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1be4684441
This is not currently useful, and clang complains.
165 lines
4.9 KiB
C
165 lines
4.9 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 2020 Red Hat
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "config.h"
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#include "gdktoplevelsizeprivate.h"
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/**
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* GdkToplevelSize:
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*
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* The `GdkToplevelSize` struct contains information that is useful
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* to compute the size of a toplevel.
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*/
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G_DEFINE_POINTER_TYPE (GdkToplevelSize, gdk_toplevel_size)
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#define UNCONFIGURED_WIDTH 400
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#define UNCONFIGURED_HEIGHT 300
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void
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gdk_toplevel_size_init (GdkToplevelSize *size,
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int bounds_width,
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int bounds_height)
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{
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*size = (GdkToplevelSize) { 0 };
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size->bounds_width = bounds_width;
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size->bounds_height = bounds_height;
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size->width = UNCONFIGURED_WIDTH;
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size->height = UNCONFIGURED_HEIGHT;
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}
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/**
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* gdk_toplevel_size_get_bounds:
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* @size: a `GdkToplevelSize`
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* @bounds_width: (out): return location for width
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* @bounds_height: (out): return location for height
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*
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* Retrieves the bounds the toplevel is placed within.
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*
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* The bounds represent the largest size a toplevel may have while still being
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* able to fit within some type of boundary. Depending on the backend, this may
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* be equivalent to the dimensions of the work area or the monitor on which the
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* window is being presented on, or something else that limits the way a
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* toplevel can be presented.
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*/
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void
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gdk_toplevel_size_get_bounds (GdkToplevelSize *size,
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int *bounds_width,
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int *bounds_height)
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{
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g_return_if_fail (bounds_width);
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g_return_if_fail (bounds_height);
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*bounds_width = size->bounds_width;
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*bounds_height = size->bounds_height;
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}
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/**
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* gdk_toplevel_size_set_size:
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* @size: a `GdkToplevelSize`
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* @width: the width
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* @height: the height
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*
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* Sets the size the toplevel prefers to be resized to.
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*
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* The size should be within the bounds (see
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* [method@Gdk.ToplevelSize.get_bounds]). The set size should
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* be considered as a hint, and should not be assumed to be
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* respected by the windowing system, or backend.
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*/
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void
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gdk_toplevel_size_set_size (GdkToplevelSize *size,
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int width,
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int height)
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{
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size->width = width;
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size->height = height;
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}
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/**
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* gdk_toplevel_size_set_min_size:
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* @size: a `GdkToplevelSize`
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* @min_width: the minimum width
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* @min_height: the minimum height
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*
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* Sets the minimum size of the toplevel.
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*
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* The minimum size corresponds to the limitations the toplevel can be shrunk
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* to, without resulting in incorrect painting. A user of a `GdkToplevel` should
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* calculate these given both the existing size, and the bounds retrieved from
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* the `GdkToplevelSize` object.
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*
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* The minimum size should be within the bounds (see
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* [method@Gdk.ToplevelSize.get_bounds]).
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*/
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void
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gdk_toplevel_size_set_min_size (GdkToplevelSize *size,
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int min_width,
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int min_height)
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{
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size->min_width = min_width;
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size->min_height = min_height;
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}
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/**
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* gdk_toplevel_size_set_shadow_width:
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* @size: a `GdkToplevelSize`
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* @left: width of the left part of the shadow
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* @right: width of the right part of the shadow
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* @top: height of the top part of the shadow
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* @bottom: height of the bottom part of the shadow
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*
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* Sets the shadows size of the toplevel.
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*
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* The shadow width corresponds to the part of the computed surface size
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* that would consist of the shadow margin surrounding the window, would
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* there be any.
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*/
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void
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gdk_toplevel_size_set_shadow_width (GdkToplevelSize *size,
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int left,
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int right,
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int top,
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int bottom)
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{
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size->shadow.is_valid = TRUE;
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size->shadow.left = left;
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size->shadow.right = right;
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size->shadow.top = top;
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size->shadow.bottom = bottom;
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}
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void
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gdk_toplevel_size_validate (GdkToplevelSize *size)
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{
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#if 0
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int geometry_width, geometry_height;
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geometry_width = size->width;
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geometry_height = size->height;
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if (size->shadow.is_valid)
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{
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geometry_width -= size->shadow.left + size->shadow.right;
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geometry_height -= size->shadow.top + size->shadow.bottom;
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}
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#endif
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}
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