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8df6e2cdaf
Keep at least 1 second of frame timings. This is necessary for 2 reasons - a real one and a fun one. First, with the difference in monitor refresh rates, we can have 48Hz latops as well as 240Hz high refresh rate monitors. That's a factor of 4, and tracking frame rates in both situations reliably is kind of hard - either we track over too many frames and the fps take a lot of time to adjust, or we track too little time and the fps fluctuate wildly. Second, when benchmarking with GDK_DEBUG=no-vsync with a somewhat fast renderer (*cough*Vulkan*cough*) frame rates can go into insane dimensions and only very few frames are actually getting presentation times reported. So to report accurate frame rates in those cases, we need a *very* large history that can be 1000s of times larger than the usual history. And that's just a waste for normal usage.
851 lines
26 KiB
C
851 lines
26 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Modified by the GTK+ Team and others 1997-2010. See the AUTHORS
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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#include "config.h"
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#include "gdkframeclockprivate.h"
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/**
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* GdkFrameClock:
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*
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* A `GdkFrameClock` tells the application when to update and repaint
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* a surface.
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*
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* This may be synced to the vertical refresh rate of the monitor, for example.
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* Even when the frame clock uses a simple timer rather than a hardware-based
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* vertical sync, the frame clock helps because it ensures everything paints at
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* the same time (reducing the total number of frames).
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*
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* The frame clock can also automatically stop painting when it knows the frames
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* will not be visible, or scale back animation framerates.
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*
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* `GdkFrameClock` is designed to be compatible with an OpenGL-based implementation
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* or with mozRequestAnimationFrame in Firefox, for example.
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*
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* A frame clock is idle until someone requests a frame with
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* [method@Gdk.FrameClock.request_phase]. At some later point that makes sense
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* for the synchronization being implemented, the clock will process a frame and
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* emit signals for each phase that has been requested. (See the signals of the
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* `GdkFrameClock` class for documentation of the phases.
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* %GDK_FRAME_CLOCK_PHASE_UPDATE and the [signal@Gdk.FrameClock::update] signal
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* are most interesting for application writers, and are used to update the
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* animations, using the frame time given by [method@Gdk.FrameClock.get_frame_time].
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*
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* The frame time is reported in microseconds and generally in the same
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* timescale as g_get_monotonic_time(), however, it is not the same
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* as g_get_monotonic_time(). The frame time does not advance during
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* the time a frame is being painted, and outside of a frame, an attempt
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* is made so that all calls to [method@Gdk.FrameClock.get_frame_time] that
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* are called at a “similar” time get the same value. This means that
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* if different animations are timed by looking at the difference in
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* time between an initial value from [method@Gdk.FrameClock.get_frame_time]
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* and the value inside the [signal@Gdk.FrameClock::update] signal of the clock,
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* they will stay exactly synchronized.
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*/
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enum {
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FLUSH_EVENTS,
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BEFORE_PAINT,
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UPDATE,
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LAYOUT,
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PAINT,
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AFTER_PAINT,
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RESUME_EVENTS,
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LAST_SIGNAL
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};
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static guint signals[LAST_SIGNAL];
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static guint fps_counter;
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/* 60Hz plus some extra for monotonic time inaccuracy */
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#define FRAME_HISTORY_DEFAULT_LENGTH 64
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#define frame_timings_unref(x) gdk_frame_timings_unref((GdkFrameTimings *) (x))
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#define GDK_ARRAY_NAME timings
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#define GDK_ARRAY_TYPE_NAME Timings
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#define GDK_ARRAY_ELEMENT_TYPE GdkFrameTimings *
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#define GDK_ARRAY_PREALLOC FRAME_HISTORY_DEFAULT_LENGTH
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#define GDK_ARRAY_FREE_FUNC frame_timings_unref
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#include "gdk/gdkarrayimpl.c"
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struct _GdkFrameClockPrivate
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{
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gint64 frame_counter;
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int current;
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Timings timings;
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int n_freeze_inhibitors;
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};
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GdkFrameClock, gdk_frame_clock, G_TYPE_OBJECT)
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static void
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_gdk_frame_clock_freeze (GdkFrameClock *clock);
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static void
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gdk_frame_clock_finalize (GObject *object)
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{
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GdkFrameClockPrivate *priv = GDK_FRAME_CLOCK (object)->priv;
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timings_clear (&priv->timings);
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G_OBJECT_CLASS (gdk_frame_clock_parent_class)->finalize (object);
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}
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static void
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gdk_frame_clock_constructed (GObject *object)
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{
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G_OBJECT_CLASS (gdk_frame_clock_parent_class)->constructed (object);
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_gdk_frame_clock_freeze (GDK_FRAME_CLOCK (object));
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}
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static void
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gdk_frame_clock_class_init (GdkFrameClockClass *klass)
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{
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GObjectClass *gobject_class = (GObjectClass*) klass;
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gobject_class->finalize = gdk_frame_clock_finalize;
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gobject_class->constructed = gdk_frame_clock_constructed;
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/**
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* GdkFrameClock::flush-events:
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* @clock: the frame clock emitting the signal
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*
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* Used to flush pending motion events that are being batched up and
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* compressed together.
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*
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* Applications should not handle this signal.
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*/
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signals[FLUSH_EVENTS] =
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g_signal_new (g_intern_static_string ("flush-events"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* GdkFrameClock::before-paint:
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* @clock: the frame clock emitting the signal
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*
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* Begins processing of the frame.
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*
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* Applications should generally not handle this signal.
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*/
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signals[BEFORE_PAINT] =
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g_signal_new (g_intern_static_string ("before-paint"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* GdkFrameClock::update:
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* @clock: the frame clock emitting the signal
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*
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* Emitted as the first step of toolkit and application processing
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* of the frame.
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*
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* Animations should be updated using [method@Gdk.FrameClock.get_frame_time].
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* Applications can connect directly to this signal, or use
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* [gtk_widget_add_tick_callback()](../gtk4/method.Widget.add_tick_callback.html)
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* as a more convenient interface.
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*/
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signals[UPDATE] =
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g_signal_new (g_intern_static_string ("update"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* GdkFrameClock::layout:
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* @clock: the frame clock emitting the signal
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*
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* Emitted as the second step of toolkit and application processing
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* of the frame.
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*
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* Any work to update sizes and positions of application elements
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* should be performed. GTK normally handles this internally.
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*/
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signals[LAYOUT] =
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g_signal_new (g_intern_static_string ("layout"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* GdkFrameClock::paint:
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* @clock: the frame clock emitting the signal
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*
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* Emitted as the third step of toolkit and application processing
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* of the frame.
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*
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* The frame is repainted. GDK normally handles this internally and
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* emits [signal@Gdk.Surface::render] signals which are turned into
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* [GtkWidget::snapshot](../gtk4/signal.Widget.snapshot.html) signals
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* by GTK.
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*/
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signals[PAINT] =
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g_signal_new (g_intern_static_string ("paint"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* GdkFrameClock::after-paint:
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* @clock: the frame clock emitting the signal
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*
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* This signal ends processing of the frame.
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*
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* Applications should generally not handle this signal.
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*/
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signals[AFTER_PAINT] =
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g_signal_new (g_intern_static_string ("after-paint"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* GdkFrameClock::resume-events:
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* @clock: the frame clock emitting the signal
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*
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* Emitted after processing of the frame is finished.
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*
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* This signal is handled internally by GTK to resume normal
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* event processing. Applications should not handle this signal.
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*/
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signals[RESUME_EVENTS] =
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g_signal_new (g_intern_static_string ("resume-events"),
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GDK_TYPE_FRAME_CLOCK,
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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}
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static void
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gdk_frame_clock_init (GdkFrameClock *clock)
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{
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GdkFrameClockPrivate *priv;
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clock->priv = priv = gdk_frame_clock_get_instance_private (clock);
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priv->frame_counter = -1;
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priv->current = 0;
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timings_init (&priv->timings);
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if (fps_counter == 0)
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fps_counter = gdk_profiler_define_counter ("fps", "Frames per Second");
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}
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/**
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* gdk_frame_clock_get_frame_time:
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* @frame_clock: a `GdkFrameClock`
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*
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* Gets the time that should currently be used for animations.
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*
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* Inside the processing of a frame, it’s the time used to compute the
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* animation position of everything in a frame. Outside of a frame, it's
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* the time of the conceptual “previous frame,” which may be either
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* the actual previous frame time, or if that’s too old, an updated
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* time.
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*
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* Returns: a timestamp in microseconds, in the timescale of
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* of g_get_monotonic_time().
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*/
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gint64
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gdk_frame_clock_get_frame_time (GdkFrameClock *frame_clock)
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{
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g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
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return GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->get_frame_time (frame_clock);
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}
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/**
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* gdk_frame_clock_request_phase:
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* @frame_clock: a `GdkFrameClock`
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* @phase: the phase that is requested
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*
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* Asks the frame clock to run a particular phase.
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*
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* The signal corresponding the requested phase will be emitted the next
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* time the frame clock processes. Multiple calls to
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* gdk_frame_clock_request_phase() will be combined together
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* and only one frame processed. If you are displaying animated
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* content and want to continually request the
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* %GDK_FRAME_CLOCK_PHASE_UPDATE phase for a period of time,
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* you should use [method@Gdk.FrameClock.begin_updating] instead,
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* since this allows GTK to adjust system parameters to get maximally
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* smooth animations.
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*/
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void
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gdk_frame_clock_request_phase (GdkFrameClock *frame_clock,
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GdkFrameClockPhase phase)
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{
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g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
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GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->request_phase (frame_clock, phase);
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}
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/**
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* gdk_frame_clock_begin_updating:
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* @frame_clock: a `GdkFrameClock`
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*
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* Starts updates for an animation.
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*
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* Until a matching call to [method@Gdk.FrameClock.end_updating] is made,
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* the frame clock will continually request a new frame with the
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* %GDK_FRAME_CLOCK_PHASE_UPDATE phase. This function may be called multiple
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* times and frames will be requested until gdk_frame_clock_end_updating()
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* is called the same number of times.
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*/
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void
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gdk_frame_clock_begin_updating (GdkFrameClock *frame_clock)
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{
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g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
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GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->begin_updating (frame_clock);
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}
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/**
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* gdk_frame_clock_end_updating:
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* @frame_clock: a `GdkFrameClock`
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*
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* Stops updates for an animation.
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*
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* See the documentation for [method@Gdk.FrameClock.begin_updating].
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*/
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void
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gdk_frame_clock_end_updating (GdkFrameClock *frame_clock)
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{
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g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
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GDK_FRAME_CLOCK_GET_CLASS (frame_clock)->end_updating (frame_clock);
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}
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static inline void
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_gdk_frame_clock_freeze (GdkFrameClock *clock)
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{
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GDK_FRAME_CLOCK_GET_CLASS (clock)->freeze (clock);
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}
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static inline void
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_gdk_frame_clock_thaw (GdkFrameClock *clock)
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{
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GDK_FRAME_CLOCK_GET_CLASS (clock)->thaw (clock);
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}
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void
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_gdk_frame_clock_inhibit_freeze (GdkFrameClock *clock)
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{
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GdkFrameClockPrivate *priv;
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g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
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priv = clock->priv;
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priv->n_freeze_inhibitors++;
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if (priv->n_freeze_inhibitors == 1)
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_gdk_frame_clock_thaw (clock);
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}
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void
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_gdk_frame_clock_uninhibit_freeze (GdkFrameClock *clock)
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{
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GdkFrameClockPrivate *priv;
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g_return_if_fail (GDK_IS_FRAME_CLOCK (clock));
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priv = clock->priv;
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priv->n_freeze_inhibitors--;
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if (priv->n_freeze_inhibitors == 0)
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_gdk_frame_clock_freeze (clock);
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}
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static inline gint64
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_gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock)
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{
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return frame_clock->priv->frame_counter;
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}
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/**
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* gdk_frame_clock_get_frame_counter:
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* @frame_clock: a `GdkFrameClock`
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*
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* `GdkFrameClock` maintains a 64-bit counter that increments for
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* each frame drawn.
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*
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* Returns: inside frame processing, the value of the frame counter
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* for the current frame. Outside of frame processing, the frame
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* counter for the last frame.
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*/
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gint64
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gdk_frame_clock_get_frame_counter (GdkFrameClock *frame_clock)
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{
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g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
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return _gdk_frame_clock_get_frame_counter (frame_clock);
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}
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static inline gint64
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_gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock)
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{
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return frame_clock->priv->frame_counter + 1 - timings_get_size (&frame_clock->priv->timings);
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}
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/**
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* gdk_frame_clock_get_history_start:
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* @frame_clock: a `GdkFrameClock`
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*
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* Returns the frame counter for the oldest frame available in history.
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*
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* `GdkFrameClock` internally keeps a history of `GdkFrameTimings`
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* objects for recent frames that can be retrieved with
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* [method@Gdk.FrameClock.get_timings]. The set of stored frames
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* is the set from the counter values given by
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* [method@Gdk.FrameClock.get_history_start] and
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* [method@Gdk.FrameClock.get_frame_counter], inclusive.
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*
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* Returns: the frame counter value for the oldest frame
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* that is available in the internal frame history of the
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* `GdkFrameClock`
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*/
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gint64
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gdk_frame_clock_get_history_start (GdkFrameClock *frame_clock)
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{
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g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
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return _gdk_frame_clock_get_history_start (frame_clock);
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}
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void
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_gdk_frame_clock_begin_frame (GdkFrameClock *frame_clock,
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gint64 monotonic_time)
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{
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GdkFrameClockPrivate *priv;
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g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
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priv = frame_clock->priv;
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priv->frame_counter++;
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if (G_UNLIKELY (timings_get_size (&priv->timings) == 0))
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timings_append (&priv->timings, _gdk_frame_timings_new (priv->frame_counter));
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else
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{
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GdkFrameTimings *timings;
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priv->current = (priv->current + 1) % timings_get_size (&priv->timings);
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timings = timings_get (&priv->timings, priv->current);
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if (timings->frame_time + G_USEC_PER_SEC > monotonic_time)
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{
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/* Keep the timings, not a second old yet */
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timings = _gdk_frame_timings_new (priv->frame_counter);
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timings_splice (&priv->timings, priv->current, 0, FALSE, &timings, 1);
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}
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else if (_gdk_frame_timings_steal (timings, priv->frame_counter))
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{
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/* Stole the previous frame timing instead of discarding
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* and allocating a new one, so nothing to do
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*/
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}
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else
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{
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timings = _gdk_frame_timings_new (priv->frame_counter);
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timings_splice (&priv->timings, priv->current, 1, FALSE, &timings, 1);
|
||
}
|
||
}
|
||
}
|
||
|
||
static inline GdkFrameTimings *
|
||
_gdk_frame_clock_get_timings (GdkFrameClock *frame_clock,
|
||
gint64 frame_counter)
|
||
{
|
||
GdkFrameClockPrivate *priv = frame_clock->priv;
|
||
gsize size, pos;
|
||
|
||
if (frame_counter > priv->frame_counter)
|
||
return NULL;
|
||
|
||
size = timings_get_size (&priv->timings);
|
||
if (G_UNLIKELY (size == 0))
|
||
return NULL;
|
||
|
||
if (priv->frame_counter - frame_counter >= size)
|
||
return NULL;
|
||
|
||
pos = (priv->current - (priv->frame_counter - frame_counter) + size) % size;
|
||
|
||
return timings_get (&priv->timings, pos);
|
||
}
|
||
|
||
/**
|
||
* gdk_frame_clock_get_timings:
|
||
* @frame_clock: a `GdkFrameClock`
|
||
* @frame_counter: the frame counter value identifying the frame to
|
||
* be received
|
||
*
|
||
* Retrieves a `GdkFrameTimings` object holding timing information
|
||
* for the current frame or a recent frame.
|
||
*
|
||
* The `GdkFrameTimings` object may not yet be complete: see
|
||
* [method@Gdk.FrameTimings.get_complete] and
|
||
* [method@Gdk.FrameClock.get_history_start].
|
||
*
|
||
* Returns: (nullable) (transfer none): the `GdkFrameTimings` object
|
||
* for the specified frame, or %NULL if it is not available
|
||
*/
|
||
GdkFrameTimings *
|
||
gdk_frame_clock_get_timings (GdkFrameClock *frame_clock,
|
||
gint64 frame_counter)
|
||
{
|
||
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), NULL);
|
||
|
||
return _gdk_frame_clock_get_timings (frame_clock, frame_counter);
|
||
}
|
||
|
||
/**
|
||
* gdk_frame_clock_get_current_timings:
|
||
* @frame_clock: a `GdkFrameClock`
|
||
*
|
||
* Gets the frame timings for the current frame.
|
||
*
|
||
* Returns: (nullable) (transfer none): the `GdkFrameTimings` for the
|
||
* frame currently being processed, or even no frame is being
|
||
* processed, for the previous frame. Before any frames have been
|
||
* processed, returns %NULL.
|
||
*/
|
||
GdkFrameTimings *
|
||
gdk_frame_clock_get_current_timings (GdkFrameClock *frame_clock)
|
||
{
|
||
GdkFrameClockPrivate *priv;
|
||
|
||
g_return_val_if_fail (GDK_IS_FRAME_CLOCK (frame_clock), 0);
|
||
|
||
priv = frame_clock->priv;
|
||
|
||
return _gdk_frame_clock_get_timings (frame_clock, priv->frame_counter);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_debug_print_timings (GdkFrameClock *clock,
|
||
GdkFrameTimings *timings)
|
||
{
|
||
GString *str;
|
||
|
||
gint64 previous_frame_time = 0;
|
||
gint64 previous_smoothed_frame_time = 0;
|
||
GdkFrameTimings *previous_timings = _gdk_frame_clock_get_timings (clock,
|
||
timings->frame_counter - 1);
|
||
|
||
if (previous_timings != NULL)
|
||
{
|
||
previous_frame_time = previous_timings->frame_time;
|
||
previous_smoothed_frame_time = previous_timings->smoothed_frame_time;
|
||
}
|
||
|
||
str = g_string_new ("");
|
||
|
||
g_string_append_printf (str, "%5" G_GINT64_FORMAT ":", timings->frame_counter);
|
||
if (previous_frame_time != 0)
|
||
{
|
||
g_string_append_printf (str, " interval=%-4.1f", (timings->frame_time - previous_frame_time) / 1000.);
|
||
g_string_append_printf (str, timings->slept_before ? " (sleep)" : " ");
|
||
g_string_append_printf (str, " smoothed=%4.1f / %-4.1f",
|
||
(timings->smoothed_frame_time - timings->frame_time) / 1000.,
|
||
(timings->smoothed_frame_time - previous_smoothed_frame_time) / 1000.);
|
||
}
|
||
if (timings->layout_start_time != 0)
|
||
g_string_append_printf (str, " layout_start=%-4.1f", (timings->layout_start_time - timings->frame_time) / 1000.);
|
||
if (timings->paint_start_time != 0)
|
||
g_string_append_printf (str, " paint_start=%-4.1f", (timings->paint_start_time - timings->frame_time) / 1000.);
|
||
if (timings->frame_end_time != 0)
|
||
g_string_append_printf (str, " frame_end=%-4.1f", (timings->frame_end_time - timings->frame_time) / 1000.);
|
||
if (timings->drawn_time != 0)
|
||
g_string_append_printf (str, " drawn=%-4.1f", (timings->drawn_time - timings->frame_time) / 1000.);
|
||
if (timings->presentation_time != 0)
|
||
g_string_append_printf (str, " present=%-4.1f", (timings->presentation_time - timings->frame_time) / 1000.);
|
||
if (timings->predicted_presentation_time != 0)
|
||
g_string_append_printf (str, " predicted=%-4.1f", (timings->predicted_presentation_time - timings->frame_time) / 1000.);
|
||
if (timings->refresh_interval != 0)
|
||
g_string_append_printf (str, " refresh_interval=%-4.1f", timings->refresh_interval / 1000.);
|
||
|
||
g_message ("%s", str->str);
|
||
g_string_free (str, TRUE);
|
||
}
|
||
|
||
#define DEFAULT_REFRESH_INTERVAL 16667 /* 16.7ms (1/60th second) */
|
||
#define MAX_HISTORY_AGE 150000 /* 150ms */
|
||
|
||
/**
|
||
* gdk_frame_clock_get_refresh_info:
|
||
* @frame_clock: a `GdkFrameClock`
|
||
* @base_time: base time for determining a presentaton time
|
||
* @refresh_interval_return: (out) (optional): a location to store the
|
||
* determined refresh interval, or %NULL. A default refresh interval of
|
||
* 1/60th of a second will be stored if no history is present.
|
||
* @presentation_time_return: (out): a location to store the next
|
||
* candidate presentation time after the given base time.
|
||
* 0 will be will be stored if no history is present.
|
||
*
|
||
* Predicts a presentation time, based on history.
|
||
*
|
||
* Using the frame history stored in the frame clock, finds the last
|
||
* known presentation time and refresh interval, and assuming that
|
||
* presentation times are separated by the refresh interval,
|
||
* predicts a presentation time that is a multiple of the refresh
|
||
* interval after the last presentation time, and later than @base_time.
|
||
*/
|
||
void
|
||
gdk_frame_clock_get_refresh_info (GdkFrameClock *frame_clock,
|
||
gint64 base_time,
|
||
gint64 *refresh_interval_return,
|
||
gint64 *presentation_time_return)
|
||
{
|
||
gint64 frame_counter;
|
||
gint64 default_refresh_interval = DEFAULT_REFRESH_INTERVAL;
|
||
|
||
g_return_if_fail (GDK_IS_FRAME_CLOCK (frame_clock));
|
||
|
||
frame_counter = _gdk_frame_clock_get_frame_counter (frame_clock);
|
||
|
||
while (TRUE)
|
||
{
|
||
GdkFrameTimings *timings = _gdk_frame_clock_get_timings (frame_clock, frame_counter);
|
||
gint64 presentation_time;
|
||
gint64 refresh_interval;
|
||
|
||
if (timings == NULL)
|
||
break;
|
||
|
||
refresh_interval = timings->refresh_interval;
|
||
presentation_time = timings->presentation_time;
|
||
|
||
if (refresh_interval == 0)
|
||
refresh_interval = default_refresh_interval;
|
||
else
|
||
default_refresh_interval = refresh_interval;
|
||
|
||
if (presentation_time != 0)
|
||
{
|
||
if (presentation_time > base_time - MAX_HISTORY_AGE &&
|
||
presentation_time_return)
|
||
{
|
||
if (refresh_interval_return)
|
||
*refresh_interval_return = refresh_interval;
|
||
|
||
while (presentation_time < base_time)
|
||
presentation_time += refresh_interval;
|
||
|
||
if (presentation_time_return)
|
||
*presentation_time_return = presentation_time;
|
||
|
||
return;
|
||
}
|
||
|
||
break;
|
||
}
|
||
|
||
frame_counter--;
|
||
}
|
||
|
||
if (presentation_time_return)
|
||
*presentation_time_return = 0;
|
||
if (refresh_interval_return)
|
||
*refresh_interval_return = default_refresh_interval;
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_flush_events (GdkFrameClock *frame_clock)
|
||
{
|
||
g_signal_emit (frame_clock, signals[FLUSH_EVENTS], 0);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_before_paint (GdkFrameClock *frame_clock)
|
||
{
|
||
g_signal_emit (frame_clock, signals[BEFORE_PAINT], 0);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_update (GdkFrameClock *frame_clock)
|
||
{
|
||
gint64 before G_GNUC_UNUSED;
|
||
|
||
before = GDK_PROFILER_CURRENT_TIME;
|
||
|
||
g_signal_emit (frame_clock, signals[UPDATE], 0);
|
||
|
||
gdk_profiler_end_mark (before, "Frameclock update", NULL);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_layout (GdkFrameClock *frame_clock)
|
||
{
|
||
gint64 before G_GNUC_UNUSED;
|
||
|
||
before = GDK_PROFILER_CURRENT_TIME;
|
||
|
||
g_signal_emit (frame_clock, signals[LAYOUT], 0);
|
||
|
||
gdk_profiler_end_mark (before, "Frameclock layout", NULL);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_paint (GdkFrameClock *frame_clock)
|
||
{
|
||
gint64 before G_GNUC_UNUSED;
|
||
|
||
before = GDK_PROFILER_CURRENT_TIME;
|
||
|
||
g_signal_emit (frame_clock, signals[PAINT], 0);
|
||
|
||
gdk_profiler_end_mark (before, "Frameclock paint", NULL);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_after_paint (GdkFrameClock *frame_clock)
|
||
{
|
||
g_signal_emit (frame_clock, signals[AFTER_PAINT], 0);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_emit_resume_events (GdkFrameClock *frame_clock)
|
||
{
|
||
g_signal_emit (frame_clock, signals[RESUME_EVENTS], 0);
|
||
}
|
||
|
||
static gint64
|
||
guess_refresh_interval (GdkFrameClock *frame_clock)
|
||
{
|
||
gint64 interval;
|
||
gint64 i;
|
||
|
||
interval = G_MAXINT64;
|
||
|
||
for (i = _gdk_frame_clock_get_history_start (frame_clock);
|
||
i < _gdk_frame_clock_get_frame_counter (frame_clock);
|
||
i++)
|
||
{
|
||
GdkFrameTimings *t, *before;
|
||
gint64 ts, before_ts;
|
||
|
||
t = _gdk_frame_clock_get_timings (frame_clock, i);
|
||
before = _gdk_frame_clock_get_timings (frame_clock, i - 1);
|
||
if (t == NULL || before == NULL)
|
||
continue;
|
||
|
||
ts = gdk_frame_timings_get_frame_time (t);
|
||
before_ts = gdk_frame_timings_get_frame_time (before);
|
||
if (ts == 0 || before_ts == 0)
|
||
continue;
|
||
|
||
interval = MIN (interval, ts - before_ts);
|
||
}
|
||
|
||
if (interval == G_MAXINT64)
|
||
return 0;
|
||
|
||
return interval;
|
||
}
|
||
|
||
/**
|
||
* gdk_frame_clock_get_fps:
|
||
* @frame_clock: a `GdkFrameClock`
|
||
*
|
||
* Calculates the current frames-per-second, based on the
|
||
* frame timings of @frame_clock.
|
||
*
|
||
* Returns: the current fps, as a `double`
|
||
*/
|
||
double
|
||
gdk_frame_clock_get_fps (GdkFrameClock *frame_clock)
|
||
{
|
||
GdkFrameTimings *start, *end;
|
||
gint64 start_counter, end_counter;
|
||
gint64 start_timestamp, end_timestamp;
|
||
gint64 interval;
|
||
|
||
start_counter = _gdk_frame_clock_get_history_start (frame_clock);
|
||
end_counter = _gdk_frame_clock_get_frame_counter (frame_clock);
|
||
for (start = _gdk_frame_clock_get_timings (frame_clock, start_counter);
|
||
end_counter > start_counter && start != NULL && !gdk_frame_timings_get_complete (start);
|
||
start = _gdk_frame_clock_get_timings (frame_clock, start_counter))
|
||
start_counter++;
|
||
for (end = _gdk_frame_clock_get_timings (frame_clock, end_counter);
|
||
end_counter > start_counter && end != NULL && !gdk_frame_timings_get_complete (end);
|
||
end = _gdk_frame_clock_get_timings (frame_clock, end_counter))
|
||
end_counter--;
|
||
if (end_counter - start_counter < 4)
|
||
return 0.0;
|
||
|
||
start_timestamp = gdk_frame_timings_get_presentation_time (start);
|
||
end_timestamp = gdk_frame_timings_get_presentation_time (end);
|
||
if (start_timestamp == 0 || end_timestamp == 0)
|
||
{
|
||
start_timestamp = gdk_frame_timings_get_frame_time (start);
|
||
end_timestamp = gdk_frame_timings_get_frame_time (end);
|
||
}
|
||
interval = gdk_frame_timings_get_refresh_interval (end);
|
||
if (interval == 0)
|
||
{
|
||
interval = guess_refresh_interval (frame_clock);
|
||
if (interval == 0)
|
||
return 0.0;
|
||
}
|
||
|
||
return ((double) end_counter - start_counter) * G_USEC_PER_SEC / (end_timestamp - start_timestamp);
|
||
}
|
||
|
||
void
|
||
_gdk_frame_clock_add_timings_to_profiler (GdkFrameClock *clock,
|
||
GdkFrameTimings *timings)
|
||
{
|
||
if (timings->drawn_time != 0)
|
||
{
|
||
gdk_profiler_add_mark (1000 * timings->drawn_time, 0, "Drawn window", NULL);
|
||
}
|
||
|
||
if (timings->presentation_time != 0)
|
||
{
|
||
gdk_profiler_add_mark (1000 * timings->presentation_time, 0, "Presented window", NULL);
|
||
}
|
||
|
||
gdk_profiler_set_counter (fps_counter, gdk_frame_clock_get_fps (clock));
|
||
}
|