gtk/gdk/win32/gdkglcontext-win32.h
Benjamin Otte d6afcee1e4 wgl: Create context during WGL initialization
This way, we can realize it and either print success information about
it or return NULL if that fails.

This makes it more likely that we fail early, which means we can then
initialize EGL.
2023-04-27 02:16:46 +02:00

99 lines
3.5 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-win32.h: Private Win32 specific OpenGL wrappers
*
* Copyright © 2014 Chun-wei Fan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef DONT_INCLUDE_LIBEPOXY
#include <epoxy/gl.h>
#include <epoxy/wgl.h>
#ifdef HAVE_EGL
# include <epoxy/egl.h>
#endif
#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdksurface.h"
#else
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# include <GL/gl.h>
# include <glib.h>
#endif
G_BEGIN_DECLS
#ifndef DONT_INCLUDE_LIBEPOXY
#define GDK_WIN32_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
#define GDK_WIN32_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
#define GDK_WIN32_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_WIN32_GL_CONTEXT))
struct _GdkWin32GLContext
{
GdkGLContext parent_instance;
};
struct _GdkWin32GLContextClass
{
GdkGLContextClass parent_class;
};
/* WGL */
#define GDK_TYPE_WIN32_GL_CONTEXT_WGL (gdk_win32_gl_context_wgl_get_type())
#define GDK_WIN32_GL_CONTEXT_WGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_WIN32_GL_CONTEXT_WGL, GdkWin32GLContextWGL))
#define GDK_IS_WIN32_GL_CONTEXT_WGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_WIN32_GL_CONTEXT_WGL))
typedef struct _GdkWin32GLContextWGL GdkWin32GLContextWGL;
GdkGLContext * gdk_win32_display_init_wgl (GdkDisplay *display,
GError **error);
void gdk_win32_gl_context_wgl_bind_surface (GdkWin32GLContextWGL *ctx,
GdkWin32Surface *win32_surface);
GType gdk_win32_gl_context_wgl_get_type (void) G_GNUC_CONST;
/* EGL */
#define GDK_TYPE_WIN32_GL_CONTEXT_EGL (gdk_win32_gl_context_egl_get_type())
#define GDK_WIN32_GL_CONTEXT_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_WIN32_GL_CONTEXT_EGL, GdkWin32GLContextEGL))
#define GDK_IS_WIN32_GL_CONTEXT_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_WIN32_GL_CONTEXT_EGL))
typedef struct _GdkWin32GLContextEGL GdkWin32GLContextEGL;
gboolean gdk_win32_display_init_egl (GdkDisplay *display,
GError **error);
void gdk_win32_surface_destroy_egl_surface (GdkWin32Surface *self);
GType gdk_win32_gl_context_egl_get_type (void) G_GNUC_CONST;
void
_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface);
#endif /* !DONT_INCLUDE_LIBEPOXY */
HGLRC gdk_win32_private_wglGetCurrentContext (void);
BOOL gdk_win32_private_wglMakeCurrent (HDC hdc,
HGLRC hglrc);
void gdk_win32_private_wglDeleteContext (HGLRC hglrc);
G_END_DECLS