gumby_mask_x_hot, gumby_mask_y_hot}, {hand1_bits, hand1_width, hand1_height, hand1_x_hot, hand1_y_hot}, {hand1_mask_bits, hand1_mask_width, hand1_mask_height, hand1_mask_x_hot, hand1_mask_y_hot}, {hand2_bits, hand2_width, hand2_height, hand2_x_hot, hand2_y_hot}, {hand2_mask_bits, hand2_mask_width, hand2_mask_height, hand2_mask_x_hot, hand2_mask_y_hot}, {heart_bits, heart_width, heart_height, heart_x_hot, heart_y_hot}, {heart_mask_bits, heart_mask_width, heart_mask_height, heart_mask_x_hot, heart_mask_y_hot}, {icon_bits, icon_width, icon_height, icon_x_hot, icon_y_hot}, {icon_mask_bits, icon_mask_width, icon_mask_height, icon_mask_x_hot, icon_mask_y_hot}, {iron_cross_bits, iron_cross_width, iron_cross_height, iron_cross_x_hot, iron_cross_y_hot}, {iron_cross_mask_bits, iron_cross_mask_width, iron_cross_mask_height, iron_cross_mask_x_hot, iron_cross_mask_y_hot}, {left_ptr_bits, left_ptr_width, left_ptr_height, left_ptr_x_hot, left_ptr_y_hot}, {left_ptr_mask_bits, left_ptr_mask_width, left_ptr_mask_height, left_ptr_mask_x_hot, left_ptr_mask_y_hot}, {left_side_bits, left_side_width, left_side_height, left_side_x_hot, left_side_y_hot}, {left_side_mask_bits, left_side_mask_width, left_side_mask_height, left_side_mask_x_hot, left_side_mask_y_hot}, {left_tee_bits, left_tee_width, left_tee_height, left_tee_x_hot, left_tee_y_hot}, {left_tee_mask_bits, left_tee_mask_width, left_tee_mask_height, left_tee_mask_x_hot, left_tee_mask_y_hot}, {leftbutton_bits, leftbutton_width, leftbutton_height, leftbutton_x_hot, leftbutton_y_hot}, {leftbutton_mask_bits, leftbutton_mask_width, leftbutton_mask_height, leftbutton_mask_x_hot, leftbutton_mask_y_hot}, {ll_angle_bits, ll_angle_width, ll_angle_height, ll_angle_x_hot, ll_angle_y_hot}, {ll_angle_mask_bits, ll_angle_mask_width, ll_angle_mask_height, ll_angle_mask_x_hot, ll_angle_mask_y_hot}, {lr_angle_bits, lr_angle_width, lr_angle_height, lr_angle_x_hot, lr_angle_y_hot}, {lr_angle_mask_bits, lr_angle_mask_width, lr_angle_mask_height, lr_angle_mask_x_hot, lr_angle_mask_y_hot}, {man_bits, man_width, man_height, man_x_hot, man_y_hot}, {man_mask_bits, man_mask_width, man_mask_height, man_mask_x_hot, man_mask_y_hot}, {middlebutton_bits, middlebutton_width, middlebutton_height, middlebutton_x_hot, middlebutton_y_hot}, {middlebutton_mask_bits, middlebutton_mask_width, middlebutton_mask_height, middlebutton_mask_x_hot, middlebutton_mask_y_hot}, {mouse_bits, mouse_width, mouse_height, mouse_x_hot, mouse_y_hot}, {mouse_mask_bits, mouse_mask_width, mouse_mask_height, mouse_mask_x_hot, mouse_mask_y_hot}, {pencil_bits, pencil_width, pencil_height, pencil_x_hot, pencil_y_hot}, {pencil_mask_bits, pencil_mask_width, pencil_mask_height, pencil_mask_x_hot, pencil_mask_y_hot}, {pirate_bits, pirate_width, pirate_height, pirate_x_hot, pirate_y_hot}, {pirate_mask_bits, pirate_mask_width, pirate_mask_height, pirate_mask_x_hot, pirate_mask_y_hot}, {plus_bits, plus_width, plus_height, plus_x_hot, plus_y_hot}, {plus_mask_bits, plus_mask_width, plus_mask_height, plus_mask_x_hot, plus_mask_y_hot}, {question_arrow_bits, question_arrow_width, question_arrow_height, question_arrow_x_hot, question_arrow_y_hot}, {question_arrow_mask_bits, question_arrow_mask_width, question_arrow_mask_height, question_arrow_mask_x_hot, question_arrow_mask_y_hot}, {right_ptr_bits, right_ptr_width, right_ptr_height, right_ptr_x_hot, right_ptr_y_hot}, {right_ptr_mask_bits, right_ptr_mask_width, right_ptr_mask_height, right_ptr_mask_x_hot, right_ptr_mask_y_hot}, {right_side_bits, right_side_width, right_side_height, right_side_x_hot, right_side_y_hot}, {right_side_mask_bits, right_side_mask_width, right_side_mask_height, right_side_mask_x_hot, right_side_mask_y_hot}, {right_tee_bits, right_tee_width, right_tee_height, right_tee_x_hot, right_tee_y_hot}, {right_tee_mask_bits, right_tee_mask_width, right_tee_mask_height, right_tee_mask_x_hot, right_tee_mask_y_hot}, {rightbutton_bits, rightbutton_width, rightbutton_height, rightbutton_x_hot, rightbutton_y_hot}, {rightbutton_mask_bits, rightbutton_mask_width, rightbutton_mask_height, rightbutton_mask_x_hot, rightbutton_mask_y_hot}, {rtl_logo_bits, rtl_logo_width, rtl_logo_height, rtl_logo_x_hot, rtl_logo_y_hot}, {rtl_logo_mask_bits, rtl_logo_mask_width, rtl_logo_mask_height, rtl_logo_mask_x_hot, rtl_logo_mask_y_hot}, {sailboat_bits, sailboat_width, sailboat_height, sailboat_x_hot, sailboat_y_hot}, {sailboat_mask_bits, sailboat_mask_width, sailboat_mask_height, sailboat_mask_x_hot, sailboat_mask_y_hot}, {sb_down_arrow_bits, sb_down_arrow_width, sb_down_arrow_height, sb_down_arrow_x_hot, sb_down_arrow_y_hot}, {sb_down_arrow_mask_bits, sb_down_arrow_mask_width, sb_down_arrow_mask_height, sb_down_arrow_mask_x_hot, sb_down_arrow_mask_y_hot}, {sb_h_double_arrow_bits, sb_h_double_arrow_width, sb_h_double_arrow_height, sb_h_double_arrow_x_hot, sb_h_double_arrow_y_hot}, {sb_h_double_arrow_mask_bits, sb_h_double_arrow_mask_width, sb_h_double_arrow_mask_height, sb_h_double_arrow_mask_x_hot, sb_h_double_arrow_mask_y_hot}, {sb_left_arrow_bits, sb_left_arrow_width, sb_left_arrow_height, sb_left_arrow_x_hot, sb_left_arrow_y_hot}, {sb_left_arrow_mask_bits, sb_left_arrow_mask_width, sb_left_arrow_mask_height, sb_left_arrow_mask_x_hot, sb_left_arrow_mask_y_hot}, {sb_right_arrow_bits, sb_right_arrow_width, sb_right_arrow_height, sb_right_arrow_x_hot, sb_right_arrow_y_hot}, {sb_right_arrow_mask_bits, sb_right_arrow_mask_width, sb_right_arrow_mask_height, sb_right_arrow_mask_x_hot, sb_right_arrow_mask_y_hot}, {sb_up_arrow_bits, sb_up_arrow_width, sb_up_arrow_height, sb_up_arrow_x_hot, sb_up_arrow_y_hot}, {sb_up_arrow_mask_bits, sb_up_arrow_mask_width, sb_up_arrow_mask_height, sb_up_arrow_mask_x_hot, sb_up_arrow_mask_y_hot}, {sb_v_double_arrow_bits, sb_v_double_arrow_width, sb_v_double_arrow_height, sb_v_double_arrow_x_hot, sb_v_double_arrow_y_hot}, {sb_v_double_arrow_mask_bits, sb_v_double_arrow_mask_width, sb_v_double_arrow_mask_height, sb_v_double_arrow_mask_x_hot, sb_v_double_arrow_mask_y_hot}, {shuttle_bits, shuttle_width, shuttle_height, shuttle_x_hot, shuttle_y_hot}, {shuttle_mask_bits, shuttle_mask_width, shuttle_mask_height, shuttle_mask_x_hot, shuttle_mask_y_hot}, {sizing_bits, sizing_width, sizing_height, sizing_x_hot, sizing_y_hot}, {sizing_mask_bits, sizing_mask_width, sizing_mask_height, sizing_mask_x_hot, sizing_mask_y_hot}, {spider_bits, spider_width, spider_height, spider_x_hot, spider_y_hot}, {spider_mask_bits, spider_mask_width, spider_mask_height, spider_mask_x_hot, spider_mask_y_hot}, {spraycan_bits, spraycan_width, spraycan_height, spraycan_x_hot, spraycan_y_hot}, {spraycan_mask_bits, spraycan_mask_width, spraycan_mask_height, spraycan_mask_x_hot, spraycan_mask_y_hot}, {star_bits, star_width, star_height, star_x_hot, star_y_hot}, {star_mask_bits, star_mask_width, star_mask_height, star_mask_x_hot, star_mask_y_hot}, {target_bits, target_width, target_height, target_x_hot, target_y_hot}, {target_mask_bits, target_mask_width, target_mask_height, target_mask_x_hot, target_mask_y_hot}, {tcross_bits, tcross_width, tcross_height, tcross_x_hot, tcross_y_hot}, {tcross_mask_bits, tcross_mask_width, tcross_mask_height, tcross_mask_x_hot, tcross_mask_y_hot}, {top_left_arrow_bits, top_left_arrow_width, top_left_arrow_height, top_left_arrow_x_hot, top_left_arrow_y_hot}, {top_left_arrow_mask_bits, top_left_arrow_mask_width, top_left_arrow_mask_height, top_left_arrow_mask_x_hot, top_left_arrow_mask_y_hot}, {top_left_corner_bits, top_left_corner_width, top_left_corner_height, top_left_corner_x_hot, top_left_corner_y_hot}, {top_left_corner_mask_bits, top_left_corner_mask_width, top_left_corner_mask_height, top_left_corner_mask_x_hot, top_left_corner_mask_y_hot}, {top_right_corner_bits, top_right_corner_width, top_right_corner_height, top_right_corner_x_hot, top_right_corner_y_hot}, {top_right_corner_mask_bits, top_right_corner_mask_width, top_right_corner_mask_height, top_right_corner_mask_x_hot, top_right_corner_mask_y_hot}, {top_side_bits, top_side_width, top_side_height, top_side_x_hot, top_side_y_hot}, {top_side_mask_bits, top_side_mask_width, top_side_mask_height, top_side_mask_x_hot, top_side_mask_y_hot}, {top_tee_bits, top_tee_width, top_tee_height, top_tee_x_hot, top_tee_y_hot}, {top_tee_mask_bits, top_tee_mask_width, top_tee_mask_height, top_tee_mask_x_hot, top_tee_mask_y_hot}, {trek_bits, trek_width, trek_height, trek_x_hot, trek_y_hot}, {trek_mask_bits, trek_mask_width, trek_mask_height, trek_mask_x_hot, trek_mask_y_hot}, {ul_angle_bits, ul_angle_width, ul_angle_height, ul_angle_x_hot, ul_angle_y_hot}, {ul_angle_mask_bits, ul_angle_mask_width, ul_angle_mask_height, ul_angle_mask_x_hot, ul_angle_mask_y_hot}, {umbrella_bits, umbrella_width, umbrella_height, umbrella_x_hot, umbrella_y_hot}, {umbrella_mask_bits, umbrella_mask_width, umbrella_mask_height, umbrella_mask_x_hot, umbrella_mask_y_hot}, {ur_angle_bits, ur_angle_width, ur_angle_height, ur_angle_x_hot, ur_angle_y_hot}, {ur_angle_mask_bits, ur_angle_mask_width, ur_angle_mask_height, ur_angle_mask_x_hot, ur_angle_mask_y_hot}, {watch_bits, watch_width, watch_height, watch_x_hot, watch_y_hot}, {watch_mask_bits, watch_mask_width, watch_mask_height, watch_mask_x_hot, watch_mask_y_hot}, {xterm_bits, xterm_width, xterm_height, xterm_x_hot, xterm_y_hot}, {xterm_mask_bits, xterm_mask_width, xterm_mask_height, xterm_mask_x_hot, xterm_mask_y_hot} }; GdkCursor * gdk_cursor_new_for_display (GdkDisplay *display,GdkCursorType cursor_type) { GdkCursor *cursor; GdkDisplayDFB *dfb_display = GDK_DISPLAY_DFB(display); if (cursor_type >= sizeof(stock_cursors)/sizeof(stock_cursors[0])) return NULL; cursor = stock_cursors[cursor_type].cursor; if (!cursor) { GdkCursorDirectFB *private; DFBResult ret; IDirectFBSurface *temp; IDirectFBSurface *shape; int width = stock_cursors[cursor_type+1].width; int height = stock_cursors[cursor_type+1].height; temp =gdk_display_dfb_create_surface(dfb_display,DSPF_ARGB,width,height); if (!temp) { return NULL; } else { u32 *dst; int pitch; ret = temp->Lock (temp, DSLF_WRITE, (void**)&dst, &pitch); if (ret) { DirectFBError ("gdkcursor-directfb.c (gdk_cursor_new): " "temp->Lock", ret); temp->Release (temp); return NULL; } else { gint x, y; gint mx, my; gint p = ((stock_cursors[cursor_type].width + 7) / 8) * 8; gint mp = ((stock_cursors[cursor_type+1].width + 7) / 8) * 8; const guchar *src; const guchar *mask; pitch >>= 2; src = stock_cursors[cursor_type].bits; mask = stock_cursors[cursor_type+1].bits; mx = stock_cursors[cursor_type+1].hotx - stock_cursors[cursor_type].hotx; my = stock_cursors[cursor_type+1].hoty - stock_cursors[cursor_type].hoty; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { gint bit = x-mx + (y-my) * p; gint mbit = x + y * mp; u32 color = (x-mx < 0 || y-my < 0 || x-mx >= stock_cursors[cursor_type].width || y-my >= stock_cursors[cursor_type].height) ? 0x00FFFFFF : (src[bit/8] & (1 << bit%8) ? 0 : 0x00FFFFFF); u8 a = color ? 0xE0 : 0xFF; u32 alpha = mask[mbit/8] & (1 << mbit%8) ? (a << 24) : 0; dst[x + y*pitch] = alpha | color; } } temp->Unlock (temp); } } width += 2; height += 2; shape=gdk_display_dfb_create_surface(dfb_display,DSPF_ARGB,width,height); if( !shape ) { temp->Release(temp); return NULL; } shape->Clear (shape, 0x80, 0x80, 0x80, 0); shape->SetBlittingFlags (shape, (DSBLIT_BLEND_COLORALPHA | DSBLIT_BLEND_ALPHACHANNEL)); shape->SetColor (shape, 0, 0, 0, 0x30); shape->Blit (shape, temp, NULL, 0, 0); shape->Blit (shape, temp, NULL, 0, 2); shape->Blit (shape, temp, NULL, 2, 0); shape->Blit (shape, temp, NULL, 2, 2); shape->SetColor (shape, 0, 0, 0, 0xA0); shape->Blit (shape, temp, NULL, 1, 0); shape->Blit (shape, temp, NULL, 0, 1); shape->Blit (shape, temp, NULL, 2, 1); shape->Blit (shape, temp, NULL, 1, 2); shape->SetColor (shape, 0, 0, 0, 0xE0); shape->Blit (shape, temp, NULL, 1, 1); temp->Release (temp); private = g_new0 (GdkCursorDirectFB, 1); cursor = (GdkCursor *) private; cursor->type = GDK_CURSOR_IS_PIXMAP; cursor->ref_count = 1; private->shape = shape; private->hot_x = stock_cursors[cursor_type].hotx; private->hot_y = stock_cursors[cursor_type].hoty; stock_cursors[cursor_type].cursor = cursor; } return gdk_cursor_ref (cursor); } GdkCursor * gdk_cursor_new_from_pixmap (GdkPixmap *source, GdkPixmap *mask, const GdkColor *fg, const GdkColor *bg, gint x, gint y) { GdkCursor *cursor; GdkCursorDirectFB *private; GdkDrawableImplDirectFB *impl; GdkDrawableImplDirectFB *mask_impl; IDirectFBSurface *shape; g_return_val_if_fail (GDK_IS_PIXMAP (source), NULL); g_return_val_if_fail (GDK_IS_PIXMAP (mask), NULL); impl = GDK_DRAWABLE_IMPL_DIRECTFB (GDK_PIXMAP_OBJECT (source)->impl); mask_impl = GDK_DRAWABLE_IMPL_DIRECTFB (GDK_PIXMAP_OBJECT (mask)->impl); int width = impl->width; int height = impl->height; shape=gdk_display_dfb_create_surface(_gdk_display,DSPF_ARGB,width,height); if (!shape) { return NULL; } /* * The following code assumes that pixmap and mask are A8 surfaces * that correspond to X11 bitmaps. This is the traditional usage of * gdk_cursor_new_from_pixmap(). For GTK+-DirectFB it might make * sense to allow arbitrary ARGB cursors. */ shape->Clear (shape, bg->red >> 8, bg->green >> 8, bg->blue >> 8, 0xFF); shape->SetColor (shape, fg->red >> 8, fg->green >> 8, fg->blue >> 8, 0xFF); shape->SetBlittingFlags (shape, DSBLIT_BLEND_ALPHACHANNEL | DSBLIT_COLORIZE); shape->Blit (shape, impl->surface, NULL, 0, 0); shape->SetPorterDuff (shape, DSPD_DST_IN); shape->Blit (shape, mask_impl->surface, NULL, 0, 0); shape->SetBlittingFlags (shape, DSBLIT_NOFX); shape->SetPorterDuff (shape, DSPD_NONE); private = g_new (GdkCursorDirectFB, 1); cursor = (GdkCursor *) private; cursor->type = GDK_CURSOR_IS_PIXMAP; cursor->ref_count = 1; private->shape = shape; private->hot_x = x; private->hot_y = y; return cursor; } GdkCursor * gdk_cursor_new_from_pixbuf (GdkDisplay *display, GdkPixbuf *pixbuf, gint x, gint y) { GdkPixmap *pixmap, *mask; GdkCursor *cursor; gint width, height, depth = 8; GdkVisual* visual; /* FIXME: this is not the right way to set colours */ GdkColor fg = { 0, 65535, 65535, 65535 }; GdkColor bg = { 0, 65535, 65535, 65535 }; g_return_val_if_fail (GDK_IS_DISPLAY (display), NULL); g_return_val_if_fail (GDK_IS_PIXBUF (pixbuf), NULL); g_return_val_if_fail (0 <= x && x < gdk_pixbuf_get_width (pixbuf), NULL); g_return_val_if_fail (0 <= y && y < gdk_pixbuf_get_height (pixbuf), NULL); width = gdk_pixbuf_get_width(pixbuf); height = gdk_pixbuf_get_height(pixbuf); pixmap = gdk_pixmap_new ( NULL, width, height, depth); mask = gdk_pixmap_new ( NULL, width, height, 1); visual = gdk_rgb_get_visual (); depth = visual->depth; gdk_pixbuf_render_pixmap_and_mask (pixbuf, &pixmap, &mask, 0); g_return_val_if_fail (GDK_IS_PIXMAP (pixmap), NULL); g_return_val_if_fail (GDK_IS_PIXMAP (mask), NULL); cursor = gdk_cursor_new_from_pixmap (pixmap, mask, &fg, &bg, x, y) ; g_object_unref (pixmap); g_object_unref (mask); /* a cursor of type GDK_CURSOR_IS_PIXMAP is returned */ return cursor; } GdkCursor* gdk_cursor_new_from_name (GdkDisplay *display, const gchar *name) { GdkCursor *cursor; GdkPixbuf *pixbuf; g_return_val_if_fail (GDK_IS_DISPLAY (display), NULL); pixbuf = gdk_pixbuf_new_from_file(name, NULL); /* Prevents attempts to load stock X cursors from generating error messages */ if (pixbuf == NULL) return NULL; g_return_val_if_fail (GDK_IS_PIXBUF (pixbuf), NULL); cursor = gdk_cursor_new_from_pixbuf (display, pixbuf, 1, 1); g_object_unref (pixbuf); return cursor; } GdkPixbuf* gdk_cursor_get_image (GdkCursor *cursor) { g_return_val_if_fail (cursor != NULL, NULL); return NULL; } void _gdk_cursor_destroy (GdkCursor *cursor) { GdkCursorDirectFB *private; g_return_if_fail (cursor != NULL); g_return_if_fail (cursor->ref_count == 0); private = (GdkCursorDirectFB *) cursor; private->shape->Release (private->shape); g_free (private); } GdkDisplay * gdk_cursor_get_display (GdkCursor *cursor) { return gdk_display_get_default (); } guint gdk_display_get_default_cursor_size (GdkDisplay *display) { g_return_val_if_fail (GDK_IS_DISPLAY (display), 0); return 16; } /** * gdk_display_get_maximal_cursor_size: * @display: a #GdkDisplay * @width: the return location for the maximal cursor width * @height: the return location for the maximal cursor height * * Gets the maximal size to use for cursors on @display. * * Since: 2.4 */ void gdk_display_get_maximal_cursor_size (GdkDisplay *display, guint *width, guint *height) { g_return_if_fail (GDK_IS_DISPLAY (display)); /* Cursor sizes in DirectFB can be large (4095x4095), but we limit this to 128x128 for max compatibility with the x11 backend. */ *width = 128; *height = 128; } /** * gdk_display_supports_cursor_alpha: * @display: a #GdkDisplay * * Returns %TRUE if cursors can use an 8bit alpha channel * on @display. Otherwise, cursors are restricted to bilevel * alpha (i.e. a mask). * * Returns: whether cursors can have alpha channels. * * Since: 2.4 */ gboolean gdk_display_supports_cursor_alpha (GdkDisplay *display) { g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE); return TRUE; } gboolean gdk_display_supports_cursor_color (GdkDisplay *display) { g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE); return TRUE; } #define __GDK_CURSOR_X11_C__ #include "gdkaliasdef.c"