#ifndef __GSK_VULKAN_CROSS_FADE_PIPELINE_PRIVATE_H__ #define __GSK_VULKAN_CROSS_FADE_PIPELINE_PRIVATE_H__ #include #include "gskvulkanpipelineprivate.h" G_BEGIN_DECLS typedef struct _GskVulkanCrossFadePipelineLayout GskVulkanCrossFadePipelineLayout; #define GSK_TYPE_VULKAN_CROSS_FADE_PIPELINE (gsk_vulkan_cross_fade_pipeline_get_type ()) G_DECLARE_FINAL_TYPE (GskVulkanCrossFadePipeline, gsk_vulkan_cross_fade_pipeline, GSK, VULKAN_CROSS_FADE_PIPELINE, GskVulkanPipeline) GskVulkanPipeline * gsk_vulkan_cross_fade_pipeline_new (GdkVulkanContext *context, VkPipelineLayout layout, const char *shader_name, VkRenderPass render_pass); gsize gsk_vulkan_cross_fade_pipeline_count_vertex_data (GskVulkanCrossFadePipeline *pipeline); void gsk_vulkan_cross_fade_pipeline_collect_vertex_data (GskVulkanCrossFadePipeline *pipeline, guchar *data, const graphene_rect_t *bounds, const graphene_rect_t *start_bounds, const graphene_rect_t *end_bounds, double progress); gsize gsk_vulkan_cross_fade_pipeline_draw (GskVulkanCrossFadePipeline *pipeline, VkCommandBuffer command_buffer, gsize offset, gsize n_commands); G_END_DECLS #endif /* __GSK_VULKAN_CROSS_FADE_PIPELINE_PRIVATE_H__ */