/* GDK - The GIMP Drawing Kit * * gdkglcontextprivate.h: GL context abstraction * * Copyright © 2014 Emmanuele Bassi * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library. If not, see . */ #pragma once #include "gdkglcontext.h" #include "gdkdrawcontextprivate.h" #include "gdkglversionprivate.h" #include "gdkdmabufprivate.h" G_BEGIN_DECLS typedef enum { GDK_GL_FEATURE_DEBUG = 1 << 0, GDK_GL_FEATURE_UNPACK_SUBIMAGE = 1 << 1, GDK_GL_FEATURE_VERTEX_HALF_FLOAT = 1 << 2, GDK_GL_FEATURE_SYNC = 1 << 3, GDK_GL_FEATURE_BASE_INSTANCE = 1 << 4, GDK_GL_FEATURE_BUFFER_STORAGE = 1 << 5, } GdkGLFeatures; typedef enum { GDK_GL_NONE = 0, GDK_GL_EGL, GDK_GL_GLX, GDK_GL_WGL, GDK_GL_CGL } GdkGLBackend; typedef enum { /* The format is supported for glTexImage2D() */ GDK_GL_FORMAT_USABLE = 1 << 0, /* The format can be rendered to. * GL/GLES spec term: "color-renderable" */ GDK_GL_FORMAT_RENDERABLE = 1 << 1, /* GL_LINEAR/GL_MIPMAP_LINEAR can be used for textures in this format. * GLES spec term: "texture-filterable" */ GDK_GL_FORMAT_FILTERABLE = 1 << 2 } GdkGLMemoryFlags; /* The maximum amount of buffers we track update regions for. * Note that this is equal to the max buffer age value we * can provide a damage region for */ #define GDK_GL_MAX_TRACKED_BUFFERS 4 #define GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, GdkGLContextClass)) #define GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT)) #define GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContextClass)) typedef struct _GdkGLContextClass GdkGLContextClass; struct _GdkGLContext { GdkDrawContext parent_instance; /* We store the old drawn areas to support buffer-age optimizations */ cairo_region_t *old_updated_area[GDK_GL_MAX_TRACKED_BUFFERS]; }; struct _GdkGLContextClass { GdkDrawContextClass parent_class; GdkGLBackend backend_type; GdkGLAPI (* realize) (GdkGLContext *context, GError **error); gboolean (* make_current) (GdkGLContext *context, gboolean surfaceless); gboolean (* clear_current) (GdkGLContext *context); gboolean (* is_current) (GdkGLContext *context); cairo_region_t * (* get_damage) (GdkGLContext *context); gboolean (* is_shared) (GdkGLContext *self, GdkGLContext *other); guint (* get_default_framebuffer) (GdkGLContext *self); }; typedef struct { guint program; guint position_location; guint uv_location; guint map_location; guint flip_location; } GdkGLContextProgram; typedef struct { guint tmp_framebuffer; guint tmp_vertex_buffer; GdkGLContextProgram texture_2d_quad_program; GdkGLContextProgram texture_rect_quad_program; GdkGLContextProgram *current_program; guint is_legacy : 1; guint use_es : 1; } GdkGLContextPaintData; gboolean gdk_gl_backend_can_be_used (GdkGLBackend backend_type, GError **error); void gdk_gl_backend_use (GdkGLBackend backend_type); void gdk_gl_context_clear_current_if_surface (GdkSurface *surface); GdkGLContext * gdk_gl_context_new (GdkDisplay *display, GdkSurface *surface); gboolean gdk_gl_context_is_api_allowed (GdkGLContext *self, GdkGLAPI api, GError **error); void gdk_gl_context_set_version (GdkGLContext *context, const GdkGLVersion *version); void gdk_gl_context_set_is_legacy (GdkGLContext *context, gboolean is_legacy); gboolean gdk_gl_context_check_gl_version (GdkGLContext *context, const GdkGLVersion *gl_version, const GdkGLVersion *gles_version); static inline gboolean gdk_gl_context_check_version (GdkGLContext *context, const char *gl_version, const char *gles_version) { return gdk_gl_context_check_gl_version (context, gl_version ? &GDK_GL_VERSION_STRING (gl_version) : NULL, gles_version ? &GDK_GL_VERSION_STRING (gles_version) : NULL); } void gdk_gl_context_get_matching_version (GdkGLContext *context, GdkGLAPI api, gboolean legacy, GdkGLVersion *out_version); void gdk_gl_context_push_debug_group (GdkGLContext *context, const char *message); void gdk_gl_context_push_debug_group_printf (GdkGLContext *context, const char *format, ...) G_GNUC_PRINTF (2, 3); void gdk_gl_context_pop_debug_group (GdkGLContext *context); void gdk_gl_context_label_object (GdkGLContext *context, guint identifier, guint name, const char *label); void gdk_gl_context_label_object_printf (GdkGLContext *context, guint identifier, guint name, const char *format, ...) G_GNUC_PRINTF (4, 5); const char * gdk_gl_context_get_glsl_version_string (GdkGLContext *self); GdkGLMemoryFlags gdk_gl_context_get_format_flags (GdkGLContext *self, GdkMemoryFormat format) G_GNUC_PURE; gboolean gdk_gl_context_has_feature (GdkGLContext *self, GdkGLFeatures feature) G_GNUC_PURE; gboolean gdk_gl_context_use_es_bgra (GdkGLContext *context); gboolean gdk_gl_context_has_vertex_arrays (GdkGLContext *self) G_GNUC_PURE; double gdk_gl_context_get_scale (GdkGLContext *self); guint gdk_gl_context_import_dmabuf (GdkGLContext *self, int width, int height, const GdkDmabuf *dmabuf, gboolean *external); gboolean gdk_gl_context_export_dmabuf (GdkGLContext *self, unsigned int texture_id, GdkDmabuf *dmabuf); G_END_DECLS