/* GDK - The GIMP Drawing Kit * * gdkglcontextprivate.h: GL context abstraction * * Copyright © 2014 Emmanuele Bassi * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library. If not, see . */ #pragma once #include "gdkglcontext.h" #include "gdkdrawcontextprivate.h" G_BEGIN_DECLS /* Version requirements for EGL contexts. * * If you add support for EGL to your backend, please require this. */ #define GDK_EGL_MIN_VERSION_MAJOR (1) #define GDK_EGL_MIN_VERSION_MINOR (4) /* Minimum OpenGL versions supported by GTK. * Backends should make sure to never create a context of a previous version. * * The macros refer to OpenGL; OpenGL with OPENGL_COMPATIBILITY_PROFILE_BIT as * OPENGL_PROFILE_MASK; OpenGL ES; and OpenGL ES win32 Angle implementation, * respectively */ #define GDK_GL_MIN_GL_VERSION_MAJOR (3) #define GDK_GL_MIN_GL_VERSION_MINOR (2) #define GDK_GL_MIN_GL_LEGACY_VERSION_MAJOR (3) #define GDK_GL_MIN_GL_LEGACY_VERSION_MINOR (0) #define GDK_GL_MIN_GLES_VERSION_MAJOR (2) #define GDK_GL_MIN_GLES_VERSION_MINOR (0) #define GDK_GL_MIN_GLES_WIN32_ANGLE_VERSION_MAJOR (3) #define GDK_GL_MIN_GLES_WIN32_ANGLE_VERSION_MINOR (0) typedef enum { GDK_GL_NONE = 0, GDK_GL_EGL, GDK_GL_GLX, GDK_GL_WGL, GDK_GL_CGL } GdkGLBackend; #define GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, GdkGLContextClass)) #define GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT)) #define GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContextClass)) typedef struct _GdkGLContextClass GdkGLContextClass; struct _GdkGLContext { GdkDrawContext parent_instance; /* We store the old drawn areas to support buffer-age optimizations */ cairo_region_t *old_updated_area[2]; }; struct _GdkGLContextClass { GdkDrawContextClass parent_class; GdkGLBackend backend_type; GdkGLAPI (* realize) (GdkGLContext *context, GError **error); gboolean (* make_current) (GdkGLContext *context, gboolean surfaceless); gboolean (* clear_current) (GdkGLContext *context); gboolean (* is_current) (GdkGLContext *context); cairo_region_t * (* get_damage) (GdkGLContext *context); gboolean (* is_shared) (GdkGLContext *self, GdkGLContext *other); guint (* get_default_framebuffer) (GdkGLContext *self); }; typedef struct { guint program; guint position_location; guint uv_location; guint map_location; guint flip_location; } GdkGLContextProgram; typedef struct { guint vertex_array_object; guint tmp_framebuffer; guint tmp_vertex_buffer; GdkGLContextProgram texture_2d_quad_program; GdkGLContextProgram texture_rect_quad_program; GdkGLContextProgram *current_program; guint is_legacy : 1; guint use_es : 1; } GdkGLContextPaintData; gboolean gdk_gl_backend_can_be_used (GdkGLBackend backend_type, GError **error); void gdk_gl_backend_use (GdkGLBackend backend_type); void gdk_gl_context_clear_current_if_surface (GdkSurface *surface); GdkGLContext * gdk_gl_context_new (GdkDisplay *display, GdkSurface *surface); gboolean gdk_gl_context_is_api_allowed (GdkGLContext *self, GdkGLAPI api, GError **error); void gdk_gl_context_set_is_legacy (GdkGLContext *context, gboolean is_legacy); gboolean gdk_gl_context_check_version (GdkGLContext *context, int required_gl_major, int required_gl_minor, int required_gles_major, int required_gles_minor); void gdk_gl_context_get_clipped_version (GdkGLContext *context, int min_major, int min_minor, int *major, int *minor); void gdk_gl_context_get_matching_version (GdkGLAPI api, gboolean legacy, gboolean win32_libangle, int *major, int *minor); gboolean gdk_gl_context_has_unpack_subimage (GdkGLContext *context); void gdk_gl_context_push_debug_group (GdkGLContext *context, const char *message); void gdk_gl_context_push_debug_group_printf (GdkGLContext *context, const char *format, ...) G_GNUC_PRINTF (2, 3); void gdk_gl_context_pop_debug_group (GdkGLContext *context); void gdk_gl_context_label_object (GdkGLContext *context, guint identifier, guint name, const char *label); void gdk_gl_context_label_object_printf (GdkGLContext *context, guint identifier, guint name, const char *format, ...) G_GNUC_PRINTF (4, 5); gboolean gdk_gl_context_has_debug (GdkGLContext *self) G_GNUC_PURE; gboolean gdk_gl_context_use_es_bgra (GdkGLContext *context); gboolean gdk_gl_context_has_vertex_half_float (GdkGLContext *self) G_GNUC_PURE; G_END_DECLS