## Process this file with automake to produce Makefile.in include $(top_srcdir)/Makefile.decl libgdkincludedir = $(includedir)/gtk-3.0/gdk libgdkwin32includedir = $(includedir)/gtk-3.0/gdk/win32 AM_CPPFLAGS = \ -DG_LOG_DOMAIN=\"Gdk\" \ -DINSIDE_GDK_WIN32 \ -I$(top_srcdir) \ -I$(top_srcdir)/gdk \ -I$(top_builddir)/gdk \ $(GDK_HIDDEN_VISIBILITY_CFLAGS) \ $(GTK_DEBUG_FLAGS) \ $(GDK_DEP_CFLAGS) \ $(GDK_WIN32_EXTRA_CFLAGS) \ -DGDK_COMPILATION LDADDS = $(GDK_DEP_LIBS) noinst_LTLIBRARIES = libgdk-win32.la SUBDIRS=rc EXTRA_DIST += \ bdfcursor.c \ makefile.msc libgdk_win32_la_SOURCES = \ gdkcursor-win32.c \ gdkdevicemanager-win32.c \ gdkdevicemanager-win32.h \ gdkdevice-virtual.c \ gdkdevice-virtual.h \ gdkdevice-win32.c \ gdkdevice-win32.h \ gdkdevice-wintab.c \ gdkdevice-wintab.h \ gdkdisplay-win32.c \ gdkdisplay-win32.h \ gdkdisplaymanager-win32.c \ gdkdnd-win32.c \ gdkevents-win32.c \ gdkgeometry-win32.c \ gdkglcontext-win32.c \ gdkglcontext-win32.h \ gdkglobals-win32.c \ gdkinput.c \ gdkkeys-win32.c \ gdkmain-win32.c \ gdkprivate-win32.h \ gdkproperty-win32.c \ gdkscreen-win32.c \ gdkselection-win32.c \ gdktestutils-win32.c \ gdkvisual-win32.c \ gdkwin32cursor.h \ gdkwin32display.h \ gdkwin32displaymanager.h \ gdkwin32dnd.h \ gdkwin32glcontext.h \ gdkwin32.h \ gdkwin32id.c \ gdkwin32keys.h \ gdkwin32screen.h \ gdkwin32window.h \ gdkwindow-win32.c \ gdkwindow-win32.h \ pktdef.h \ wintab.h \ xcursors.h libgdkinclude_HEADERS = \ gdkwin32.h libgdkwin32include_HEADERS = \ gdkwin32cursor.h \ gdkwin32display.h \ gdkwin32displaymanager.h\ gdkwin32dnd.h \ gdkwin32glcontext.h \ gdkwin32keys.h \ gdkwin32misc.h \ gdkwin32screen.h \ gdkwin32window.h -include $(top_srcdir)/git.mk