/* GDK - The GIMP Drawing Kit * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * Modified by the GTK+ Team and others 1997-2000. See the AUTHORS * file for a list of people on the GTK+ Team. See the ChangeLog * files for a list of changes. These files are distributed with * GTK+ at ftp://ftp.gtk.org/pub/gtk/. */ #include "config.h" #include #include #include "gdk.h" /* For gdk_flush() */ #include "gdkimage.h" #include "gdkprivate.h" #include "gdkinternals.h" /* For scratch_image code */ #include "gdkalias.h" /** * gdk_image_set_colormap: * @image: a #GdkImage * @colormap: a #GdkColormap * * Sets the colormap for the image to the given colormap. Normally * there's no need to use this function, images are created with the * correct colormap if you get the image from a drawable. If you * create the image from scratch, use the colormap of the drawable you * intend to render the image to. **/ void gdk_image_set_colormap (GdkImage *image, GdkColormap *colormap) { g_return_if_fail (GDK_IS_IMAGE (image)); g_return_if_fail (GDK_IS_COLORMAP (colormap)); if (image->colormap != colormap) { if (image->colormap) g_object_unref (image->colormap); image->colormap = colormap; g_object_ref (image->colormap); } } /** * gdk_image_get_colormap: * @image: a #GdkImage * * Retrieves the colormap for a given image, if it exists. An image * will have a colormap if the drawable from which it was created has * a colormap, or if a colormap was set explicitely with * gdk_image_set_colormap(). * * Return value: colormap for the image **/ GdkColormap * gdk_image_get_colormap (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), NULL); return image->colormap; } /** * gdk_image_get_image_type: * @image: a #GdkImage * * Determines the type of a given image. * * Return value: the #GdkImageType of the image * * Since: 2.22 **/ GdkImageType gdk_image_get_image_type (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->type; } /** * gdk_image_get_visual: * @image: a #GdkImage * * Determines the visual that was used to create the image. * * Return value: a #GdkVisual * * Since: 2.22 **/ GdkVisual * gdk_image_get_visual (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), NULL); return image->visual; } /** * gdk_image_get_byte_order: * @image: a #GdkImage * * Determines the byte order of the image. * * Return value: a #GdkVisual * * Since: 2.22 **/ GdkByteOrder gdk_image_get_byte_order (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->byte_order; } /** * gdk_image_get_width: * @image: a #GdkImage * * Determines the width of the image. * * Return value: the width * * Since: 2.22 **/ gint gdk_image_get_width (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->width; } /** * gdk_image_get_height: * @image: a #GdkImage * * Determines the height of the image. * * Return value: the height * * Since: 2.22 **/ gint gdk_image_get_height (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->height; } /** * gdk_image_get_depth: * @image: a #GdkImage * * Determines the depth of the image. * * Return value: the depth * * Since: 2.22 **/ guint16 gdk_image_get_depth (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->depth; } /** * gdk_image_get_bytes_per_pixel: * @image: a #GdkImage * * Determines the number of bytes per pixel of the image. * * Return value: the bytes per pixel * * Since: 2.22 **/ guint16 gdk_image_get_bytes_per_pixel (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->bpp; } /** * gdk_image_get_bytes_per_line: * @image: a #GdkImage * * Determines the number of bytes per line of the image. * * Return value: the bytes per line * * Since: 2.22 **/ guint16 gdk_image_get_bytes_per_line (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->bpl; } /** * gdk_image_get_bits_per_pixel: * @image: a #GdkImage * * Determines the number of bits per pixel of the image. * * Return value: the bits per pixel * * Since: 2.22 **/ guint16 gdk_image_get_bits_per_pixel (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), 0); return image->bits_per_pixel; } /** * gdk_image_get_pixels: * @image: a #GdkImage * * Returns a pointer to the pixel data of the image. * * Returns: the pixel data of the image * * Since: 2.22 */ gpointer gdk_image_get_pixels (GdkImage *image) { g_return_val_if_fail (GDK_IS_IMAGE (image), NULL); return image->mem; } /* We have N_REGION GDK_SCRATCH_IMAGE_WIDTH x GDK_SCRATCH_IMAGE_HEIGHT regions divided * up between n_images different images. possible_n_images gives * various divisors of N_REGIONS. The reason for allowing this * flexibility is that we want to create as few images as possible, * but we want to deal with the abberant systems that have a SHMMAX * limit less than * * GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT * N_REGIONS * 4 (384k) * * (Are there any such?) */ #define N_REGIONS 6 static const int possible_n_images[] = { 1, 2, 3, 6 }; /* We allocate one GdkScratchImageInfo structure for each * depth where we are allocating scratch images. (Future: one * per depth, per display) */ typedef struct _GdkScratchImageInfo GdkScratchImageInfo; struct _GdkScratchImageInfo { gint depth; gint n_images; GdkImage *static_image[N_REGIONS]; gint static_image_idx; /* In order to optimize filling fractions, we simultaneously fill in up * to three regions of size GDK_SCRATCH_IMAGE_WIDTH * GDK_SCRATCH_IMAGE_HEIGHT: one * for images that are taller than GDK_SCRATCH_IMAGE_HEIGHT / 2, and must * be tiled horizontally. One for images that are wider than * GDK_SCRATCH_IMAGE_WIDTH / 2 and must be tiled vertically, and a third * for images smaller than GDK_SCRATCH_IMAGE_HEIGHT / 2 x GDK_SCRATCH_IMAGE_WIDTH x 2 * that we tile in horizontal rows. */ gint horiz_idx; gint horiz_y; gint vert_idx; gint vert_x; /* tile_y1 and tile_y2 define the horizontal band into * which we are tiling images. tile_x is the x extent to * which that is filled */ gint tile_idx; gint tile_x; gint tile_y1; gint tile_y2; GdkScreen *screen; }; static GSList *scratch_image_infos = NULL; static gboolean allocate_scratch_images (GdkScratchImageInfo *info, gint n_images, gboolean shared) { gint i; for (i = 0; i < n_images; i++) { info->static_image[i] = _gdk_image_new_for_depth (info->screen, shared ? GDK_IMAGE_SHARED : GDK_IMAGE_NORMAL, NULL, GDK_SCRATCH_IMAGE_WIDTH * (N_REGIONS / n_images), GDK_SCRATCH_IMAGE_HEIGHT, info->depth); if (!info->static_image[i]) { gint j; for (j = 0; j < i; j++) g_object_unref (info->static_image[j]); return FALSE; } } return TRUE; } static void scratch_image_info_display_closed (GdkDisplay *display, gboolean is_error, GdkScratchImageInfo *image_info) { gint i; g_signal_handlers_disconnect_by_func (display, scratch_image_info_display_closed, image_info); scratch_image_infos = g_slist_remove (scratch_image_infos, image_info); for (i = 0; i < image_info->n_images; i++) g_object_unref (image_info->static_image[i]); g_free (image_info); } static GdkScratchImageInfo * scratch_image_info_for_depth (GdkScreen *screen, gint depth) { GSList *tmp_list; GdkScratchImageInfo *image_info; gint i; tmp_list = scratch_image_infos; while (tmp_list) { image_info = tmp_list->data; if (image_info->depth == depth && image_info->screen == screen) return image_info; tmp_list = tmp_list->next; } image_info = g_new (GdkScratchImageInfo, 1); image_info->depth = depth; image_info->screen = screen; g_signal_connect (gdk_screen_get_display (screen), "closed", G_CALLBACK (scratch_image_info_display_closed), image_info); /* Try to allocate as few possible shared images */ for (i=0; i < G_N_ELEMENTS (possible_n_images); i++) { if (allocate_scratch_images (image_info, possible_n_images[i], TRUE)) { image_info->n_images = possible_n_images[i]; break; } } /* If that fails, just allocate N_REGIONS normal images */ if (i == G_N_ELEMENTS (possible_n_images)) { allocate_scratch_images (image_info, N_REGIONS, FALSE); image_info->n_images = N_REGIONS; } image_info->static_image_idx = 0; image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT; image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH; image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH; image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT; scratch_image_infos = g_slist_prepend (scratch_image_infos, image_info); return image_info; } /* Defining NO_FLUSH can cause inconsistent screen updates, but is useful for performance evaluation. */ #undef NO_FLUSH #ifdef VERBOSE static gint sincelast; #endif static gint alloc_scratch_image (GdkScratchImageInfo *image_info) { if (image_info->static_image_idx == N_REGIONS) { #ifndef NO_FLUSH gdk_flush (); #endif #ifdef VERBOSE g_print ("flush, %d puts since last flush\n", sincelast); sincelast = 0; #endif image_info->static_image_idx = 0; /* Mark all regions that we might be filling in as completely * full, to force new tiles to be allocated for subsequent * images */ image_info->horiz_y = GDK_SCRATCH_IMAGE_HEIGHT; image_info->vert_x = GDK_SCRATCH_IMAGE_WIDTH; image_info->tile_x = GDK_SCRATCH_IMAGE_WIDTH; image_info->tile_y1 = image_info->tile_y2 = GDK_SCRATCH_IMAGE_HEIGHT; } return image_info->static_image_idx++; } /** * _gdk_image_get_scratch: * @screen: a #GdkScreen * @width: desired width * @height: desired height * @depth: depth of image * @x: X location within returned image of scratch image * @y: Y location within returned image of scratch image * * Allocates an image of size width/height, up to a maximum * of GDK_SCRATCH_IMAGE_WIDTHxGDK_SCRATCH_IMAGE_HEIGHT that is * suitable to use on @screen. * * Return value: a scratch image. This must be used by a * call to gdk_image_put() before any other calls to * _gdk_image_get_scratch() **/ GdkImage * _gdk_image_get_scratch (GdkScreen *screen, gint width, gint height, gint depth, gint *x, gint *y) { GdkScratchImageInfo *image_info; GdkImage *image; gint idx; g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL); image_info = scratch_image_info_for_depth (screen, depth); if (width >= (GDK_SCRATCH_IMAGE_WIDTH >> 1)) { if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1)) { idx = alloc_scratch_image (image_info); *x = 0; *y = 0; } else { if (height + image_info->horiz_y > GDK_SCRATCH_IMAGE_HEIGHT) { image_info->horiz_idx = alloc_scratch_image (image_info); image_info->horiz_y = 0; } idx = image_info->horiz_idx; *x = 0; *y = image_info->horiz_y; image_info->horiz_y += height; } } else { if (height >= (GDK_SCRATCH_IMAGE_HEIGHT >> 1)) { if (width + image_info->vert_x > GDK_SCRATCH_IMAGE_WIDTH) { image_info->vert_idx = alloc_scratch_image (image_info); image_info->vert_x = 0; } idx = image_info->vert_idx; *x = image_info->vert_x; *y = 0; /* using 3 and -4 would be slightly more efficient on 32-bit machines with > 1bpp displays */ image_info->vert_x += (width + 7) & -8; } else { if (width + image_info->tile_x > GDK_SCRATCH_IMAGE_WIDTH) { image_info->tile_y1 = image_info->tile_y2; image_info->tile_x = 0; } if (height + image_info->tile_y1 > GDK_SCRATCH_IMAGE_HEIGHT) { image_info->tile_idx = alloc_scratch_image (image_info); image_info->tile_x = 0; image_info->tile_y1 = 0; image_info->tile_y2 = 0; } if (height + image_info->tile_y1 > image_info->tile_y2) image_info->tile_y2 = height + image_info->tile_y1; idx = image_info->tile_idx; *x = image_info->tile_x; *y = image_info->tile_y1; image_info->tile_x += (width + 7) & -8; } } image = image_info->static_image[idx * image_info->n_images / N_REGIONS]; *x += GDK_SCRATCH_IMAGE_WIDTH * (idx % (N_REGIONS / image_info->n_images)); #ifdef VERBOSE g_print ("index %d, x %d, y %d (%d x %d)\n", idx, *x, *y, width, height); sincelast++; #endif return image; } GdkImage* gdk_image_new (GdkImageType type, GdkVisual *visual, gint width, gint height) { return _gdk_image_new_for_depth (gdk_visual_get_screen (visual), type, visual, width, height, -1); } #define __GDK_IMAGE_C__ #include "gdkaliasdef.c"